mirror of
https://github.com/thornAvery/kep-hack.git
synced 2026-02-06 15:45:24 +13:00
H_CONSTANTNAMES -> hConstantNames
This commit is contained in:
parent
55bb99580e
commit
35deb77113
104 changed files with 1163 additions and 1164 deletions
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@ -23,7 +23,7 @@ BillsHouseScript1:
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ld de, MovementData_1e7a0
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.notDown
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ld a, $1
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ld [H_SPRITEINDEX], a
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ld [hSpriteIndex], a
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call MoveSprite
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ld a, $2
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ld [wBillsHouseCurScript], a
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@ -80,7 +80,7 @@ BillsHouseScript3:
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ld c, 8
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call DelayFrames
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ld a, $2
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ld [H_SPRITEINDEX], a
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ld [hSpriteIndex], a
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ld de, MovementData_1e807
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call MoveSprite
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ld a, $4
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@ -170,7 +170,7 @@ CeladonGymText1:
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ld hl, CeladonGymText_48a63
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ld de, CeladonGymText_48a63
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call SaveEndBattleTextPointers
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ld a, [H_SPRITEINDEX]
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ld a, [hSpriteIndex]
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ld [wSpriteIndex], a
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call EngageMapTrainer
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call InitBattleEnemyParameters
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@ -79,9 +79,9 @@ CeruleanCityScript0:
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cp $14
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jr z, .asm_19535
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ld a, $1
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ld [H_SPRITEINDEX], a
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ld [hSpriteIndex], a
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ld a, $5
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ld [H_SPRITEDATAOFFSET], a
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ld [hSpriteDataOffset], a
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call GetPointerWithinSpriteStateData2
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ld [hl], $19
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.asm_19535
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@ -90,7 +90,7 @@ CeruleanCityScript0:
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predef ShowObject
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ld de, CeruleanCityMovement1
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ld a, $1
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ld [H_SPRITEINDEX], a
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ld [hSpriteIndex], a
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call MoveSprite
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ld a, $1
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ld [wCeruleanCityCurScript], a
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@ -114,7 +114,7 @@ CeruleanCityMovement1:
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CeruleanCityScript_1955d:
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ld a, 1
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ld [H_SPRITEINDEX], a
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ld [hSpriteIndex], a
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xor a ; SPRITE_FACING_DOWN
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ld [hSpriteFacingDirection], a
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jp SetSpriteFacingDirectionAndDelay ; face object
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@ -176,7 +176,7 @@ CeruleanCityScript2:
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call PlaySound
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callba Music_RivalAlternateStart
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ld a, $1
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ld [H_SPRITEINDEX], a
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ld [hSpriteIndex], a
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call SetSpriteMovementBytesToFF
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ld a, [wXCoord]
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cp $14
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@ -187,7 +187,7 @@ CeruleanCityScript2:
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ld de, CeruleanCityMovement3
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.asm_195f3
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ld a, $1
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ld [H_SPRITEINDEX], a
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ld [hSpriteIndex], a
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call MoveSprite
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ld a, $3
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ld [wCeruleanCityCurScript], a
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@ -121,7 +121,7 @@ CeruleanGymText1:
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ld hl, CeruleanGymText_5c7d8
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ld de, CeruleanGymText_5c7d8
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call SaveEndBattleTextPointers
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ld a, [H_SPRITEINDEX]
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ld a, [hSpriteIndex]
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ld [wSpriteIndex], a
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call EngageMapTrainer
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call InitBattleEnemyParameters
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@ -101,7 +101,7 @@ GaryScript3:
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ld [hSpriteIndexOrTextID], a
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call GaryScript_760c8
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ld a, $1
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ld [H_SPRITEINDEX], a
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ld [hSpriteIndex], a
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call SetSpriteMovementBytesToFF
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ld a, $4
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ld [wChampionsRoomCurScript], a
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@ -113,11 +113,11 @@ GaryScript4:
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ld [hSpriteIndexOrTextID], a
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call GaryScript_760c8
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ld a, $2
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ld [H_SPRITEINDEX], a
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ld [hSpriteIndex], a
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call SetSpriteMovementBytesToFF
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ld de, OakEntranceAfterVictoryMovement
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ld a, $2
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ld [H_SPRITEINDEX], a
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ld [hSpriteIndex], a
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call MoveSprite
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ld a, HS_CHAMPIONS_ROOM_OAK
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ld [wMissableObjectIndex], a
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@ -141,12 +141,12 @@ GaryScript5:
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ld a, PLAYER_DIR_LEFT
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ld [wPlayerMovingDirection], a
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ld a, $1
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ld [H_SPRITEINDEX], a
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ld [hSpriteIndex], a
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ld a, SPRITE_FACING_LEFT
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ld [hSpriteFacingDirection], a
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call SetSpriteFacingDirectionAndDelay
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ld a, $2
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ld [H_SPRITEINDEX], a
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ld [hSpriteIndex], a
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xor a ; SPRITE_FACING_DOWN
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ld [hSpriteFacingDirection], a
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call SetSpriteFacingDirectionAndDelay
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@ -159,7 +159,7 @@ GaryScript5:
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GaryScript6:
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ld a, $2
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ld [H_SPRITEINDEX], a
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ld [hSpriteIndex], a
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ld a, SPRITE_FACING_RIGHT
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ld [hSpriteFacingDirection], a
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call SetSpriteFacingDirectionAndDelay
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@ -172,7 +172,7 @@ GaryScript6:
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GaryScript7:
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ld a, $2
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ld [H_SPRITEINDEX], a
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ld [hSpriteIndex], a
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xor a ; SPRITE_FACING_DOWN
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ld [hSpriteFacingDirection], a
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call SetSpriteFacingDirectionAndDelay
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@ -181,7 +181,7 @@ GaryScript7:
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call GaryScript_760c8
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ld de, OakExitGaryRoomMovement
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ld a, $2
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ld [H_SPRITEINDEX], a
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ld [hSpriteIndex], a
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call MoveSprite
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ld a, $8
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ld [wChampionsRoomCurScript], a
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@ -50,7 +50,7 @@ CinnabarGymScript0:
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ld a, [wOpponentAfterWrongAnswer]
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and a
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ret z
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ld [H_SPRITEINDEX], a
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ld [hSpriteIndex], a
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cp $4
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jr nz, .asm_757c3
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ld a, PLAYER_DIR_DOWN
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@ -43,7 +43,7 @@ FightingDojoScript1:
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ld a, PLAYER_DIR_RIGHT
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ld [wPlayerMovingDirection], a
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ld a, $1
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ld [H_SPRITEINDEX], a
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ld [hSpriteIndex], a
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ld a, SPRITE_FACING_LEFT
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ld [hSpriteFacingDirection], a
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call SetSpriteFacingDirectionAndDelay
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@ -62,7 +62,7 @@ FightingDojoScript3:
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ld a, PLAYER_DIR_RIGHT
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ld [wPlayerMovingDirection], a
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ld a, $1
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ld [H_SPRITEINDEX], a
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ld [hSpriteIndex], a
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ld a, SPRITE_FACING_LEFT
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ld [hSpriteFacingDirection], a
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call SetSpriteFacingDirectionAndDelay
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@ -161,7 +161,7 @@ FuchsiaGymText1:
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ld hl, KogaAfterBattleText
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ld de, KogaAfterBattleText
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call SaveEndBattleTextPointers
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ld a, [H_SPRITEINDEX]
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ld a, [hSpriteIndex]
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ld [wSpriteIndex], a
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call EngageMapTrainer
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call InitBattleEnemyParameters
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@ -60,7 +60,7 @@ CeladonGameCornerScript1:
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ld [hSpriteIndexOrTextID], a
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call DisplayTextID
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ld a, $b
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ld [H_SPRITEINDEX], a
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ld [hSpriteIndex], a
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call SetSpriteMovementBytesToFF
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ld de, MovementData_48c5a
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ld a, [wYCoord]
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@ -75,7 +75,7 @@ CeladonGameCornerScript1:
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ld de, MovementData_48c63
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.asm_48c4d
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ld a, $b
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ld [H_SPRITEINDEX], a
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ld [hSpriteIndex], a
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call MoveSprite
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ld a, $2
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ld [wGameCornerCurScript], a
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@ -418,7 +418,7 @@ CeladonGameCornerText11:
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ld hl, CeladonGameCornerText_48ed3
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ld de, CeladonGameCornerText_48ed3
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call SaveEndBattleTextPointers
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ld a, [H_SPRITEINDEX]
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ld a, [hSpriteIndex]
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ld [wSpriteIndex], a
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call EngageMapTrainer
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call InitBattleEnemyParameters
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@ -79,7 +79,7 @@ HallofFameRoomScript1:
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ld a, PLAYER_DIR_RIGHT
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ld [wPlayerMovingDirection], a
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ld a, $1
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ld [H_SPRITEINDEX], a
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ld [hSpriteIndex], a
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call SetSpriteMovementBytesToFF
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ld a, SPRITE_FACING_LEFT
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ld [hSpriteFacingDirection], a
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@ -88,7 +88,7 @@ MtMoon3Script3:
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MtMoon3Script4:
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ld a, $1
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ld [H_SPRITEINDEX], a
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ld [hSpriteIndex], a
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call SetSpriteMovementBytesToFF
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ld hl, CoordsData_49dea
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call ArePlayerCoordsInArray
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@ -102,7 +102,7 @@ MtMoon3Script4:
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ld de, MovementData_49df8
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.asm_49dda
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ld a, $1
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ld [H_SPRITEINDEX], a
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ld [hSpriteIndex], a
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call MoveSprite
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ld a, $5
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ld [wMtMoonB2FCurScript], a
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@ -222,7 +222,7 @@ MtMoon3Text1:
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ld hl, MtMoon3Text_49f8a
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ld de, MtMoon3Text_49f8a
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call SaveEndBattleTextPointers
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ld a, [H_SPRITEINDEX]
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ld a, [hSpriteIndex]
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ld [wSpriteIndex], a
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call EngageMapTrainer
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call InitBattleEnemyParameters
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@ -48,7 +48,7 @@ OaksLabScript0:
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OaksLabScript1:
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ld a, $8
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ld [H_SPRITEINDEX], a
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ld [hSpriteIndex], a
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ld de, OakEntryMovement
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call MoveSprite
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@ -86,12 +86,12 @@ OaksLabScript3:
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ld [wSimulatedJoypadStatesIndex], a
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call StartSimulatingJoypadStates
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ld a, $1
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ld [H_SPRITEINDEX], a
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ld [hSpriteIndex], a
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xor a
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ld [hSpriteFacingDirection], a
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call SetSpriteFacingDirectionAndDelay
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ld a, $5
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ld [H_SPRITEINDEX], a
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ld [hSpriteIndex], a
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xor a
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ld [hSpriteFacingDirection], a
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call SetSpriteFacingDirectionAndDelay
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@ -111,7 +111,7 @@ OaksLabScript4:
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SetEvent EVENT_FOLLOWED_OAK_INTO_LAB
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SetEvent EVENT_FOLLOWED_OAK_INTO_LAB_2
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ld a, $1
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ld [H_SPRITEINDEX], a
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ld [hSpriteIndex], a
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ld a, SPRITE_FACING_UP
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ld [hSpriteFacingDirection], a
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call SetSpriteFacingDirectionAndDelay
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@ -155,12 +155,12 @@ OaksLabScript6:
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cp $6
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ret nz
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ld a, $5
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ld [H_SPRITEINDEX], a
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ld [hSpriteIndex], a
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xor a ; SPRITE_FACING_DOWN
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ld [hSpriteFacingDirection], a
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call SetSpriteFacingDirectionAndDelay
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ld a, $1
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ld [H_SPRITEINDEX], a
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ld [hSpriteIndex], a
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xor a
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ld [hSpriteFacingDirection], a
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call SetSpriteFacingDirectionAndDelay
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@ -254,9 +254,9 @@ OaksLabScript8:
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jr nz, .moveBlue
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push hl
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ld a, $1
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ld [H_SPRITEINDEX], a
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ld [hSpriteIndex], a
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ld a, $4
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ld [H_SPRITEDATAOFFSET], a
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ld [hSpriteDataOffset], a
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call GetPointerWithinSpriteStateData1
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push hl
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ld [hl], $4c
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@ -281,7 +281,7 @@ OaksLabScript8:
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.moveBlue
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ld a, $1
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ld [H_SPRITEINDEX], a
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ld [hSpriteIndex], a
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call MoveSprite
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ld a, $9
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@ -295,7 +295,7 @@ OaksLabScript9:
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ld a, $fc
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ld [wJoyIgnore], a
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ld a, $1
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ld [H_SPRITEINDEX], a
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ld [hSpriteIndex], a
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ld a, SPRITE_FACING_UP
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ld [hSpriteFacingDirection], a
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call SetSpriteFacingDirectionAndDelay
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@ -324,7 +324,7 @@ OaksLabScript9:
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ld [wd11e], a
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call GetMonName
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ld a, $1
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ld [H_SPRITEINDEX], a
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ld [hSpriteIndex], a
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ld a, SPRITE_FACING_UP
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ld [hSpriteFacingDirection], a
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call SetSpriteFacingDirectionAndDelay
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@ -344,7 +344,7 @@ OaksLabScript10:
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cp $6
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ret nz
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ld a, $1
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ld [H_SPRITEINDEX], a
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ld [hSpriteIndex], a
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xor a ; SPRITE_FACING_DOWN
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ld [hSpriteFacingDirection], a
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call SetSpriteFacingDirectionAndDelay
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@ -368,7 +368,7 @@ OaksLabScript10:
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predef FindPathToPlayer
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ld de, wNPCMovementDirections2
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ld a, $1
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ld [H_SPRITEINDEX], a
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ld [hSpriteIndex], a
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call MoveSprite
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ld a, $b
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@ -424,7 +424,7 @@ OaksLabScript12:
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ld [wSpriteIndex], a
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call SetSpritePosition1
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ld a, $1
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ld [H_SPRITEINDEX], a
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ld [hSpriteIndex], a
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xor a ; SPRITE_FACING_DOWN
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ld [hSpriteFacingDirection], a
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call SetSpriteFacingDirectionAndDelay
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@ -443,7 +443,7 @@ OaksLabScript13:
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call DisplayTextID
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callba Music_RivalAlternateStart
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ld a, $1
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ld [H_SPRITEINDEX], a
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ld [hSpriteIndex], a
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ld de, .RivalExitMovement
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call MoveSprite
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ld a, [wXCoord]
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@ -530,7 +530,7 @@ OaksLabScript15:
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call FillMemory
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ld [hl], $ff
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ld a, $1
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ld [H_SPRITEINDEX], a
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ld [hSpriteIndex], a
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ld de, wNPCMovementDirections2
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call MoveSprite
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@ -540,12 +540,12 @@ OaksLabScript15:
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OaksLabScript_1cefd:
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ld a, $1
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ld [H_SPRITEINDEX], a
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ld [hSpriteIndex], a
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ld a, SPRITE_FACING_UP
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ld [hSpriteFacingDirection], a
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call SetSpriteFacingDirectionAndDelay
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ld a, $8
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ld [H_SPRITEINDEX], a
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ld [hSpriteIndex], a
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xor a ; SPRITE_FACING_DOWN
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ld [hSpriteFacingDirection], a
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jp SetSpriteFacingDirectionAndDelay
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@ -588,7 +588,7 @@ OaksLabScript16:
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ld [hSpriteIndexOrTextID], a
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call DisplayTextID
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ld a, $1
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ld [H_SPRITEINDEX], a
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ld [hSpriteIndex], a
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ld a, SPRITE_FACING_RIGHT
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ld [hSpriteFacingDirection], a
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call SetSpriteFacingDirectionAndDelay
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@ -616,7 +616,7 @@ OaksLabScript16:
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call PlaySound
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callba Music_RivalAlternateStart
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ld a, $1
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ld [H_SPRITEINDEX], a
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ld [hSpriteIndex], a
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ld de, wNPCMovementDirections2
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call MoveSprite
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@ -840,15 +840,15 @@ OaksLabText39:
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OaksLabScript_1d157:
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ld a, $5
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ld [H_SPRITEINDEX], a
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ld [hSpriteIndex], a
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ld a, $9
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ld [H_SPRITEDATAOFFSET], a
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ld [hSpriteDataOffset], a
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call GetPointerWithinSpriteStateData1
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ld [hl], SPRITE_FACING_DOWN
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ld a, $1
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ld [H_SPRITEINDEX], a
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ld [hSpriteIndex], a
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ld a, $9
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ld [H_SPRITEDATAOFFSET], a
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ld [hSpriteDataOffset], a
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call GetPointerWithinSpriteStateData1
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ld [hl], SPRITE_FACING_RIGHT
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ld hl, wd730
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@ -947,9 +947,9 @@ OaksLabReceivedMonText:
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OaksLabScript_1d22d:
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ld a, $5
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ld [H_SPRITEINDEX], a
|
||||
ld [hSpriteIndex], a
|
||||
ld a, $9
|
||||
ld [H_SPRITEDATAOFFSET], a
|
||||
ld [hSpriteDataOffset], a
|
||||
call GetPointerWithinSpriteStateData1
|
||||
ld [hl], $0
|
||||
ld hl, OaksLabLastMonText
|
||||
|
|
|
|||
|
|
@ -61,7 +61,7 @@ PalletTownScript1:
|
|||
|
||||
PalletTownScript2:
|
||||
ld a, 1
|
||||
ld [H_SPRITEINDEX], a
|
||||
ld [hSpriteIndex], a
|
||||
ld a, SPRITE_FACING_UP
|
||||
ld [hSpriteFacingDirection], a
|
||||
call SetSpriteFacingDirectionAndDelay
|
||||
|
|
@ -79,7 +79,7 @@ PalletTownScript2:
|
|||
predef FindPathToPlayer ; load Oak’s movement into wNPCMovementDirections2
|
||||
ld de, wNPCMovementDirections2
|
||||
ld a, 1 ; oak
|
||||
ld [H_SPRITEINDEX], a
|
||||
ld [hSpriteIndex], a
|
||||
call MoveSprite
|
||||
ld a, $FF
|
||||
ld [wJoyIgnore], a
|
||||
|
|
@ -111,7 +111,7 @@ PalletTownScript3:
|
|||
ld [wNPCMovementScriptFunctionNum], a
|
||||
ld a, 1
|
||||
ld [wNPCMovementScriptPointerTableNum], a
|
||||
ld a, [H_LOADEDROMBANK]
|
||||
ld a, [hLoadedROMBank]
|
||||
ld [wNPCMovementScriptBank], a
|
||||
|
||||
; trigger the next script
|
||||
|
|
|
|||
|
|
@ -44,7 +44,7 @@ PewterCityScript1:
|
|||
and a
|
||||
ret nz
|
||||
ld a, $3
|
||||
ld [H_SPRITEINDEX], a
|
||||
ld [hSpriteIndex], a
|
||||
ld a, SPRITE_FACING_UP
|
||||
ld [hSpriteFacingDirection], a
|
||||
call SetSpriteFacingDirectionAndDelay
|
||||
|
|
@ -69,7 +69,7 @@ PewterCityScript1:
|
|||
ld [wSpriteIndex], a
|
||||
call SetSpritePosition1
|
||||
ld a, $3
|
||||
ld [H_SPRITEINDEX], a
|
||||
ld [hSpriteIndex], a
|
||||
ld de, MovementData_PewterMuseumGuyExit
|
||||
call MoveSprite
|
||||
ld a, $2
|
||||
|
|
@ -112,7 +112,7 @@ PewterCityScript4:
|
|||
and a
|
||||
ret nz
|
||||
ld a, $5
|
||||
ld [H_SPRITEINDEX], a
|
||||
ld [hSpriteIndex], a
|
||||
ld a, SPRITE_FACING_LEFT
|
||||
ld [hSpriteFacingDirection], a
|
||||
call SetSpriteFacingDirectionAndDelay
|
||||
|
|
@ -137,7 +137,7 @@ PewterCityScript4:
|
|||
ld [wSpriteIndex], a
|
||||
call SetSpritePosition1
|
||||
ld a, $5
|
||||
ld [H_SPRITEINDEX], a
|
||||
ld [hSpriteIndex], a
|
||||
ld de, MovementData_PewterGymGuyExit
|
||||
call MoveSprite
|
||||
ld a, $5
|
||||
|
|
@ -220,7 +220,7 @@ PewterCityText3:
|
|||
ld [wNPCMovementScriptFunctionNum], a
|
||||
ld a, $2
|
||||
ld [wNPCMovementScriptPointerTableNum], a
|
||||
ld a, [H_LOADEDROMBANK]
|
||||
ld a, [hLoadedROMBank]
|
||||
ld [wNPCMovementScriptBank], a
|
||||
ld a, $3
|
||||
ld [wSpriteIndex], a
|
||||
|
|
@ -284,7 +284,7 @@ PewterCityText5:
|
|||
ld [wNPCMovementScriptFunctionNum], a
|
||||
ld a, $3
|
||||
ld [wNPCMovementScriptPointerTableNum], a
|
||||
ld a, [H_LOADEDROMBANK]
|
||||
ld a, [hLoadedROMBank]
|
||||
ld [wNPCMovementScriptBank], a
|
||||
ld a, $5
|
||||
ld [wSpriteIndex], a
|
||||
|
|
|
|||
|
|
@ -120,7 +120,7 @@ PewterGymText1:
|
|||
ld hl, PewterGymText_5c4bc
|
||||
ld de, PewterGymText_5c4bc
|
||||
call SaveEndBattleTextPointers
|
||||
ld a, [H_SPRITEINDEX]
|
||||
ld a, [hSpriteIndex]
|
||||
ld [wSpriteIndex], a
|
||||
call EngageMapTrainer
|
||||
call InitBattleEnemyParameters
|
||||
|
|
|
|||
|
|
@ -41,7 +41,7 @@ PokemonTower2Script0:
|
|||
.asm_60544
|
||||
ld [wPlayerMovingDirection], a
|
||||
ld a, $1
|
||||
ld [H_SPRITEINDEX], a
|
||||
ld [hSpriteIndex], a
|
||||
ld a, b
|
||||
ld [hSpriteFacingDirection], a
|
||||
call SetSpriteFacingDirectionAndDelay
|
||||
|
|
@ -74,7 +74,7 @@ PokemonTower2Script1:
|
|||
ld de, MovementData_605a9
|
||||
.asm_60589
|
||||
ld a, $1
|
||||
ld [H_SPRITEINDEX], a
|
||||
ld [hSpriteIndex], a
|
||||
call MoveSprite
|
||||
ld a, SFX_STOP_ALL_MUSIC
|
||||
ld [wNewSoundID], a
|
||||
|
|
|
|||
|
|
@ -107,7 +107,7 @@ PokemonTower7Script_60db6:
|
|||
ld d, [hl]
|
||||
ld e, a
|
||||
ld a, [wSpriteIndex]
|
||||
ld [H_SPRITEINDEX], a
|
||||
ld [hSpriteIndex], a
|
||||
jp MoveSprite
|
||||
.asm_60dde
|
||||
inc hl
|
||||
|
|
|
|||
|
|
@ -125,7 +125,7 @@ RocketHideout4Text1:
|
|||
ld hl, RocketHideout4Text_4557f
|
||||
ld de, RocketHideout4Text_4557f
|
||||
call SaveEndBattleTextPointers
|
||||
ld a, [H_SPRITEINDEX]
|
||||
ld a, [hSpriteIndex]
|
||||
ld [wSpriteIndex], a
|
||||
call EngageMapTrainer
|
||||
call InitBattleEnemyParameters
|
||||
|
|
|
|||
|
|
@ -96,7 +96,7 @@ Route22Script0:
|
|||
ld a, MUSIC_MEET_RIVAL
|
||||
call PlayMusic
|
||||
ld a, $1
|
||||
ld [H_SPRITEINDEX], a
|
||||
ld [hSpriteIndex], a
|
||||
call Route22MoveRivalSprite
|
||||
ld a, $1
|
||||
ld [wRoute22CurScript], a
|
||||
|
|
@ -118,7 +118,7 @@ Route22Script1:
|
|||
.asm_50f7a
|
||||
ld [hSpriteFacingDirection], a
|
||||
ld a, $1
|
||||
ld [H_SPRITEINDEX], a
|
||||
ld [hSpriteIndex], a
|
||||
call SetSpriteFacingDirectionAndDelay
|
||||
xor a
|
||||
ld [wJoyIgnore], a
|
||||
|
|
@ -159,7 +159,7 @@ Route22Script2:
|
|||
.done
|
||||
ld [hSpriteFacingDirection], a
|
||||
ld a, $1
|
||||
ld [H_SPRITEINDEX], a
|
||||
ld [hSpriteIndex], a
|
||||
call SetSpriteFacingDirectionAndDelay
|
||||
ld a, $f0
|
||||
ld [wJoyIgnore], a
|
||||
|
|
@ -191,7 +191,7 @@ Route22Script_5100d:
|
|||
ld de, Route22RivalExitMovementData2
|
||||
Route22MoveRival1:
|
||||
ld a, $1
|
||||
ld [H_SPRITEINDEX], a
|
||||
ld [hSpriteIndex], a
|
||||
jp MoveSprite
|
||||
|
||||
Route22RivalExitMovementData1:
|
||||
|
|
@ -250,7 +250,7 @@ Route22Script_5104e:
|
|||
call PlaySound
|
||||
callba Music_RivalAlternateTempo
|
||||
ld a, $2
|
||||
ld [H_SPRITEINDEX], a
|
||||
ld [hSpriteIndex], a
|
||||
call Route22MoveRivalSprite
|
||||
ld a, $4
|
||||
ld [wRoute22CurScript], a
|
||||
|
|
@ -261,7 +261,7 @@ Route22Script4:
|
|||
bit 0, a
|
||||
ret nz
|
||||
ld a, $2
|
||||
ld [H_SPRITEINDEX], a
|
||||
ld [hSpriteIndex], a
|
||||
ld a, [wcf0d]
|
||||
cp $1
|
||||
jr nz, .asm_510a1
|
||||
|
|
@ -305,7 +305,7 @@ Route22Script5:
|
|||
cp $ff
|
||||
jp z, Route22Script_50ece
|
||||
ld a, $2
|
||||
ld [H_SPRITEINDEX], a
|
||||
ld [hSpriteIndex], a
|
||||
ld a, [wcf0d]
|
||||
cp $1
|
||||
jr nz, .asm_510fb
|
||||
|
|
@ -350,7 +350,7 @@ Route22Script_51142:
|
|||
ld de, MovementData_5114d
|
||||
Route22MoveRival2:
|
||||
ld a, $2
|
||||
ld [H_SPRITEINDEX], a
|
||||
ld [hSpriteIndex], a
|
||||
jp MoveSprite
|
||||
|
||||
MovementData_5114c:
|
||||
|
|
|
|||
|
|
@ -37,7 +37,7 @@ SSAnne2Script0:
|
|||
predef ShowObject
|
||||
call Delay3
|
||||
ld a, $2
|
||||
ld [H_SPRITEINDEX], a
|
||||
ld [hSpriteIndex], a
|
||||
call SetSpriteMovementBytesToFF
|
||||
xor a
|
||||
ld [hJoyHeld], a
|
||||
|
|
@ -83,7 +83,7 @@ SSAnne2Script_61416:
|
|||
.asm_61427
|
||||
ld [hSpriteFacingDirection], a
|
||||
ld a, $2
|
||||
ld [H_SPRITEINDEX], a
|
||||
ld [hSpriteIndex], a
|
||||
jp SetSpriteFacingDirectionAndDelay
|
||||
|
||||
SSAnne2Script1:
|
||||
|
|
@ -132,7 +132,7 @@ SSAnne2Script2:
|
|||
ld [hSpriteIndexOrTextID], a
|
||||
call DisplayTextID
|
||||
ld a, $2
|
||||
ld [H_SPRITEINDEX], a
|
||||
ld [hSpriteIndex], a
|
||||
call SetSpriteMovementBytesToFF
|
||||
ld a, [wXCoord]
|
||||
cp $25
|
||||
|
|
@ -143,7 +143,7 @@ SSAnne2Script2:
|
|||
ld de, MovementData_614b7
|
||||
.asm_6149a
|
||||
ld a, $2
|
||||
ld [H_SPRITEINDEX], a
|
||||
ld [hSpriteIndex], a
|
||||
call MoveSprite
|
||||
ld a, SFX_STOP_ALL_MUSIC
|
||||
ld [wNewSoundID], a
|
||||
|
|
|
|||
|
|
@ -171,7 +171,7 @@ SaffronGymText1:
|
|||
ld hl, SaffronGymText_5d167
|
||||
ld de, SaffronGymText_5d167
|
||||
call SaveEndBattleTextPointers
|
||||
ld a, [H_SPRITEINDEX]
|
||||
ld a, [hSpriteIndex]
|
||||
ld [wSpriteIndex], a
|
||||
call EngageMapTrainer
|
||||
call InitBattleEnemyParameters
|
||||
|
|
|
|||
|
|
@ -178,7 +178,7 @@ SilphCo11Script0:
|
|||
ld [hSpriteIndexOrTextID], a
|
||||
call DisplayTextID
|
||||
ld a, $3
|
||||
ld [H_SPRITEINDEX], a
|
||||
ld [hSpriteIndex], a
|
||||
call SetSpriteMovementBytesToFF
|
||||
ld de, MovementData_62216
|
||||
call MoveSprite
|
||||
|
|
@ -199,7 +199,7 @@ MovementData_62216:
|
|||
SilphCo11Script_6221a:
|
||||
ld [wPlayerMovingDirection], a
|
||||
ld a, $3
|
||||
ld [H_SPRITEINDEX], a
|
||||
ld [hSpriteIndex], a
|
||||
ld a, b
|
||||
ld [hSpriteFacingDirection], a
|
||||
jp SetSpriteFacingDirectionAndDelay
|
||||
|
|
@ -239,7 +239,7 @@ SilphCo11Script3:
|
|||
bit 0, a
|
||||
ret nz
|
||||
ld a, $3
|
||||
ld [H_SPRITEINDEX], a
|
||||
ld [hSpriteIndex], a
|
||||
call SetSpriteMovementBytesToFF
|
||||
ld a, [wcf0d]
|
||||
cp $1
|
||||
|
|
@ -263,7 +263,7 @@ SilphCo11Script4:
|
|||
ld hl, SilphCo10Text_62330
|
||||
ld de, SilphCo10Text_62330
|
||||
call SaveEndBattleTextPointers
|
||||
ld a, [H_SPRITEINDEX]
|
||||
ld a, [hSpriteIndex]
|
||||
ld [wSpriteIndex], a
|
||||
call EngageMapTrainer
|
||||
call InitBattleEnemyParameters
|
||||
|
|
|
|||
|
|
@ -140,7 +140,7 @@ SilphCo7Script0:
|
|||
ld [hSpriteIndexOrTextID], a
|
||||
call DisplayTextID
|
||||
ld a, $9
|
||||
ld [H_SPRITEINDEX], a
|
||||
ld [hSpriteIndex], a
|
||||
call SetSpriteMovementBytesToFF
|
||||
ld de, MovementData_51c7d
|
||||
ld a, [wCoordIndex]
|
||||
|
|
@ -150,7 +150,7 @@ SilphCo7Script0:
|
|||
inc de
|
||||
.asm_51c6c
|
||||
ld a, $9
|
||||
ld [H_SPRITEINDEX], a
|
||||
ld [hSpriteIndex], a
|
||||
call MoveSprite
|
||||
ld a, $3
|
||||
jp SilphCo7Text_51c10
|
||||
|
|
@ -212,7 +212,7 @@ SilphCo7Script4:
|
|||
ld a, PLAYER_DIR_DOWN
|
||||
ld [wPlayerMovingDirection], a
|
||||
ld a, $9
|
||||
ld [H_SPRITEINDEX], a
|
||||
ld [hSpriteIndex], a
|
||||
ld a, SPRITE_FACING_UP
|
||||
ld [hSpriteFacingDirection], a
|
||||
call SetSpriteFacingDirectionAndDelay
|
||||
|
|
@ -230,7 +230,7 @@ SilphCo7Script4:
|
|||
ld de, MovementData_51d1a
|
||||
.asm_51d0e
|
||||
ld a, $9
|
||||
ld [H_SPRITEINDEX], a
|
||||
ld [hSpriteIndex], a
|
||||
call MoveSprite
|
||||
ld a, $5
|
||||
jp SilphCo7Text_51c10
|
||||
|
|
|
|||
|
|
@ -8,7 +8,7 @@ TradeCenter_Script:
|
|||
.next
|
||||
ld [hSpriteFacingDirection], a
|
||||
ld a, $1
|
||||
ld [H_SPRITEINDEX], a
|
||||
ld [hSpriteIndex], a
|
||||
call SetSpriteFacingDirection
|
||||
ld hl, wd72d
|
||||
bit 0, [hl]
|
||||
|
|
|
|||
|
|
@ -57,10 +57,10 @@ VermilionDock_1db9b:
|
|||
ld a, $14 ; water tile
|
||||
call FillMemory
|
||||
ld a, 1
|
||||
ld [H_AUTOBGTRANSFERENABLED], a
|
||||
ld [hAutoBGTransferEnabled], a
|
||||
call Delay3
|
||||
xor a
|
||||
ld [H_AUTOBGTRANSFERENABLED], a
|
||||
ld [hAutoBGTransferEnabled], a
|
||||
ld [wSSAnneSmokeDriftAmount], a
|
||||
ld [rOBP1], a
|
||||
ld a, 88
|
||||
|
|
|
|||
|
|
@ -150,7 +150,7 @@ LTSurgeText:
|
|||
ld hl, ReceivedThunderbadgeText
|
||||
ld de, ReceivedThunderbadgeText
|
||||
call SaveEndBattleTextPointers
|
||||
ld a, [H_SPRITEINDEX]
|
||||
ld a, [hSpriteIndex]
|
||||
ld [wSpriteIndex], a
|
||||
call EngageMapTrainer
|
||||
call InitBattleEnemyParameters
|
||||
|
|
|
|||
|
|
@ -289,7 +289,7 @@ ViridianGymText1:
|
|||
ld hl, ViridianGymText_74ad3
|
||||
ld de, ViridianGymText_74ad3
|
||||
call SaveEndBattleTextPointers
|
||||
ld a, [H_SPRITEINDEX]
|
||||
ld a, [hSpriteIndex]
|
||||
ld [wSpriteIndex], a
|
||||
call EngageMapTrainer
|
||||
call InitBattleEnemyParameters
|
||||
|
|
|
|||
|
|
@ -95,7 +95,7 @@ HM04NoRoomText:
|
|||
FuchsiaHouse2Text5:
|
||||
FuchsiaHouse2Text4:
|
||||
TX_ASM
|
||||
ld a, [H_SPRITEINDEX]
|
||||
ld a, [hSpriteIndex]
|
||||
cp $4
|
||||
ld hl, FuchsiaHouse2Text_7517b
|
||||
jr nz, .asm_4c9a2
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue