Remove generated "indirect jump" comments.

The destination is obvious when using the predef macro.
This commit is contained in:
yenatch 2014-06-16 11:37:36 -07:00
parent 81bbab85ac
commit 38ac74f222
58 changed files with 125 additions and 125 deletions

View file

@ -9,7 +9,7 @@ PrintCardKeyText: ; 52673 (14:6673)
cp b
jr nz, .asm_5267a
ld a, $35
call Predef ; indirect jump to Func_c586 (c586 (3:4586))
call Predef
ld a, [wcfc6]
cp $18
jr z, .asm_5269c
@ -50,7 +50,7 @@ PrintCardKeyText: ; 52673 (14:6673)
.asm_526ca
ld [wd09f], a
ld a, $17
call Predef ; indirect jump to Func_ee9e
call Predef
ld hl, wd126
set 5, [hl]
ld a, (SFX_1f_57 - SFX_Headers_1f) / 3

View file

@ -6,7 +6,7 @@ HandleLedges: ; 1a672 (6:6672)
and a ; OVERWORLD
ret nz
ld a, $35
call Predef ; indirect jump to Func_c586 (c586 (3:4586))
call Predef
ld a, [wSpriteStateData1 + 9]
ld b, a
FuncCoord 8, 9

View file

@ -459,7 +459,7 @@ InitializeSpriteScreenPosition: ; 50bd (1:50bd)
; tests if sprite is off screen or otherwise unable to do anything
CheckSpriteAvailability: ; 50dc (1:50dc)
ld a, $12
call Predef ; indirect jump to IsMissableObjectHidden (f1a6 (3:71a6))
call Predef
ld a, [$ffe5]
and a
jp nz, .spriteInvisible

View file

@ -146,7 +146,7 @@ Func_1a4f4: ; 1a4f4 (6:64f4)
ld a, $0
ld [wcc4d], a
ld a, $11
call Predef ; indirect jump to RemoveMissableObject (f1d7 (3:71d7))
call Predef
ld hl, wd730
res 7, [hl]
ld hl, wd72e

View file

@ -422,7 +422,7 @@ Func_707b6: ; 707b6 (1c:47b6)
ld [hli], a
ld [hl], a
ld a, $4c
call Predef ; indirect jump to PrintEmotionBubble (17c47 (5:7c47))
call Predef
ld a, [wSpriteStateData1 + 2]
cp $4
jr nz, .asm_70833