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	Fix typos (#334)
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			@ -3337,7 +3337,7 @@ CheckPlayerStatusConditions:
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.HeldInPlaceCheck
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	ld a, [wEnemyBattleStatus1]
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	bit USING_TRAPPING_MOVE, a ; is enemy using a mult-turn move like wrap?
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	bit USING_TRAPPING_MOVE, a ; is enemy using a multi-turn move like wrap?
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	jp z, .FlinchedCheck
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	ld hl, CantMoveText
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	call PrintText
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			@ -127,7 +127,7 @@ AutoBgMapTransfer::
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	ld a, h
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	ldh [hSPTemp], a
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	ld a, l
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	ldh [hSPTemp + 1], a ; save stack pinter
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	ldh [hSPTemp + 1], a ; save stack pointer
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	ldh a, [hAutoBGTransferPortion]
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	and a
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	jr z, .transferTopThird
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