Use --preserve instead of a hard-coded blank tile

This commit is contained in:
Rangi 2020-06-28 20:05:17 -04:00
parent f887cf3ee0
commit 35a09298a6
2 changed files with 1 additions and 1 deletions

View file

@ -98,6 +98,7 @@ gfx/slots/red_slots_1.2bpp: tools/gfx += --trim-whitespace
gfx/slots/blue_slots_1.2bpp: tools/gfx += --trim-whitespace
gfx/tilesets/%.2bpp: tools/gfx += --trim-whitespace
gfx/tilesets/reds_house.2bpp: tools/gfx += --preserve=0x48
gfx/trade/game_boy.2bpp: tools/gfx += --remove-duplicates

View file

@ -5,7 +5,6 @@ Overworld_Block:: INCBIN "gfx/blocksets/overworld.bst"
RedsHouse1_GFX::
RedsHouse2_GFX:: INCBIN "gfx/tilesets/reds_house.2bpp"
ds 16, $00 ; blank tile
RedsHouse1_Block::
RedsHouse2_Block:: INCBIN "gfx/blocksets/reds_house.bst"