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Use PARTY_LENGTH and related constants in menu and hud code.
This should allow reducing PARTY_LENGTH to work as intended. Increasing it also works provided space is provided in wram, but breaks pc/saving.
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8 changed files with 64 additions and 74 deletions
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@ -110,10 +110,10 @@ ItemUseBall: ; d687 (3:5687)
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dec a
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jr z,.UseBall
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ld a,[wPartyCount] ;is Party full?
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cp a,6
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cp a,PARTY_LENGTH
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jr nz,.UseBall
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ld a,[W_NUMINBOX] ;is Box full?
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cp a,20
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cp a,MONS_PER_BOX
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jp z,BoxFullCannotThrowBall
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.UseBall ;$56a7
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;ok, you can use a ball
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@ -421,7 +421,7 @@ ItemUseBall: ; d687 (3:5687)
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predef ShowPokedexData
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.checkParty ;$58f4
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ld a,[wPartyCount]
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cp a,6 ;is party full?
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cp a,PARTY_LENGTH ;is party full?
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jr z,.sendToBox
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xor a
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ld [wcc49],a
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