H_CONSTANTNAMES -> hConstantNames

This commit is contained in:
Rangi 2020-07-03 19:59:41 -04:00
parent 55bb99580e
commit 35deb77113
104 changed files with 1163 additions and 1164 deletions

View file

@ -48,7 +48,7 @@ OaksLabScript0:
OaksLabScript1:
ld a, $8
ld [H_SPRITEINDEX], a
ld [hSpriteIndex], a
ld de, OakEntryMovement
call MoveSprite
@ -86,12 +86,12 @@ OaksLabScript3:
ld [wSimulatedJoypadStatesIndex], a
call StartSimulatingJoypadStates
ld a, $1
ld [H_SPRITEINDEX], a
ld [hSpriteIndex], a
xor a
ld [hSpriteFacingDirection], a
call SetSpriteFacingDirectionAndDelay
ld a, $5
ld [H_SPRITEINDEX], a
ld [hSpriteIndex], a
xor a
ld [hSpriteFacingDirection], a
call SetSpriteFacingDirectionAndDelay
@ -111,7 +111,7 @@ OaksLabScript4:
SetEvent EVENT_FOLLOWED_OAK_INTO_LAB
SetEvent EVENT_FOLLOWED_OAK_INTO_LAB_2
ld a, $1
ld [H_SPRITEINDEX], a
ld [hSpriteIndex], a
ld a, SPRITE_FACING_UP
ld [hSpriteFacingDirection], a
call SetSpriteFacingDirectionAndDelay
@ -155,12 +155,12 @@ OaksLabScript6:
cp $6
ret nz
ld a, $5
ld [H_SPRITEINDEX], a
ld [hSpriteIndex], a
xor a ; SPRITE_FACING_DOWN
ld [hSpriteFacingDirection], a
call SetSpriteFacingDirectionAndDelay
ld a, $1
ld [H_SPRITEINDEX], a
ld [hSpriteIndex], a
xor a
ld [hSpriteFacingDirection], a
call SetSpriteFacingDirectionAndDelay
@ -254,9 +254,9 @@ OaksLabScript8:
jr nz, .moveBlue
push hl
ld a, $1
ld [H_SPRITEINDEX], a
ld [hSpriteIndex], a
ld a, $4
ld [H_SPRITEDATAOFFSET], a
ld [hSpriteDataOffset], a
call GetPointerWithinSpriteStateData1
push hl
ld [hl], $4c
@ -281,7 +281,7 @@ OaksLabScript8:
.moveBlue
ld a, $1
ld [H_SPRITEINDEX], a
ld [hSpriteIndex], a
call MoveSprite
ld a, $9
@ -295,7 +295,7 @@ OaksLabScript9:
ld a, $fc
ld [wJoyIgnore], a
ld a, $1
ld [H_SPRITEINDEX], a
ld [hSpriteIndex], a
ld a, SPRITE_FACING_UP
ld [hSpriteFacingDirection], a
call SetSpriteFacingDirectionAndDelay
@ -324,7 +324,7 @@ OaksLabScript9:
ld [wd11e], a
call GetMonName
ld a, $1
ld [H_SPRITEINDEX], a
ld [hSpriteIndex], a
ld a, SPRITE_FACING_UP
ld [hSpriteFacingDirection], a
call SetSpriteFacingDirectionAndDelay
@ -344,7 +344,7 @@ OaksLabScript10:
cp $6
ret nz
ld a, $1
ld [H_SPRITEINDEX], a
ld [hSpriteIndex], a
xor a ; SPRITE_FACING_DOWN
ld [hSpriteFacingDirection], a
call SetSpriteFacingDirectionAndDelay
@ -368,7 +368,7 @@ OaksLabScript10:
predef FindPathToPlayer
ld de, wNPCMovementDirections2
ld a, $1
ld [H_SPRITEINDEX], a
ld [hSpriteIndex], a
call MoveSprite
ld a, $b
@ -424,7 +424,7 @@ OaksLabScript12:
ld [wSpriteIndex], a
call SetSpritePosition1
ld a, $1
ld [H_SPRITEINDEX], a
ld [hSpriteIndex], a
xor a ; SPRITE_FACING_DOWN
ld [hSpriteFacingDirection], a
call SetSpriteFacingDirectionAndDelay
@ -443,7 +443,7 @@ OaksLabScript13:
call DisplayTextID
callba Music_RivalAlternateStart
ld a, $1
ld [H_SPRITEINDEX], a
ld [hSpriteIndex], a
ld de, .RivalExitMovement
call MoveSprite
ld a, [wXCoord]
@ -530,7 +530,7 @@ OaksLabScript15:
call FillMemory
ld [hl], $ff
ld a, $1
ld [H_SPRITEINDEX], a
ld [hSpriteIndex], a
ld de, wNPCMovementDirections2
call MoveSprite
@ -540,12 +540,12 @@ OaksLabScript15:
OaksLabScript_1cefd:
ld a, $1
ld [H_SPRITEINDEX], a
ld [hSpriteIndex], a
ld a, SPRITE_FACING_UP
ld [hSpriteFacingDirection], a
call SetSpriteFacingDirectionAndDelay
ld a, $8
ld [H_SPRITEINDEX], a
ld [hSpriteIndex], a
xor a ; SPRITE_FACING_DOWN
ld [hSpriteFacingDirection], a
jp SetSpriteFacingDirectionAndDelay
@ -588,7 +588,7 @@ OaksLabScript16:
ld [hSpriteIndexOrTextID], a
call DisplayTextID
ld a, $1
ld [H_SPRITEINDEX], a
ld [hSpriteIndex], a
ld a, SPRITE_FACING_RIGHT
ld [hSpriteFacingDirection], a
call SetSpriteFacingDirectionAndDelay
@ -616,7 +616,7 @@ OaksLabScript16:
call PlaySound
callba Music_RivalAlternateStart
ld a, $1
ld [H_SPRITEINDEX], a
ld [hSpriteIndex], a
ld de, wNPCMovementDirections2
call MoveSprite
@ -840,15 +840,15 @@ OaksLabText39:
OaksLabScript_1d157:
ld a, $5
ld [H_SPRITEINDEX], a
ld [hSpriteIndex], a
ld a, $9
ld [H_SPRITEDATAOFFSET], a
ld [hSpriteDataOffset], a
call GetPointerWithinSpriteStateData1
ld [hl], SPRITE_FACING_DOWN
ld a, $1
ld [H_SPRITEINDEX], a
ld [hSpriteIndex], a
ld a, $9
ld [H_SPRITEDATAOFFSET], a
ld [hSpriteDataOffset], a
call GetPointerWithinSpriteStateData1
ld [hl], SPRITE_FACING_RIGHT
ld hl, wd730
@ -947,9 +947,9 @@ OaksLabReceivedMonText:
OaksLabScript_1d22d:
ld a, $5
ld [H_SPRITEINDEX], a
ld [hSpriteIndex], a
ld a, $9
ld [H_SPRITEDATAOFFSET], a
ld [hSpriteDataOffset], a
call GetPointerWithinSpriteStateData1
ld [hl], $0
ld hl, OaksLabLastMonText