Title screen + Diploma improvements

- An interesting thing I decided to implement here; every time the title screen gets loaded, it loads a random choice between Red and Green, as well as Scream Tail and Sandy Shocks. This effectively gives 4 different starting title screens.

- Made the EXPN. PAK text on the title screen more centered.

- Green now appears on the diploma instead of Red if you're playing as her.
This commit is contained in:
Martha Schilling 2024-05-15 20:46:36 +01:00
parent 2c02483f01
commit 2c6fc43011
7 changed files with 78 additions and 13 deletions

View file

@ -39,9 +39,18 @@ DisplayDiploma::
hlcoord 10, 4
ld de, wPlayerName
call PlaceString
ld a, [wPlayerSex]
and a ; are you playing as Red
jr z, .red ; if yes, Red appears on the diploma
jr nz, .green ; if no, Green replaces him
.green
farcall DrawFPlayerCharacter
jr .skip
.red
farcall DrawPlayerCharacter
.skip
; Move the player 33 pixels right and set the priority bit so he appears
; Move the player 33 pixels right and set the priority bit so they appear
; behind the background layer.
ld hl, wShadowOAMSprite00XCoord
lb bc, $80, $28