From 3868e76766603f73c0054f2d42107a6746db538c Mon Sep 17 00:00:00 2001 From: IIMarckus Date: Sat, 9 Apr 2011 20:46:30 -0600 Subject: [PATCH] Let's not call things sprites when they aren't. hg-commit-id: 47c127c1d1b6 --- pokered.asm | 22 +++++++++++----------- 1 file changed, 11 insertions(+), 11 deletions(-) diff --git a/pokered.asm b/pokered.asm index f87dd672..50aaf227 100644 --- a/pokered.asm +++ b/pokered.asm @@ -684,26 +684,26 @@ OakSpeech: ; 6115 jp nz,$61BC ld de,$615F ld bc,$1300 - call $62A4 ; displays Oak sprite? - call FadeInIntroSprite ; fades in the sprite? + call $62A4 ; displays Oak pic? + call FadeInIntroPic ld hl,HelloWelcomeText call PrintText ; prints text box call $20D8 call ClearScreen ld a,NIDORINO - ld [$D0B5],a ; sprite displayed is stored at this location + ld [$D0B5],a ; pic displayed is stored at this location ld [$CF91],a - call $1537 ; this is also related to the sprite - ld hl,$C3F6 ; position on tilemap the sprite is displayed - call $1384 ; displays sprite? + call $1537 ; this is also related to the pic + ld hl,$C3F6 ; position on tilemap the pic is displayed + call $1384 ; displays pic? call MovePicLeft ld hl,WorldFilledWithText call PrintText ; Prints text box call $20D8 call ClearScreen ld de,$6EDE - ld bc,$0400 ; affects the position of the player sprite - call $62A4 ; displays player sprite? + ld bc,$0400 ; affects the position of the player pic + call $62A4 ; displays player pic? call MovePicLeft ld hl,FirstWhatIsYourNameText call PrintText @@ -712,8 +712,8 @@ OakSpeech: ; 6115 call ClearScreen ld de,$6049 ld bc,$1300 - call $62A4 ; displays rival sprite - call FadeInIntroSprite + call $62A4 ; displays rival pic + call FadeInIntroPic ld hl,ThisIsMyGrandsonText call PrintText call $69A4 @@ -787,7 +787,7 @@ ThisIsMyGrandsonText: YourOwnLegendText: db $17,$97,$65,$22,$50 ; "Ninten! Your very own legend ..." -FadeInIntroSprite: +FadeInIntroPic: ld hl,IntroFadePalettes ld b,6 .next\@