Use ANY_DIR, UP_DOWN, and LEFT_RIGHT for map objects

This commit is contained in:
Rangi 2020-08-17 14:25:11 -04:00
parent f82097b894
commit 2fe1505bab
66 changed files with 98 additions and 98 deletions

View file

@ -17,13 +17,13 @@ ViridianCity_Object:
sign 27, 7, 13 ; ViridianCityText13
db 7 ; objects
object SPRITE_YOUNGSTER, 13, 20, WALK, 0, 1 ; person
object SPRITE_YOUNGSTER, 13, 20, WALK, ANY_DIR, 1 ; person
object SPRITE_GAMBLER, 30, 8, STAY, NONE, 2 ; person
object SPRITE_YOUNGSTER, 30, 25, WALK, 0, 3 ; person
object SPRITE_YOUNGSTER, 30, 25, WALK, ANY_DIR, 3 ; person
object SPRITE_GIRL, 17, 9, STAY, RIGHT, 4 ; person
object SPRITE_GAMBLER_ASLEEP, 18, 9, STAY, NONE, 5 ; person
object SPRITE_FISHER, 6, 23, STAY, DOWN, 6 ; person
object SPRITE_GAMBLER, 17, 5, WALK, 2, 7 ; person
object SPRITE_GAMBLER, 17, 5, WALK, LEFT_RIGHT, 7 ; person
; warp-to
warp_to 23, 25, VIRIDIAN_CITY_WIDTH ; VIRIDIAN_POKECENTER