Remove last few red audio variables

This commit is contained in:
dannye 2021-03-29 00:42:28 -05:00
parent c1278c478e
commit 3508dc8e1d
28 changed files with 114 additions and 124 deletions

View file

@ -27,7 +27,7 @@ ENDC
call ArePlayerCoordsInArray
ret nc
ld a, SFX_STOP_ALL_MUSIC
ld [wNewSoundID], a
; ld [wNewSoundID], a
call PlaySound
ld c, 0 ; BANK(Music_MeetRival)
ld a, MUSIC_MEET_RIVAL
@ -81,7 +81,7 @@ PokemonTower2Script1:
ldh [hSpriteIndex], a
call MoveSprite
ld a, SFX_STOP_ALL_MUSIC
ld [wNewSoundID], a
; ld [wNewSoundID], a
call PlaySound
farcall Music_RivalAlternateStart
ld a, $2