diff --git a/scripts/OaksLab.asm b/scripts/OaksLab.asm index 15469cf3..3bb9c4d9 100644 --- a/scripts/OaksLab.asm +++ b/scripts/OaksLab.asm @@ -365,6 +365,8 @@ OaksLabScript9: ; This is where Blue picks up the ball and removes the sprite. cp $7 jr nz, .rivalDidNotChoseBall4 ld a, HS_STARTER_BALL_4 + ld [wMissableObjectIndex], a + predef HideObject ld a, HS_DAMIEN ; This makes the starter gifts show up if you and your rival picked Pikachu and Eevee. It used to be coded differently but for some reason they still showed up if you picked Charmander or Squirtle, so I had to change it. ld [wMissableObjectIndex], a predef ShowObject @@ -374,6 +376,8 @@ OaksLabScript9: ; This is where Blue picks up the ball and removes the sprite. jr .hideBallAndContinue .rivalDidNotChoseBall4 ld a, HS_STARTER_BALL_5 + ld [wMissableObjectIndex], a + predef HideObject ld a, HS_DAMIEN ld [wMissableObjectIndex], a predef ShowObject