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Title screen + Diploma improvements
- An interesting thing I decided to implement here; every time the title screen gets loaded, it loads a random choice between Red and Green, as well as Scream Tail and Sandy Shocks. This effectively gives 4 different starting title screens. - Made the EXPN. PAK text on the title screen more centered. - Green now appears on the diploma instead of Red if you're playing as her.
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7 changed files with 78 additions and 13 deletions
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@ -39,9 +39,18 @@ DisplayDiploma::
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hlcoord 10, 4
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ld de, wPlayerName
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call PlaceString
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ld a, [wPlayerSex]
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and a ; are you playing as Red
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jr z, .red ; if yes, Red appears on the diploma
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jr nz, .green ; if no, Green replaces him
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.green
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farcall DrawFPlayerCharacter
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jr .skip
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.red
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farcall DrawPlayerCharacter
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.skip
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; Move the player 33 pixels right and set the priority bit so he appears
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; Move the player 33 pixels right and set the priority bit so they appear
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; behind the background layer.
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ld hl, wShadowOAMSprite00XCoord
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lb bc, $80, $28
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