mirror of
https://github.com/thornAvery/kep-hack.git
synced 2026-03-31 08:39:19 +13:00
Merge branch 'master' of https://github.com/pret/pokered
This commit is contained in:
commit
3f691fcb21
970 changed files with 15106 additions and 11361 deletions
|
|
@ -1,4 +1,4 @@
|
|||
special_effect: MACRO
|
||||
MACRO special_effect
|
||||
db \1
|
||||
dw \2
|
||||
ENDM
|
||||
|
|
|
|||
|
|
@ -1,4 +1,4 @@
|
|||
anim_special_effect: MACRO
|
||||
MACRO anim_special_effect
|
||||
db \1
|
||||
dw \2
|
||||
ENDM
|
||||
|
|
|
|||
|
|
@ -1,114 +1,114 @@
|
|||
SubanimationPointers:
|
||||
table_width 2, SubanimationPointers
|
||||
dw Subanimation00
|
||||
dw Subanimation01
|
||||
dw Subanimation02
|
||||
dw Subanimation03
|
||||
dw Subanimation04
|
||||
dw Subanimation05
|
||||
dw Subanimation06
|
||||
dw Subanimation07
|
||||
dw Subanimation08
|
||||
dw Subanimation09
|
||||
dw Subanimation0a
|
||||
dw Subanimation0b
|
||||
dw Subanimation0c
|
||||
dw Subanimation0d
|
||||
dw Subanimation0e
|
||||
dw Subanimation0f
|
||||
dw Subanimation10
|
||||
dw Subanimation11
|
||||
dw Subanimation12
|
||||
dw Subanimation13
|
||||
dw Subanimation14
|
||||
dw Subanimation15
|
||||
dw Subanimation16
|
||||
dw Subanimation17
|
||||
dw Subanimation18
|
||||
dw Subanimation19
|
||||
dw Subanimation1a
|
||||
dw Subanimation1b
|
||||
dw Subanimation1c
|
||||
dw Subanimation1d
|
||||
dw Subanimation1e
|
||||
dw Subanimation1f
|
||||
dw Subanimation20
|
||||
dw Subanimation21
|
||||
dw Subanimation22
|
||||
dw Subanimation23
|
||||
dw Subanimation24
|
||||
dw Subanimation25
|
||||
dw Subanimation26
|
||||
dw Subanimation27
|
||||
dw Subanimation28
|
||||
dw Subanimation29
|
||||
dw Subanimation2a
|
||||
dw Subanimation2b
|
||||
dw Subanimation2c
|
||||
dw Subanimation2d
|
||||
dw Subanimation2e
|
||||
dw Subanimation2f
|
||||
dw Subanimation30
|
||||
dw Subanimation31
|
||||
dw Subanimation32
|
||||
dw Subanimation33
|
||||
dw Subanimation34
|
||||
dw Subanimation35
|
||||
dw Subanimation36
|
||||
dw Subanimation37
|
||||
dw Subanimation38
|
||||
dw Subanimation39
|
||||
dw Subanimation3a
|
||||
dw Subanimation3b
|
||||
dw Subanimation3c
|
||||
dw Subanimation3d
|
||||
dw Subanimation3e
|
||||
dw Subanimation3f
|
||||
dw Subanimation40
|
||||
dw Subanimation41
|
||||
dw Subanimation42
|
||||
dw Subanimation43
|
||||
dw Subanimation44
|
||||
dw Subanimation45
|
||||
dw Subanimation46
|
||||
dw Subanimation47
|
||||
dw Subanimation48
|
||||
dw Subanimation49
|
||||
dw Subanimation4a
|
||||
dw Subanimation4b
|
||||
dw Subanimation4c
|
||||
dw Subanimation4d
|
||||
dw Subanimation4e
|
||||
dw Subanimation4f
|
||||
dw Subanimation50
|
||||
dw Subanimation51
|
||||
dw Subanimation52
|
||||
dw Subanimation53
|
||||
dw Subanimation54
|
||||
dw Subanimation55
|
||||
dw Subanim_0Star
|
||||
dw Subanim_0StarTwice
|
||||
dw Subanim_0StarThrice
|
||||
dw Subanim_0StarDescending
|
||||
dw Subanim_1StarBigMoving
|
||||
dw Subanim_1StarBig
|
||||
dw Subanim_0BallTossHigh
|
||||
dw Subanim_0BallTossMiddle
|
||||
dw Subanim_0BallTossLow
|
||||
dw Subanim_0BallShakeEnemy
|
||||
dw Subanim_0BallPoofEnemy
|
||||
dw Subanim_0BallBlock
|
||||
dw Subanim_1FlameColumn1
|
||||
dw Subanim_1FlameColumn2
|
||||
dw Subanim_1FlameColumn3
|
||||
dw Subanim_0Scratches
|
||||
dw Subanim_1Tornado
|
||||
dw Subanim_1Flames
|
||||
dw Subanim_0Heart_1Music
|
||||
dw Subanim_1BlobToss
|
||||
dw Subanim_1BlobDripEnemy
|
||||
dw Subanim_1Shout
|
||||
dw Subanim_0Slice
|
||||
dw Subanim_0BirdiesCirclingEnemy
|
||||
dw Subanim_1SwordsCircling
|
||||
dw Subanim_1CloudToss
|
||||
dw Subanim_0WaterColumns
|
||||
dw Subanim_1SeedToss
|
||||
dw Subanim_1SeedLand
|
||||
dw Subanim_0RocksLift
|
||||
dw Subanim_0RocksToss
|
||||
dw Subanim_1FlameBeam
|
||||
dw Subanim_1FlameStar
|
||||
dw Subanim_0Circles_1Squares_CenteringEnemy
|
||||
dw Subanim_0Circle_1Square_TossBack
|
||||
dw Subanim_0Bind
|
||||
dw Subanim_0StatusParalyzed
|
||||
dw Subanim_0StatusConfused
|
||||
dw Subanim_0StatusConfusedEnemy
|
||||
dw Subanim_0StatusPoisoned
|
||||
dw Subanim_1Sand
|
||||
dw Subanim_1LightningBall
|
||||
dw Subanim_0SliceBothSides
|
||||
dw Subanim_1Lightning
|
||||
dw Subanim_0WaterDroplets
|
||||
dw Subanim_0CirclesCentering
|
||||
dw Subanim_0Beam
|
||||
dw Subanim_0IceRise
|
||||
dw Subanim_0RocksFallEnemy
|
||||
dw Subanim_0SoundWave
|
||||
dw Subanim_0Circle_1Square_HalfToss ; unused
|
||||
dw Subanim_1Barrier
|
||||
dw Subanim_1Selfdestruct
|
||||
dw Subanim_0WaterBubbles
|
||||
dw Subanim_0CirclesFalling
|
||||
dw Subanim_0StringShot
|
||||
dw Subanim_0IceFall
|
||||
dw Subanim_0Circle_1Square_Appears ; unused
|
||||
dw Subanim_0StatusSleep
|
||||
dw Subanim_0StatusSleepEnemy
|
||||
dw Subanim_0Water_1Fire_Barrier ; unused
|
||||
dw Subanim_0Water_1Fire_Geyser ; unused
|
||||
dw Subanim_1StarBigToss
|
||||
dw Subanim_1StarsSmallToss
|
||||
dw Subanim_1MusicCirclingEnemy
|
||||
dw Subanim_1CircleBlackToss
|
||||
dw Subanim_1ExplosionSmallEnemy
|
||||
dw Subanim_0Circle_1Square_Closing
|
||||
dw Subanim_1LeavesToss
|
||||
dw Subanim_0HornJabTwice
|
||||
dw Subanim_0HornJabThrice
|
||||
dw Subanim_0BallPoof
|
||||
dw Subanim_2TradeBallDrop
|
||||
dw Subanim_2TradeBallShake
|
||||
dw Subanim_2TradeBallAppear
|
||||
dw Subanim_2TradeBallPoof
|
||||
dw Subanim_0EggShaking
|
||||
dw Subanim_1TriangleToss
|
||||
dw Subanim_1SphereBig
|
||||
dw Subanim_1SphereBigRise
|
||||
dw Subanim_1SphereBigFall
|
||||
dw Subanim_0Shell
|
||||
dw Subanim_0CoinBounce
|
||||
dw Subanim_0SafariRock
|
||||
dw Subanim_0SafariBait
|
||||
dw Subanim_0StarHigh
|
||||
assert_table_length NUM_SUBANIMS
|
||||
|
||||
; format:
|
||||
; subanim type, count
|
||||
; REPT count
|
||||
; db frame block id, base coordinate id, frame block mode
|
||||
; endr
|
||||
; ENDR
|
||||
|
||||
subanim: MACRO
|
||||
MACRO subanim
|
||||
db (\1 << 5) | \2
|
||||
ENDM
|
||||
|
||||
Subanimation04:
|
||||
Subanim_1StarBigMoving:
|
||||
subanim SUBANIMTYPE_HFLIP, 3
|
||||
db FRAMEBLOCK_02, BASECOORD_1A, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_02, BASECOORD_10, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_02, BASECOORD_03, FRAMEBLOCKMODE_00
|
||||
|
||||
Subanimation05:
|
||||
Subanim_1StarBig:
|
||||
subanim SUBANIMTYPE_HFLIP, 1
|
||||
db FRAMEBLOCK_02, BASECOORD_10, FRAMEBLOCKMODE_00
|
||||
|
||||
Subanimation08:
|
||||
Subanim_0BallTossLow:
|
||||
subanim SUBANIMTYPE_NORMAL, 11
|
||||
db FRAMEBLOCK_03, BASECOORD_30, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_03, BASECOORD_44, FRAMEBLOCKMODE_00
|
||||
|
|
@ -122,7 +122,7 @@ Subanimation08:
|
|||
db FRAMEBLOCK_03, BASECOORD_A1, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_03, BASECOORD_34, FRAMEBLOCKMODE_00
|
||||
|
||||
Subanimation07:
|
||||
Subanim_0BallTossMiddle:
|
||||
subanim SUBANIMTYPE_NORMAL, 11
|
||||
db FRAMEBLOCK_03, BASECOORD_30, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_03, BASECOORD_A2, FRAMEBLOCKMODE_00
|
||||
|
|
@ -136,7 +136,7 @@ Subanimation07:
|
|||
db FRAMEBLOCK_03, BASECOORD_A6, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_03, BASECOORD_34, FRAMEBLOCKMODE_00
|
||||
|
||||
Subanimation06:
|
||||
Subanim_0BallTossHigh:
|
||||
subanim SUBANIMTYPE_NORMAL, 11
|
||||
db FRAMEBLOCK_03, BASECOORD_30, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_03, BASECOORD_A2, FRAMEBLOCKMODE_00
|
||||
|
|
@ -150,14 +150,14 @@ Subanimation06:
|
|||
db FRAMEBLOCK_03, BASECOORD_A9, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_03, BASECOORD_34, FRAMEBLOCKMODE_00
|
||||
|
||||
Subanimation09:
|
||||
Subanim_0BallShakeEnemy:
|
||||
subanim SUBANIMTYPE_NORMAL, 4
|
||||
db FRAMEBLOCK_03, BASECOORD_21, FRAMEBLOCKMODE_04
|
||||
db FRAMEBLOCK_04, BASECOORD_21, FRAMEBLOCKMODE_04
|
||||
db FRAMEBLOCK_03, BASECOORD_21, FRAMEBLOCKMODE_04
|
||||
db FRAMEBLOCK_05, BASECOORD_21, FRAMEBLOCKMODE_04
|
||||
|
||||
Subanimation0a:
|
||||
Subanim_0BallPoofEnemy:
|
||||
subanim SUBANIMTYPE_HFLIP, 6
|
||||
db FRAMEBLOCK_06, BASECOORD_1B, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_07, BASECOORD_1B, FRAMEBLOCKMODE_00
|
||||
|
|
@ -166,18 +166,18 @@ Subanimation0a:
|
|||
db FRAMEBLOCK_0A, BASECOORD_15, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_0A, BASECOORD_15, FRAMEBLOCKMODE_00
|
||||
|
||||
Subanimation0b:
|
||||
Subanim_0BallBlock:
|
||||
subanim SUBANIMTYPE_NORMAL, 4
|
||||
db FRAMEBLOCK_01, BASECOORD_2D, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_03, BASECOORD_2F, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_03, BASECOORD_35, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_03, BASECOORD_4D, FRAMEBLOCKMODE_00
|
||||
|
||||
Subanimation55:
|
||||
Subanim_0StarHigh:
|
||||
subanim SUBANIMTYPE_HFLIP, 1
|
||||
db FRAMEBLOCK_01, BASECOORD_9D, FRAMEBLOCKMODE_00
|
||||
|
||||
Subanimation11:
|
||||
Subanim_1Flames:
|
||||
subanim SUBANIMTYPE_HFLIP, 12
|
||||
db FRAMEBLOCK_0B, BASECOORD_26, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_0C, BASECOORD_26, FRAMEBLOCKMODE_00
|
||||
|
|
@ -192,7 +192,7 @@ Subanimation11:
|
|||
db FRAMEBLOCK_0B, BASECOORD_27, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_0C, BASECOORD_27, FRAMEBLOCKMODE_00
|
||||
|
||||
Subanimation2b:
|
||||
Subanim_1Lightning:
|
||||
subanim SUBANIMTYPE_HFLIP, 11
|
||||
db FRAMEBLOCK_0D, BASECOORD_03, FRAMEBLOCKMODE_03
|
||||
db FRAMEBLOCK_0E, BASECOORD_03, FRAMEBLOCKMODE_03
|
||||
|
|
@ -206,7 +206,7 @@ Subanimation2b:
|
|||
db FRAMEBLOCK_11, BASECOORD_1B, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_11, BASECOORD_1B, FRAMEBLOCKMODE_00
|
||||
|
||||
Subanimation2c:
|
||||
Subanim_0WaterDroplets:
|
||||
subanim SUBANIMTYPE_HFLIP, 12
|
||||
db FRAMEBLOCK_12, BASECOORD_01, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_12, BASECOORD_0F, FRAMEBLOCKMODE_00
|
||||
|
|
@ -221,7 +221,7 @@ Subanimation2c:
|
|||
db FRAMEBLOCK_16, BASECOORD_38, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_16, BASECOORD_38, FRAMEBLOCKMODE_00
|
||||
|
||||
Subanimation12:
|
||||
Subanim_0Heart_1Music:
|
||||
subanim SUBANIMTYPE_COORDFLIP, 9
|
||||
db FRAMEBLOCK_17, BASECOORD_30, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_17, BASECOORD_39, FRAMEBLOCKMODE_00
|
||||
|
|
@ -233,35 +233,35 @@ Subanimation12:
|
|||
db FRAMEBLOCK_17, BASECOORD_3F, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_17, BASECOORD_1F, FRAMEBLOCKMODE_00
|
||||
|
||||
Subanimation00:
|
||||
Subanim_0Star:
|
||||
subanim SUBANIMTYPE_HFLIP, 1
|
||||
db FRAMEBLOCK_01, BASECOORD_17, FRAMEBLOCKMODE_00
|
||||
|
||||
Subanimation01:
|
||||
Subanim_0StarTwice:
|
||||
subanim SUBANIMTYPE_HFLIP, 2
|
||||
db FRAMEBLOCK_01, BASECOORD_0F, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_01, BASECOORD_1D, FRAMEBLOCKMODE_00
|
||||
|
||||
Subanimation02:
|
||||
Subanim_0StarThrice:
|
||||
subanim SUBANIMTYPE_HFLIP, 3
|
||||
db FRAMEBLOCK_01, BASECOORD_12, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_01, BASECOORD_15, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_01, BASECOORD_1C, FRAMEBLOCKMODE_00
|
||||
|
||||
Subanimation03:
|
||||
Subanim_0StarDescending:
|
||||
subanim SUBANIMTYPE_HFLIP, 4
|
||||
db FRAMEBLOCK_01, BASECOORD_0B, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_01, BASECOORD_11, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_01, BASECOORD_18, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_01, BASECOORD_1D, FRAMEBLOCKMODE_00
|
||||
|
||||
Subanimation0c:
|
||||
Subanim_1FlameColumn1:
|
||||
subanim SUBANIMTYPE_HFLIP, 3
|
||||
db FRAMEBLOCK_0C, BASECOORD_20, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_0C, BASECOORD_21, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_0C, BASECOORD_23, FRAMEBLOCKMODE_00
|
||||
|
||||
Subanimation0d:
|
||||
Subanim_1FlameColumn2:
|
||||
subanim SUBANIMTYPE_HFLIP, 6
|
||||
db FRAMEBLOCK_0C, BASECOORD_20, FRAMEBLOCKMODE_02
|
||||
db FRAMEBLOCK_0C, BASECOORD_15, FRAMEBLOCKMODE_00
|
||||
|
|
@ -270,7 +270,7 @@ Subanimation0d:
|
|||
db FRAMEBLOCK_0C, BASECOORD_23, FRAMEBLOCKMODE_02
|
||||
db FRAMEBLOCK_0C, BASECOORD_19, FRAMEBLOCKMODE_00
|
||||
|
||||
Subanimation0e:
|
||||
Subanim_1FlameColumn3:
|
||||
subanim SUBANIMTYPE_HFLIP, 9
|
||||
db FRAMEBLOCK_0C, BASECOORD_20, FRAMEBLOCKMODE_02
|
||||
db FRAMEBLOCK_0C, BASECOORD_15, FRAMEBLOCKMODE_02
|
||||
|
|
@ -282,7 +282,7 @@ Subanimation0e:
|
|||
db FRAMEBLOCK_0C, BASECOORD_19, FRAMEBLOCKMODE_02
|
||||
db FRAMEBLOCK_0C, BASECOORD_0C, FRAMEBLOCKMODE_00
|
||||
|
||||
Subanimation1f:
|
||||
Subanim_1FlameBeam:
|
||||
subanim SUBANIMTYPE_REVERSE, 5
|
||||
db FRAMEBLOCK_0C, BASECOORD_30, FRAMEBLOCKMODE_03
|
||||
db FRAMEBLOCK_0C, BASECOORD_40, FRAMEBLOCKMODE_03
|
||||
|
|
@ -290,7 +290,7 @@ Subanimation1f:
|
|||
db FRAMEBLOCK_0C, BASECOORD_42, FRAMEBLOCKMODE_03
|
||||
db FRAMEBLOCK_0C, BASECOORD_21, FRAMEBLOCKMODE_00
|
||||
|
||||
Subanimation2e:
|
||||
Subanim_0Beam:
|
||||
subanim SUBANIMTYPE_HVFLIP, 14
|
||||
db FRAMEBLOCK_18, BASECOORD_43, FRAMEBLOCKMODE_02
|
||||
db FRAMEBLOCK_75, BASECOORD_52, FRAMEBLOCKMODE_04
|
||||
|
|
@ -307,14 +307,14 @@ Subanimation2e:
|
|||
db FRAMEBLOCK_1E, BASECOORD_43, FRAMEBLOCKMODE_02
|
||||
db FRAMEBLOCK_75, BASECOORD_1B, FRAMEBLOCKMODE_00
|
||||
|
||||
Subanimation2f:
|
||||
Subanim_0IceRise:
|
||||
subanim SUBANIMTYPE_HFLIP, 4
|
||||
db FRAMEBLOCK_1F, BASECOORD_24, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_20, BASECOORD_20, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_21, BASECOORD_1A, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_22, BASECOORD_15, FRAMEBLOCKMODE_00
|
||||
|
||||
Subanimation30:
|
||||
Subanim_0RocksFallEnemy:
|
||||
subanim SUBANIMTYPE_HFLIP, 18
|
||||
db FRAMEBLOCK_23, BASECOORD_00, FRAMEBLOCKMODE_02
|
||||
db FRAMEBLOCK_23, BASECOORD_02, FRAMEBLOCKMODE_02
|
||||
|
|
@ -335,7 +335,7 @@ Subanimation30:
|
|||
db FRAMEBLOCK_24, BASECOORD_28, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_24, BASECOORD_28, FRAMEBLOCKMODE_00
|
||||
|
||||
Subanimation0f:
|
||||
Subanim_0Scratches:
|
||||
subanim SUBANIMTYPE_HFLIP, 12
|
||||
db FRAMEBLOCK_26, BASECOORD_0E, FRAMEBLOCKMODE_02
|
||||
db FRAMEBLOCK_26, BASECOORD_16, FRAMEBLOCKMODE_02
|
||||
|
|
@ -350,7 +350,7 @@ Subanimation0f:
|
|||
db FRAMEBLOCK_29, BASECOORD_16, FRAMEBLOCKMODE_02
|
||||
db FRAMEBLOCK_29, BASECOORD_1C, FRAMEBLOCKMODE_00
|
||||
|
||||
Subanimation16:
|
||||
Subanim_0Slice:
|
||||
subanim SUBANIMTYPE_HFLIP, 12
|
||||
db FRAMEBLOCK_2A, BASECOORD_05, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_2B, BASECOORD_05, FRAMEBLOCKMODE_02
|
||||
|
|
@ -365,7 +365,7 @@ Subanimation16:
|
|||
db FRAMEBLOCK_2C, BASECOORD_00, FRAMEBLOCKMODE_02
|
||||
db FRAMEBLOCK_2C, BASECOORD_00, FRAMEBLOCKMODE_00
|
||||
|
||||
Subanimation10:
|
||||
Subanim_1Tornado:
|
||||
subanim SUBANIMTYPE_REVERSE, 8
|
||||
db FRAMEBLOCK_2D, BASECOORD_44, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_2E, BASECOORD_45, FRAMEBLOCKMODE_00
|
||||
|
|
@ -376,7 +376,7 @@ Subanimation10:
|
|||
db FRAMEBLOCK_2D, BASECOORD_2F, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_2E, BASECOORD_1A, FRAMEBLOCKMODE_00
|
||||
|
||||
Subanimation31:
|
||||
Subanim_0SoundWave:
|
||||
subanim SUBANIMTYPE_HVFLIP, 10
|
||||
db FRAMEBLOCK_2F, BASECOORD_46, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_2F, BASECOORD_4A, FRAMEBLOCKMODE_00
|
||||
|
|
@ -389,7 +389,7 @@ Subanimation31:
|
|||
db FRAMEBLOCK_2F, BASECOORD_2E, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_2F, BASECOORD_51, FRAMEBLOCKMODE_00
|
||||
|
||||
Subanimation13:
|
||||
Subanim_1BlobToss:
|
||||
subanim SUBANIMTYPE_REVERSE, 6
|
||||
db FRAMEBLOCK_30, BASECOORD_31, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_30, BASECOORD_32, FRAMEBLOCKMODE_00
|
||||
|
|
@ -398,7 +398,7 @@ Subanimation13:
|
|||
db FRAMEBLOCK_30, BASECOORD_0F, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_30, BASECOORD_10, FRAMEBLOCKMODE_00
|
||||
|
||||
Subanimation14:
|
||||
Subanim_1BlobDripEnemy:
|
||||
subanim SUBANIMTYPE_HFLIP, 9
|
||||
db FRAMEBLOCK_30, BASECOORD_10, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_30, BASECOORD_10, FRAMEBLOCKMODE_03
|
||||
|
|
@ -410,7 +410,7 @@ Subanimation14:
|
|||
db FRAMEBLOCK_31, BASECOORD_22, FRAMEBLOCKMODE_04
|
||||
db FRAMEBLOCK_31, BASECOORD_27, FRAMEBLOCKMODE_00
|
||||
|
||||
Subanimation41:
|
||||
Subanim_1CircleBlackToss:
|
||||
subanim SUBANIMTYPE_REVERSE, 5
|
||||
db FRAMEBLOCK_03, BASECOORD_31, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_03, BASECOORD_32, FRAMEBLOCKMODE_00
|
||||
|
|
@ -418,32 +418,32 @@ Subanimation41:
|
|||
db FRAMEBLOCK_03, BASECOORD_0E, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_03, BASECOORD_10, FRAMEBLOCKMODE_00
|
||||
|
||||
Subanimation42:
|
||||
Subanim_1ExplosionSmallEnemy:
|
||||
subanim SUBANIMTYPE_HFLIP, 3
|
||||
db FRAMEBLOCK_SMALL_BLACK_CIRCLE, BASECOORD_08, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_LARGE_BLACK_CIRCLE, BASECOORD_08, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_5A, BASECOORD_08, FRAMEBLOCKMODE_00
|
||||
|
||||
Subanimation15:
|
||||
Subanim_1Shout:
|
||||
subanim SUBANIMTYPE_HVFLIP, 2
|
||||
db FRAMEBLOCK_35, BASECOORD_52, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_35, BASECOORD_53, FRAMEBLOCKMODE_00
|
||||
|
||||
Subanimation17:
|
||||
Subanim_0BirdiesCirclingEnemy:
|
||||
subanim SUBANIMTYPE_HFLIP, 4
|
||||
db FRAMEBLOCK_36, BASECOORD_54, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_36, BASECOORD_55, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_37, BASECOORD_56, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_37, BASECOORD_57, FRAMEBLOCKMODE_00
|
||||
|
||||
Subanimation18:
|
||||
Subanim_1SwordsCircling:
|
||||
subanim SUBANIMTYPE_ENEMY, 4
|
||||
db FRAMEBLOCK_36, BASECOORD_54, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_36, BASECOORD_55, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_37, BASECOORD_56, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_37, BASECOORD_57, FRAMEBLOCKMODE_00
|
||||
|
||||
Subanimation40:
|
||||
Subanim_1MusicCirclingEnemy:
|
||||
subanim SUBANIMTYPE_HFLIP, 6
|
||||
db FRAMEBLOCK_17, BASECOORD_54, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_17, BASECOORD_55, FRAMEBLOCKMODE_00
|
||||
|
|
@ -452,7 +452,7 @@ Subanimation40:
|
|||
db FRAMEBLOCK_17, BASECOORD_57, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_17, BASECOORD_13, FRAMEBLOCKMODE_00
|
||||
|
||||
Subanimation19:
|
||||
Subanim_1CloudToss:
|
||||
subanim SUBANIMTYPE_REVERSE, 12
|
||||
db FRAMEBLOCK_38, BASECOORD_31, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_39, BASECOORD_31, FRAMEBLOCKMODE_00
|
||||
|
|
@ -467,7 +467,7 @@ Subanimation19:
|
|||
db FRAMEBLOCK_38, BASECOORD_10, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_39, BASECOORD_10, FRAMEBLOCKMODE_00
|
||||
|
||||
Subanimation1a:
|
||||
Subanim_0WaterColumns:
|
||||
subanim SUBANIMTYPE_HFLIP, 16
|
||||
db FRAMEBLOCK_3A, BASECOORD_08, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_3B, BASECOORD_08, FRAMEBLOCKMODE_00
|
||||
|
|
@ -486,20 +486,20 @@ Subanimation1a:
|
|||
db FRAMEBLOCK_3E, BASECOORD_0B, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_3F, BASECOORD_0B, FRAMEBLOCKMODE_00
|
||||
|
||||
Subanimation1b:
|
||||
Subanim_1SeedToss:
|
||||
subanim SUBANIMTYPE_REVERSE, 4
|
||||
db FRAMEBLOCK_40, BASECOORD_31, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_40, BASECOORD_32, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_40, BASECOORD_92, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_40, BASECOORD_15, FRAMEBLOCKMODE_00
|
||||
|
||||
Subanimation1c:
|
||||
Subanim_1SeedLand:
|
||||
subanim SUBANIMTYPE_HFLIP, 3
|
||||
db FRAMEBLOCK_41, BASECOORD_58, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_41, BASECOORD_59, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_41, BASECOORD_21, FRAMEBLOCKMODE_00
|
||||
|
||||
Subanimation1d:
|
||||
Subanim_0RocksLift:
|
||||
subanim SUBANIMTYPE_ENEMY, 15
|
||||
db FRAMEBLOCK_24, BASECOORD_9A, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_23, BASECOORD_1B, FRAMEBLOCKMODE_02
|
||||
|
|
@ -517,22 +517,22 @@ Subanimation1d:
|
|||
db FRAMEBLOCK_25, BASECOORD_62, FRAMEBLOCKMODE_04
|
||||
db FRAMEBLOCK_25, BASECOORD_99, FRAMEBLOCKMODE_03
|
||||
|
||||
Subanimation1e:
|
||||
Subanim_0RocksToss:
|
||||
subanim SUBANIMTYPE_NORMAL, 1
|
||||
db FRAMEBLOCK_25, BASECOORD_75, FRAMEBLOCKMODE_00
|
||||
|
||||
Subanimation20:
|
||||
Subanim_1FlameStar:
|
||||
subanim SUBANIMTYPE_HFLIP, 2
|
||||
db FRAMEBLOCK_42, BASECOORD_07, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_43, BASECOORD_07, FRAMEBLOCKMODE_00
|
||||
|
||||
Subanimation21:
|
||||
Subanim_0Circles_1Squares_CenteringEnemy:
|
||||
subanim SUBANIMTYPE_HFLIP, 3
|
||||
db FRAMEBLOCK_44, BASECOORD_00, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_45, BASECOORD_08, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_46, BASECOORD_10, FRAMEBLOCKMODE_02
|
||||
|
||||
Subanimation22:
|
||||
Subanim_0Circle_1Square_TossBack:
|
||||
subanim SUBANIMTYPE_REVERSE, 11
|
||||
db FRAMEBLOCK_47, BASECOORD_10, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_47, BASECOORD_56, FRAMEBLOCKMODE_00
|
||||
|
|
@ -546,8 +546,8 @@ Subanimation22:
|
|||
db FRAMEBLOCK_47, BASECOORD_89, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_47, BASECOORD_B0, FRAMEBLOCKMODE_00
|
||||
|
||||
Subanimation2d:
|
||||
subanim SUBANIMTYPE_COORDFLIP, 6
|
||||
Subanim_0CirclesCentering:
|
||||
subanim SUBANIMTYPE_COORDFLIP, 6 ; should be SUBANIMTYPE_HVFLIP
|
||||
db FRAMEBLOCK_44, BASECOORD_64, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_45, BASECOORD_65, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_46, BASECOORD_66, FRAMEBLOCKMODE_00
|
||||
|
|
@ -555,15 +555,15 @@ Subanimation2d:
|
|||
db FRAMEBLOCK_47, BASECOORD_66, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_47, BASECOORD_66, FRAMEBLOCKMODE_00
|
||||
|
||||
Subanimation39:
|
||||
Subanim_0Circle_1Square_Appears:
|
||||
subanim SUBANIMTYPE_COORDFLIP, 1
|
||||
db FRAMEBLOCK_47, BASECOORD_67, FRAMEBLOCKMODE_00
|
||||
|
||||
Subanimation4e:
|
||||
Subanim_1SphereBig:
|
||||
subanim SUBANIMTYPE_HFLIP, 1
|
||||
db FRAMEBLOCK_71, BASECOORD_0F, FRAMEBLOCKMODE_03
|
||||
|
||||
Subanimation4f:
|
||||
Subanim_1SphereBigRise:
|
||||
subanim SUBANIMTYPE_HFLIP, 7
|
||||
db FRAMEBLOCK_71, BASECOORD_0F, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_71, BASECOORD_08, FRAMEBLOCKMODE_00
|
||||
|
|
@ -573,7 +573,7 @@ Subanimation4f:
|
|||
db FRAMEBLOCK_73, BASECOORD_95, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_74, BASECOORD_95, FRAMEBLOCKMODE_00
|
||||
|
||||
Subanimation50:
|
||||
Subanim_1SphereBigFall:
|
||||
subanim SUBANIMTYPE_HFLIP, 8
|
||||
db FRAMEBLOCK_74, BASECOORD_95, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_73, BASECOORD_95, FRAMEBLOCKMODE_00
|
||||
|
|
@ -584,7 +584,7 @@ Subanimation50:
|
|||
db FRAMEBLOCK_71, BASECOORD_0F, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_71, BASECOORD_16, FRAMEBLOCKMODE_00
|
||||
|
||||
Subanimation29:
|
||||
Subanim_1LightningBall:
|
||||
subanim SUBANIMTYPE_HFLIP, 29
|
||||
db FRAMEBLOCK_SMALL_BLACK_CIRCLE, BASECOORD_0F, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_4A, BASECOORD_68, FRAMEBLOCKMODE_03
|
||||
|
|
@ -616,63 +616,63 @@ Subanimation29:
|
|||
db FRAMEBLOCK_4D, BASECOORD_2A, FRAMEBLOCKMODE_03
|
||||
db FRAMEBLOCK_LARGE_BLACK_CIRCLE, BASECOORD_6B, FRAMEBLOCKMODE_00
|
||||
|
||||
Subanimation2a:
|
||||
Subanim_0SliceBothSides:
|
||||
subanim SUBANIMTYPE_HFLIP, 4
|
||||
db FRAMEBLOCK_4E, BASECOORD_2B, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_4F, BASECOORD_2B, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_50, BASECOORD_2B, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_50, BASECOORD_2B, FRAMEBLOCKMODE_00
|
||||
|
||||
Subanimation23:
|
||||
Subanim_0Bind:
|
||||
subanim SUBANIMTYPE_HFLIP, 2
|
||||
db FRAMEBLOCK_51, BASECOORD_2D, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_51, BASECOORD_6E, FRAMEBLOCKMODE_00
|
||||
|
||||
Subanimation24:
|
||||
Subanim_0StatusParalyzed:
|
||||
subanim SUBANIMTYPE_ENEMY, 2
|
||||
db FRAMEBLOCK_51, BASECOORD_2D, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_51, BASECOORD_6E, FRAMEBLOCKMODE_00
|
||||
|
||||
Subanimation25:
|
||||
Subanim_0StatusConfused:
|
||||
subanim SUBANIMTYPE_COORDFLIP, 2
|
||||
db FRAMEBLOCK_52, BASECOORD_71, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_52, BASECOORD_72, FRAMEBLOCKMODE_00
|
||||
|
||||
Subanimation26:
|
||||
Subanim_0StatusConfusedEnemy:
|
||||
subanim SUBANIMTYPE_NORMAL, 2
|
||||
db FRAMEBLOCK_52, BASECOORD_01, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_52, BASECOORD_2C, FRAMEBLOCKMODE_00
|
||||
|
||||
Subanimation3a:
|
||||
Subanim_0StatusSleep:
|
||||
subanim SUBANIMTYPE_COORDFLIP, 3
|
||||
db FRAMEBLOCK_53, BASECOORD_71, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_53, BASECOORD_7F, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_53, BASECOORD_81, FRAMEBLOCKMODE_00
|
||||
|
||||
Subanimation3b:
|
||||
Subanim_0StatusSleepEnemy:
|
||||
subanim SUBANIMTYPE_NORMAL, 3
|
||||
db FRAMEBLOCK_53, BASECOORD_01, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_53, BASECOORD_15, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_53, BASECOORD_2C, FRAMEBLOCKMODE_00
|
||||
|
||||
Subanimation27:
|
||||
Subanim_0StatusPoisoned:
|
||||
subanim SUBANIMTYPE_ENEMY, 2
|
||||
db FRAMEBLOCK_54, BASECOORD_01, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_54, BASECOORD_2C, FRAMEBLOCKMODE_00
|
||||
|
||||
Subanimation28:
|
||||
Subanim_1Sand:
|
||||
subanim SUBANIMTYPE_HVFLIP, 3
|
||||
db FRAMEBLOCK_55, BASECOORD_73, FRAMEBLOCKMODE_03
|
||||
db FRAMEBLOCK_56, BASECOORD_73, FRAMEBLOCKMODE_03
|
||||
db FRAMEBLOCK_57, BASECOORD_73, FRAMEBLOCKMODE_00
|
||||
|
||||
Subanimation32:
|
||||
Subanim_0Circle_1Square_HalfToss:
|
||||
subanim SUBANIMTYPE_COORDFLIP, 3
|
||||
db FRAMEBLOCK_47, BASECOORD_74, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_47, BASECOORD_43, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_47, BASECOORD_75, FRAMEBLOCKMODE_00
|
||||
|
||||
Subanimation33:
|
||||
Subanim_1Barrier:
|
||||
subanim SUBANIMTYPE_HVFLIP, 6
|
||||
db FRAMEBLOCK_58, BASECOORD_76, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_34, BASECOORD_76, FRAMEBLOCKMODE_00
|
||||
|
|
@ -681,7 +681,7 @@ Subanimation33:
|
|||
db FRAMEBLOCK_58, BASECOORD_76, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_34, BASECOORD_76, FRAMEBLOCKMODE_00
|
||||
|
||||
Subanimation3c:
|
||||
Subanim_0Water_1Fire_Barrier:
|
||||
subanim SUBANIMTYPE_COORDFLIP, 7
|
||||
db FRAMEBLOCK_59, BASECOORD_79, FRAMEBLOCKMODE_03
|
||||
db FRAMEBLOCK_59, BASECOORD_7B, FRAMEBLOCKMODE_03
|
||||
|
|
@ -691,7 +691,7 @@ Subanimation3c:
|
|||
db FRAMEBLOCK_59, BASECOORD_7C, FRAMEBLOCKMODE_03
|
||||
db FRAMEBLOCK_59, BASECOORD_76, FRAMEBLOCKMODE_00
|
||||
|
||||
Subanimation3d:
|
||||
Subanim_0Water_1Fire_Geyser:
|
||||
subanim SUBANIMTYPE_NORMAL, 8
|
||||
db FRAMEBLOCK_3A, BASECOORD_4D, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_3B, BASECOORD_4D, FRAMEBLOCKMODE_00
|
||||
|
|
@ -702,7 +702,7 @@ Subanimation3d:
|
|||
db FRAMEBLOCK_3E, BASECOORD_4D, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_3F, BASECOORD_4D, FRAMEBLOCKMODE_00
|
||||
|
||||
Subanimation34:
|
||||
Subanim_1Selfdestruct:
|
||||
subanim SUBANIMTYPE_HVFLIP, 21
|
||||
db FRAMEBLOCK_SMALL_BLACK_CIRCLE, BASECOORD_7D, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_LARGE_BLACK_CIRCLE, BASECOORD_7D, FRAMEBLOCKMODE_00
|
||||
|
|
@ -726,14 +726,14 @@ Subanimation34:
|
|||
db FRAMEBLOCK_LARGE_BLACK_CIRCLE, BASECOORD_82, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_5A, BASECOORD_82, FRAMEBLOCKMODE_00
|
||||
|
||||
Subanimation35:
|
||||
Subanim_0WaterBubbles:
|
||||
subanim SUBANIMTYPE_HVFLIP, 4
|
||||
db FRAMEBLOCK_5B, BASECOORD_83, FRAMEBLOCKMODE_03
|
||||
db FRAMEBLOCK_5C, BASECOORD_84, FRAMEBLOCKMODE_03
|
||||
db FRAMEBLOCK_5D, BASECOORD_85, FRAMEBLOCKMODE_03
|
||||
db FRAMEBLOCK_5E, BASECOORD_09, FRAMEBLOCKMODE_00
|
||||
|
||||
Subanimation36:
|
||||
Subanim_0CirclesFalling:
|
||||
subanim SUBANIMTYPE_HFLIP, 8
|
||||
db FRAMEBLOCK_5F, BASECOORD_2A, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_5F, BASECOORD_00, FRAMEBLOCKMODE_00
|
||||
|
|
@ -744,7 +744,7 @@ Subanimation36:
|
|||
db FRAMEBLOCK_62, BASECOORD_2A, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_62, BASECOORD_00, FRAMEBLOCKMODE_00
|
||||
|
||||
Subanimation37:
|
||||
Subanim_0StringShot:
|
||||
subanim SUBANIMTYPE_HVFLIP, 10
|
||||
db FRAMEBLOCK_63, BASECOORD_89, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_64, BASECOORD_75, FRAMEBLOCKMODE_00
|
||||
|
|
@ -757,7 +757,7 @@ Subanimation37:
|
|||
db FRAMEBLOCK_65, BASECOORD_88, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_65, BASECOORD_1A, FRAMEBLOCKMODE_00
|
||||
|
||||
Subanimation38:
|
||||
Subanim_0IceFall:
|
||||
subanim SUBANIMTYPE_HFLIP, 16
|
||||
db FRAMEBLOCK_66, BASECOORD_8A, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_66, BASECOORD_33, FRAMEBLOCKMODE_00
|
||||
|
|
@ -776,7 +776,7 @@ Subanimation38:
|
|||
db FRAMEBLOCK_66, BASECOORD_1E, FRAMEBLOCKMODE_04
|
||||
db FRAMEBLOCK_67, BASECOORD_29, FRAMEBLOCKMODE_00
|
||||
|
||||
Subanimation3e:
|
||||
Subanim_1StarBigToss:
|
||||
subanim SUBANIMTYPE_REVERSE, 18
|
||||
db FRAMEBLOCK_02, BASECOORD_31, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_34, BASECOORD_31, FRAMEBLOCKMODE_00
|
||||
|
|
@ -797,7 +797,7 @@ Subanimation3e:
|
|||
db FRAMEBLOCK_34, BASECOORD_10, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_02, BASECOORD_10, FRAMEBLOCKMODE_00
|
||||
|
||||
Subanimation3f:
|
||||
Subanim_1StarsSmallToss:
|
||||
subanim SUBANIMTYPE_COORDFLIP, 18
|
||||
db FRAMEBLOCK_68, BASECOORD_4B, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_68, BASECOORD_8C, FRAMEBLOCKMODE_00
|
||||
|
|
@ -818,7 +818,7 @@ Subanimation3f:
|
|||
db FRAMEBLOCK_68, BASECOORD_23, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_68, BASECOORD_1F, FRAMEBLOCKMODE_00
|
||||
|
||||
Subanimation44:
|
||||
Subanim_1LeavesToss:
|
||||
subanim SUBANIMTYPE_HVFLIP, 12
|
||||
db FRAMEBLOCK_69, BASECOORD_4B, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_69, BASECOORD_8C, FRAMEBLOCKMODE_00
|
||||
|
|
@ -833,20 +833,20 @@ Subanimation44:
|
|||
db FRAMEBLOCK_69, BASECOORD_0C, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_69, BASECOORD_06, FRAMEBLOCKMODE_00
|
||||
|
||||
Subanimation43:
|
||||
Subanim_0Circle_1Square_Closing:
|
||||
subanim SUBANIMTYPE_ENEMY, 3
|
||||
db FRAMEBLOCK_6A, BASECOORD_07, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_6B, BASECOORD_0F, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_6C, BASECOORD_17, FRAMEBLOCKMODE_00
|
||||
|
||||
Subanimation45:
|
||||
Subanim_0HornJabTwice:
|
||||
subanim SUBANIMTYPE_HVFLIP, 4
|
||||
db FRAMEBLOCK_6D, BASECOORD_8B, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_6D, BASECOORD_84, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_6D, BASECOORD_63, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_6D, BASECOORD_8C, FRAMEBLOCKMODE_00
|
||||
|
||||
Subanimation46:
|
||||
Subanim_0HornJabThrice:
|
||||
subanim SUBANIMTYPE_HVFLIP, 6
|
||||
db FRAMEBLOCK_6D, BASECOORD_8B, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_6D, BASECOORD_84, FRAMEBLOCKMODE_00
|
||||
|
|
@ -855,13 +855,13 @@ Subanimation46:
|
|||
db FRAMEBLOCK_6D, BASECOORD_0A, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_6D, BASECOORD_89, FRAMEBLOCKMODE_00
|
||||
|
||||
Subanimation47:
|
||||
Subanim_0BallPoof:
|
||||
subanim SUBANIMTYPE_HVFLIP, 3
|
||||
db FRAMEBLOCK_06, BASECOORD_82, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_07, BASECOORD_82, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_08, BASECOORD_96, FRAMEBLOCKMODE_00
|
||||
|
||||
Subanimation48:
|
||||
Subanim_2TradeBallDrop:
|
||||
subanim SUBANIMTYPE_NORMAL, 6
|
||||
db FRAMEBLOCK_03, BASECOORD_41, FRAMEBLOCKMODE_04
|
||||
db FRAMEBLOCK_03, BASECOORD_48, FRAMEBLOCKMODE_04
|
||||
|
|
@ -870,24 +870,24 @@ Subanimation48:
|
|||
db FRAMEBLOCK_05, BASECOORD_48, FRAMEBLOCKMODE_04
|
||||
db FRAMEBLOCK_03, BASECOORD_48, FRAMEBLOCKMODE_03
|
||||
|
||||
Subanimation49:
|
||||
Subanim_2TradeBallShake:
|
||||
subanim SUBANIMTYPE_NORMAL, 4
|
||||
db FRAMEBLOCK_04, BASECOORD_48, FRAMEBLOCKMODE_04
|
||||
db FRAMEBLOCK_03, BASECOORD_48, FRAMEBLOCKMODE_04
|
||||
db FRAMEBLOCK_05, BASECOORD_48, FRAMEBLOCKMODE_04
|
||||
db FRAMEBLOCK_03, BASECOORD_48, FRAMEBLOCKMODE_03
|
||||
|
||||
Subanimation4a:
|
||||
Subanim_2TradeBallAppear:
|
||||
subanim SUBANIMTYPE_NORMAL, 1
|
||||
db FRAMEBLOCK_04, BASECOORD_84, FRAMEBLOCKMODE_03
|
||||
|
||||
Subanimation4b:
|
||||
Subanim_2TradeBallPoof:
|
||||
subanim SUBANIMTYPE_NORMAL, 3
|
||||
db FRAMEBLOCK_06, BASECOORD_72, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_07, BASECOORD_72, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_08, BASECOORD_72, FRAMEBLOCKMODE_00
|
||||
|
||||
Subanimation4c:
|
||||
Subanim_0EggShaking:
|
||||
subanim SUBANIMTYPE_COORDFLIP, 8
|
||||
db FRAMEBLOCK_6F, BASECOORD_30, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_6E, BASECOORD_30, FRAMEBLOCKMODE_00
|
||||
|
|
@ -898,7 +898,7 @@ Subanimation4c:
|
|||
db FRAMEBLOCK_70, BASECOORD_30, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_6E, BASECOORD_30, FRAMEBLOCKMODE_00
|
||||
|
||||
Subanimation4d:
|
||||
Subanim_1TriangleToss:
|
||||
subanim SUBANIMTYPE_HVFLIP, 6
|
||||
db FRAMEBLOCK_32, BASECOORD_4B, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_33, BASECOORD_4F, FRAMEBLOCKMODE_00
|
||||
|
|
@ -907,7 +907,7 @@ Subanimation4d:
|
|||
db FRAMEBLOCK_32, BASECOORD_19, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_33, BASECOORD_0D, FRAMEBLOCKMODE_00
|
||||
|
||||
Subanimation51:
|
||||
Subanim_0Shell:
|
||||
subanim SUBANIMTYPE_ENEMY, 6
|
||||
db FRAMEBLOCK_76, BASECOORD_1B, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_34, BASECOORD_1B, FRAMEBLOCKMODE_00
|
||||
|
|
@ -916,7 +916,7 @@ Subanimation51:
|
|||
db FRAMEBLOCK_76, BASECOORD_1B, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_34, BASECOORD_1B, FRAMEBLOCKMODE_00
|
||||
|
||||
Subanimation52:
|
||||
Subanim_0CoinBounce:
|
||||
subanim SUBANIMTYPE_HFLIP, 7
|
||||
db FRAMEBLOCK_77, BASECOORD_25, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_77, BASECOORD_9B, FRAMEBLOCKMODE_00
|
||||
|
|
@ -926,7 +926,7 @@ Subanimation52:
|
|||
db FRAMEBLOCK_77, BASECOORD_50, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_77, BASECOORD_8C, FRAMEBLOCKMODE_00
|
||||
|
||||
Subanimation53:
|
||||
Subanim_0SafariRock:
|
||||
subanim SUBANIMTYPE_NORMAL, 12
|
||||
db FRAMEBLOCK_78, BASECOORD_30, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_78, BASECOORD_A2, FRAMEBLOCKMODE_00
|
||||
|
|
@ -941,7 +941,7 @@ Subanimation53:
|
|||
db FRAMEBLOCK_78, BASECOORD_34, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_01, BASECOORD_9E, FRAMEBLOCKMODE_00
|
||||
|
||||
Subanimation54:
|
||||
Subanim_0SafariBait:
|
||||
subanim SUBANIMTYPE_NORMAL, 11
|
||||
db FRAMEBLOCK_79, BASECOORD_30, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_79, BASECOORD_A2, FRAMEBLOCKMODE_00
|
||||
|
|
|
|||
|
|
@ -67,7 +67,7 @@ CreditsTextPointers:
|
|||
dw CredPAAD
|
||||
assert_table_length NUM_CRED_STRINGS
|
||||
|
||||
CredVersion: ; this 1 byte difference makes all bank addresses offset by 1 in the blue version
|
||||
CredVersion:
|
||||
IF DEF(_RED)
|
||||
db -8, "RED VERSION STAFF@"
|
||||
ENDC
|
||||
|
|
|
|||
|
|
@ -1,4 +1,4 @@
|
|||
bench_guy_text: MACRO
|
||||
MACRO bench_guy_text
|
||||
db \1, \2
|
||||
db_tx_pre \3
|
||||
ENDM
|
||||
|
|
|
|||
|
|
@ -1,4 +1,4 @@
|
|||
hidden_coin: MACRO
|
||||
MACRO hidden_coin
|
||||
db \1, \3, \2
|
||||
ENDM
|
||||
|
||||
|
|
|
|||
|
|
@ -1,4 +1,4 @@
|
|||
hidden_item: MACRO
|
||||
MACRO hidden_item
|
||||
db \1, \3, \2
|
||||
ENDM
|
||||
|
||||
|
|
|
|||
|
|
@ -174,14 +174,14 @@ HiddenObjectPointers:
|
|||
dw CeruleanCityHiddenObjects
|
||||
dw Route4HiddenObjects
|
||||
|
||||
hidden_object: MACRO
|
||||
MACRO hidden_object
|
||||
db \2 ; y coord
|
||||
db \1 ; x coord
|
||||
db \3 ; item id
|
||||
dba \4 ; object routine
|
||||
ENDM
|
||||
|
||||
hidden_text_predef: MACRO
|
||||
MACRO hidden_text_predef
|
||||
db \2 ; y coord
|
||||
db \1 ; x coord
|
||||
db_tx_pre \3 ; text id
|
||||
|
|
@ -191,7 +191,7 @@ ENDM
|
|||
; Some hidden objects use SPRITE_FACING_* values,
|
||||
; but these do not actually prevent the player
|
||||
; from interacting with them in any direction.
|
||||
ANY_FACING EQU $d0
|
||||
DEF ANY_FACING EQU $d0
|
||||
|
||||
TradeCenterHiddenObjects:
|
||||
hidden_object 5, 4, ANY_FACING, CableClubRightGameboy
|
||||
|
|
|
|||
|
|
@ -19,14 +19,14 @@ ENDC
|
|||
|
||||
PrizeMenuMon1Cost:
|
||||
IF DEF(_RED)
|
||||
coins 180
|
||||
coins 500
|
||||
bcd2 180
|
||||
bcd2 500
|
||||
ENDC
|
||||
IF DEF(_BLUE)
|
||||
coins 120
|
||||
coins 750
|
||||
bcd2 120
|
||||
bcd2 750
|
||||
ENDC
|
||||
coins 1200
|
||||
bcd2 1200
|
||||
db "@"
|
||||
|
||||
PrizeMenuMon2Entries:
|
||||
|
|
@ -43,14 +43,14 @@ ENDC
|
|||
|
||||
PrizeMenuMon2Cost:
|
||||
IF DEF(_RED)
|
||||
coins 2800
|
||||
coins 5500
|
||||
coins 9999
|
||||
bcd2 2800
|
||||
bcd2 5500
|
||||
bcd2 9999
|
||||
ENDC
|
||||
IF DEF(_BLUE)
|
||||
coins 2500
|
||||
coins 4600
|
||||
coins 6500
|
||||
bcd2 2500
|
||||
bcd2 4600
|
||||
bcd2 6500
|
||||
ENDC
|
||||
db "@"
|
||||
|
||||
|
|
@ -61,7 +61,7 @@ PrizeMenuTMsEntries:
|
|||
db "@"
|
||||
|
||||
PrizeMenuTMsCost:
|
||||
coins 3300
|
||||
coins 5500
|
||||
coins 7700
|
||||
bcd2 3300
|
||||
bcd2 5500
|
||||
bcd2 7700
|
||||
db "@"
|
||||
|
|
|
|||
|
|
@ -2,14 +2,18 @@ TradeMons:
|
|||
; entries correspond to TRADE_FOR_* constants
|
||||
table_width 3 + NAME_LENGTH, TradeMons
|
||||
; give mon, get mon, dialog id, nickname
|
||||
db NIDORINO, NIDORINA, TRADE_DIALOGSET_CASUAL, "TERRY@@@@@@"
|
||||
db ABRA, MR_MIME, TRADE_DIALOGSET_CASUAL, "MARCEL@@@@@"
|
||||
db BUTTERFREE, BEEDRILL, TRADE_DIALOGSET_HAPPY, "CHIKUCHIKU@"
|
||||
db PONYTA, SEEL, TRADE_DIALOGSET_CASUAL, "SAILOR@@@@@"
|
||||
db SPEAROW, FARFETCHD, TRADE_DIALOGSET_HAPPY, "DUX@@@@@@@@"
|
||||
db SLOWBRO, LICKITUNG, TRADE_DIALOGSET_CASUAL, "MARC@@@@@@@"
|
||||
db POLIWHIRL, JYNX, TRADE_DIALOGSET_POLITE, "LOLA@@@@@@@"
|
||||
db RAICHU, ELECTRODE, TRADE_DIALOGSET_POLITE, "DORIS@@@@@@"
|
||||
db VENONAT, TANGELA, TRADE_DIALOGSET_HAPPY, "CRINKLES@@@"
|
||||
db NIDORAN_M, NIDORAN_F, TRADE_DIALOGSET_HAPPY, "SPOT@@@@@@@"
|
||||
; The two instances of TRADE_DIALOGSET_EVOLUTION are a leftover
|
||||
; from the Japanese Blue trades, which used species that evolve.
|
||||
; Japanese Red and Green used TRADE_DIALOGSET_CASUAL, and had
|
||||
; the same species as English Red and Blue.
|
||||
db NIDORINO, NIDORINA, TRADE_DIALOGSET_CASUAL, "TERRY@@@@@@"
|
||||
db ABRA, MR_MIME, TRADE_DIALOGSET_CASUAL, "MARCEL@@@@@"
|
||||
db BUTTERFREE, BEEDRILL, TRADE_DIALOGSET_HAPPY, "CHIKUCHIKU@" ; unused
|
||||
db PONYTA, SEEL, TRADE_DIALOGSET_CASUAL, "SAILOR@@@@@"
|
||||
db SPEAROW, FARFETCHD, TRADE_DIALOGSET_HAPPY, "DUX@@@@@@@@"
|
||||
db SLOWBRO, LICKITUNG, TRADE_DIALOGSET_CASUAL, "MARC@@@@@@@"
|
||||
db POLIWHIRL, JYNX, TRADE_DIALOGSET_EVOLUTION, "LOLA@@@@@@@"
|
||||
db RAICHU, ELECTRODE, TRADE_DIALOGSET_EVOLUTION, "DORIS@@@@@@"
|
||||
db VENONAT, TANGELA, TRADE_DIALOGSET_HAPPY, "CRINKLES@@@"
|
||||
db NIDORAN_M, NIDORAN_F, TRADE_DIALOGSET_HAPPY, "SPOT@@@@@@@"
|
||||
assert_table_length NUM_NPC_TRADES
|
||||
|
|
|
|||
|
|
@ -1,4 +1,4 @@
|
|||
growth_rate: MACRO
|
||||
MACRO growth_rate
|
||||
; [1]/[2]*n**3 + [3]*n**2 + [4]*n - [5]
|
||||
dn \1, \2
|
||||
if \3 < 0
|
||||
|
|
|
|||
|
|
@ -1,4 +1,4 @@
|
|||
mon_icon_header: MACRO
|
||||
MACRO mon_icon_header
|
||||
dw \1 tile \2
|
||||
db \3
|
||||
db BANK(\1)
|
||||
|
|
|
|||
|
|
@ -1,105 +1,86 @@
|
|||
key_item_bits: MACRO
|
||||
_bit = 0
|
||||
_byte = 0
|
||||
REPT _NARG
|
||||
_byte = _byte | ((\1) << _bit)
|
||||
_bit = _bit + 1
|
||||
IF _bit == 8
|
||||
db _byte
|
||||
_byte = 0
|
||||
_bit = 0
|
||||
ENDC
|
||||
SHIFT
|
||||
ENDR
|
||||
IF _bit > 0
|
||||
db _byte
|
||||
ENDC
|
||||
ENDM
|
||||
|
||||
KeyItemBitfield:
|
||||
table_width 1, KeyItemBitfield
|
||||
key_item_bits \
|
||||
FALSE, \ ; MASTER_BALL
|
||||
FALSE, \ ; ULTRA_BALL
|
||||
FALSE, \ ; GREAT_BALL
|
||||
FALSE, \ ; POKE_BALL
|
||||
TRUE, \ ; TOWN_MAP
|
||||
TRUE, \ ; BICYCLE
|
||||
TRUE, \ ; SURFBOARD
|
||||
TRUE, \ ; SAFARI_BALL
|
||||
TRUE, \ ; POKEDEX
|
||||
FALSE, \ ; MOON_STONE
|
||||
FALSE, \ ; ANTIDOTE
|
||||
FALSE, \ ; BURN_HEAL
|
||||
FALSE, \ ; ICE_HEAL
|
||||
FALSE, \ ; AWAKENING
|
||||
FALSE, \ ; PARLYZ_HEAL
|
||||
FALSE, \ ; FULL_RESTORE
|
||||
FALSE, \ ; MAX_POTION
|
||||
FALSE, \ ; HYPER_POTION
|
||||
FALSE, \ ; SUPER_POTION
|
||||
FALSE, \ ; POTION
|
||||
TRUE, \ ; BOULDERBADGE
|
||||
TRUE, \ ; CASCADEBADGE
|
||||
TRUE, \ ; THUNDERBADGE
|
||||
TRUE, \ ; RAINBOWBADGE
|
||||
TRUE, \ ; SOULBADGE
|
||||
TRUE, \ ; MARSHBADGE
|
||||
TRUE, \ ; VOLCANOBADGE
|
||||
TRUE, \ ; EARTHBADGE
|
||||
FALSE, \ ; ESCAPE_ROPE
|
||||
FALSE, \ ; REPEL
|
||||
TRUE, \ ; OLD_AMBER
|
||||
FALSE, \ ; FIRE_STONE
|
||||
FALSE, \ ; THUNDER_STONE
|
||||
FALSE, \ ; WATER_STONE
|
||||
FALSE, \ ; HP_UP
|
||||
FALSE, \ ; PROTEIN
|
||||
FALSE, \ ; IRON
|
||||
FALSE, \ ; CARBOS
|
||||
FALSE, \ ; CALCIUM
|
||||
FALSE, \ ; RARE_CANDY
|
||||
TRUE, \ ; DOME_FOSSIL
|
||||
TRUE, \ ; HELIX_FOSSIL
|
||||
TRUE, \ ; SECRET_KEY
|
||||
TRUE, \ ; UNUSED_ITEM
|
||||
TRUE, \ ; BIKE_VOUCHER
|
||||
FALSE, \ ; X_ACCURACY
|
||||
FALSE, \ ; LEAF_STONE
|
||||
TRUE, \ ; CARD_KEY
|
||||
FALSE, \ ; NUGGET
|
||||
FALSE, \ ; PP_UP_2
|
||||
FALSE, \ ; POKE_DOLL
|
||||
FALSE, \ ; FULL_HEAL
|
||||
FALSE, \ ; REVIVE
|
||||
FALSE, \ ; MAX_REVIVE
|
||||
FALSE, \ ; GUARD_SPEC
|
||||
FALSE, \ ; SUPER_REPEL
|
||||
FALSE, \ ; MAX_REPEL
|
||||
FALSE, \ ; DIRE_HIT
|
||||
FALSE, \ ; COIN
|
||||
FALSE, \ ; FRESH_WATER
|
||||
FALSE, \ ; SODA_POP
|
||||
FALSE, \ ; LEMONADE
|
||||
TRUE, \ ; S_S_TICKET
|
||||
TRUE, \ ; GOLD_TEETH
|
||||
FALSE, \ ; X_ATTACK
|
||||
FALSE, \ ; X_DEFEND
|
||||
FALSE, \ ; X_SPEED
|
||||
FALSE, \ ; X_SPECIAL
|
||||
TRUE, \ ; COIN_CASE
|
||||
TRUE, \ ; OAKS_PARCEL
|
||||
TRUE, \ ; ITEMFINDER
|
||||
TRUE, \ ; SILPH_SCOPE
|
||||
TRUE, \ ; POKE_FLUTE
|
||||
TRUE, \ ; LIFT_KEY
|
||||
FALSE, \ ; EXP_ALL
|
||||
TRUE, \ ; OLD_ROD
|
||||
TRUE, \ ; GOOD_ROD
|
||||
TRUE, \ ; SUPER_ROD
|
||||
FALSE, \ ; PP_UP
|
||||
FALSE, \ ; ETHER
|
||||
FALSE, \ ; MAX_ETHER
|
||||
FALSE, \ ; ELIXER
|
||||
FALSE ; MAX_ELIXER
|
||||
assert_table_length (NUM_ITEMS + 7) / 8
|
||||
KeyItemFlags:
|
||||
bit_array KeyItemFlags
|
||||
dbit FALSE ; MASTER_BALL
|
||||
dbit FALSE ; ULTRA_BALL
|
||||
dbit FALSE ; GREAT_BALL
|
||||
dbit FALSE ; POKE_BALL
|
||||
dbit TRUE ; TOWN_MAP
|
||||
dbit TRUE ; BICYCLE
|
||||
dbit TRUE ; SURFBOARD
|
||||
dbit TRUE ; SAFARI_BALL
|
||||
dbit TRUE ; POKEDEX
|
||||
dbit FALSE ; MOON_STONE
|
||||
dbit FALSE ; ANTIDOTE
|
||||
dbit FALSE ; BURN_HEAL
|
||||
dbit FALSE ; ICE_HEAL
|
||||
dbit FALSE ; AWAKENING
|
||||
dbit FALSE ; PARLYZ_HEAL
|
||||
dbit FALSE ; FULL_RESTORE
|
||||
dbit FALSE ; MAX_POTION
|
||||
dbit FALSE ; HYPER_POTION
|
||||
dbit FALSE ; SUPER_POTION
|
||||
dbit FALSE ; POTION
|
||||
dbit TRUE ; BOULDERBADGE
|
||||
dbit TRUE ; CASCADEBADGE
|
||||
dbit TRUE ; THUNDERBADGE
|
||||
dbit TRUE ; RAINBOWBADGE
|
||||
dbit TRUE ; SOULBADGE
|
||||
dbit TRUE ; MARSHBADGE
|
||||
dbit TRUE ; VOLCANOBADGE
|
||||
dbit TRUE ; EARTHBADGE
|
||||
dbit FALSE ; ESCAPE_ROPE
|
||||
dbit FALSE ; REPEL
|
||||
dbit TRUE ; OLD_AMBER
|
||||
dbit FALSE ; FIRE_STONE
|
||||
dbit FALSE ; THUNDER_STONE
|
||||
dbit FALSE ; WATER_STONE
|
||||
dbit FALSE ; HP_UP
|
||||
dbit FALSE ; PROTEIN
|
||||
dbit FALSE ; IRON
|
||||
dbit FALSE ; CARBOS
|
||||
dbit FALSE ; CALCIUM
|
||||
dbit FALSE ; RARE_CANDY
|
||||
dbit TRUE ; DOME_FOSSIL
|
||||
dbit TRUE ; HELIX_FOSSIL
|
||||
dbit TRUE ; SECRET_KEY
|
||||
dbit TRUE ; UNUSED_ITEM
|
||||
dbit TRUE ; BIKE_VOUCHER
|
||||
dbit FALSE ; X_ACCURACY
|
||||
dbit FALSE ; LEAF_STONE
|
||||
dbit TRUE ; CARD_KEY
|
||||
dbit FALSE ; NUGGET
|
||||
dbit FALSE ; PP_UP_2
|
||||
dbit FALSE ; POKE_DOLL
|
||||
dbit FALSE ; FULL_HEAL
|
||||
dbit FALSE ; REVIVE
|
||||
dbit FALSE ; MAX_REVIVE
|
||||
dbit FALSE ; GUARD_SPEC
|
||||
dbit FALSE ; SUPER_REPEL
|
||||
dbit FALSE ; MAX_REPEL
|
||||
dbit FALSE ; DIRE_HIT
|
||||
dbit FALSE ; COIN
|
||||
dbit FALSE ; FRESH_WATER
|
||||
dbit FALSE ; SODA_POP
|
||||
dbit FALSE ; LEMONADE
|
||||
dbit TRUE ; S_S_TICKET
|
||||
dbit TRUE ; GOLD_TEETH
|
||||
dbit FALSE ; X_ATTACK
|
||||
dbit FALSE ; X_DEFEND
|
||||
dbit FALSE ; X_SPEED
|
||||
dbit FALSE ; X_SPECIAL
|
||||
dbit TRUE ; COIN_CASE
|
||||
dbit TRUE ; OAKS_PARCEL
|
||||
dbit TRUE ; ITEMFINDER
|
||||
dbit TRUE ; SILPH_SCOPE
|
||||
dbit TRUE ; POKE_FLUTE
|
||||
dbit TRUE ; LIFT_KEY
|
||||
dbit FALSE ; EXP_ALL
|
||||
dbit TRUE ; OLD_ROD
|
||||
dbit TRUE ; GOOD_ROD
|
||||
dbit TRUE ; SUPER_ROD
|
||||
dbit FALSE ; PP_UP
|
||||
dbit FALSE ; ETHER
|
||||
dbit FALSE ; MAX_ETHER
|
||||
dbit FALSE ; ELIXER
|
||||
dbit FALSE ; MAX_ELIXER
|
||||
end_bit_array NUM_ITEMS
|
||||
|
|
|
|||
|
|
@ -1,64 +1,50 @@
|
|||
; mart inventories are below
|
||||
; they are texts
|
||||
|
||||
; Viridian
|
||||
ViridianCashierText::
|
||||
script_mart POKE_BALL, ANTIDOTE, PARLYZ_HEAL, BURN_HEAL
|
||||
|
||||
; Pewter
|
||||
PewterCashierText::
|
||||
script_mart POKE_BALL, POTION, ESCAPE_ROPE, ANTIDOTE, BURN_HEAL, AWAKENING, PARLYZ_HEAL
|
||||
|
||||
; Cerulean
|
||||
CeruleanCashierText::
|
||||
script_mart POKE_BALL, POTION, REPEL, ANTIDOTE, BURN_HEAL, AWAKENING, PARLYZ_HEAL
|
||||
|
||||
; Bike shop
|
||||
BikeShopCashierText:: ; unreferenced
|
||||
script_mart BICYCLE
|
||||
|
||||
; Vermilion
|
||||
VermilionCashierText::
|
||||
script_mart POKE_BALL, SUPER_POTION, ICE_HEAL, AWAKENING, PARLYZ_HEAL, REPEL
|
||||
|
||||
; Lavender
|
||||
LavenderCashierText::
|
||||
script_mart GREAT_BALL, SUPER_POTION, REVIVE, ESCAPE_ROPE, SUPER_REPEL, ANTIDOTE, BURN_HEAL, ICE_HEAL, PARLYZ_HEAL
|
||||
|
||||
; Celadon Dept. Store 2F (1)
|
||||
CeladonMart2Clerk1Text::
|
||||
script_mart GREAT_BALL, SUPER_POTION, REVIVE, SUPER_REPEL, ANTIDOTE, BURN_HEAL, ICE_HEAL, AWAKENING, PARLYZ_HEAL
|
||||
|
||||
; Celadon Dept. Store 2F (2)
|
||||
CeladonMart2Clerk2Text::
|
||||
script_mart TM_DOUBLE_TEAM, TM_REFLECT, TM_RAZOR_WIND, TM_HORN_DRILL, TM_EGG_BOMB, TM_MEGA_PUNCH, TM_MEGA_KICK, TM_TAKE_DOWN, TM_SUBMISSION
|
||||
|
||||
; Celadon Dept. Store 4F
|
||||
CeladonMart4ClerkText::
|
||||
script_mart POKE_DOLL, FIRE_STONE, THUNDER_STONE, WATER_STONE, LEAF_STONE
|
||||
|
||||
; Celadon Dept. Store 5F (1)
|
||||
CeladonMart5Clerk1Text::
|
||||
script_mart X_ACCURACY, GUARD_SPEC, DIRE_HIT, X_ATTACK, X_DEFEND, X_SPEED, X_SPECIAL
|
||||
|
||||
; Celadon Dept. Store 5F (2)
|
||||
CeladonMart5Clerk2Text::
|
||||
script_mart HP_UP, PROTEIN, IRON, CARBOS, CALCIUM
|
||||
|
||||
; Fuchsia
|
||||
FuchsiaCashierText::
|
||||
script_mart ULTRA_BALL, GREAT_BALL, SUPER_POTION, REVIVE, FULL_HEAL, SUPER_REPEL
|
||||
|
||||
; unused?
|
||||
UnusedCashierText:: ; unreferenced
|
||||
script_mart GREAT_BALL, HYPER_POTION, SUPER_POTION, FULL_HEAL, REVIVE
|
||||
|
||||
; Cinnabar
|
||||
CinnabarCashierText::
|
||||
script_mart ULTRA_BALL, GREAT_BALL, HYPER_POTION, MAX_REPEL, ESCAPE_ROPE, FULL_HEAL, REVIVE
|
||||
|
||||
; Saffron
|
||||
SaffronCashierText::
|
||||
script_mart GREAT_BALL, HYPER_POTION, MAX_REPEL, ESCAPE_ROPE, FULL_HEAL, REVIVE
|
||||
|
||||
; Indigo
|
||||
IndigoCashierText::
|
||||
script_mart ULTRA_BALL, GREAT_BALL, FULL_RESTORE, MAX_POTION, FULL_HEAL, REVIVE, MAX_REPEL
|
||||
|
|
|
|||
|
|
@ -1,101 +1,101 @@
|
|||
ItemPrices::
|
||||
table_width 3, ItemPrices
|
||||
money 0 ; MASTER_BALL
|
||||
money 1200 ; ULTRA_BALL
|
||||
money 600 ; GREAT_BALL
|
||||
money 200 ; POKE_BALL
|
||||
money 0 ; TOWN_MAP
|
||||
money 0 ; BICYCLE
|
||||
money 0 ; SURFBOARD
|
||||
money 1000 ; SAFARI_BALL
|
||||
money 0 ; POKEDEX
|
||||
money 0 ; MOON_STONE
|
||||
money 100 ; ANTIDOTE
|
||||
money 250 ; BURN_HEAL
|
||||
money 250 ; ICE_HEAL
|
||||
money 200 ; AWAKENING
|
||||
money 200 ; PARLYZ_HEAL
|
||||
money 3000 ; FULL_RESTORE
|
||||
money 2500 ; MAX_POTION
|
||||
money 1500 ; HYPER_POTION
|
||||
money 700 ; SUPER_POTION
|
||||
money 300 ; POTION
|
||||
money 0 ; BOULDERBADGE
|
||||
money 0 ; CASCADEBADGE
|
||||
money 0 ; THUNDERBADGE
|
||||
money 0 ; RAINBOWBADGE
|
||||
money 0 ; SOULBADGE
|
||||
money 0 ; MARSHBADGE
|
||||
money 0 ; VOLCANOBADGE
|
||||
money 0 ; EARTHBADGE
|
||||
money 550 ; ESCAPE_ROPE
|
||||
money 350 ; REPEL
|
||||
money 0 ; OLD_AMBER
|
||||
money 2100 ; FIRE_STONE
|
||||
money 2100 ; THUNDER_STONE
|
||||
money 2100 ; WATER_STONE
|
||||
money 9800 ; HP_UP
|
||||
money 9800 ; PROTEIN
|
||||
money 9800 ; IRON
|
||||
money 9800 ; CARBOS
|
||||
money 9800 ; CALCIUM
|
||||
money 4800 ; RARE_CANDY
|
||||
money 0 ; DOME_FOSSIL
|
||||
money 0 ; HELIX_FOSSIL
|
||||
money 0 ; SECRET_KEY
|
||||
money 0 ; XXX
|
||||
money 0 ; BIKE_VOUCHER
|
||||
money 950 ; X_ACCURACY
|
||||
money 2100 ; LEAF_STONE
|
||||
money 0 ; CARD_KEY
|
||||
money 10000 ; NUGGET
|
||||
money 9800 ; XXX PP_UP
|
||||
money 1000 ; POKE_DOLL
|
||||
money 600 ; FULL_HEAL
|
||||
money 1500 ; REVIVE
|
||||
money 4000 ; MAX_REVIVE
|
||||
money 700 ; GUARD_SPEC
|
||||
money 500 ; SUPER_REPEL
|
||||
money 700 ; MAX_REPEL
|
||||
money 650 ; DIRE_HIT
|
||||
money 10 ; COIN
|
||||
money 200 ; FRESH_WATER
|
||||
money 300 ; SODA_POP
|
||||
money 350 ; LEMONADE
|
||||
money 0 ; S_S_TICKET
|
||||
money 0 ; GOLD_TEETH
|
||||
money 500 ; X_ATTACK
|
||||
money 550 ; X_DEFEND
|
||||
money 350 ; X_SPEED
|
||||
money 350 ; X_SPECIAL
|
||||
money 0 ; COIN_CASE
|
||||
money 0 ; OAKS_PARCEL
|
||||
money 0 ; ITEMFINDER
|
||||
money 0 ; SILPH_SCOPE
|
||||
money 0 ; POKE_FLUTE
|
||||
money 0 ; LIFT_KEY
|
||||
money 0 ; EXP_ALL
|
||||
money 0 ; OLD_ROD
|
||||
money 0 ; GOOD_ROD
|
||||
money 0 ; SUPER_ROD
|
||||
money 0 ; PP_UP
|
||||
money 0 ; ETHER
|
||||
money 0 ; MAX_ETHER
|
||||
money 0 ; ELIXER
|
||||
money 0 ; MAX_ELIXER
|
||||
bcd3 0 ; MASTER_BALL
|
||||
bcd3 1200 ; ULTRA_BALL
|
||||
bcd3 600 ; GREAT_BALL
|
||||
bcd3 200 ; POKE_BALL
|
||||
bcd3 0 ; TOWN_MAP
|
||||
bcd3 0 ; BICYCLE
|
||||
bcd3 0 ; SURFBOARD
|
||||
bcd3 1000 ; SAFARI_BALL
|
||||
bcd3 0 ; POKEDEX
|
||||
bcd3 0 ; MOON_STONE
|
||||
bcd3 100 ; ANTIDOTE
|
||||
bcd3 250 ; BURN_HEAL
|
||||
bcd3 250 ; ICE_HEAL
|
||||
bcd3 200 ; AWAKENING
|
||||
bcd3 200 ; PARLYZ_HEAL
|
||||
bcd3 3000 ; FULL_RESTORE
|
||||
bcd3 2500 ; MAX_POTION
|
||||
bcd3 1500 ; HYPER_POTION
|
||||
bcd3 700 ; SUPER_POTION
|
||||
bcd3 300 ; POTION
|
||||
bcd3 0 ; BOULDERBADGE
|
||||
bcd3 0 ; CASCADEBADGE
|
||||
bcd3 0 ; THUNDERBADGE
|
||||
bcd3 0 ; RAINBOWBADGE
|
||||
bcd3 0 ; SOULBADGE
|
||||
bcd3 0 ; MARSHBADGE
|
||||
bcd3 0 ; VOLCANOBADGE
|
||||
bcd3 0 ; EARTHBADGE
|
||||
bcd3 550 ; ESCAPE_ROPE
|
||||
bcd3 350 ; REPEL
|
||||
bcd3 0 ; OLD_AMBER
|
||||
bcd3 2100 ; FIRE_STONE
|
||||
bcd3 2100 ; THUNDER_STONE
|
||||
bcd3 2100 ; WATER_STONE
|
||||
bcd3 9800 ; HP_UP
|
||||
bcd3 9800 ; PROTEIN
|
||||
bcd3 9800 ; IRON
|
||||
bcd3 9800 ; CARBOS
|
||||
bcd3 9800 ; CALCIUM
|
||||
bcd3 4800 ; RARE_CANDY
|
||||
bcd3 0 ; DOME_FOSSIL
|
||||
bcd3 0 ; HELIX_FOSSIL
|
||||
bcd3 0 ; SECRET_KEY
|
||||
bcd3 0 ; XXX
|
||||
bcd3 0 ; BIKE_VOUCHER
|
||||
bcd3 950 ; X_ACCURACY
|
||||
bcd3 2100 ; LEAF_STONE
|
||||
bcd3 0 ; CARD_KEY
|
||||
bcd3 10000 ; NUGGET
|
||||
bcd3 9800 ; XXX PP_UP
|
||||
bcd3 1000 ; POKE_DOLL
|
||||
bcd3 600 ; FULL_HEAL
|
||||
bcd3 1500 ; REVIVE
|
||||
bcd3 4000 ; MAX_REVIVE
|
||||
bcd3 700 ; GUARD_SPEC
|
||||
bcd3 500 ; SUPER_REPEL
|
||||
bcd3 700 ; MAX_REPEL
|
||||
bcd3 650 ; DIRE_HIT
|
||||
bcd3 10 ; COIN
|
||||
bcd3 200 ; FRESH_WATER
|
||||
bcd3 300 ; SODA_POP
|
||||
bcd3 350 ; LEMONADE
|
||||
bcd3 0 ; S_S_TICKET
|
||||
bcd3 0 ; GOLD_TEETH
|
||||
bcd3 500 ; X_ATTACK
|
||||
bcd3 550 ; X_DEFEND
|
||||
bcd3 350 ; X_SPEED
|
||||
bcd3 350 ; X_SPECIAL
|
||||
bcd3 0 ; COIN_CASE
|
||||
bcd3 0 ; OAKS_PARCEL
|
||||
bcd3 0 ; ITEMFINDER
|
||||
bcd3 0 ; SILPH_SCOPE
|
||||
bcd3 0 ; POKE_FLUTE
|
||||
bcd3 0 ; LIFT_KEY
|
||||
bcd3 0 ; EXP_ALL
|
||||
bcd3 0 ; OLD_ROD
|
||||
bcd3 0 ; GOOD_ROD
|
||||
bcd3 0 ; SUPER_ROD
|
||||
bcd3 0 ; PP_UP
|
||||
bcd3 0 ; ETHER
|
||||
bcd3 0 ; MAX_ETHER
|
||||
bcd3 0 ; ELIXER
|
||||
bcd3 0 ; MAX_ELIXER
|
||||
assert_table_length NUM_ITEMS
|
||||
money 0 ; FLOOR_B2F
|
||||
money 0 ; FLOOR_B1F
|
||||
money 0 ; FLOOR_1F
|
||||
money 0 ; FLOOR_2F
|
||||
money 0 ; FLOOR_3F
|
||||
money 0 ; FLOOR_4F
|
||||
money 0 ; FLOOR_5F
|
||||
money 0 ; FLOOR_6F
|
||||
money 0 ; FLOOR_7F
|
||||
money 0 ; FLOOR_8F
|
||||
money 0 ; FLOOR_9F
|
||||
money 0 ; FLOOR_10F
|
||||
money 0 ; FLOOR_11F
|
||||
money 0 ; FLOOR_B4F
|
||||
bcd3 0 ; FLOOR_B2F
|
||||
bcd3 0 ; FLOOR_B1F
|
||||
bcd3 0 ; FLOOR_1F
|
||||
bcd3 0 ; FLOOR_2F
|
||||
bcd3 0 ; FLOOR_3F
|
||||
bcd3 0 ; FLOOR_4F
|
||||
bcd3 0 ; FLOOR_5F
|
||||
bcd3 0 ; FLOOR_6F
|
||||
bcd3 0 ; FLOOR_7F
|
||||
bcd3 0 ; FLOOR_8F
|
||||
bcd3 0 ; FLOOR_9F
|
||||
bcd3 0 ; FLOOR_10F
|
||||
bcd3 0 ; FLOOR_11F
|
||||
bcd3 0 ; FLOOR_B4F
|
||||
assert_table_length NUM_ITEMS + NUM_FLOORS
|
||||
|
|
|
|||
|
|
@ -1,29 +1,54 @@
|
|||
TechnicalMachinePrices:
|
||||
; In thousands (nybbles).
|
||||
table_width 1, TechnicalMachinePrices
|
||||
dn 3, 2 ; TM01, TM02
|
||||
dn 2, 1 ; TM03, TM04
|
||||
dn 3, 4 ; TM05, TM06
|
||||
dn 2, 4 ; TM07, TM08
|
||||
dn 3, 4 ; TM09, TM10
|
||||
dn 2, 1 ; TM11, TM12
|
||||
dn 4, 5 ; TM13, TM14
|
||||
dn 5, 5 ; TM15, TM16
|
||||
dn 3, 2 ; TM17, TM18
|
||||
dn 3, 2 ; TM19, TM20
|
||||
dn 5, 5 ; TM21, TM22
|
||||
dn 5, 2 ; TM23, TM24
|
||||
dn 5, 4 ; TM25, TM26
|
||||
dn 5, 2 ; TM27, TM28
|
||||
dn 4, 1 ; TM29, TM30
|
||||
dn 2, 1 ; TM31, TM32
|
||||
dn 1, 2 ; TM33, TM34
|
||||
dn 4, 2 ; TM35, TM36
|
||||
dn 2, 5 ; TM37, TM38
|
||||
dn 2, 4 ; TM39, TM40
|
||||
dn 2, 2 ; TM41, TM42
|
||||
dn 5, 2 ; TM43, TM44
|
||||
dn 2, 4 ; TM45, TM46
|
||||
dn 3, 4 ; TM47, TM48
|
||||
dn 4, 2 ; TM49, TM50
|
||||
assert_table_length (NUM_TMS + 1) / 2
|
||||
nybble_array TechnicalMachinePrices
|
||||
nybble 3 ; TM01
|
||||
nybble 2 ; TM02
|
||||
nybble 2 ; TM03
|
||||
nybble 1 ; TM04
|
||||
nybble 3 ; TM05
|
||||
nybble 4 ; TM06
|
||||
nybble 2 ; TM07
|
||||
nybble 4 ; TM08
|
||||
nybble 3 ; TM09
|
||||
nybble 4 ; TM10
|
||||
nybble 2 ; TM11
|
||||
nybble 1 ; TM12
|
||||
nybble 4 ; TM13
|
||||
nybble 5 ; TM14
|
||||
nybble 5 ; TM15
|
||||
nybble 5 ; TM16
|
||||
nybble 3 ; TM17
|
||||
nybble 2 ; TM18
|
||||
nybble 3 ; TM19
|
||||
nybble 2 ; TM20
|
||||
nybble 5 ; TM21
|
||||
nybble 5 ; TM22
|
||||
nybble 5 ; TM23
|
||||
nybble 2 ; TM24
|
||||
nybble 5 ; TM25
|
||||
nybble 4 ; TM26
|
||||
nybble 5 ; TM27
|
||||
nybble 2 ; TM28
|
||||
nybble 4 ; TM29
|
||||
nybble 1 ; TM30
|
||||
nybble 2 ; TM31
|
||||
nybble 1 ; TM32
|
||||
nybble 1 ; TM33
|
||||
nybble 2 ; TM34
|
||||
nybble 4 ; TM35
|
||||
nybble 2 ; TM36
|
||||
nybble 2 ; TM37
|
||||
nybble 5 ; TM38
|
||||
nybble 2 ; TM39
|
||||
nybble 4 ; TM40
|
||||
nybble 2 ; TM41
|
||||
nybble 2 ; TM42
|
||||
nybble 5 ; TM43
|
||||
nybble 2 ; TM44
|
||||
nybble 2 ; TM45
|
||||
nybble 4 ; TM46
|
||||
nybble 3 ; TM47
|
||||
nybble 4 ; TM48
|
||||
nybble 4 ; TM49
|
||||
nybble 2 ; TM50
|
||||
end_nybble_array NUM_TMS
|
||||
|
|
|
|||
|
|
@ -1,6 +1,6 @@
|
|||
vend_item: MACRO
|
||||
MACRO vend_item
|
||||
db \1
|
||||
money \2
|
||||
bcd3 \2
|
||||
ENDM
|
||||
|
||||
VendingPrices:
|
||||
|
|
|
|||
|
|
@ -1,4 +1,4 @@
|
|||
force_bike_surf: MACRO
|
||||
MACRO force_bike_surf
|
||||
db \1, \3, \2
|
||||
ENDM
|
||||
|
||||
|
|
|
|||
|
|
@ -1,3 +1,2 @@
|
|||
|
||||
map_header AgathasRoom, AGATHAS_ROOM, CEMETERY, 0
|
||||
end_map_header
|
||||
|
|
|
|||
|
|
@ -1,3 +1,2 @@
|
|||
|
||||
map_header BikeShop, BIKE_SHOP, CLUB, 0
|
||||
end_map_header
|
||||
|
|
|
|||
|
|
@ -1,3 +1,2 @@
|
|||
|
||||
map_header BillsHouse, BILLS_HOUSE, INTERIOR, 0
|
||||
end_map_header
|
||||
|
|
|
|||
|
|
@ -1,3 +1,2 @@
|
|||
|
||||
map_header BluesHouse, BLUES_HOUSE, HOUSE, 0
|
||||
end_map_header
|
||||
|
|
|
|||
|
|
@ -1,3 +1,2 @@
|
|||
|
||||
map_header BrunosRoom, BRUNOS_ROOM, GYM, 0
|
||||
end_map_header
|
||||
|
|
|
|||
|
|
@ -1,3 +1,2 @@
|
|||
|
||||
map_header CeladonChiefHouse, CELADON_CHIEF_HOUSE, MANSION, 0
|
||||
end_map_header
|
||||
|
|
|
|||
|
|
@ -1,4 +1,3 @@
|
|||
|
||||
map_header CeladonCity, CELADON_CITY, OVERWORLD, WEST | EAST
|
||||
connection west, Route16, ROUTE_16, 4
|
||||
connection east, Route7, ROUTE_7, 4
|
||||
|
|
|
|||
|
|
@ -1,3 +1,2 @@
|
|||
|
||||
map_header CeladonDiner, CELADON_DINER, LOBBY, 0
|
||||
end_map_header
|
||||
|
|
|
|||
|
|
@ -1,3 +1,2 @@
|
|||
|
||||
map_header CeladonGym, CELADON_GYM, GYM, 0
|
||||
end_map_header
|
||||
|
|
|
|||
|
|
@ -1,3 +1,2 @@
|
|||
|
||||
map_header CeladonHotel, CELADON_HOTEL, POKECENTER, 0
|
||||
end_map_header
|
||||
|
|
|
|||
|
|
@ -1,3 +1,2 @@
|
|||
|
||||
map_header CeladonMansion1F, CELADON_MANSION_1F, MANSION, 0
|
||||
end_map_header
|
||||
|
|
|
|||
|
|
@ -1,3 +1,2 @@
|
|||
|
||||
map_header CeladonMansion2F, CELADON_MANSION_2F, MANSION, 0
|
||||
end_map_header
|
||||
|
|
|
|||
|
|
@ -1,3 +1,2 @@
|
|||
|
||||
map_header CeladonMansion3F, CELADON_MANSION_3F, MANSION, 0
|
||||
end_map_header
|
||||
|
|
|
|||
|
|
@ -1,3 +1,2 @@
|
|||
|
||||
map_header CeladonMansionRoof, CELADON_MANSION_ROOF, MANSION, 0
|
||||
end_map_header
|
||||
|
|
|
|||
|
|
@ -1,3 +1,2 @@
|
|||
|
||||
map_header CeladonMansionRoofHouse, CELADON_MANSION_ROOF_HOUSE, HOUSE, 0
|
||||
end_map_header
|
||||
|
|
|
|||
|
|
@ -1,3 +1,2 @@
|
|||
|
||||
map_header CeladonMart1F, CELADON_MART_1F, LOBBY, 0
|
||||
end_map_header
|
||||
|
|
|
|||
|
|
@ -1,3 +1,2 @@
|
|||
|
||||
map_header CeladonMart2F, CELADON_MART_2F, LOBBY, 0
|
||||
end_map_header
|
||||
|
|
|
|||
|
|
@ -1,3 +1,2 @@
|
|||
|
||||
map_header CeladonMart3F, CELADON_MART_3F, LOBBY, 0
|
||||
end_map_header
|
||||
|
|
|
|||
|
|
@ -1,3 +1,2 @@
|
|||
|
||||
map_header CeladonMart4F, CELADON_MART_4F, LOBBY, 0
|
||||
end_map_header
|
||||
|
|
|
|||
|
|
@ -1,3 +1,2 @@
|
|||
|
||||
map_header CeladonMart5F, CELADON_MART_5F, LOBBY, 0
|
||||
end_map_header
|
||||
|
|
|
|||
|
|
@ -1,3 +1,2 @@
|
|||
|
||||
map_header CeladonMartElevator, CELADON_MART_ELEVATOR, LOBBY, 0
|
||||
end_map_header
|
||||
|
|
|
|||
|
|
@ -1,3 +1,2 @@
|
|||
|
||||
map_header CeladonMartRoof, CELADON_MART_ROOF, LOBBY, 0
|
||||
end_map_header
|
||||
|
|
|
|||
|
|
@ -1,3 +1,2 @@
|
|||
|
||||
map_header CeladonPokecenter, CELADON_POKECENTER, POKECENTER, 0
|
||||
end_map_header
|
||||
|
|
|
|||
|
|
@ -1,3 +1,2 @@
|
|||
|
||||
map_header CeruleanBadgeHouse, CERULEAN_BADGE_HOUSE, SHIP, 0
|
||||
end_map_header
|
||||
|
|
|
|||
|
|
@ -1,3 +1,2 @@
|
|||
|
||||
map_header CeruleanCave1F, CERULEAN_CAVE_1F, CAVERN, 0
|
||||
end_map_header
|
||||
|
|
|
|||
|
|
@ -1,3 +1,2 @@
|
|||
|
||||
map_header CeruleanCave2F, CERULEAN_CAVE_2F, CAVERN, 0
|
||||
end_map_header
|
||||
|
|
|
|||
|
|
@ -1,3 +1,2 @@
|
|||
|
||||
map_header CeruleanCaveB1F, CERULEAN_CAVE_B1F, CAVERN, 0
|
||||
end_map_header
|
||||
|
|
|
|||
|
|
@ -1,4 +1,3 @@
|
|||
|
||||
map_header CeruleanCity, CERULEAN_CITY, OVERWORLD, NORTH | SOUTH | WEST | EAST
|
||||
connection north, Route24, ROUTE_24, 5
|
||||
connection south, Route5, ROUTE_5, 5
|
||||
|
|
|
|||
|
|
@ -1,3 +1,2 @@
|
|||
|
||||
map_header CeruleanGym, CERULEAN_GYM, GYM, 0
|
||||
end_map_header
|
||||
|
|
|
|||
|
|
@ -1,3 +1,2 @@
|
|||
|
||||
map_header CeruleanMart, CERULEAN_MART, MART, 0
|
||||
end_map_header
|
||||
|
|
|
|||
|
|
@ -1,3 +1,2 @@
|
|||
|
||||
map_header CeruleanPokecenter, CERULEAN_POKECENTER, POKECENTER, 0
|
||||
end_map_header
|
||||
|
|
|
|||
|
|
@ -1,3 +1,2 @@
|
|||
|
||||
map_header CeruleanTradeHouse, CERULEAN_TRADE_HOUSE, HOUSE, 0
|
||||
end_map_header
|
||||
|
|
|
|||
|
|
@ -1,3 +1,2 @@
|
|||
|
||||
map_header CeruleanTrashedHouse, CERULEAN_TRASHED_HOUSE, HOUSE, 0
|
||||
end_map_header
|
||||
|
|
|
|||
|
|
@ -1,3 +1,2 @@
|
|||
|
||||
map_header ChampionsRoom, CHAMPIONS_ROOM, GYM, $0
|
||||
end_map_header
|
||||
|
|
|
|||
|
|
@ -1,3 +1,2 @@
|
|||
|
||||
map_header CinnabarGym, CINNABAR_GYM, FACILITY, 0
|
||||
end_map_header
|
||||
|
|
|
|||
|
|
@ -1,4 +1,3 @@
|
|||
|
||||
map_header CinnabarIsland, CINNABAR_ISLAND, OVERWORLD, NORTH | EAST
|
||||
connection north, Route21, ROUTE_21, 0
|
||||
connection east, Route20, ROUTE_20, 0
|
||||
|
|
|
|||
|
|
@ -1,3 +1,2 @@
|
|||
|
||||
map_header CinnabarLab, CINNABAR_LAB, LAB, 0
|
||||
end_map_header
|
||||
|
|
|
|||
|
|
@ -1,3 +1,2 @@
|
|||
|
||||
map_header CinnabarLabFossilRoom, CINNABAR_LAB_FOSSIL_ROOM, LAB, 0
|
||||
end_map_header
|
||||
|
|
|
|||
|
|
@ -1,3 +1,2 @@
|
|||
|
||||
map_header CinnabarLabMetronomeRoom, CINNABAR_LAB_METRONOME_ROOM, LAB, 0
|
||||
end_map_header
|
||||
|
|
|
|||
|
|
@ -1,3 +1,2 @@
|
|||
|
||||
map_header CinnabarLabTradeRoom, CINNABAR_LAB_TRADE_ROOM, LAB, 0
|
||||
end_map_header
|
||||
|
|
|
|||
|
|
@ -1,3 +1,2 @@
|
|||
|
||||
map_header CinnabarMart, CINNABAR_MART, MART, 0
|
||||
end_map_header
|
||||
|
|
|
|||
|
|
@ -1,3 +1,2 @@
|
|||
|
||||
map_header CinnabarPokecenter, CINNABAR_POKECENTER, POKECENTER, 0
|
||||
end_map_header
|
||||
|
|
|
|||
|
|
@ -1,3 +1,2 @@
|
|||
|
||||
map_header Colosseum, COLOSSEUM, CLUB, 0
|
||||
end_map_header
|
||||
|
|
|
|||
|
|
@ -1,3 +1,2 @@
|
|||
|
||||
map_header CopycatsHouse1F, COPYCATS_HOUSE_1F, REDS_HOUSE_1, 0
|
||||
end_map_header
|
||||
|
|
|
|||
|
|
@ -1,3 +1,2 @@
|
|||
|
||||
map_header CopycatsHouse2F, COPYCATS_HOUSE_2F, REDS_HOUSE_2, 0
|
||||
end_map_header
|
||||
|
|
|
|||
|
|
@ -1,3 +1,2 @@
|
|||
|
||||
map_header Daycare, DAYCARE, HOUSE, 0
|
||||
end_map_header
|
||||
|
|
|
|||
|
|
@ -1,3 +1,2 @@
|
|||
|
||||
map_header DiglettsCave, DIGLETTS_CAVE, CAVERN, 0
|
||||
end_map_header
|
||||
|
|
|
|||
|
|
@ -1,3 +1,2 @@
|
|||
|
||||
map_header DiglettsCaveRoute11, DIGLETTS_CAVE_ROUTE_11, CAVERN, 0
|
||||
end_map_header
|
||||
|
|
|
|||
|
|
@ -1,3 +1,2 @@
|
|||
|
||||
map_header DiglettsCaveRoute2, DIGLETTS_CAVE_ROUTE_2, CAVERN, 0
|
||||
end_map_header
|
||||
|
|
|
|||
|
|
@ -1,3 +1,2 @@
|
|||
|
||||
map_header FightingDojo, FIGHTING_DOJO, DOJO, 0
|
||||
end_map_header
|
||||
|
|
|
|||
|
|
@ -1,3 +1,2 @@
|
|||
|
||||
map_header FuchsiaBillsGrandpasHouse, FUCHSIA_BILLS_GRANDPAS_HOUSE, HOUSE, 0
|
||||
end_map_header
|
||||
|
|
|
|||
|
|
@ -1,4 +1,3 @@
|
|||
|
||||
map_header FuchsiaCity, FUCHSIA_CITY, OVERWORLD, SOUTH | WEST | EAST
|
||||
connection south, Route19, ROUTE_19, 5
|
||||
connection west, Route18, ROUTE_18, 4
|
||||
|
|
|
|||
|
|
@ -1,3 +1,2 @@
|
|||
|
||||
map_header FuchsiaGoodRodHouse, FUCHSIA_GOOD_ROD_HOUSE, SHIP, 0
|
||||
end_map_header
|
||||
|
|
|
|||
|
|
@ -1,3 +1,2 @@
|
|||
|
||||
map_header FuchsiaGym, FUCHSIA_GYM, GYM, 0
|
||||
end_map_header
|
||||
|
|
|
|||
|
|
@ -1,3 +1,2 @@
|
|||
|
||||
map_header FuchsiaMart, FUCHSIA_MART, MART, 0
|
||||
end_map_header
|
||||
|
|
|
|||
|
|
@ -1,3 +1,2 @@
|
|||
|
||||
map_header FuchsiaMeetingRoom, FUCHSIA_MEETING_ROOM, LAB, 0
|
||||
end_map_header
|
||||
|
|
|
|||
|
|
@ -1,3 +1,2 @@
|
|||
|
||||
map_header FuchsiaPokecenter, FUCHSIA_POKECENTER, POKECENTER, 0
|
||||
end_map_header
|
||||
|
|
|
|||
|
|
@ -1,3 +1,2 @@
|
|||
|
||||
map_header GameCorner, GAME_CORNER, LOBBY, 0
|
||||
end_map_header
|
||||
|
|
|
|||
|
|
@ -1,3 +1,2 @@
|
|||
|
||||
map_header GameCornerPrizeRoom, GAME_CORNER_PRIZE_ROOM, LOBBY, 0
|
||||
end_map_header
|
||||
|
|
|
|||
|
|
@ -1,3 +1,2 @@
|
|||
|
||||
map_header HallOfFame, HALL_OF_FAME, GYM, 0
|
||||
end_map_header
|
||||
|
|
|
|||
|
|
@ -1,4 +1,3 @@
|
|||
|
||||
map_header IndigoPlateau, INDIGO_PLATEAU, PLATEAU, SOUTH
|
||||
connection south, Route23, ROUTE_23, 0
|
||||
end_map_header
|
||||
|
|
|
|||
|
|
@ -1,3 +1,2 @@
|
|||
|
||||
map_header IndigoPlateauLobby, INDIGO_PLATEAU_LOBBY, MART, 0
|
||||
end_map_header
|
||||
|
|
|
|||
|
|
@ -1,3 +1,2 @@
|
|||
|
||||
map_header LancesRoom, LANCES_ROOM, DOJO, 0
|
||||
end_map_header
|
||||
|
|
|
|||
|
|
@ -1,3 +1,2 @@
|
|||
|
||||
map_header LavenderCuboneHouse, LAVENDER_CUBONE_HOUSE, HOUSE, 0
|
||||
end_map_header
|
||||
|
|
|
|||
|
|
@ -1,3 +1,2 @@
|
|||
|
||||
map_header LavenderMart, LAVENDER_MART, MART, 0
|
||||
end_map_header
|
||||
|
|
|
|||
|
|
@ -1,3 +1,2 @@
|
|||
|
||||
map_header LavenderPokecenter, LAVENDER_POKECENTER, POKECENTER, 0
|
||||
end_map_header
|
||||
|
|
|
|||
|
|
@ -1,4 +1,3 @@
|
|||
|
||||
map_header LavenderTown, LAVENDER_TOWN, OVERWORLD, NORTH | SOUTH | WEST
|
||||
connection north, Route10, ROUTE_10, 0
|
||||
connection south, Route12, ROUTE_12, 0
|
||||
|
|
|
|||
|
|
@ -1,3 +1,2 @@
|
|||
|
||||
map_header LoreleisRoom, LORELEIS_ROOM, GYM, 0
|
||||
end_map_header
|
||||
|
|
|
|||
|
|
@ -1,3 +1,2 @@
|
|||
|
||||
map_header MrFujisHouse, MR_FUJIS_HOUSE, HOUSE, 0
|
||||
end_map_header
|
||||
|
|
|
|||
|
|
@ -1,3 +1,2 @@
|
|||
|
||||
map_header MrPsychicsHouse, MR_PSYCHICS_HOUSE, HOUSE, 0
|
||||
end_map_header
|
||||
|
|
|
|||
|
|
@ -1,3 +1,2 @@
|
|||
|
||||
map_header MtMoon1F, MT_MOON_1F, CAVERN, 0
|
||||
end_map_header
|
||||
|
|
|
|||
|
|
@ -1,3 +1,2 @@
|
|||
|
||||
map_header MtMoonB1F, MT_MOON_B1F, CAVERN, 0
|
||||
end_map_header
|
||||
|
|
|
|||
|
|
@ -1,3 +1,2 @@
|
|||
|
||||
map_header MtMoonB2F, MT_MOON_B2F, CAVERN, 0
|
||||
end_map_header
|
||||
|
|
|
|||
|
|
@ -1,3 +1,2 @@
|
|||
|
||||
map_header MtMoonPokecenter, MT_MOON_POKECENTER, POKECENTER, 0
|
||||
end_map_header
|
||||
|
|
|
|||
|
|
@ -1,3 +1,2 @@
|
|||
|
||||
map_header Museum1F, MUSEUM_1F, MUSEUM, 0
|
||||
end_map_header
|
||||
|
|
|
|||
|
|
@ -1,3 +1,2 @@
|
|||
|
||||
map_header Museum2F, MUSEUM_2F, MUSEUM, 0
|
||||
end_map_header
|
||||
|
|
|
|||
|
|
@ -1,3 +1,2 @@
|
|||
|
||||
map_header NameRatersHouse, NAME_RATERS_HOUSE, HOUSE, 0
|
||||
end_map_header
|
||||
|
|
|
|||
|
|
@ -1,3 +1,2 @@
|
|||
|
||||
map_header OaksLab, OAKS_LAB, DOJO, 0
|
||||
end_map_header
|
||||
|
|
|
|||
|
|
@ -1,4 +1,3 @@
|
|||
|
||||
map_header PalletTown, PALLET_TOWN, OVERWORLD, NORTH | SOUTH
|
||||
connection north, Route1, ROUTE_1, 0
|
||||
connection south, Route21, ROUTE_21, 0
|
||||
|
|
|
|||
|
|
@ -1,4 +1,3 @@
|
|||
|
||||
map_header PewterCity, PEWTER_CITY, OVERWORLD, SOUTH | EAST
|
||||
connection south, Route2, ROUTE_2, 5
|
||||
connection east, Route3, ROUTE_3, 4
|
||||
|
|
|
|||
|
|
@ -1,3 +1,2 @@
|
|||
|
||||
map_header PewterGym, PEWTER_GYM, GYM, 0
|
||||
end_map_header
|
||||
|
|
|
|||
|
|
@ -1,3 +1,2 @@
|
|||
|
||||
map_header PewterMart, PEWTER_MART, MART, 0
|
||||
end_map_header
|
||||
|
|
|
|||
Some files were not shown because too many files have changed in this diff Show more
Loading…
Add table
Add a link
Reference in a new issue