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Remove last few red audio variables
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28 changed files with 114 additions and 124 deletions
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@ -69,7 +69,7 @@ ENDC
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and a
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jr z, .asm_19512
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ld a, SFX_STOP_ALL_MUSIC
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ld [wNewSoundID], a
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; ld [wNewSoundID], a
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call PlaySound
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.asm_19512
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ld c, 0 ; BANK(Music_MeetRival)
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@ -176,7 +176,7 @@ CeruleanCityScript2:
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ldh [hSpriteIndexOrTextID], a
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call DisplayTextID
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ld a, SFX_STOP_ALL_MUSIC
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ld [wNewSoundID], a
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; ld [wNewSoundID], a
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call PlaySound
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farcall Music_RivalAlternateStart
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ld a, $1
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