H_CONSTANTNAMES -> hConstantNames

This commit is contained in:
Rangi 2020-07-03 19:59:41 -04:00
parent 55bb99580e
commit 35deb77113
104 changed files with 1163 additions and 1164 deletions

View file

@ -31,19 +31,19 @@ LoadMissableObjects:
sub d
ld h, a
ld a, h
ld [H_DIVIDEND], a
ld [hDividend], a
ld a, l
ld [H_DIVIDEND+1], a
ld [hDividend+1], a
xor a
ld [H_DIVIDEND+2], a
ld [H_DIVIDEND+3], a
ld [hDividend+2], a
ld [hDividend+3], a
ld a, $3
ld [H_DIVISOR], a
ld [hDivisor], a
ld b, $2
call Divide ; divide difference by 3, resulting in the global offset (number of missable items before ours)
ld a, [wCurMap]
ld b, a
ld a, [H_DIVIDEND+3]
ld a, [hDividend+3]
ld c, a ; store global offset in c
ld de, wMissableObjectList
pop hl
@ -99,7 +99,7 @@ InitializeMissableObjectsFlags:
; tests if current sprite is a missable object that is hidden/has been removed
IsObjectHidden:
ld a, [H_CURRENTSPRITEOFFSET]
ld a, [hCurrentSpriteOffset]
swap a
ld b, a
ld hl, wMissableObjectList