H_CONSTANTNAMES -> hConstantNames

This commit is contained in:
Rangi 2020-07-03 19:59:41 -04:00
parent 55bb99580e
commit 35deb77113
104 changed files with 1163 additions and 1164 deletions

View file

@ -61,7 +61,7 @@ PalletTownScript1:
PalletTownScript2:
ld a, 1
ld [H_SPRITEINDEX], a
ld [hSpriteIndex], a
ld a, SPRITE_FACING_UP
ld [hSpriteFacingDirection], a
call SetSpriteFacingDirectionAndDelay
@ -79,7 +79,7 @@ PalletTownScript2:
predef FindPathToPlayer ; load Oaks movement into wNPCMovementDirections2
ld de, wNPCMovementDirections2
ld a, 1 ; oak
ld [H_SPRITEINDEX], a
ld [hSpriteIndex], a
call MoveSprite
ld a, $FF
ld [wJoyIgnore], a
@ -111,7 +111,7 @@ PalletTownScript3:
ld [wNPCMovementScriptFunctionNum], a
ld a, 1
ld [wNPCMovementScriptPointerTableNum], a
ld a, [H_LOADEDROMBANK]
ld a, [hLoadedROMBank]
ld [wNPCMovementScriptBank], a
; trigger the next script