H_CONSTANTNAMES -> hConstantNames

This commit is contained in:
Rangi 2020-07-03 19:59:41 -04:00
parent 55bb99580e
commit 35deb77113
104 changed files with 1163 additions and 1164 deletions

View file

@ -137,10 +137,10 @@ Trade_Delay100:
Trade_CopyTileMapToVRAM:
ld a, $1
ld [H_AUTOBGTRANSFERENABLED], a
ld [hAutoBGTransferEnabled], a
call Delay3
xor a
ld [H_AUTOBGTRANSFERENABLED], a
ld [hAutoBGTransferEnabled], a
ret
Trade_Delay80:
@ -184,7 +184,7 @@ LoadTradingGFXAndMonNames:
ld [rOBP0], a
call EnableLCD
xor a
ld [H_AUTOBGTRANSFERENABLED], a
ld [hAutoBGTransferEnabled], a
ld a, [wTradedPlayerMonSpecies]
ld [wd11e], a
call GetMonName
@ -231,7 +231,7 @@ Trade_ShowPlayerMon:
ld [rWX], a
ld [hSCX], a
xor a
ld [H_AUTOBGTRANSFERENABLED], a
ld [hAutoBGTransferEnabled], a
coord hl, 4, 0
ld b, 6
ld c, 10
@ -261,7 +261,7 @@ Trade_ShowPlayerMon:
ld a, [wTradedPlayerMonSpecies]
call PlayCry
xor a
ld [H_AUTOBGTRANSFERENABLED], a
ld [hAutoBGTransferEnabled], a
ret
Trade_DrawOpenEndOfLinkCable:
@ -336,13 +336,13 @@ Trade_AnimateBallEnteringLinkCable:
.ballSpriteReachedEdgeOfScreen
call ClearSprites
ld a, $1
ld [H_AUTOBGTRANSFERENABLED], a
ld [hAutoBGTransferEnabled], a
call ClearScreen
ld b, $98
call CopyScreenTileBufferToVRAM
call Delay3
xor a
ld [H_AUTOBGTRANSFERENABLED], a
ld [hAutoBGTransferEnabled], a
ret
Trade_BallInsideLinkCableOAM:
@ -360,13 +360,13 @@ Trade_ShowEnemyMon:
call Trade_PrintEnemyMonInfoText
call Trade_CopyTileMapToVRAM
ld a, $1
ld [H_AUTOBGTRANSFERENABLED], a
ld [hAutoBGTransferEnabled], a
ld a, [wTradedEnemyMonSpecies]
call Trade_LoadMonSprite
ld a, TRADE_BALL_POOF_ANIM
call Trade_ShowAnimation
ld a, $1
ld [H_AUTOBGTRANSFERENABLED], a
ld [hAutoBGTransferEnabled], a
ld a, [wTradedEnemyMonSpecies]
call PlayCry
call Trade_Delay100
@ -397,7 +397,7 @@ Trade_AnimLeftToRight:
ld b, $6
call Trade_AnimMonMoveHorizontal
ld a, $1
ld [H_AUTOBGTRANSFERENABLED], a
ld [hAutoBGTransferEnabled], a
call Trade_DrawCableAcrossScreen
ld b, $4
call Trade_AnimMonMoveHorizontal
@ -405,7 +405,7 @@ Trade_AnimLeftToRight:
ld b, $6
call Trade_AnimMonMoveHorizontal
xor a
ld [H_AUTOBGTRANSFERENABLED], a
ld [hAutoBGTransferEnabled], a
call Trade_AnimMonMoveVertical
jp ClearSprites
@ -430,7 +430,7 @@ Trade_AnimRightToLeft:
ld b, $6
call Trade_AnimMonMoveHorizontal
ld a, $1
ld [H_AUTOBGTRANSFERENABLED], a
ld [hAutoBGTransferEnabled], a
call Trade_DrawCableAcrossScreen
ld b, $4
call Trade_AnimMonMoveHorizontal
@ -438,16 +438,16 @@ Trade_AnimRightToLeft:
ld b, $6
call Trade_AnimMonMoveHorizontal
xor a
ld [H_AUTOBGTRANSFERENABLED], a
ld [hAutoBGTransferEnabled], a
jp ClearSprites
Trade_InitGameboyTransferGfx:
; Initialises the graphics for showing a mon moving between gameboys.
ld a, $1
ld [H_AUTOBGTRANSFERENABLED], a
ld [hAutoBGTransferEnabled], a
call ClearScreen
xor a
ld [H_AUTOBGTRANSFERENABLED], a
ld [hAutoBGTransferEnabled], a
call Trade_LoadMonPartySpriteGfx
call DelayFrame
ld a, %10101011
@ -731,9 +731,9 @@ Trade_LoadMonSprite:
ld b, SET_PAL_POKEMON_WHOLE_SCREEN
ld c, 0
call RunPaletteCommand
ld a, [H_AUTOBGTRANSFERENABLED]
ld a, [hAutoBGTransferEnabled]
xor $1
ld [H_AUTOBGTRANSFERENABLED], a
ld [hAutoBGTransferEnabled], a
call GetMonHeader
coord hl, 7, 2
call LoadFlippedFrontSpriteByMonIndex
@ -743,7 +743,7 @@ Trade_LoadMonSprite:
Trade_ShowClearedWindow:
; clears the window and covers the BG entirely with the window
ld a, $1
ld [H_AUTOBGTRANSFERENABLED], a
ld [hAutoBGTransferEnabled], a
call ClearScreen
ld a, %11100011
ld [rLCDC], a