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Boy/Girl option
This adds the boy/girl selection from later generations, using the pret tutorial and a spriteset from Pokemon Anniversary Red. I made some alterations, namely inserting the option later into the speech to be less clunky, and having the Nidorino become a Nidorina if you pick the feminine option. I decided to make the third name option Seren, a common Welsh name for girls. It means "star", which is really cute! But...most people will probably say it's a Panel de Pon reference, which is cool too.
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28 changed files with 225 additions and 35 deletions
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@ -6365,12 +6365,21 @@ SwapPlayerAndEnemyLevels:
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LoadPlayerBackPic:
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ld a, [wBattleType]
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dec a ; is it the old man tutorial?
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ld de, RedPicBack
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jr nz, .next
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ld de, OldManPicBack
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.next
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ld de, OldManPicBack ; Load the old man back sprite preemptively
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ld a, BANK(RedPicBack) ; Default Red back sprite will be used as a means to load in the Old Man back sprite
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jr z, .next
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ld a, [wPlayerSex] ; do you think a republican will get off to this commit
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and a
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jr z, .RedBack
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ld de, GreenPicBack
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ld a, BANK(GreenPicBack) ; Load female back sprite
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jr .next
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.RedBack
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ld de, RedPicBack ; Load default Red back sprite
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ld a, BANK(RedPicBack)
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ASSERT BANK(RedPicBack) == BANK(OldManPicBack)
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.next
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ASSERT BANK(GreenPicBack) == BANK(OldManPicBack) ; These two ASSERTs make sure to cover
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ASSERT BANK(RedPicBack) == BANK(OldManPicBack) ; both sprite cases
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call UncompressSpriteFromDE
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predef ScaleSpriteByTwo
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ld hl, wShadowOAM
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