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Remove last few red audio variables
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28 changed files with 114 additions and 124 deletions
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@ -1808,7 +1808,10 @@ PlayedFluteHadEffectText:
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ld a, SFX_POKEFLUTE
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ld c, 0 ; BANK(SFX_Pokeflute)
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call PlaySound
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call WaitForSoundToFinish
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;.musicWaitLoop ; wait for music to finish playing
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; ld a, [wChannelSoundIDs + Ch3]
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; cp SFX_POKEFLUTE
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; jr z, .musicWaitLoop
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call PlayDefaultMusic ; start playing normal music again
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.done
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jp TextScriptEnd ; end text
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