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Named wram symbols
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parent
4fd7a42b23
commit
32f7cf12de
20 changed files with 132 additions and 136 deletions
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@ -159,7 +159,7 @@ LoadMapSpriteTilePatterns: ; 17871 (5:7871)
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ld l,e
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pop de
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ld b,a
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ld a,[wcfc4]
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ld a,[wCharRAMInUseForText]
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bit 0,a ; reloading upper half of tile patterns after displaying text?
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jr nz,.skipFirstLoad ; if so, skip loading data into the lower half
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ld a,b
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@ -180,7 +180,7 @@ LoadMapSpriteTilePatterns: ; 17871 (5:7871)
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jr nc,.noCarry3
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inc d
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.noCarry3
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ld a,[wcfc4]
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ld a,[wCharRAMInUseForText]
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bit 0,a ; reloading upper half of tile patterns after displaying text?
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jr nz,.loadWhileLCDOn
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pop af
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@ -264,7 +264,7 @@ InitOutsideMapSprites: ; 1797b (5:797b)
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cp a,$f0 ; does the map have 2 sprite sets?
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call nc,GetSplitMapSpriteSetID ; if so, choose the appropriate one
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ld b,a ; b = spriteSetID
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ld a,[wcfc4]
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ld a,[wCharRAMInUseForText]
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bit 0,a ; reloading upper half of tile patterns after displaying text?
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jr nz,.loadSpriteSet ; if so, forcibly reload the sprite set
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ld a,[W_SPRITESETID]
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@ -52,7 +52,7 @@ UpdatePlayerSprite: ; 4e31 (1:4e31)
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jr .asm_4eab
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.asm_4e86
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ld [wSpriteStateData1 + 9], a
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ld a, [wcfc4]
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ld a, [wCharRAMInUseForText]
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bit 0, a
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jr nz, .asm_4e7d
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.asm_4e90
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@ -130,7 +130,7 @@ Func_4ed1: ; 4ed1 (1:4ed1)
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bit 7, a
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jp nz, InitializeSpriteFacingDirection ; c1x1 >= $80
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ld b, a
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ld a, [wcfc4]
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ld a, [wCharRAMInUseForText]
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bit 0, a
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jp nz, notYetMoving
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ld a, b
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@ -50,9 +50,9 @@ DisplayPokemartDialogue_: ; 6c20 (1:6c20)
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call DisplayTextBoxID ; draw money text box
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ld hl,wNumBagItems
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ld a,l
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ld [wcf8b],a
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ld [wList],a
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ld a,h
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ld [wcf8c],a
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ld [wList + 1],a
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xor a
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ld [wcf93],a
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ld [wCurrentMenuItem],a
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@ -124,9 +124,9 @@ DisplayPokemartDialogue_: ; 6c20 (1:6c20)
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call DisplayTextBoxID ; draw money text box
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ld hl,wStringBuffer2 + 11
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ld a,l
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ld [wcf8b],a
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ld [wList],a
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ld a,h
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ld [wcf8c],a
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ld [wList + 1],a
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xor a
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ld [wCurrentMenuItem],a
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inc a
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