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YamaArashi 2016-06-12 11:35:21 -07:00
parent 3a6a300da4
commit 3ab3f4273b
7 changed files with 150 additions and 131 deletions

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@ -33,13 +33,13 @@ ClearBgMap::
jr nz,.loop
ret
RedrawRowOrColumn::
; This function redraws a BG row of height 2 or a BG column of width 2.
; One of its main uses is redrawing the row or column that will be exposed upon
; scrolling the BG when the player takes a step. Redrawing only the exposed
; row or column is more efficient than redrawing the entire screen.
; However, this function is also called repeatedly to redraw the whole screen
; when necessary. It is also used in trade animation and elevator code.
RedrawRowOrColumn::
ld a,[hRedrawRowOrColumnMode]
and a
ret z