Remove generated "indirect jump" comments.

The destination is obvious when using the predef macro.
This commit is contained in:
yenatch 2014-06-16 11:37:36 -07:00
parent 81bbab85ac
commit 38ac74f222
58 changed files with 125 additions and 125 deletions

View file

@ -1228,7 +1228,7 @@ Func_791fc: ; 791fc (1e:51fc)
Func_79209: ; 79209 (1e:5209)
ld a, $21
jp Predef ; indirect jump to Func_480ff (480ff (12:40ff))
jp Predef
AnimationShakeScreen: ; 7920e (1e:520e)
; Shakes the screen for a while. Used in Earthquake/Fissure/etc. animations.
@ -1236,7 +1236,7 @@ AnimationShakeScreen: ; 7920e (1e:520e)
Func_79210: ; 79210 (1e:5210)
ld a, $24
jp Predef ; indirect jump to Func_48125 (48125 (12:4125))
jp Predef
AnimationWaterDropletsEverywhere: ; 79215 (1e:5215)
; Draws water droplets all over the screen and makes them
@ -2144,7 +2144,7 @@ Func_79793: ; 79793 (1e:5793)
ld [wd0b5], a
call GetMonHeader
ld a, $4
call Predef ; indirect jump to LoadMonBackSprite (3f103 (f:7103))
call Predef
xor a
call Func_79842
call Func_79820