mirror of
https://github.com/thornAvery/kep-hack.git
synced 2026-02-06 15:45:24 +13:00
A few fixes + added Blahaj cameo
Copycat now has a Jagg plushie in her house, referencing the amazing IKEA shark. (note that KEP is not sponsored by IKEA)
This commit is contained in:
parent
6213d683ce
commit
2b3da5e254
25 changed files with 73 additions and 242 deletions
|
|
@ -1,9 +1,7 @@
|
|||
VermilionDock_Script:
|
||||
call EnableAutoTextBoxDrawing
|
||||
;ld hl, VermilionDockTrainerHeaders
|
||||
ld de, VermilionDock_ScriptPointers
|
||||
call ExecuteCurMapScriptInTable
|
||||
;call TruckCheck
|
||||
CheckEventHL EVENT_STARTED_WALKING_OUT_OF_DOCK
|
||||
jr nz, .asm_1db8d
|
||||
CheckEventReuseHL EVENT_GOT_HM01
|
||||
|
|
@ -228,168 +226,3 @@ VermilionDock_TextPointers:
|
|||
VermilionDockText1:
|
||||
text_far _VermilionDockText1
|
||||
text_end
|
||||
|
||||
; this massive new set of scripts allows the truck to be pushed with Strength. Credit to Vortyne's pureRGB hack for figuring this out!
|
||||
|
||||
;VermilionDockTrainerHeaders:
|
||||
; def_trainers
|
||||
;MewTrainerHeader:
|
||||
; trainer EVENT_ENCOUNTERED_MEW, 0, MewBattleText, MewBattleText, MewBattleText
|
||||
; db -1 ; end
|
||||
|
||||
;VermilionDockText2:
|
||||
; text_asm
|
||||
; ld hl, MewTrainerHeader
|
||||
; call TalkToTrainer
|
||||
; jp TextScriptEnd
|
||||
|
||||
;MewBattleText:
|
||||
; text_far _MewtwoBattleText ; Mew!
|
||||
; text_asm
|
||||
; ld a, MEW
|
||||
; call PlayCry
|
||||
; call WaitForSoundToFinish
|
||||
; jp TextScriptEnd
|
||||
|
||||
;TruckOAMTable:
|
||||
; db $50, $28, $C0, $10
|
||||
; db $50, $30, $C1, $10
|
||||
; db $50, $38, $C2, $10
|
||||
; db $50, $40, $C3, $10
|
||||
; db $58, $28, $C4, $10
|
||||
; db $58, $30, $C5, $10
|
||||
; db $58, $38, $C6, $10
|
||||
; db $58, $40, $C7, $10
|
||||
|
||||
;RedLeftOAMTable:
|
||||
; db $8,$0,$9,$0
|
||||
; db $a,$2,$b,$3
|
||||
|
||||
;TruckSpriteGFX: INCBIN "gfx/sprites/truck_sprite.2bpp"
|
||||
|
||||
;TruckCheck:
|
||||
; CheckEventHL EVENT_FOUND_MEW
|
||||
; jp nz, ChangeTruckTile
|
||||
; ld c, HS_MEW
|
||||
; ld b, $2
|
||||
; ld hl, wMissableObjectFlags
|
||||
; predef FlagActionPredef
|
||||
; ld a, c
|
||||
; and a
|
||||
; jr nz, .skiphidingmew
|
||||
; ld a, HS_MEW
|
||||
; ld [wMissableObjectIndex], a
|
||||
; predef HideObject
|
||||
;.skiphidingmew
|
||||
; ld a, [wd728]
|
||||
; bit 0, a ; using Strength?
|
||||
; ret z
|
||||
; ; the position for moving truck is $00, $15
|
||||
; ld hl, wYCoord
|
||||
; ld a, [hli]
|
||||
; and a
|
||||
; ret nz
|
||||
; ld a, [hl]
|
||||
; cp $16
|
||||
; ret nz
|
||||
; ; if the player is trying to walk left
|
||||
; ld a, [wPlayerDirection]
|
||||
; cp 2
|
||||
; ret nz
|
||||
|
||||
; xor a
|
||||
; ld [$ff8c], a
|
||||
; ld a, $8
|
||||
; ld [$ff8d], a
|
||||
; call SetSpriteFacingDirection
|
||||
; ld a, $ff
|
||||
; ld [wJoyIgnore], a
|
||||
; ld [wUpdateSpritesEnabled], a
|
||||
; xor a
|
||||
; ld bc, $4c48
|
||||
; ld de, RedLeftOAMTable
|
||||
; call WriteOAMBlock
|
||||
; ld bc, (Bank(TruckSpriteGFX) << 8) | 8
|
||||
; ld hl, vChars1 + $400
|
||||
; ld de, TruckSpriteGFX
|
||||
; call CopyVideoData
|
||||
; ld hl, TruckOAMTable
|
||||
; ld bc, $20
|
||||
; ld de, wShadowOAM + $20
|
||||
; call CopyData
|
||||
; ld a, $c
|
||||
; ld [wNewTileBlockID], a ; used to be wd09f
|
||||
; ld bc, $a
|
||||
; predef ReplaceTileBlock
|
||||
; ; moving the truck
|
||||
; ld a, SFX_PUSH_BOULDER
|
||||
; call PlaySound
|
||||
; ld b, 32
|
||||
; ld de, 4
|
||||
;.movingtruck
|
||||
; ld hl, wShadowOAM + $21
|
||||
; ld a, 8
|
||||
;.movingtruck2
|
||||
; dec [hl]
|
||||
; add hl, de
|
||||
; dec a
|
||||
; jr nz, .movingtruck2
|
||||
; ld c, 2
|
||||
; call DelayFrames
|
||||
; dec b
|
||||
; jr nz, .movingtruck
|
||||
; ld a, $3
|
||||
; ld [wNewTileBlockID], a ; used to be wd09f
|
||||
; ld bc, $9
|
||||
; predef ReplaceTileBlock
|
||||
; call ShowMew
|
||||
; jp FinishShowMew
|
||||
; ; show mew and print its dialogue
|
||||
;ShowMew:
|
||||
; ld a, 1
|
||||
; ld [wUpdateSpritesEnabled], a
|
||||
; ld a, HS_MEW
|
||||
; ld [wMissableObjectIndex], a
|
||||
; predef ShowObject
|
||||
; ret
|
||||
;FinishShowMew:
|
||||
; ld c, 60
|
||||
; call DelayFrames
|
||||
; xor a
|
||||
; ld [wJoyIgnore], a
|
||||
; SetEvent EVENT_FOUND_MEW
|
||||
; ret
|
||||
|
||||
;ChangeTruckTile:
|
||||
; ld bc, $9
|
||||
; call GetOWCoord
|
||||
; ld a, [hl]
|
||||
; cp $3
|
||||
; ret z
|
||||
; ld a, $3
|
||||
; ld [hli], a
|
||||
; ld a, $c
|
||||
; ld [hl], a
|
||||
; CheckEvent EVENT_ENCOUNTERED_MEW
|
||||
; call z, ShowMew
|
||||
; jpfar RedrawMapView
|
||||
;
|
||||
;GetOWCoord:
|
||||
; ld hl, wOverworldMap + 2
|
||||
; ld a, [wCurMapWidth]
|
||||
; add $6
|
||||
; ld e, a
|
||||
; ld d, $0
|
||||
; add hl, de
|
||||
; add hl, de
|
||||
; inc b
|
||||
; inc c
|
||||
;.bloop
|
||||
; add hl, de
|
||||
; dec b
|
||||
; jr nz, .bloop
|
||||
;.cloop
|
||||
; inc hl
|
||||
; dec c
|
||||
; jr nz, .cloop
|
||||
; ret
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue