Use ANY_DIR, UP_DOWN, and LEFT_RIGHT for map objects

This commit is contained in:
Rangi 2020-08-17 14:25:11 -04:00
parent f82097b894
commit 2fe1505bab
66 changed files with 98 additions and 98 deletions

View file

@ -22,12 +22,12 @@ VermilionCity_Object:
sign 29, 15, 13 ; VermilionCityText13
db 6 ; objects
object SPRITE_BEAUTY, 19, 7, WALK, 2, 1 ; person
object SPRITE_BEAUTY, 19, 7, WALK, LEFT_RIGHT, 1 ; person
object SPRITE_GAMBLER, 14, 6, STAY, NONE, 2 ; person
object SPRITE_SAILOR, 19, 30, STAY, UP, 3 ; person
object SPRITE_GAMBLER, 30, 7, STAY, NONE, 4 ; person
object SPRITE_MONSTER, 29, 9, WALK, 1, 5 ; person
object SPRITE_SAILOR, 25, 27, WALK, 2, 6 ; person
object SPRITE_MONSTER, 29, 9, WALK, UP_DOWN, 5 ; person
object SPRITE_SAILOR, 25, 27, WALK, LEFT_RIGHT, 6 ; person
; warp-to
warp_to 11, 3, VERMILION_CITY_WIDTH ; VERMILION_POKECENTER