H_CONSTANTNAMES -> hConstantNames

This commit is contained in:
Rangi 2020-07-03 19:59:41 -04:00
parent 55bb99580e
commit 35deb77113
104 changed files with 1163 additions and 1164 deletions

View file

@ -178,7 +178,7 @@ SilphCo11Script0:
ld [hSpriteIndexOrTextID], a
call DisplayTextID
ld a, $3
ld [H_SPRITEINDEX], a
ld [hSpriteIndex], a
call SetSpriteMovementBytesToFF
ld de, MovementData_62216
call MoveSprite
@ -199,7 +199,7 @@ MovementData_62216:
SilphCo11Script_6221a:
ld [wPlayerMovingDirection], a
ld a, $3
ld [H_SPRITEINDEX], a
ld [hSpriteIndex], a
ld a, b
ld [hSpriteFacingDirection], a
jp SetSpriteFacingDirectionAndDelay
@ -239,7 +239,7 @@ SilphCo11Script3:
bit 0, a
ret nz
ld a, $3
ld [H_SPRITEINDEX], a
ld [hSpriteIndex], a
call SetSpriteMovementBytesToFF
ld a, [wcf0d]
cp $1
@ -263,7 +263,7 @@ SilphCo11Script4:
ld hl, SilphCo10Text_62330
ld de, SilphCo10Text_62330
call SaveEndBattleTextPointers
ld a, [H_SPRITEINDEX]
ld a, [hSpriteIndex]
ld [wSpriteIndex], a
call EngageMapTrainer
call InitBattleEnemyParameters