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Use --preserve instead of a hard-coded blank tile
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Makefile
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@ -98,6 +98,7 @@ gfx/slots/red_slots_1.2bpp: tools/gfx += --trim-whitespace
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gfx/slots/blue_slots_1.2bpp: tools/gfx += --trim-whitespace
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gfx/tilesets/%.2bpp: tools/gfx += --trim-whitespace
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gfx/tilesets/reds_house.2bpp: tools/gfx += --preserve=0x48
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gfx/trade/game_boy.2bpp: tools/gfx += --remove-duplicates
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@ -5,7 +5,6 @@ Overworld_Block:: INCBIN "gfx/blocksets/overworld.bst"
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RedsHouse1_GFX::
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RedsHouse2_GFX:: INCBIN "gfx/tilesets/reds_house.2bpp"
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ds 16, $00 ; blank tile
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RedsHouse1_Block::
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RedsHouse2_Block:: INCBIN "gfx/blocksets/reds_house.bst"
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