mirror of
https://github.com/thornAvery/kep-hack.git
synced 2026-02-22 15:12:18 +13:00
serial/trade/misc
This commit is contained in:
parent
9de54645c8
commit
3fdb8a0d89
74 changed files with 1934 additions and 1648 deletions
|
|
@ -99,7 +99,7 @@ SpecialEffectsCont: ; 3c049 (f:4049)
|
|||
SlidePlayerAndEnemySilhouettesOnScreen: ; 3c04c (f:404c)
|
||||
call LoadPlayerBackPic
|
||||
ld a, $1 ; the usual text box at the bottom of the screen
|
||||
ld [wd125], a
|
||||
ld [wTextBoxID], a
|
||||
call DisplayTextBoxID
|
||||
hlCoord 1, 5
|
||||
ld bc, $307
|
||||
|
|
@ -240,7 +240,7 @@ StartBattle: ; 3c11e (f:411e)
|
|||
jr .findFirstAliveEnemyMonLoop
|
||||
.foundFirstAliveEnemyMon
|
||||
ld a, d
|
||||
ld [wcc3e], a
|
||||
ld [wSerialExchangeNybbleReceiveData], a
|
||||
ld a, [W_ISINBATTLE]
|
||||
dec a ; is it a trainer battle?
|
||||
call nz, EnemySendOutFirstMon ; if it is a trainer battle, send out enemy mon
|
||||
|
|
@ -345,8 +345,8 @@ StartBattle: ; 3c11e (f:411e)
|
|||
; wild mon or link battle enemy ran from battle
|
||||
EnemyRan: ; 3c202 (f:4202)
|
||||
call LoadScreenTilesFromBuffer1
|
||||
ld a, [W_ISLINKBATTLE]
|
||||
cp $4
|
||||
ld a, [wLinkState]
|
||||
cp LINK_STATE_BATTLING
|
||||
ld hl, WildRanText
|
||||
jr nz, .printText
|
||||
; link battle
|
||||
|
|
@ -431,11 +431,11 @@ MainInBattleLoop: ; 3c233 (f:4233)
|
|||
jr nz, MainInBattleLoop ; if the player didn't select a move, jump
|
||||
.selectEnemyMove
|
||||
call SelectEnemyMove
|
||||
ld a, [W_ISLINKBATTLE]
|
||||
cp $4
|
||||
ld a, [wLinkState]
|
||||
cp LINK_STATE_BATTLING
|
||||
jr nz, .noLinkBattle
|
||||
; link battle
|
||||
ld a, [wcc3e]
|
||||
ld a, [wSerialExchangeNybbleReceiveData]
|
||||
cp $f
|
||||
jp z, EnemyRan
|
||||
cp $e
|
||||
|
|
@ -838,7 +838,7 @@ FaintEnemyPokemon ; 0x3c567
|
|||
ld hl, W_PLAYERBATTSTATUS1
|
||||
res AttackingMultipleTimes, [hl]
|
||||
xor a
|
||||
ld [W_NUMHITS], a
|
||||
ld [wPlayerNumHits], a
|
||||
ld hl, wd065 ; clear enemy statuses
|
||||
ld [hli], a
|
||||
ld [hli], a
|
||||
|
|
@ -976,12 +976,12 @@ ReplaceFaintedEnemyMon: ; 3c664 (f:4664)
|
|||
ld e, $30
|
||||
call GetBattleHealthBarColor
|
||||
callab DrawEnemyPokeballs
|
||||
ld a, [W_ISLINKBATTLE]
|
||||
cp $4
|
||||
ld a, [wLinkState]
|
||||
cp LINK_STATE_BATTLING
|
||||
jr nz, .notLinkBattle
|
||||
; link battle
|
||||
call LinkBattleExchangeData
|
||||
ld a, [wcc3e]
|
||||
ld a, [wSerialExchangeNybbleReceiveData]
|
||||
cp $f
|
||||
ret z
|
||||
call LoadScreenTilesFromBuffer1
|
||||
|
|
@ -1009,14 +1009,14 @@ TrainerBattleVictory: ; 3c696 (f:4696)
|
|||
ld hl, W_FLAGS_D733
|
||||
set 1, [hl]
|
||||
.notrival
|
||||
ld a, [W_ISLINKBATTLE]
|
||||
cp $4
|
||||
ld a, [wLinkState]
|
||||
cp LINK_STATE_BATTLING
|
||||
ld a, b
|
||||
call nz, PlayBattleVictoryMusic
|
||||
ld hl, TrainerDefeatedText
|
||||
call PrintText
|
||||
ld a, [W_ISLINKBATTLE]
|
||||
cp $4
|
||||
ld a, [wLinkState]
|
||||
cp LINK_STATE_BATTLING
|
||||
ret z
|
||||
call ScrollTrainerPicAfterBattle
|
||||
ld c, $28
|
||||
|
|
@ -1096,7 +1096,7 @@ RemoveFaintedPlayerMon: ; 3c741 (f:4741)
|
|||
ld [wd083], a
|
||||
call WaitForSoundToFinish
|
||||
.skipWaitForSound
|
||||
ld hl, wcd05
|
||||
ld hl, wEnemyNumHits
|
||||
ld [hli], a
|
||||
ld [hl], a
|
||||
ld [wBattleMonStatus], a
|
||||
|
|
@ -1136,7 +1136,7 @@ DoUseNextMonDialogue: ; 3c79b (f:479b)
|
|||
hlCoord 13, 9
|
||||
ld bc, $a0e
|
||||
ld a, $14 ; yes/no text box
|
||||
ld [wd125], a
|
||||
ld [wTextBoxID], a
|
||||
call DisplayTextBoxID
|
||||
ld a, [wd12e]
|
||||
cp $2 ; did the player choose NO?
|
||||
|
|
@ -1169,8 +1169,8 @@ ChooseNextMon: ; 3c7d8 (f:47d8)
|
|||
.monChosen
|
||||
call HasMonFainted
|
||||
jr z, .goBackToPartyMenu ; if mon fainted, you have to choose another
|
||||
ld a, [W_ISLINKBATTLE]
|
||||
cp $4
|
||||
ld a, [wLinkState]
|
||||
cp LINK_STATE_BATTLING
|
||||
jr nz, .notLinkBattle
|
||||
inc a
|
||||
ld [wcd6a], a
|
||||
|
|
@ -1204,8 +1204,8 @@ ChooseNextMon: ; 3c7d8 (f:47d8)
|
|||
; called when player is out of usable mons.
|
||||
; prints approriate lose message, sets carry flag if player blacked out (special case for initial rival fight)
|
||||
HandlePlayerBlackOut: ; 3c837 (f:4837)
|
||||
ld a, [W_ISLINKBATTLE]
|
||||
cp $4
|
||||
ld a, [wLinkState]
|
||||
cp LINK_STATE_BATTLING
|
||||
jr z, .notSony1Battle
|
||||
ld a, [W_CUROPPONENT]
|
||||
cp $c8 + SONY1
|
||||
|
|
@ -1225,8 +1225,8 @@ HandlePlayerBlackOut: ; 3c837 (f:4837)
|
|||
ld b, $0
|
||||
call GoPAL_SET
|
||||
ld hl, PlayerBlackedOutText2
|
||||
ld a, [W_ISLINKBATTLE]
|
||||
cp $4
|
||||
ld a, [wLinkState]
|
||||
cp LINK_STATE_BATTLING
|
||||
jr nz, .noLinkBattle
|
||||
ld hl, LinkBattleLostText
|
||||
.noLinkBattle
|
||||
|
|
@ -1385,10 +1385,10 @@ EnemySendOutFirstMon: ; 3c92a (f:492a)
|
|||
call SlideTrainerPicOffScreen
|
||||
call PrintEmptyString
|
||||
call SaveScreenTilesToBuffer1
|
||||
ld a,[W_ISLINKBATTLE]
|
||||
cp 4
|
||||
ld a,[wLinkState]
|
||||
cp LINK_STATE_BATTLING
|
||||
jr nz,.next
|
||||
ld a,[wcc3e]
|
||||
ld a,[wSerialExchangeNybbleReceiveData]
|
||||
sub 4
|
||||
ld [wWhichPokemon],a
|
||||
jr .next3
|
||||
|
|
@ -1442,8 +1442,8 @@ EnemySendOutFirstMon: ; 3c92a (f:492a)
|
|||
ld a,[wPartyCount]
|
||||
dec a
|
||||
jr z,.next4
|
||||
ld a,[W_ISLINKBATTLE]
|
||||
cp 4
|
||||
ld a,[wLinkState]
|
||||
cp LINK_STATE_BATTLING
|
||||
jr z,.next4
|
||||
ld a,[W_OPTIONS]
|
||||
bit 6,a
|
||||
|
|
@ -1453,7 +1453,7 @@ EnemySendOutFirstMon: ; 3c92a (f:492a)
|
|||
hlCoord 0, 7
|
||||
ld bc,$0801
|
||||
ld a,$14
|
||||
ld [wd125],a
|
||||
ld [wTextBoxID],a
|
||||
call DisplayTextBoxID
|
||||
ld a,[wCurrentMenuItem]
|
||||
and a
|
||||
|
|
@ -1572,8 +1572,8 @@ TryRunningFromBattle: ; 3cab9 (f:4ab9)
|
|||
ld a, [W_BATTLETYPE]
|
||||
cp $2
|
||||
jp z, .canEscape ; jump if it's a safari battle
|
||||
ld a, [W_ISLINKBATTLE]
|
||||
cp $4
|
||||
ld a, [wLinkState]
|
||||
cp LINK_STATE_BATTLING
|
||||
jp z, .canEscape
|
||||
ld a, [W_ISINBATTLE]
|
||||
dec a
|
||||
|
|
@ -1654,8 +1654,8 @@ TryRunningFromBattle: ; 3cab9 (f:4ab9)
|
|||
and a ; reset carry
|
||||
ret
|
||||
.canEscape
|
||||
ld a, [W_ISLINKBATTLE]
|
||||
cp $4
|
||||
ld a, [wLinkState]
|
||||
cp LINK_STATE_BATTLING
|
||||
ld a, $2
|
||||
jr nz, .playSound
|
||||
; link battle
|
||||
|
|
@ -1666,7 +1666,7 @@ TryRunningFromBattle: ; 3cab9 (f:4ab9)
|
|||
ld [wPlayerMoveListIndex], a
|
||||
call LinkBattleExchangeData
|
||||
call LoadScreenTilesFromBuffer1
|
||||
ld a, [wcc3e]
|
||||
ld a, [wSerialExchangeNybbleReceiveData]
|
||||
cp $f
|
||||
ld a, $2
|
||||
jr z, .playSound
|
||||
|
|
@ -2082,7 +2082,7 @@ DisplayBattleMenu: ; 3ceb3 (f:4eb3)
|
|||
jr nz, .menuselected
|
||||
ld a, $1b ; regular menu id
|
||||
.menuselected
|
||||
ld [wd125], a
|
||||
ld [wTextBoxID], a
|
||||
call DisplayTextBoxID
|
||||
ld a, [W_BATTLETYPE]
|
||||
dec a
|
||||
|
|
@ -2234,8 +2234,8 @@ DisplayBattleMenu: ; 3ceb3 (f:4eb3)
|
|||
jp nz, PartyMenuOrRockOrRun
|
||||
|
||||
; either the bag (normal battle) or bait (safari battle) was selected
|
||||
ld a, [W_ISLINKBATTLE]
|
||||
cp $4
|
||||
ld a, [wLinkState]
|
||||
cp LINK_STATE_BATTLING
|
||||
jr nz, .notLinkBattle
|
||||
|
||||
; can't use items in link battles
|
||||
|
|
@ -2401,7 +2401,7 @@ PartyMenuOrRockOrRun:
|
|||
jr .checkIfPartyMonWasSelected
|
||||
.partyMonWasSelected
|
||||
ld a, $c ; switch/stats/cancel menu
|
||||
ld [wd125], a
|
||||
ld [wTextBoxID], a
|
||||
call DisplayTextBoxID
|
||||
ld hl, wTopMenuItemY
|
||||
ld a, $c
|
||||
|
|
@ -2620,8 +2620,8 @@ MoveSelectionMenu: ; 3d219 (f:5219)
|
|||
dec a
|
||||
ld b, $c3
|
||||
jr z, .matchedkeyspicked
|
||||
ld a, [W_ISLINKBATTLE]
|
||||
cp $4
|
||||
ld a, [wLinkState]
|
||||
cp LINK_STATE_BATTLING
|
||||
jr z, .matchedkeyspicked
|
||||
ld a, [W_FLAGS_D733]
|
||||
bit 0, a
|
||||
|
|
@ -2974,14 +2974,14 @@ TypeText: ; 3d55f (f:555f)
|
|||
db "TYPE@"
|
||||
|
||||
SelectEnemyMove: ; 3d564 (f:5564)
|
||||
ld a, [W_ISLINKBATTLE]
|
||||
ld a, [wLinkState]
|
||||
sub $4
|
||||
jr nz, .noLinkBattle
|
||||
; link battle
|
||||
call SaveScreenTilesToBuffer1
|
||||
call LinkBattleExchangeData
|
||||
call LoadScreenTilesFromBuffer1
|
||||
ld a, [wcc3e]
|
||||
ld a, [wSerialExchangeNybbleReceiveData]
|
||||
cp $e
|
||||
jp z, .asm_3d601
|
||||
cp $d
|
||||
|
|
@ -3068,7 +3068,7 @@ SelectEnemyMove: ; 3d564 (f:5564)
|
|||
; this appears to exchange data with the other gameboy during link battles
|
||||
LinkBattleExchangeData: ; 3d605 (f:5605)
|
||||
ld a, $ff
|
||||
ld [wcc3e], a
|
||||
ld [wSerialExchangeNybbleReceiveData], a
|
||||
ld a, [wPlayerMoveListIndex]
|
||||
cp $f ; is the player running from battle?
|
||||
jr z, .asm_3d630
|
||||
|
|
@ -3091,24 +3091,24 @@ LinkBattleExchangeData: ; 3d605 (f:5605)
|
|||
.asm_3d62f
|
||||
ld a, b
|
||||
.asm_3d630
|
||||
ld [wcc42], a
|
||||
ld [wSerialExchangeNybbleSendData], a
|
||||
callab PrintWaitingText
|
||||
.asm_3d63b
|
||||
call Func_22c3
|
||||
call Serial_ExchangeNybble
|
||||
call DelayFrame
|
||||
ld a, [wcc3e]
|
||||
ld a, [wSerialExchangeNybbleReceiveData]
|
||||
inc a
|
||||
jr z, .asm_3d63b
|
||||
ld b, $a
|
||||
.asm_3d649
|
||||
call DelayFrame
|
||||
call Func_22c3
|
||||
call Serial_ExchangeNybble
|
||||
dec b
|
||||
jr nz, .asm_3d649
|
||||
ld b, $a
|
||||
.asm_3d654
|
||||
call DelayFrame
|
||||
call Func_22ed
|
||||
call Serial_SendZeroByte
|
||||
dec b
|
||||
jr nz, .asm_3d654
|
||||
ret
|
||||
|
|
@ -3296,7 +3296,7 @@ MirrorMoveCheck
|
|||
ld hl,MultiHitText
|
||||
call PrintText
|
||||
xor a
|
||||
ld [W_NUMHITS],a
|
||||
ld [wPlayerNumHits],a
|
||||
.executeOtherEffects
|
||||
ld a,[W_PLAYERMOVEEFFECT]
|
||||
and a
|
||||
|
|
@ -3529,7 +3529,7 @@ CheckPlayerStatusConditions: ; 3d854 (f:5854)
|
|||
ld a,[hli]
|
||||
ld b,a
|
||||
ld c,[hl]
|
||||
ld hl,wd075
|
||||
ld hl,wPlayerBideAccumulatedDamage + 1
|
||||
ld a,[hl]
|
||||
add c ; acumulate damage taken
|
||||
ld [hld],a
|
||||
|
|
@ -3548,7 +3548,7 @@ CheckPlayerStatusConditions: ; 3d854 (f:5854)
|
|||
call PrintText
|
||||
ld a,1
|
||||
ld [W_PLAYERMOVEPOWER],a
|
||||
ld hl,wd075
|
||||
ld hl,wPlayerBideAccumulatedDamage + 1
|
||||
ld a,[hld]
|
||||
add a
|
||||
ld b,a
|
||||
|
|
@ -3998,8 +3998,8 @@ OHKOText: ; 3dc83 (f:5c83)
|
|||
CheckForDisobedience: ; 3dc88 (f:5c88)
|
||||
xor a
|
||||
ld [wcced], a
|
||||
ld a, [W_ISLINKBATTLE]
|
||||
cp $4
|
||||
ld a, [wLinkState]
|
||||
cp LINK_STATE_BATTLING
|
||||
jr nz, .checkIfMonIsTraded
|
||||
ld a, $1
|
||||
and a
|
||||
|
|
@ -4424,8 +4424,8 @@ GetDamageVarsForEnemyAttack: ; 3de75 (f:5e75)
|
|||
GetEnemyMonStat: ; 3df1c (f:5f1c)
|
||||
push de
|
||||
push bc
|
||||
ld a, [W_ISLINKBATTLE]
|
||||
cp $4
|
||||
ld a, [wLinkState]
|
||||
cp LINK_STATE_BATTLING
|
||||
jr nz, .notLinkBattle
|
||||
ld hl, wEnemyMon1Stats
|
||||
dec c
|
||||
|
|
@ -5627,11 +5627,11 @@ ExecuteEnemyMove: ; 3e6bc (f:66bc)
|
|||
jp z, ExecuteEnemyMoveDone
|
||||
call PrintGhostText
|
||||
jp z, ExecuteEnemyMoveDone
|
||||
ld a, [W_ISLINKBATTLE]
|
||||
cp $4
|
||||
ld a, [wLinkState]
|
||||
cp LINK_STATE_BATTLING
|
||||
jr nz, .executeEnemyMove
|
||||
ld b, $1
|
||||
ld a, [wcc3e]
|
||||
ld a, [wSerialExchangeNybbleReceiveData]
|
||||
cp $e
|
||||
jr z, .executeEnemyMove
|
||||
cp $4
|
||||
|
|
@ -5819,7 +5819,7 @@ asm_3e7ef: ; 3e7ef (f:67ef)
|
|||
ld hl, HitXTimesText
|
||||
call PrintText
|
||||
xor a
|
||||
ld [wcd05], a
|
||||
ld [wEnemyNumHits], a
|
||||
.asm_3e873
|
||||
ld a, [W_ENEMYMOVEEFFECT]
|
||||
and a
|
||||
|
|
@ -6028,7 +6028,7 @@ CheckEnemyStatusConditions: ; 3e88f (f:688f)
|
|||
ld a, [hli]
|
||||
ld b, a
|
||||
ld c, [hl]
|
||||
ld hl, wcd06
|
||||
ld hl, wEnemyBideAccumulatedDamage + 1
|
||||
ld a, [hl]
|
||||
add c
|
||||
ld [hld], a
|
||||
|
|
@ -6047,7 +6047,7 @@ CheckEnemyStatusConditions: ; 3e88f (f:688f)
|
|||
call PrintText
|
||||
ld a, $1
|
||||
ld [W_ENEMYMOVEPOWER], a
|
||||
ld hl, wcd06
|
||||
ld hl, wEnemyBideAccumulatedDamage + 1
|
||||
ld a, [hld]
|
||||
add a
|
||||
ld b, a
|
||||
|
|
@ -6152,8 +6152,8 @@ GetCurrentMove: ; 3eabe (f:6abe)
|
|||
jp CopyStringToCF4B
|
||||
|
||||
LoadEnemyMonData: ; 3eb01 (f:6b01)
|
||||
ld a, [W_ISLINKBATTLE]
|
||||
cp $4
|
||||
ld a, [wLinkState]
|
||||
cp LINK_STATE_BATTLING
|
||||
jp z, LoadEnemyMonFromParty
|
||||
ld a, [wEnemyMonSpecies2]
|
||||
ld [wEnemyMonSpecies], a
|
||||
|
|
@ -6312,8 +6312,8 @@ LoadEnemyMonData: ; 3eb01 (f:6b01)
|
|||
|
||||
; calls BattleTransition to show the battle transition animation and initializes some battle variables
|
||||
DoBattleTransitionAndInitBattleVariables: ; 3ec32 (f:6c32)
|
||||
ld a, [W_ISLINKBATTLE]
|
||||
cp $4
|
||||
ld a, [wLinkState]
|
||||
cp LINK_STATE_BATTLING
|
||||
jr nz, .next
|
||||
; link battle
|
||||
xor a
|
||||
|
|
@ -6616,8 +6616,8 @@ CalculateModifiedStat: ; 3eda5 (f:6da5)
|
|||
ret
|
||||
|
||||
ApplyBadgeStatBoosts: ; 3ee19 (f:6e19)
|
||||
ld a, [W_ISLINKBATTLE]
|
||||
cp $4
|
||||
ld a, [wLinkState]
|
||||
cp LINK_STATE_BATTLING
|
||||
ret z ; return if link battle
|
||||
ld a, [W_OBTAINEDBADGES]
|
||||
ld b, a
|
||||
|
|
@ -6706,19 +6706,19 @@ PrintEmptyString: ; 3ee94 (f:6e94)
|
|||
BattleRandom:
|
||||
; Link battles use a shared PRNG.
|
||||
|
||||
ld a, [W_ISLINKBATTLE]
|
||||
cp $4
|
||||
ld a, [wLinkState]
|
||||
cp LINK_STATE_BATTLING
|
||||
jp nz, Random
|
||||
|
||||
push hl
|
||||
push bc
|
||||
ld a, [wLinkBattleRNCount]
|
||||
ld a, [wLinkBattleRandomNumberListIndex]
|
||||
ld c, a
|
||||
ld b, 0
|
||||
ld hl, wd148
|
||||
ld hl, wLinkBattleRandomNumberList
|
||||
add hl, bc
|
||||
inc a
|
||||
ld [wLinkBattleRNCount], a
|
||||
ld [wLinkBattleRandomNumberListIndex], a
|
||||
cp 9
|
||||
ld a, [hl]
|
||||
pop bc
|
||||
|
|
@ -6732,8 +6732,9 @@ BattleRandom:
|
|||
|
||||
; point to seed 0 so we pick the first number the next time
|
||||
xor a
|
||||
ld [wLinkBattleRNCount], a
|
||||
ld hl, wd148
|
||||
ld [wLinkBattleRandomNumberListIndex], a
|
||||
|
||||
ld hl, wLinkBattleRandomNumberList
|
||||
ld b, 9
|
||||
.loop
|
||||
ld a, [hl]
|
||||
|
|
@ -6939,7 +6940,7 @@ _LoadTrainerPic: ; 3f04b (f:704b)
|
|||
ld e, a
|
||||
ld a, [wd034]
|
||||
ld d, a ; de contains pointer to trainer pic
|
||||
ld a, [W_ISLINKBATTLE]
|
||||
ld a, [wLinkState]
|
||||
and a
|
||||
ld a, Bank(TrainerPics) ; this is where all the trainer pics are (not counting Red's)
|
||||
jr z, .loadSprite
|
||||
|
|
@ -7698,8 +7699,8 @@ StatModifierDownEffect: ; 3f54c (f:754c)
|
|||
ld hl, wPlayerMonStatMods
|
||||
ld de, W_ENEMYMOVEEFFECT
|
||||
ld bc, W_PLAYERBATTSTATUS1
|
||||
ld a, [W_ISLINKBATTLE]
|
||||
cp $4
|
||||
ld a, [wLinkState]
|
||||
cp LINK_STATE_BATTLING
|
||||
jr z, .statModifierDownEffect
|
||||
call BattleRandom
|
||||
cp $40 ; 1/4 chance to miss by in regular battle
|
||||
|
|
@ -7934,13 +7935,13 @@ StatModifierRatios: ; 3f6cb (f:76cb)
|
|||
|
||||
BideEffect: ; 3f6e5 (f:76e5)
|
||||
ld hl, W_PLAYERBATTSTATUS1
|
||||
ld de, W_NUMHITS
|
||||
ld de, wPlayerBideAccumulatedDamage
|
||||
ld bc, wPlayerNumAttacksLeft
|
||||
ld a, [H_WHOSETURN]
|
||||
and a
|
||||
jr z, .bideEffect
|
||||
ld hl, W_ENEMYBATTSTATUS1
|
||||
ld de, wcd05
|
||||
ld de, wEnemyBideAccumulatedDamage
|
||||
ld bc, wEnemyNumAttacksLeft
|
||||
.bideEffect
|
||||
set StoringEnergy, [hl] ; mon is now using bide
|
||||
|
|
@ -8096,13 +8097,13 @@ WasBlownAwayText: ; 3f80c (f:780c)
|
|||
TwoToFiveAttacksEffect: ; 3f811 (f:7811)
|
||||
ld hl, W_PLAYERBATTSTATUS1
|
||||
ld de, wPlayerNumAttacksLeft
|
||||
ld bc, W_NUMHITS
|
||||
ld bc, wPlayerNumHits
|
||||
ld a, [H_WHOSETURN]
|
||||
and a
|
||||
jr z, .twoToFiveAttacksEffect
|
||||
ld hl, W_ENEMYBATTSTATUS1
|
||||
ld de, wEnemyNumAttacksLeft
|
||||
ld bc, wcd05
|
||||
ld bc, wEnemyNumHits
|
||||
.twoToFiveAttacksEffect
|
||||
bit AttackingMultipleTimes, [hl] ; is mon attacking multiple times?
|
||||
ret nz
|
||||
|
|
@ -8394,8 +8395,8 @@ MimicEffect: ; 3f9ed (f:79ed)
|
|||
ld hl, wBattleMonMoves
|
||||
ld a, [W_PLAYERBATTSTATUS1]
|
||||
jr nz, .asm_3fa13
|
||||
ld a, [W_ISLINKBATTLE]
|
||||
cp $4
|
||||
ld a, [wLinkState]
|
||||
cp LINK_STATE_BATTLING
|
||||
jr nz, .asm_3fa3a
|
||||
ld hl, wEnemyMonMoves
|
||||
ld a, [W_ENEMYBATTSTATUS1]
|
||||
|
|
@ -8500,8 +8501,8 @@ DisableEffect: ; 3fa8a (f:7a8a)
|
|||
and a
|
||||
ld hl, wBattleMonPP
|
||||
jr nz, .asm_3facf
|
||||
ld a, [W_ISLINKBATTLE]
|
||||
cp $4
|
||||
ld a, [wLinkState]
|
||||
cp LINK_STATE_BATTLING
|
||||
pop hl
|
||||
jr nz, .asm_3fae1
|
||||
push hl
|
||||
|
|
@ -8629,7 +8630,7 @@ ParalyzedMayNotAttackText: ; 3fb74 (f:7b74)
|
|||
CheckTargetSubstitute: ; 3fb79 (f:7b79)
|
||||
push hl
|
||||
ld hl, W_ENEMYBATTSTATUS2
|
||||
ld a, [$fff3]
|
||||
ld a, [H_WHOSETURN]
|
||||
and a
|
||||
jr z, .next1
|
||||
ld hl, W_PLAYERBATTSTATUS2
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue