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Remove last few red audio variables
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c1278c478e
commit
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28 changed files with 114 additions and 124 deletions
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@ -4,7 +4,7 @@ PlayBattleMusic::
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ld [wLowHealthAlarm], a
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ld [wMusicFade], a
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dec a ; SFX_STOP_ALL_MUSIC
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ld [wNewSoundID], a
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; ld [wNewSoundID], a
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call PlayMusic
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call DelayFrame
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ld c, 0 ; BANK(Music_GymLeaderBattle)
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@ -11,7 +11,7 @@ PlayPokedexRatingSfx::
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.gotSfxPointer
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push bc
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ld a, SFX_STOP_ALL_MUSIC
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ld [wNewSoundID], a
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; ld [wNewSoundID], a
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call PlaySoundWaitForCurrent
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pop bc
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ld b, $0
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