Remove last few red audio variables

This commit is contained in:
dannye 2021-03-29 00:42:28 -05:00
parent c1278c478e
commit 3508dc8e1d
28 changed files with 114 additions and 124 deletions

View file

@ -89,7 +89,7 @@ Route22Script0:
and a
jr z, .asm_50f4e
ld a, SFX_STOP_ALL_MUSIC
ld [wNewSoundID], a
; ld [wNewSoundID], a
call PlaySound
.asm_50f4e
ld c, 0 ; BANK(Music_MeetRival)
@ -168,7 +168,7 @@ Route22Script2:
ldh [hSpriteIndexOrTextID], a
call DisplayTextID
ld a, SFX_STOP_ALL_MUSIC
ld [wNewSoundID], a
; ld [wNewSoundID], a
call PlaySound
farcall Music_RivalAlternateStart
ld a, [wcf0d]
@ -242,11 +242,11 @@ Route22Script_5104e:
and a
jr z, .skipYVisibilityTesta
ld a, SFX_STOP_ALL_MUSIC
ld [wNewSoundID], a
; ld [wNewSoundID], a
call PlaySound
.skipYVisibilityTesta
ld a, SFX_STOP_ALL_MUSIC
ld [wNewSoundID], a
; ld [wNewSoundID], a
call PlaySound
farcall Music_RivalAlternateTempo
ld a, $2
@ -327,7 +327,7 @@ Route22Script5:
ldh [hSpriteIndexOrTextID], a
call DisplayTextID
ld a, SFX_STOP_ALL_MUSIC
ld [wNewSoundID], a
; ld [wNewSoundID], a
call PlaySound
farcall Music_RivalAlternateStartAndTempo
ld a, [wcf0d]