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Yujirou Enhancements
It felt weird that Koichi would have Gym Scaling, but Yujirou would not. So, I changed that to be a thing. I pegged his level scaling to Brock's, mainly because Normal-types are absolutely ballbustingly broken in this game and it makes sense from a progression standpoint. In doing that, I realised some variety in scaling (like, -1 +1, occasional 2 type stuff) could be interesting. I also fixed multiple bugs; - Gym Trainers correctly reset when you leave; no visible effect except to me debugging. - Above also fixed Yujirou not having his loss sequence after, well, losing. Reported by shawesome. - In fact, Yujirou will even display his loss text after losing, something I learned from doing Professor Oak's new Citrine Pass functionality.
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6 changed files with 54 additions and 32 deletions
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@ -6,17 +6,17 @@ ViridianPreGym_Object:
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warp_event 4, 13, LAST_MAP, 7
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def_bg_events
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bg_event 2, 7, 6 ; League poster
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bg_event 4, 0, 7 ; Trainer Tips 1
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bg_event 5, 0, 8 ; Trainer Tips 2
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bg_event 8, 6, 9 ; PC
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bg_event 3, 7, 10 ; Rhydon Statue
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bg_event 6, 7, 11 ; Rhydon Statue
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bg_event 2, 7, 5 ; League poster
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bg_event 4, 0, 6 ; Trainer Tips 1
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bg_event 5, 0, 7 ; Trainer Tips 2
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bg_event 8, 6, 8 ; PC
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bg_event 3, 7, 9 ; Rhydon Statue
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bg_event 6, 7, 10 ; Rhydon Statue
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def_object_events
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object_event 6, 9, SPRITE_GIRL, STAY, LEFT, 1, OPP_STUDENT, 1 ; person, Trainer 1
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object_event 3, 8, SPRITE_GIRL, STAY, RIGHT, 2, OPP_STUDENT, 2 ; person, Trainer 2
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object_event 5, 2, SPRITE_YOUNGSTER, STAY, NONE, 3 ; person, Yujirou
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object_event 1, 6, SPRITE_GYM_GUIDE, STAY, DOWN, 5 ; person
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object_event 1, 6, SPRITE_GYM_GUIDE, STAY, DOWN, 4 ; person
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def_warps_to VIRIDIAN_PRE_GYM
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@ -107,7 +107,15 @@ LanceData:
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db $FF, 74, CRYITHAN, 73, GYARADOS, 73, EXEGGUTOR_A, 75, KINGDRA, 75, AERODACTYL, 77, DRAGONITE, 0
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YujirouData: ; was unused juggler
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db $FF, 4, KONYA, 5, RATTATA, 9, LICKITUNG, 0
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db $FF, 4, KONYA, 5, RATTATA, 8, LICKITUNG, 0 ; 0
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db $FF, 19, MEOWTH, 18, RATICATE, 19, FARFETCHD, 21, LICKITUNG, 0 ; 1
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db $FF, 22, MEOWTH, 21, RATICATE, 21, FARFETCHD, 23, JIGGLYPUFF, 24, LICKITUNG, 0 ; 2
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db $FF, 29, PERSIAN, 28, RATICATE, 28, FARFETCHD, 29, JIGGLYPUFF, 31, LICKITUNG, 0 ; 3
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db $FF, 38, PERSIAN, 37, RATICATE, 37, MADAAMU, 38, CHANSEY, 40, LICKITUNG, 0, ; 4
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db $FF, 41, PERSIAN, 40, TAUROS, 40, MADAAMU, 41, CHANSEY, 43, LICKITUNG, 0 ; 5
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db $FF, 45, PERSIAN, 44, TAUROS, 44, MADAAMU, 45, BLISSEY, 47, LICKILICKY, 0 ; 6
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db $FF, 47, PERSIAN, 46, TAUROS, 46, MADAAMU, 48, BLISSEY, 48, SNORLAX, 50, LICKILICKY, 0 ; 7
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db $FF, 47, PERSIAN, 46, TAUROS, 46, MADAAMU, 48, BLISSEY, 48, SNORLAX, 50, LICKILICKY, 0 ; 8 (clone for scaling reasons)
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; post-game rematch team
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db $FF, 66, PERSIAN, 67, TAUROS, 67, MADAAMU, 66, BLISSEY, 67, SNORLAX, 70, LICKILICKY, 0
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