Standardize names of wild maps entities

Standardize the name of entities of maps for wild pokemon
This commit is contained in:
Yoann Fievez 2021-05-18 20:58:24 +02:00
parent 82f31b05c1
commit 3b76c590da
63 changed files with 310 additions and 310 deletions

View file

@ -67,7 +67,7 @@ TryDoWildEncounter:
lda_coord 8, 9
cp $14 ; is the bottom left tile (8,9) of the half-block we're standing in a water tile?
jr nz, .gotWildEncounterType ; else, it's treated as a grass tile by default
ld hl, wWaterMons
ld hl, wSeaRoutesWildMons
; since the bottom right tile of a "left shore" half-block is $14 but the bottom left tile is not,
; "left shore" half-blocks (such as the one in the east coast of Cinnabar) load grass encounters.
.gotWildEncounterType

View file

@ -26,7 +26,7 @@ LoadWildData::
ld [wWaterRate], a
and a
ret z ; if no water data, we're done
ld de, wWaterMons ; otherwise, load surfing data
ld de, wSeaRoutesWildMons ; otherwise, load surfing data
ld bc, $14
jp CopyData