Ok the fight works now

Issues:
- Player only walks one space for some reason
- After battle text doesn't happen, so no Candy Jar

Otherwise, almost finished.
This commit is contained in:
Llinos Evans 2023-04-25 00:47:19 +01:00
parent ca1cc6af90
commit 2f82c377fe
7 changed files with 153 additions and 37 deletions

View file

@ -47,14 +47,16 @@ _ChiefAfterBattleText::
cont "down GIOVANNI has"
cont "to be stronger"
cont "than me. There is"
cont "no product of mine"
cont "can trounce you."
cont "no product I have"
cont "that can trounce"
cont "you."
para "I wanted to make the"
line "ultimate BALL for a"
cont "perfect POKèMON."
para "I wanted to make"
line "an ultimate BALL"
cont "for a perfect"
cont "#MON."
para "Something we could"
para "Something we can"
line "mass produce."
para "Perhaps it wasn't"
@ -63,7 +65,46 @@ _ChiefAfterBattleText::
para "Go."
para "Otherwise..."
line "MEWTWO's hatred will"
cont "crush this world."
line "MEWTWO's hatred"
cont "will crush this"
cont "world."
done
_CandyJarPreReceiveText::
text "I want you to"
line "have this."
done
_ReceivedCandyJarText::
text "<PLAYER> received"
line "@"
text_ram wStringBuffer
text "!@"
text_end
_CandyJarExplanationText::
text "When researching"
line "MEW, GIOVANNI"
cont "discovered one"
cont "more mythical"
cont "#MON."
para "Its name is"
line "MELTAN. It loves"
cont "a certain kind"
cont "of CANDY."
para "Give it this"
line "JAR. It will"
cont "become extremely"
cont "powerful."
done
_CandyJarNoRoomText::
text "Ah, your BAG"
line "is full. I'll"
cont "hold onto this"
cont "for you, then."
done