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Remove last few red audio variables
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28 changed files with 114 additions and 124 deletions
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@ -131,7 +131,7 @@ SilphCo7Script0:
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ld a, PLAYER_DIR_DOWN
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ld [wPlayerMovingDirection], a
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ld a, SFX_STOP_ALL_MUSIC
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ld [wNewSoundID], a
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; ld [wNewSoundID], a
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call PlaySound
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ld c, 0 ; BANK(Music_MeetRival)
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ld a, MUSIC_MEET_RIVAL
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@ -220,7 +220,7 @@ SilphCo7Script4:
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ldh [hSpriteIndexOrTextID], a
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call DisplayTextID
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ld a, SFX_STOP_ALL_MUSIC
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ld [wNewSoundID], a
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; ld [wNewSoundID], a
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call PlaySound
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farcall Music_RivalAlternateStart
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ld de, MovementData_51d1d
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