TM/HM constants named after moves

This commit is contained in:
Rangi 2020-07-05 22:52:27 -04:00
parent 66ebe56adc
commit 405889193e
203 changed files with 330 additions and 302 deletions

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@ -60,9 +60,9 @@ ENDC
db "@"
PrizeMenuTMsEntries:
db TM_23
db TM_15
db TM_50
db TM_DRAGON_RAGE
db TM_HYPER_BEAM
db TM_SUBSTITUTE
db "@"
PrizeMenuTMsCost:

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@ -30,7 +30,7 @@ CeladonMart2Clerk1Text::
; Celadon Dept. Store 2F (2)
CeladonMart2Clerk2Text::
script_mart TM_32, TM_33, TM_02, TM_07, TM_37, TM_01, TM_05, TM_09, TM_17
script_mart TM_DOUBLE_TEAM, TM_REFLECT, TM_RAZOR_WIND, TM_HORN_DRILL, TM_EGG_BOMB, TM_MEGA_PUNCH, TM_MEGA_KICK, TM_TAKE_DOWN, TM_SUBMISSION
; Celadon Dept. Store 4F
CeladonMart4ClerkText::

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@ -1,27 +1,27 @@
TechnicalMachinePrices:
; In thousands (nybbles).
dn 3, 2 ; TM_01, TM_02
dn 2, 1 ; TM_03, TM_04
dn 3, 4 ; TM_05, TM_06
dn 2, 4 ; TM_07, TM_08
dn 3, 4 ; TM_09, TM_10
dn 2, 1 ; TM_11, TM_12
dn 4, 5 ; TM_13, TM_14
dn 5, 5 ; TM_15, TM_16
dn 3, 2 ; TM_17, TM_18
dn 3, 2 ; TM_19, TM_20
dn 5, 5 ; TM_21, TM_22
dn 5, 2 ; TM_23, TM_24
dn 5, 4 ; TM_25, TM_26
dn 5, 2 ; TM_27, TM_28
dn 4, 1 ; TM_29, TM_30
dn 2, 1 ; TM_31, TM_32
dn 1, 2 ; TM_33, TM_34
dn 4, 2 ; TM_35, TM_36
dn 2, 5 ; TM_37, TM_38
dn 2, 4 ; TM_39, TM_40
dn 2, 2 ; TM_41, TM_42
dn 5, 2 ; TM_43, TM_44
dn 2, 4 ; TM_45, TM_46
dn 3, 4 ; TM_47, TM_48
dn 4, 2 ; TM_49, TM_50
dn 3, 2 ; TM01, TM02
dn 2, 1 ; TM03, TM04
dn 3, 4 ; TM05, TM06
dn 2, 4 ; TM07, TM08
dn 3, 4 ; TM09, TM10
dn 2, 1 ; TM11, TM12
dn 4, 5 ; TM13, TM14
dn 5, 5 ; TM15, TM16
dn 3, 2 ; TM17, TM18
dn 3, 2 ; TM19, TM20
dn 5, 5 ; TM21, TM22
dn 5, 2 ; TM23, TM24
dn 5, 4 ; TM25, TM26
dn 5, 2 ; TM27, TM28
dn 4, 1 ; TM29, TM30
dn 2, 1 ; TM31, TM32
dn 1, 2 ; TM33, TM34
dn 4, 2 ; TM35, TM36
dn 2, 5 ; TM37, TM38
dn 2, 4 ; TM39, TM40
dn 2, 2 ; TM41, TM42
dn 5, 2 ; TM43, TM44
dn 2, 4 ; TM45, TM46
dn 3, 4 ; TM47, TM48
dn 4, 2 ; TM49, TM50

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@ -24,7 +24,7 @@ MtMoon1F_Object:
object SPRITE_BALL, 35, 31, STAY, NONE, 10, RARE_CANDY
object SPRITE_BALL, 36, 23, STAY, NONE, 11, ESCAPE_ROPE
object SPRITE_BALL, 20, 33, STAY, NONE, 12, POTION
object SPRITE_BALL, 5, 32, STAY, NONE, 13, TM_12
object SPRITE_BALL, 5, 32, STAY, NONE, 13, TM_WATER_GUN
; warp-to
warp_to 14, 35, MT_MOON_1F_WIDTH

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@ -18,7 +18,7 @@ MtMoonB2F_Object:
object SPRITE_OMANYTE, 12, 6, STAY, NONE, 6 ; person
object SPRITE_OMANYTE, 13, 6, STAY, NONE, 7 ; person
object SPRITE_BALL, 25, 21, STAY, NONE, 8, HP_UP
object SPRITE_BALL, 29, 5, STAY, NONE, 9, TM_01
object SPRITE_BALL, 29, 5, STAY, NONE, 9, TM_MEGA_PUNCH
; warp-to
warp_to 25, 9, MT_MOON_B2F_WIDTH ; MT_MOON_B1F

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@ -11,8 +11,8 @@ PokemonMansionB1F_Object:
object SPRITE_OAK_AIDE, 27, 11, STAY, DOWN, 2, OPP_SCIENTIST, 13
object SPRITE_BALL, 10, 2, STAY, NONE, 3, RARE_CANDY
object SPRITE_BALL, 1, 22, STAY, NONE, 4, FULL_RESTORE
object SPRITE_BALL, 19, 25, STAY, NONE, 5, TM_14
object SPRITE_BALL, 5, 4, STAY, NONE, 6, TM_22
object SPRITE_BALL, 19, 25, STAY, NONE, 5, TM_BLIZZARD
object SPRITE_BALL, 5, 4, STAY, NONE, 6, TM_SOLARBEAM
object SPRITE_BOOK_MAP_DEX, 16, 20, STAY, NONE, 7 ; person
object SPRITE_BALL, 5, 13, STAY, NONE, 8, SECRET_KEY

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@ -21,8 +21,8 @@ PowerPlant_Object:
object SPRITE_BALL, 7, 25, STAY, NONE, 10, CARBOS
object SPRITE_BALL, 28, 3, STAY, NONE, 11, HP_UP
object SPRITE_BALL, 34, 3, STAY, NONE, 12, RARE_CANDY
object SPRITE_BALL, 26, 32, STAY, NONE, 13, TM_25
object SPRITE_BALL, 20, 32, STAY, NONE, 14, TM_33
object SPRITE_BALL, 26, 32, STAY, NONE, 13, TM_THUNDER
object SPRITE_BALL, 20, 32, STAY, NONE, 14, TM_REFLECT
; warp-to
warp_to 4, 35, POWER_PLANT_WIDTH

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@ -14,7 +14,7 @@ RocketHideoutB2F_Object:
object SPRITE_ROCKET, 20, 12, STAY, DOWN, 1, OPP_ROCKET, 13
object SPRITE_BALL, 1, 11, STAY, NONE, 2, MOON_STONE
object SPRITE_BALL, 16, 8, STAY, NONE, 3, NUGGET
object SPRITE_BALL, 6, 12, STAY, NONE, 4, TM_07
object SPRITE_BALL, 6, 12, STAY, NONE, 4, TM_HORN_DRILL
object SPRITE_BALL, 3, 21, STAY, NONE, 5, SUPER_POTION
; warp-to

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@ -10,7 +10,7 @@ RocketHideoutB3F_Object:
db 4 ; objects
object SPRITE_ROCKET, 10, 22, STAY, RIGHT, 1, OPP_ROCKET, 14
object SPRITE_ROCKET, 26, 12, STAY, UP, 2, OPP_ROCKET, 15
object SPRITE_BALL, 26, 17, STAY, NONE, 3, TM_10
object SPRITE_BALL, 26, 17, STAY, NONE, 3, TM_DOUBLE_EDGE
object SPRITE_BALL, 20, 14, STAY, NONE, 4, RARE_CANDY
; warp-to

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@ -14,7 +14,7 @@ RocketHideoutB4F_Object:
object SPRITE_ROCKET, 26, 12, STAY, DOWN, 3, OPP_ROCKET, 17
object SPRITE_ROCKET, 11, 2, STAY, DOWN, 4, OPP_ROCKET, 18
object SPRITE_BALL, 10, 12, STAY, NONE, 5, HP_UP
object SPRITE_BALL, 9, 4, STAY, NONE, 6, TM_02
object SPRITE_BALL, 9, 4, STAY, NONE, 6, TM_RAZOR_WIND
object SPRITE_BALL, 12, 20, STAY, NONE, 7, IRON
object SPRITE_BALL, 25, 2, STAY, NONE, 8, SILPH_SCOPE
object SPRITE_BALL, 10, 2, STAY, NONE, 9, LIFT_KEY

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@ -20,7 +20,7 @@ Route12_Object:
object SPRITE_FISHER2, 12, 40, STAY, LEFT, 6, OPP_FISHER, 5
object SPRITE_FISHER2, 9, 52, STAY, RIGHT, 7, OPP_FISHER, 6
object SPRITE_FISHER2, 6, 87, STAY, DOWN, 8, OPP_FISHER, 11
object SPRITE_BALL, 14, 35, STAY, NONE, 9, TM_16
object SPRITE_BALL, 14, 35, STAY, NONE, 9, TM_PAY_DAY
object SPRITE_BALL, 5, 89, STAY, NONE, 10, IRON
; warp-to

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@ -21,7 +21,7 @@ Route15_Object:
object SPRITE_BIKER, 46, 10, STAY, DOWN, 8, OPP_BIKER, 4
object SPRITE_LASS, 37, 5, STAY, RIGHT, 9, OPP_JR_TRAINER_F, 22
object SPRITE_LASS, 18, 13, STAY, UP, 10, OPP_JR_TRAINER_F, 23
object SPRITE_BALL, 18, 5, STAY, NONE, 11, TM_20
object SPRITE_BALL, 18, 5, STAY, NONE, 11, TM_RAGE
; warp-to
warp_to 7, 8, ROUTE_15_WIDTH ; ROUTE_15_GATE_1F

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@ -13,4 +13,4 @@ Route24_Object:
object SPRITE_BUG_CATCHER, 11, 25, STAY, LEFT, 5, OPP_YOUNGSTER, 4
object SPRITE_LASS, 10, 28, STAY, RIGHT, 6, OPP_LASS, 8
object SPRITE_BUG_CATCHER, 11, 31, STAY, LEFT, 7, OPP_BUG_CATCHER, 9
object SPRITE_BALL, 10, 5, STAY, NONE, 8, TM_45
object SPRITE_BALL, 10, 5, STAY, NONE, 8, TM_THUNDER_WAVE

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@ -17,7 +17,7 @@ Route25_Object:
object SPRITE_HIKER, 8, 4, STAY, RIGHT, 7, OPP_HIKER, 2
object SPRITE_HIKER, 23, 9, STAY, UP, 8, OPP_HIKER, 3
object SPRITE_HIKER, 13, 7, STAY, RIGHT, 9, OPP_HIKER, 4
object SPRITE_BALL, 22, 2, STAY, NONE, 10, TM_19
object SPRITE_BALL, 22, 2, STAY, NONE, 10, TM_SEISMIC_TOSS
; warp-to
warp_to 45, 3, ROUTE_25_WIDTH ; BILLS_HOUSE

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@ -14,7 +14,7 @@ Route4_Object:
db 3 ; objects
object SPRITE_LASS, 9, 8, WALK, 0, 1 ; person
object SPRITE_LASS, 63, 3, STAY, RIGHT, 2, OPP_LASS, 4
object SPRITE_BALL, 57, 3, STAY, NONE, 3, TM_04
object SPRITE_BALL, 57, 3, STAY, NONE, 3, TM_WHIRLWIND
; warp-to
warp_to 11, 5, ROUTE_4_WIDTH ; MT_MOON_POKECENTER

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@ -16,4 +16,4 @@ Route9_Object:
object SPRITE_BUG_CATCHER, 22, 2, STAY, DOWN, 7, OPP_BUG_CATCHER, 13
object SPRITE_HIKER, 45, 15, STAY, RIGHT, 8, OPP_HIKER, 5
object SPRITE_BUG_CATCHER, 40, 8, STAY, RIGHT, 9, OPP_BUG_CATCHER, 14
object SPRITE_BALL, 10, 15, STAY, NONE, 10, TM_30
object SPRITE_BALL, 10, 15, STAY, NONE, 10, TM_TELEPORT

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@ -21,7 +21,7 @@ SSAnne1FRooms_Object:
object SPRITE_LITTLE_GIRL, 2, 11, STAY, DOWN, 7 ; person
object SPRITE_CLEFAIRY, 3, 11, STAY, DOWN, 8 ; person
object SPRITE_GIRL, 10, 13, STAY, RIGHT, 9 ; person
object SPRITE_BALL, 12, 15, STAY, NONE, 10, TM_08
object SPRITE_BALL, 12, 15, STAY, NONE, 10, TM_BODY_SLAM
object SPRITE_GENTLEMAN, 21, 13, WALK, 2, 11 ; person
; warp-to

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@ -25,7 +25,7 @@ SSAnneB1FRooms_Object:
object SPRITE_BLACK_HAIR_BOY_2, 10, 13, STAY, RIGHT, 7 ; person
object SPRITE_SLOWBRO, 11, 12, STAY, NONE, 8 ; person
object SPRITE_BALL, 20, 2, STAY, NONE, 9, ETHER
object SPRITE_BALL, 10, 2, STAY, NONE, 10, TM_44
object SPRITE_BALL, 10, 2, STAY, NONE, 10, TM_REST
object SPRITE_BALL, 12, 11, STAY, NONE, 11, MAX_POTION
; warp-to

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@ -17,7 +17,7 @@ SafariZoneEast_Object:
object SPRITE_BALL, 21, 10, STAY, NONE, 1, FULL_RESTORE
object SPRITE_BALL, 3, 7, STAY, NONE, 2, MAX_POTION
object SPRITE_BALL, 20, 13, STAY, NONE, 3, CARBOS
object SPRITE_BALL, 15, 12, STAY, NONE, 4, TM_37
object SPRITE_BALL, 15, 12, STAY, NONE, 4, TM_EGG_BOMB
; warp-to
warp_to 0, 4, SAFARI_ZONE_EAST_WIDTH ; SAFARI_ZONE_NORTH

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@ -21,7 +21,7 @@ SafariZoneNorth_Object:
db 2 ; objects
object SPRITE_BALL, 25, 1, STAY, NONE, 1, PROTEIN
object SPRITE_BALL, 19, 7, STAY, NONE, 2, TM_40
object SPRITE_BALL, 19, 7, STAY, NONE, 2, TM_SKULL_BASH
; warp-to
warp_to 2, 35, SAFARI_ZONE_NORTH_WIDTH ; SAFARI_ZONE_WEST

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@ -19,7 +19,7 @@ SafariZoneWest_Object:
db 4 ; objects
object SPRITE_BALL, 8, 20, STAY, NONE, 1, MAX_POTION
object SPRITE_BALL, 9, 7, STAY, NONE, 2, TM_32
object SPRITE_BALL, 9, 7, STAY, NONE, 2, TM_DOUBLE_TEAM
object SPRITE_BALL, 18, 18, STAY, NONE, 3, MAX_REVIVE
object SPRITE_BALL, 19, 7, STAY, NONE, 4, GOLD_TEETH

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@ -15,7 +15,7 @@ SilphCo10F_Object:
object SPRITE_ROCKET, 1, 9, STAY, RIGHT, 1, OPP_ROCKET, 39
object SPRITE_OAK_AIDE, 10, 2, STAY, LEFT, 2, OPP_SCIENTIST, 11
object SPRITE_ERIKA, 9, 15, WALK, 0, 3 ; person
object SPRITE_BALL, 2, 12, STAY, NONE, 4, TM_26
object SPRITE_BALL, 2, 12, STAY, NONE, 4, TM_EARTHQUAKE
object SPRITE_BALL, 4, 14, STAY, NONE, 5, RARE_CANDY
object SPRITE_BALL, 5, 11, STAY, NONE, 6, CARBOS

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@ -18,7 +18,7 @@ SilphCo5F_Object:
object SPRITE_OAK_AIDE, 8, 3, STAY, RIGHT, 3, OPP_SCIENTIST, 6
object SPRITE_ROCKER, 18, 10, STAY, UP, 4, OPP_JUGGLER, 1
object SPRITE_ROCKET, 28, 4, STAY, UP, 5, OPP_ROCKET, 29
object SPRITE_BALL, 2, 13, STAY, NONE, 6, TM_09
object SPRITE_BALL, 2, 13, STAY, NONE, 6, TM_TAKE_DOWN
object SPRITE_BALL, 4, 6, STAY, NONE, 7, PROTEIN
object SPRITE_BALL, 21, 16, STAY, NONE, 8, CARD_KEY
object SPRITE_CLIPBOARD, 22, 12, STAY, NONE, 9 ; person

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@ -22,7 +22,7 @@ SilphCo7F_Object:
object SPRITE_ROCKET, 19, 14, STAY, RIGHT, 8, OPP_ROCKET, 34
object SPRITE_BLUE, 3, 7, STAY, UP, 9 ; person
object SPRITE_BALL, 1, 9, STAY, NONE, 10, CALCIUM
object SPRITE_BALL, 24, 11, STAY, NONE, 11, TM_03
object SPRITE_BALL, 24, 11, STAY, NONE, 11, TM_SWORDS_DANCE
; warp-to
warp_to 16, 0, SILPH_CO_7F_WIDTH ; SILPH_CO_8F

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@ -11,7 +11,7 @@ VictoryRoad1F_Object:
db 7 ; objects
object SPRITE_LASS, 7, 5, STAY, RIGHT, 1, OPP_COOLTRAINER_F, 5
object SPRITE_BLACK_HAIR_BOY_1, 3, 2, STAY, DOWN, 2, OPP_COOLTRAINER_M, 5
object SPRITE_BALL, 11, 0, STAY, NONE, 3, TM_43
object SPRITE_BALL, 11, 0, STAY, NONE, 3, TM_SKY_ATTACK
object SPRITE_BALL, 9, 2, STAY, NONE, 4, RARE_CANDY
object SPRITE_BOULDER, 5, 15, STAY, BOULDER_MOVEMENT_BYTE_2, 5 ; person
object SPRITE_BOULDER, 14, 2, STAY, BOULDER_MOVEMENT_BYTE_2, 6 ; person

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@ -19,9 +19,9 @@ VictoryRoad2F_Object:
object SPRITE_BLACK_HAIR_BOY_2, 4, 2, STAY, DOWN, 4, OPP_POKEMANIAC, 6
object SPRITE_BLACK_HAIR_BOY_2, 26, 3, STAY, LEFT, 5, OPP_JUGGLER, 5
object SPRITE_BIRD, 11, 5, STAY, UP, 6, MOLTRES, 50
object SPRITE_BALL, 27, 5, STAY, NONE, 7, TM_17
object SPRITE_BALL, 27, 5, STAY, NONE, 7, TM_SUBMISSION
object SPRITE_BALL, 18, 9, STAY, NONE, 8, FULL_HEAL
object SPRITE_BALL, 9, 11, STAY, NONE, 9, TM_05
object SPRITE_BALL, 9, 11, STAY, NONE, 9, TM_MEGA_KICK
object SPRITE_BALL, 11, 0, STAY, NONE, 10, GUARD_SPEC
object SPRITE_BOULDER, 4, 14, STAY, BOULDER_MOVEMENT_BYTE_2, 11 ; person
object SPRITE_BOULDER, 5, 5, STAY, BOULDER_MOVEMENT_BYTE_2, 12 ; person

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@ -15,7 +15,7 @@ VictoryRoad3F_Object:
object SPRITE_BLACK_HAIR_BOY_1, 6, 14, STAY, LEFT, 3, OPP_COOLTRAINER_M, 3
object SPRITE_LASS, 13, 3, STAY, RIGHT, 4, OPP_COOLTRAINER_F, 3
object SPRITE_BALL, 26, 5, STAY, NONE, 5, MAX_REVIVE
object SPRITE_BALL, 7, 7, STAY, NONE, 6, TM_47
object SPRITE_BALL, 7, 7, STAY, NONE, 6, TM_EXPLOSION
object SPRITE_BOULDER, 22, 3, STAY, BOULDER_MOVEMENT_BYTE_2, 7 ; person
object SPRITE_BOULDER, 13, 12, STAY, BOULDER_MOVEMENT_BYTE_2, 8 ; person
object SPRITE_BOULDER, 24, 10, STAY, BOULDER_MOVEMENT_BYTE_2, 9 ; person

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@ -14,7 +14,7 @@
db 3 ; growth rate
; tm/hm learnset
tmhm 1, 5, 6, 8, 9, 10, 17, 18, 19, 20, 29, 30, 31, 32, 33, 34, 35, 40, 44, 45, 46, 49, 50, 55
tmhm MEGA_PUNCH, MEGA_KICK, TOXIC, BODY_SLAM, TAKE_DOWN, DOUBLE_EDGE, SUBMISSION, COUNTER, SEISMIC_TOSS, RAGE, PSYCHIC_M, TELEPORT, MIMIC, DOUBLE_TEAM, REFLECT, BIDE, METRONOME, SKULL_BASH, REST, THUNDER_WAVE, PSYWAVE, TRI_ATTACK, SUBSTITUTE, FLASH
; end
db 0 ; padding

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@ -14,7 +14,7 @@
db 5 ; growth rate
; tm/hm learnset
tmhm 2, 4, 6, 9, 10, 15, 20, 23, 31, 32, 33, 34, 38, 39, 43, 44, 50, 52
tmhm RAZOR_WIND, WHIRLWIND, TOXIC, TAKE_DOWN, DOUBLE_EDGE, HYPER_BEAM, RAGE, DRAGON_RAGE, MIMIC, DOUBLE_TEAM, REFLECT, BIDE, FIRE_BLAST, SWIFT, SKY_ATTACK, REST, SUBSTITUTE, FLY
; end
db 0 ; padding

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@ -14,7 +14,7 @@
db 3 ; growth rate
; tm/hm learnset
tmhm 1, 5, 6, 8, 9, 10, 15, 17, 18, 19, 20, 28, 29, 30, 31, 32, 33, 34, 35, 40, 44, 45, 46, 49, 50, 55
tmhm MEGA_PUNCH, MEGA_KICK, TOXIC, BODY_SLAM, TAKE_DOWN, DOUBLE_EDGE, HYPER_BEAM, SUBMISSION, COUNTER, SEISMIC_TOSS, RAGE, DIG, PSYCHIC_M, TELEPORT, MIMIC, DOUBLE_TEAM, REFLECT, BIDE, METRONOME, SKULL_BASH, REST, THUNDER_WAVE, PSYWAVE, TRI_ATTACK, SUBSTITUTE, FLASH
; end
db 0 ; padding

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@ -14,7 +14,7 @@
db 0 ; growth rate
; tm/hm learnset
tmhm 6, 8, 9, 10, 15, 20, 21, 26, 27, 28, 31, 32, 34, 40, 44, 48, 50, 54
tmhm TOXIC, BODY_SLAM, TAKE_DOWN, DOUBLE_EDGE, HYPER_BEAM, RAGE, MEGA_DRAIN, EARTHQUAKE, FISSURE, DIG, MIMIC, DOUBLE_TEAM, BIDE, SKULL_BASH, REST, ROCK_SLIDE, SUBSTITUTE, STRENGTH
; end
db 0 ; padding

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@ -14,7 +14,7 @@
db 5 ; growth rate
; tm/hm learnset
tmhm 6, 8, 9, 10, 15, 20, 23, 28, 30, 31, 32, 33, 34, 38, 39, 40, 44, 50
tmhm TOXIC, BODY_SLAM, TAKE_DOWN, DOUBLE_EDGE, HYPER_BEAM, RAGE, DRAGON_RAGE, DIG, TELEPORT, MIMIC, DOUBLE_TEAM, REFLECT, BIDE, FIRE_BLAST, SWIFT, SKULL_BASH, REST, SUBSTITUTE
; end
db 0 ; padding

View file

@ -14,7 +14,7 @@
db 5 ; growth rate
; tm/hm learnset
tmhm 2, 4, 6, 9, 10, 11, 12, 13, 14, 15, 20, 31, 32, 33, 34, 39, 43, 44, 50, 52
tmhm RAZOR_WIND, WHIRLWIND, TOXIC, TAKE_DOWN, DOUBLE_EDGE, BUBBLEBEAM, WATER_GUN, ICE_BEAM, BLIZZARD, HYPER_BEAM, RAGE, MIMIC, DOUBLE_TEAM, REFLECT, BIDE, SWIFT, SKY_ATTACK, REST, SUBSTITUTE, FLY
; end
db 0 ; padding

View file

@ -14,7 +14,7 @@
db 0 ; growth rate
; tm/hm learnset
tmhm 3, 6, 9, 10, 15, 20, 21, 31, 32, 33, 34, 39, 40, 44, 50, 51
tmhm SWORDS_DANCE, TOXIC, TAKE_DOWN, DOUBLE_EDGE, HYPER_BEAM, RAGE, MEGA_DRAIN, MIMIC, DOUBLE_TEAM, REFLECT, BIDE, SWIFT, SKULL_BASH, REST, SUBSTITUTE, CUT
; end
db 0 ; padding

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@ -14,7 +14,7 @@
db 3 ; growth rate
; tm/hm learnset
tmhm 3, 6, 9, 10, 20, 21, 22, 31, 32, 33, 34, 44, 50, 51
tmhm SWORDS_DANCE, TOXIC, TAKE_DOWN, DOUBLE_EDGE, RAGE, MEGA_DRAIN, SOLARBEAM, MIMIC, DOUBLE_TEAM, REFLECT, BIDE, REST, SUBSTITUTE, CUT
; end
db 0 ; padding

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@ -14,7 +14,7 @@
db 3 ; growth rate
; tm/hm learnset
tmhm 1, 5, 6, 8, 9, 10, 11, 12, 13, 14, 15, 17, 18, 19, 20, 26, 27, 28, 31, 32, 33, 34, 40, 44, 50, 53, 54
tmhm MEGA_PUNCH, MEGA_KICK, TOXIC, BODY_SLAM, TAKE_DOWN, DOUBLE_EDGE, BUBBLEBEAM, WATER_GUN, ICE_BEAM, BLIZZARD, HYPER_BEAM, SUBMISSION, COUNTER, SEISMIC_TOSS, RAGE, EARTHQUAKE, FISSURE, DIG, MIMIC, DOUBLE_TEAM, REFLECT, BIDE, SKULL_BASH, REST, SUBSTITUTE, SURF, STRENGTH
; end
db 0 ; padding

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@ -14,7 +14,7 @@
db 3 ; growth rate
; tm/hm learnset
tmhm 3, 6, 8, 9, 10, 20, 21, 22, 31, 32, 33, 34, 44, 50, 51
tmhm SWORDS_DANCE, TOXIC, BODY_SLAM, TAKE_DOWN, DOUBLE_EDGE, RAGE, MEGA_DRAIN, SOLARBEAM, MIMIC, DOUBLE_TEAM, REFLECT, BIDE, REST, SUBSTITUTE, CUT
; end
db 0 ; padding

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@ -14,7 +14,7 @@
db 0 ; growth rate
; tm/hm learnset
tmhm 2, 4, 6, 9, 10, 15, 20, 21, 22, 29, 30, 31, 32, 33, 34, 39, 44, 46, 50
tmhm RAZOR_WIND, WHIRLWIND, TOXIC, TAKE_DOWN, DOUBLE_EDGE, HYPER_BEAM, RAGE, MEGA_DRAIN, SOLARBEAM, PSYCHIC_M, TELEPORT, MIMIC, DOUBLE_TEAM, REFLECT, BIDE, SWIFT, REST, PSYWAVE, SUBSTITUTE
; end
db 0 ; padding

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@ -14,7 +14,7 @@
db 4 ; growth rate
; tm/hm learnset
tmhm 1, 5, 6, 8, 9, 10, 11, 12, 13, 14, 15, 17, 18, 19, 20, 22, 24, 25, 29, 30, 31, 32, 33, 34, 35, 37, 38, 40, 41, 44, 45, 46, 49, 50, 54, 55
tmhm MEGA_PUNCH, MEGA_KICK, TOXIC, BODY_SLAM, TAKE_DOWN, DOUBLE_EDGE, BUBBLEBEAM, WATER_GUN, ICE_BEAM, BLIZZARD, HYPER_BEAM, SUBMISSION, COUNTER, SEISMIC_TOSS, RAGE, SOLARBEAM, THUNDERBOLT, THUNDER, PSYCHIC_M, TELEPORT, MIMIC, DOUBLE_TEAM, REFLECT, BIDE, METRONOME, EGG_BOMB, FIRE_BLAST, SKULL_BASH, SOFTBOILED, REST, THUNDER_WAVE, PSYWAVE, TRI_ATTACK, SUBSTITUTE, STRENGTH, FLASH
; end
db 0 ; padding

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@ -14,7 +14,7 @@
db 3 ; growth rate
; tm/hm learnset
tmhm 1, 3, 5, 6, 8, 9, 10, 15, 17, 18, 19, 20, 23, 26, 27, 28, 31, 32, 33, 34, 38, 39, 40, 44, 50, 51, 54
tmhm MEGA_PUNCH, SWORDS_DANCE, MEGA_KICK, TOXIC, BODY_SLAM, TAKE_DOWN, DOUBLE_EDGE, HYPER_BEAM, SUBMISSION, COUNTER, SEISMIC_TOSS, RAGE, DRAGON_RAGE, EARTHQUAKE, FISSURE, DIG, MIMIC, DOUBLE_TEAM, REFLECT, BIDE, FIRE_BLAST, SWIFT, SKULL_BASH, REST, SUBSTITUTE, CUT, STRENGTH
; end
db 0 ; padding

View file

@ -14,7 +14,7 @@
db 3 ; growth rate
; tm/hm learnset
tmhm 1, 3, 5, 6, 8, 9, 10, 17, 18, 19, 20, 23, 28, 31, 32, 33, 34, 38, 39, 40, 44, 50, 51, 54
tmhm MEGA_PUNCH, SWORDS_DANCE, MEGA_KICK, TOXIC, BODY_SLAM, TAKE_DOWN, DOUBLE_EDGE, SUBMISSION, COUNTER, SEISMIC_TOSS, RAGE, DRAGON_RAGE, DIG, MIMIC, DOUBLE_TEAM, REFLECT, BIDE, FIRE_BLAST, SWIFT, SKULL_BASH, REST, SUBSTITUTE, CUT, STRENGTH
; end
db 0 ; padding

View file

@ -14,7 +14,7 @@
db 3 ; growth rate
; tm/hm learnset
tmhm 1, 3, 5, 6, 8, 9, 10, 17, 18, 19, 20, 23, 28, 31, 32, 33, 34, 38, 39, 40, 44, 50, 51, 54
tmhm MEGA_PUNCH, SWORDS_DANCE, MEGA_KICK, TOXIC, BODY_SLAM, TAKE_DOWN, DOUBLE_EDGE, SUBMISSION, COUNTER, SEISMIC_TOSS, RAGE, DRAGON_RAGE, DIG, MIMIC, DOUBLE_TEAM, REFLECT, BIDE, FIRE_BLAST, SWIFT, SKULL_BASH, REST, SUBSTITUTE, CUT, STRENGTH
; end
db 0 ; padding

View file

@ -14,7 +14,7 @@
db 4 ; growth rate
; tm/hm learnset
tmhm 1, 5, 6, 8, 9, 10, 11, 12, 13, 14, 15, 17, 18, 19, 20, 22, 24, 25, 29, 30, 31, 32, 33, 34, 35, 38, 40, 44, 45, 46, 49, 50, 54, 55
tmhm MEGA_PUNCH, MEGA_KICK, TOXIC, BODY_SLAM, TAKE_DOWN, DOUBLE_EDGE, BUBBLEBEAM, WATER_GUN, ICE_BEAM, BLIZZARD, HYPER_BEAM, SUBMISSION, COUNTER, SEISMIC_TOSS, RAGE, SOLARBEAM, THUNDERBOLT, THUNDER, PSYCHIC_M, TELEPORT, MIMIC, DOUBLE_TEAM, REFLECT, BIDE, METRONOME, FIRE_BLAST, SKULL_BASH, REST, THUNDER_WAVE, PSYWAVE, TRI_ATTACK, SUBSTITUTE, STRENGTH, FLASH
; end
db 0 ; padding

View file

@ -14,7 +14,7 @@
db 4 ; growth rate
; tm/hm learnset
tmhm 1, 5, 6, 8, 9, 10, 11, 12, 13, 14, 17, 18, 19, 20, 22, 24, 25, 29, 30, 31, 32, 33, 34, 35, 38, 40, 44, 45, 46, 49, 50, 54, 55
tmhm MEGA_PUNCH, MEGA_KICK, TOXIC, BODY_SLAM, TAKE_DOWN, DOUBLE_EDGE, BUBBLEBEAM, WATER_GUN, ICE_BEAM, BLIZZARD, SUBMISSION, COUNTER, SEISMIC_TOSS, RAGE, SOLARBEAM, THUNDERBOLT, THUNDER, PSYCHIC_M, TELEPORT, MIMIC, DOUBLE_TEAM, REFLECT, BIDE, METRONOME, FIRE_BLAST, SKULL_BASH, REST, THUNDER_WAVE, PSYWAVE, TRI_ATTACK, SUBSTITUTE, STRENGTH, FLASH
; end
db 0 ; padding

View file

@ -14,7 +14,7 @@
db 5 ; growth rate
; tm/hm learnset
tmhm 6, 9, 10, 11, 12, 13, 14, 15, 20, 30, 31, 32, 33, 34, 36, 39, 44, 47, 49, 50, 53
tmhm TOXIC, TAKE_DOWN, DOUBLE_EDGE, BUBBLEBEAM, WATER_GUN, ICE_BEAM, BLIZZARD, HYPER_BEAM, RAGE, TELEPORT, MIMIC, DOUBLE_TEAM, REFLECT, BIDE, SELFDESTRUCT, SWIFT, REST, EXPLOSION, TRI_ATTACK, SUBSTITUTE, SURF
; end
db 0 ; padding

View file

@ -14,7 +14,7 @@
db 0 ; growth rate
; tm/hm learnset
tmhm 1, 5, 6, 8, 9, 10, 11, 12, 13, 14, 17, 18, 19, 20, 26, 27, 28, 31, 32, 34, 38, 40, 44, 50, 54
tmhm MEGA_PUNCH, MEGA_KICK, TOXIC, BODY_SLAM, TAKE_DOWN, DOUBLE_EDGE, BUBBLEBEAM, WATER_GUN, ICE_BEAM, BLIZZARD, SUBMISSION, COUNTER, SEISMIC_TOSS, RAGE, EARTHQUAKE, FISSURE, DIG, MIMIC, DOUBLE_TEAM, BIDE, FIRE_BLAST, SKULL_BASH, REST, SUBSTITUTE, STRENGTH
; end
db 0 ; padding

View file

@ -14,7 +14,7 @@
db 0 ; growth rate
; tm/hm learnset
tmhm 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 20, 31, 32, 34, 40, 44, 50, 53, 54
tmhm TOXIC, HORN_DRILL, BODY_SLAM, TAKE_DOWN, DOUBLE_EDGE, BUBBLEBEAM, WATER_GUN, ICE_BEAM, BLIZZARD, HYPER_BEAM, PAY_DAY, RAGE, MIMIC, DOUBLE_TEAM, BIDE, SKULL_BASH, REST, SUBSTITUTE, SURF, STRENGTH
; end
db 0 ; padding

View file

@ -14,7 +14,7 @@
db 0 ; growth rate
; tm/hm learnset
tmhm 6, 8, 9, 10, 20, 26, 27, 28, 31, 32, 34, 44, 48, 50
tmhm TOXIC, BODY_SLAM, TAKE_DOWN, DOUBLE_EDGE, RAGE, EARTHQUAKE, FISSURE, DIG, MIMIC, DOUBLE_TEAM, BIDE, REST, ROCK_SLIDE, SUBSTITUTE
; end
db 0 ; padding

View file

@ -14,7 +14,7 @@
db 0 ; growth rate
; tm/hm learnset
tmhm 4, 6, 8, 9, 10, 15, 20, 31, 32, 33, 34, 40, 43, 44, 49, 50, 52
tmhm WHIRLWIND, TOXIC, BODY_SLAM, TAKE_DOWN, DOUBLE_EDGE, HYPER_BEAM, RAGE, MIMIC, DOUBLE_TEAM, REFLECT, BIDE, SKULL_BASH, SKY_ATTACK, REST, TRI_ATTACK, SUBSTITUTE, FLY
; end
db 0 ; padding

View file

@ -14,7 +14,7 @@
db 0 ; growth rate
; tm/hm learnset
tmhm 4, 6, 8, 9, 10, 20, 31, 32, 33, 34, 40, 43, 44, 49, 50, 52
tmhm WHIRLWIND, TOXIC, BODY_SLAM, TAKE_DOWN, DOUBLE_EDGE, RAGE, MIMIC, DOUBLE_TEAM, REFLECT, BIDE, SKULL_BASH, SKY_ATTACK, REST, TRI_ATTACK, SUBSTITUTE, FLY
; end
db 0 ; padding

View file

@ -14,7 +14,7 @@
db 5 ; growth rate
; tm/hm learnset
tmhm 6, 7, 8, 9, 10, 11, 12, 13, 14, 20, 23, 24, 25, 31, 32, 33, 34, 38, 39, 40, 44, 45, 50, 53
tmhm TOXIC, HORN_DRILL, BODY_SLAM, TAKE_DOWN, DOUBLE_EDGE, BUBBLEBEAM, WATER_GUN, ICE_BEAM, BLIZZARD, RAGE, DRAGON_RAGE, THUNDERBOLT, THUNDER, MIMIC, DOUBLE_TEAM, REFLECT, BIDE, FIRE_BLAST, SWIFT, SKULL_BASH, REST, THUNDER_WAVE, SUBSTITUTE, SURF
; end
db 0 ; padding

View file

@ -14,7 +14,7 @@
db 5 ; growth rate
; tm/hm learnset
tmhm 2, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 20, 23, 24, 25, 31, 32, 33, 34, 38, 39, 40, 44, 45, 50, 53, 54
tmhm RAZOR_WIND, TOXIC, HORN_DRILL, BODY_SLAM, TAKE_DOWN, DOUBLE_EDGE, BUBBLEBEAM, WATER_GUN, ICE_BEAM, BLIZZARD, HYPER_BEAM, RAGE, DRAGON_RAGE, THUNDERBOLT, THUNDER, MIMIC, DOUBLE_TEAM, REFLECT, BIDE, FIRE_BLAST, SWIFT, SKULL_BASH, REST, THUNDER_WAVE, SUBSTITUTE, SURF, STRENGTH
; end
db 0 ; padding

View file

@ -14,7 +14,7 @@
db 5 ; growth rate
; tm/hm learnset
tmhm 6, 8, 9, 10, 11, 12, 13, 14, 20, 23, 24, 25, 31, 32, 33, 34, 38, 39, 40, 44, 45, 50, 53
tmhm TOXIC, BODY_SLAM, TAKE_DOWN, DOUBLE_EDGE, BUBBLEBEAM, WATER_GUN, ICE_BEAM, BLIZZARD, RAGE, DRAGON_RAGE, THUNDERBOLT, THUNDER, MIMIC, DOUBLE_TEAM, REFLECT, BIDE, FIRE_BLAST, SWIFT, SKULL_BASH, REST, THUNDER_WAVE, SUBSTITUTE, SURF
; end
db 0 ; padding

View file

@ -14,7 +14,7 @@
db 0 ; growth rate
; tm/hm learnset
tmhm 1, 5, 6, 8, 9, 10, 17, 18, 19, 20, 29, 30, 31, 32, 33, 34, 35, 40, 42, 44, 45, 46, 49, 50, 55
tmhm MEGA_PUNCH, MEGA_KICK, TOXIC, BODY_SLAM, TAKE_DOWN, DOUBLE_EDGE, SUBMISSION, COUNTER, SEISMIC_TOSS, RAGE, PSYCHIC_M, TELEPORT, MIMIC, DOUBLE_TEAM, REFLECT, BIDE, METRONOME, SKULL_BASH, DREAM_EATER, REST, THUNDER_WAVE, PSYWAVE, TRI_ATTACK, SUBSTITUTE, FLASH
; end
db 0 ; padding

View file

@ -14,7 +14,7 @@
db 0 ; growth rate
; tm/hm learnset
tmhm 6, 8, 9, 10, 15, 20, 26, 27, 28, 31, 32, 34, 44, 48, 50
tmhm TOXIC, BODY_SLAM, TAKE_DOWN, DOUBLE_EDGE, HYPER_BEAM, RAGE, EARTHQUAKE, FISSURE, DIG, MIMIC, DOUBLE_TEAM, BIDE, REST, ROCK_SLIDE, SUBSTITUTE
; end
db 0 ; padding

View file

@ -14,7 +14,7 @@
db 0 ; growth rate
; tm/hm learnset
tmhm 6, 8, 9, 10, 20, 31, 32, 33, 34, 39, 40, 44, 50
tmhm TOXIC, BODY_SLAM, TAKE_DOWN, DOUBLE_EDGE, RAGE, MIMIC, DOUBLE_TEAM, REFLECT, BIDE, SWIFT, SKULL_BASH, REST, SUBSTITUTE
; end
db 0 ; padding

View file

@ -14,7 +14,7 @@
db 0 ; growth rate
; tm/hm learnset
tmhm 6, 8, 9, 10, 20, 21, 26, 27, 28, 31, 32, 34, 40, 44, 48, 50, 54
tmhm TOXIC, BODY_SLAM, TAKE_DOWN, DOUBLE_EDGE, RAGE, MEGA_DRAIN, EARTHQUAKE, FISSURE, DIG, MIMIC, DOUBLE_TEAM, BIDE, SKULL_BASH, REST, ROCK_SLIDE, SUBSTITUTE, STRENGTH
; end
db 0 ; padding

View file

@ -14,7 +14,7 @@
db 0 ; growth rate
; tm/hm learnset
tmhm 1, 5, 6, 8, 9, 10, 15, 17, 18, 19, 20, 24, 25, 29, 30, 31, 32, 33, 34, 35, 39, 40, 44, 45, 46, 50, 54, 55
tmhm MEGA_PUNCH, MEGA_KICK, TOXIC, BODY_SLAM, TAKE_DOWN, DOUBLE_EDGE, HYPER_BEAM, SUBMISSION, COUNTER, SEISMIC_TOSS, RAGE, THUNDERBOLT, THUNDER, PSYCHIC_M, TELEPORT, MIMIC, DOUBLE_TEAM, REFLECT, BIDE, METRONOME, SWIFT, SKULL_BASH, REST, THUNDER_WAVE, PSYWAVE, SUBSTITUTE, STRENGTH, FLASH
; end
db 0 ; padding

View file

@ -14,7 +14,7 @@
db 0 ; growth rate
; tm/hm learnset
tmhm 6, 9, 15, 20, 24, 25, 30, 31, 32, 33, 34, 36, 39, 40, 44, 45, 47, 50, 55
tmhm TOXIC, TAKE_DOWN, HYPER_BEAM, RAGE, THUNDERBOLT, THUNDER, TELEPORT, MIMIC, DOUBLE_TEAM, REFLECT, BIDE, SELFDESTRUCT, SWIFT, SKULL_BASH, REST, THUNDER_WAVE, EXPLOSION, SUBSTITUTE, FLASH
; end
db 0 ; padding

View file

@ -14,7 +14,7 @@
db 5 ; growth rate
; tm/hm learnset
tmhm 6, 9, 10, 20, 29, 30, 31, 32, 33, 34, 36, 37, 44, 46, 47, 50
tmhm TOXIC, TAKE_DOWN, DOUBLE_EDGE, RAGE, PSYCHIC_M, TELEPORT, MIMIC, DOUBLE_TEAM, REFLECT, BIDE, SELFDESTRUCT, EGG_BOMB, REST, PSYWAVE, EXPLOSION, SUBSTITUTE
; end
db 0 ; padding

View file

@ -14,7 +14,7 @@
db 5 ; growth rate
; tm/hm learnset
tmhm 6, 9, 10, 15, 20, 21, 22, 29, 30, 31, 32, 33, 34, 36, 37, 44, 46, 47, 50, 54
tmhm TOXIC, TAKE_DOWN, DOUBLE_EDGE, HYPER_BEAM, RAGE, MEGA_DRAIN, SOLARBEAM, PSYCHIC_M, TELEPORT, MIMIC, DOUBLE_TEAM, REFLECT, BIDE, SELFDESTRUCT, EGG_BOMB, REST, PSYWAVE, EXPLOSION, SUBSTITUTE, STRENGTH
; end
db 0 ; padding

View file

@ -14,7 +14,7 @@
db 0 ; growth rate
; tm/hm learnset
tmhm 2, 3, 4, 6, 8, 9, 10, 20, 31, 32, 33, 34, 39, 40, 44, 50, 51, 52
tmhm RAZOR_WIND, SWORDS_DANCE, WHIRLWIND, TOXIC, BODY_SLAM, TAKE_DOWN, DOUBLE_EDGE, RAGE, MIMIC, DOUBLE_TEAM, REFLECT, BIDE, SWIFT, SKULL_BASH, REST, SUBSTITUTE, CUT, FLY
; end
db 0 ; padding

View file

@ -14,7 +14,7 @@
db 0 ; growth rate
; tm/hm learnset
tmhm 2, 4, 6, 9, 10, 15, 20, 31, 32, 34, 39, 43, 44, 50, 52
tmhm RAZOR_WIND, WHIRLWIND, TOXIC, TAKE_DOWN, DOUBLE_EDGE, HYPER_BEAM, RAGE, MIMIC, DOUBLE_TEAM, BIDE, SWIFT, SKY_ATTACK, REST, SUBSTITUTE, FLY
; end
db 0 ; padding

View file

@ -14,7 +14,7 @@
db 0 ; growth rate
; tm/hm learnset
tmhm 6, 8, 9, 10, 15, 20, 31, 32, 33, 34, 38, 39, 40, 44, 50
tmhm TOXIC, BODY_SLAM, TAKE_DOWN, DOUBLE_EDGE, HYPER_BEAM, RAGE, MIMIC, DOUBLE_TEAM, REFLECT, BIDE, FIRE_BLAST, SWIFT, SKULL_BASH, REST, SUBSTITUTE
; end
db 0 ; padding

View file

@ -14,7 +14,7 @@
db 3 ; growth rate
; tm/hm learnset
tmhm 6, 20, 21, 24, 25, 29, 31, 32, 34, 36, 42, 44, 46, 47, 50
tmhm TOXIC, RAGE, MEGA_DRAIN, THUNDERBOLT, THUNDER, PSYCHIC_M, MIMIC, DOUBLE_TEAM, BIDE, SELFDESTRUCT, DREAM_EATER, REST, PSYWAVE, EXPLOSION, SUBSTITUTE
; end
db 0 ; padding

View file

@ -14,7 +14,7 @@
db 3 ; growth rate
; tm/hm learnset
tmhm 1, 5, 6, 8, 9, 10, 15, 17, 18, 19, 20, 21, 24, 25, 29, 31, 32, 34, 35, 36, 40, 42, 44, 46, 47, 50, 54
tmhm MEGA_PUNCH, MEGA_KICK, TOXIC, BODY_SLAM, TAKE_DOWN, DOUBLE_EDGE, HYPER_BEAM, SUBMISSION, COUNTER, SEISMIC_TOSS, RAGE, MEGA_DRAIN, THUNDERBOLT, THUNDER, PSYCHIC_M, MIMIC, DOUBLE_TEAM, BIDE, METRONOME, SELFDESTRUCT, SKULL_BASH, DREAM_EATER, REST, PSYWAVE, EXPLOSION, SUBSTITUTE, STRENGTH
; end
db 0 ; padding

View file

@ -14,7 +14,7 @@
db 3 ; growth rate
; tm/hm learnset
tmhm 1, 6, 8, 9, 10, 17, 18, 19, 20, 26, 27, 28, 31, 32, 34, 35, 36, 38, 44, 47, 48, 50, 54
tmhm MEGA_PUNCH, TOXIC, BODY_SLAM, TAKE_DOWN, DOUBLE_EDGE, SUBMISSION, COUNTER, SEISMIC_TOSS, RAGE, EARTHQUAKE, FISSURE, DIG, MIMIC, DOUBLE_TEAM, BIDE, METRONOME, SELFDESTRUCT, FIRE_BLAST, REST, EXPLOSION, ROCK_SLIDE, SUBSTITUTE, STRENGTH
; end
db 0 ; padding

View file

@ -14,7 +14,7 @@
db 3 ; growth rate
; tm/hm learnset
tmhm 3, 6, 9, 10, 20, 21, 22, 31, 32, 33, 34, 44, 50, 51
tmhm SWORDS_DANCE, TOXIC, TAKE_DOWN, DOUBLE_EDGE, RAGE, MEGA_DRAIN, SOLARBEAM, MIMIC, DOUBLE_TEAM, REFLECT, BIDE, REST, SUBSTITUTE, CUT
; end
db 0 ; padding

View file

@ -14,7 +14,7 @@
db 0 ; growth rate
; tm/hm learnset
tmhm 2, 4, 6, 9, 10, 15, 20, 21, 31, 32, 34, 39, 44, 50
tmhm RAZOR_WIND, WHIRLWIND, TOXIC, TAKE_DOWN, DOUBLE_EDGE, HYPER_BEAM, RAGE, MEGA_DRAIN, MIMIC, DOUBLE_TEAM, BIDE, SWIFT, REST, SUBSTITUTE
; end
db 0 ; padding

View file

@ -14,7 +14,7 @@
db 0 ; growth rate
; tm/hm learnset
tmhm 6, 7, 9, 10, 11, 12, 13, 14, 20, 31, 32, 34, 39, 40, 44, 50, 53
tmhm TOXIC, HORN_DRILL, TAKE_DOWN, DOUBLE_EDGE, BUBBLEBEAM, WATER_GUN, ICE_BEAM, BLIZZARD, RAGE, MIMIC, DOUBLE_TEAM, BIDE, SWIFT, SKULL_BASH, REST, SUBSTITUTE, SURF
; end
db 0 ; padding

View file

@ -14,7 +14,7 @@
db 0 ; growth rate
; tm/hm learnset
tmhm 1, 5, 6, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 28, 31, 32, 34, 39, 40, 44, 50, 53, 54
tmhm MEGA_PUNCH, MEGA_KICK, TOXIC, BODY_SLAM, TAKE_DOWN, DOUBLE_EDGE, BUBBLEBEAM, WATER_GUN, ICE_BEAM, BLIZZARD, HYPER_BEAM, PAY_DAY, SUBMISSION, COUNTER, SEISMIC_TOSS, RAGE, DIG, MIMIC, DOUBLE_TEAM, BIDE, SWIFT, SKULL_BASH, REST, SUBSTITUTE, SURF, STRENGTH
; end
db 0 ; padding

View file

@ -14,7 +14,7 @@
db 3 ; growth rate
; tm/hm learnset
tmhm 1, 5, 6, 8, 9, 10, 15, 17, 18, 19, 20, 26, 27, 28, 31, 32, 34, 35, 36, 38, 44, 47, 48, 50, 54
tmhm MEGA_PUNCH, MEGA_KICK, TOXIC, BODY_SLAM, TAKE_DOWN, DOUBLE_EDGE, HYPER_BEAM, SUBMISSION, COUNTER, SEISMIC_TOSS, RAGE, EARTHQUAKE, FISSURE, DIG, MIMIC, DOUBLE_TEAM, BIDE, METRONOME, SELFDESTRUCT, FIRE_BLAST, REST, EXPLOSION, ROCK_SLIDE, SUBSTITUTE, STRENGTH
; end
db 0 ; padding

View file

@ -14,7 +14,7 @@
db 3 ; growth rate
; tm/hm learnset
tmhm 1, 6, 8, 9, 10, 17, 18, 19, 20, 26, 27, 28, 31, 32, 34, 35, 36, 38, 44, 47, 48, 50, 54
tmhm MEGA_PUNCH, TOXIC, BODY_SLAM, TAKE_DOWN, DOUBLE_EDGE, SUBMISSION, COUNTER, SEISMIC_TOSS, RAGE, EARTHQUAKE, FISSURE, DIG, MIMIC, DOUBLE_TEAM, BIDE, METRONOME, SELFDESTRUCT, FIRE_BLAST, REST, EXPLOSION, ROCK_SLIDE, SUBSTITUTE, STRENGTH
; end
db 0 ; padding

View file

@ -14,7 +14,7 @@
db 0 ; growth rate
; tm/hm learnset
tmhm 6, 8, 20, 21, 24, 25, 31, 32, 34, 36, 38, 44, 47, 50
tmhm TOXIC, BODY_SLAM, RAGE, MEGA_DRAIN, THUNDERBOLT, THUNDER, MIMIC, DOUBLE_TEAM, BIDE, SELFDESTRUCT, FIRE_BLAST, REST, EXPLOSION, SUBSTITUTE
; end
db 0 ; padding

View file

@ -14,7 +14,7 @@
db 5 ; growth rate
; tm/hm learnset
tmhm 6, 8, 9, 10, 20, 23, 28, 31, 32, 33, 34, 38, 39, 40, 44, 50
tmhm TOXIC, BODY_SLAM, TAKE_DOWN, DOUBLE_EDGE, RAGE, DRAGON_RAGE, DIG, MIMIC, DOUBLE_TEAM, REFLECT, BIDE, FIRE_BLAST, SWIFT, SKULL_BASH, REST, SUBSTITUTE
; end
db 0 ; padding

View file

@ -14,7 +14,7 @@
db 5 ; growth rate
; tm/hm learnset
tmhm 6, 8, 9, 10, 11, 12, 13, 14, 15, 20, 23, 24, 25, 31, 32, 33, 34, 38, 40, 44, 50, 53, 54
tmhm TOXIC, BODY_SLAM, TAKE_DOWN, DOUBLE_EDGE, BUBBLEBEAM, WATER_GUN, ICE_BEAM, BLIZZARD, HYPER_BEAM, RAGE, DRAGON_RAGE, THUNDERBOLT, THUNDER, MIMIC, DOUBLE_TEAM, REFLECT, BIDE, FIRE_BLAST, SKULL_BASH, REST, SUBSTITUTE, SURF, STRENGTH
; end
db 0 ; padding

View file

@ -14,7 +14,7 @@
db 3 ; growth rate
; tm/hm learnset
tmhm 6, 20, 21, 24, 25, 29, 31, 32, 34, 36, 42, 44, 46, 47, 50
tmhm TOXIC, RAGE, MEGA_DRAIN, THUNDERBOLT, THUNDER, PSYCHIC_M, MIMIC, DOUBLE_TEAM, BIDE, SELFDESTRUCT, DREAM_EATER, REST, PSYWAVE, EXPLOSION, SUBSTITUTE
; end
db 0 ; padding

View file

@ -14,7 +14,7 @@
db 0 ; growth rate
; tm/hm learnset
tmhm 1, 5, 6, 8, 9, 10, 17, 18, 19, 20, 31, 32, 34, 35, 39, 40, 44, 50, 54
tmhm MEGA_PUNCH, MEGA_KICK, TOXIC, BODY_SLAM, TAKE_DOWN, DOUBLE_EDGE, SUBMISSION, COUNTER, SEISMIC_TOSS, RAGE, MIMIC, DOUBLE_TEAM, BIDE, METRONOME, SWIFT, SKULL_BASH, REST, SUBSTITUTE, STRENGTH
; end
db 0 ; padding

View file

@ -14,7 +14,7 @@
db 0 ; growth rate
; tm/hm learnset
tmhm 1, 5, 6, 8, 9, 10, 17, 18, 19, 20, 31, 32, 34, 35, 39, 40, 44, 50, 54
tmhm MEGA_PUNCH, MEGA_KICK, TOXIC, BODY_SLAM, TAKE_DOWN, DOUBLE_EDGE, SUBMISSION, COUNTER, SEISMIC_TOSS, RAGE, MIMIC, DOUBLE_TEAM, BIDE, METRONOME, SWIFT, SKULL_BASH, REST, SUBSTITUTE, STRENGTH
; end
db 0 ; padding

View file

@ -14,7 +14,7 @@
db 0 ; growth rate
; tm/hm learnset
tmhm 6, 9, 10, 11, 12, 13, 14, 20, 31, 32, 34, 39, 40, 44, 50, 53
tmhm TOXIC, TAKE_DOWN, DOUBLE_EDGE, BUBBLEBEAM, WATER_GUN, ICE_BEAM, BLIZZARD, RAGE, MIMIC, DOUBLE_TEAM, BIDE, SWIFT, SKULL_BASH, REST, SUBSTITUTE, SURF
; end
db 0 ; padding

View file

@ -14,7 +14,7 @@
db 0 ; growth rate
; tm/hm learnset
tmhm 1, 5, 6, 8, 9, 10, 15, 17, 18, 19, 20, 29, 30, 31, 32, 33, 34, 35, 40, 42, 44, 45, 46, 49, 50, 55
tmhm MEGA_PUNCH, MEGA_KICK, TOXIC, BODY_SLAM, TAKE_DOWN, DOUBLE_EDGE, HYPER_BEAM, SUBMISSION, COUNTER, SEISMIC_TOSS, RAGE, PSYCHIC_M, TELEPORT, MIMIC, DOUBLE_TEAM, REFLECT, BIDE, METRONOME, SKULL_BASH, DREAM_EATER, REST, THUNDER_WAVE, PSYWAVE, TRI_ATTACK, SUBSTITUTE, FLASH
; end
db 0 ; padding

View file

@ -14,7 +14,7 @@
db 3 ; growth rate
; tm/hm learnset
tmhm 3, 6, 8, 9, 10, 20, 21, 22, 31, 32, 33, 34, 44, 50, 51
tmhm SWORDS_DANCE, TOXIC, BODY_SLAM, TAKE_DOWN, DOUBLE_EDGE, RAGE, MEGA_DRAIN, SOLARBEAM, MIMIC, DOUBLE_TEAM, REFLECT, BIDE, REST, SUBSTITUTE, CUT
; end
db 0 ; padding

View file

@ -14,7 +14,7 @@
db 4 ; growth rate
; tm/hm learnset
tmhm 1, 5, 6, 8, 9, 10, 11, 12, 13, 14, 17, 18, 19, 20, 22, 24, 25, 29, 30, 31, 32, 33, 34, 38, 40, 44, 45, 46, 49, 50, 54, 55
tmhm MEGA_PUNCH, MEGA_KICK, TOXIC, BODY_SLAM, TAKE_DOWN, DOUBLE_EDGE, BUBBLEBEAM, WATER_GUN, ICE_BEAM, BLIZZARD, SUBMISSION, COUNTER, SEISMIC_TOSS, RAGE, SOLARBEAM, THUNDERBOLT, THUNDER, PSYCHIC_M, TELEPORT, MIMIC, DOUBLE_TEAM, REFLECT, BIDE, FIRE_BLAST, SKULL_BASH, REST, THUNDER_WAVE, PSYWAVE, TRI_ATTACK, SUBSTITUTE, STRENGTH, FLASH
; end
db 0 ; padding

View file

@ -14,7 +14,7 @@
db 0 ; growth rate
; tm/hm learnset
tmhm 6, 8, 9, 10, 15, 20, 24, 25, 31, 32, 33, 34, 39, 40, 44, 45, 50, 55
tmhm TOXIC, BODY_SLAM, TAKE_DOWN, DOUBLE_EDGE, HYPER_BEAM, RAGE, THUNDERBOLT, THUNDER, MIMIC, DOUBLE_TEAM, REFLECT, BIDE, SWIFT, SKULL_BASH, REST, THUNDER_WAVE, SUBSTITUTE, FLASH
; end
db 0 ; padding

View file

@ -14,7 +14,7 @@
db 0 ; growth rate
; tm/hm learnset
tmhm 1, 5, 6, 8, 9, 10, 11, 12, 13, 14, 15, 17, 18, 19, 20, 29, 30, 31, 32, 33, 34, 35, 40, 44, 46, 50
tmhm MEGA_PUNCH, MEGA_KICK, TOXIC, BODY_SLAM, TAKE_DOWN, DOUBLE_EDGE, BUBBLEBEAM, WATER_GUN, ICE_BEAM, BLIZZARD, HYPER_BEAM, SUBMISSION, COUNTER, SEISMIC_TOSS, RAGE, PSYCHIC_M, TELEPORT, MIMIC, DOUBLE_TEAM, REFLECT, BIDE, METRONOME, SKULL_BASH, REST, PSYWAVE, SUBSTITUTE
; end
db 0 ; padding

View file

@ -14,7 +14,7 @@
db 0 ; growth rate
; tm/hm learnset
tmhm 6, 8, 9, 10, 11, 12, 13, 14, 20, 31, 32, 33, 34, 44, 50, 53
tmhm TOXIC, BODY_SLAM, TAKE_DOWN, DOUBLE_EDGE, BUBBLEBEAM, WATER_GUN, ICE_BEAM, BLIZZARD, RAGE, MIMIC, DOUBLE_TEAM, REFLECT, BIDE, REST, SUBSTITUTE, SURF
; end
db 0 ; padding

View file

@ -14,7 +14,7 @@
db 0 ; growth rate
; tm/hm learnset
tmhm 2, 3, 5, 6, 8, 9, 10, 11, 12, 13, 14, 15, 17, 19, 20, 31, 32, 33, 34, 40, 44, 50, 53
tmhm RAZOR_WIND, SWORDS_DANCE, MEGA_KICK, TOXIC, BODY_SLAM, TAKE_DOWN, DOUBLE_EDGE, BUBBLEBEAM, WATER_GUN, ICE_BEAM, BLIZZARD, HYPER_BEAM, SUBMISSION, SEISMIC_TOSS, RAGE, MIMIC, DOUBLE_TEAM, REFLECT, BIDE, SKULL_BASH, REST, SUBSTITUTE, SURF
; end
db 0 ; padding

View file

@ -14,7 +14,7 @@
db 3 ; growth rate
; tm/hm learnset
tmhm 1, 5, 6, 8, 9, 10, 17, 18, 19, 20, 28, 29, 30, 31, 32, 33, 34, 35, 40, 44, 45, 46, 49, 50, 55
tmhm MEGA_PUNCH, MEGA_KICK, TOXIC, BODY_SLAM, TAKE_DOWN, DOUBLE_EDGE, SUBMISSION, COUNTER, SEISMIC_TOSS, RAGE, DIG, PSYCHIC_M, TELEPORT, MIMIC, DOUBLE_TEAM, REFLECT, BIDE, METRONOME, SKULL_BASH, REST, THUNDER_WAVE, PSYWAVE, TRI_ATTACK, SUBSTITUTE, FLASH
; end
db 0 ; padding

View file

@ -14,7 +14,7 @@
db 0 ; growth rate
; tm/hm learnset
tmhm 1, 5, 6, 8, 9, 10, 11, 12, 13, 14, 15, 17, 18, 19, 20, 24, 25, 26, 27, 31, 32, 34, 38, 40, 44, 48, 50, 53, 54
tmhm MEGA_PUNCH, MEGA_KICK, TOXIC, BODY_SLAM, TAKE_DOWN, DOUBLE_EDGE, BUBBLEBEAM, WATER_GUN, ICE_BEAM, BLIZZARD, HYPER_BEAM, SUBMISSION, COUNTER, SEISMIC_TOSS, RAGE, THUNDERBOLT, THUNDER, EARTHQUAKE, FISSURE, MIMIC, DOUBLE_TEAM, BIDE, FIRE_BLAST, SKULL_BASH, REST, ROCK_SLIDE, SUBSTITUTE, SURF, STRENGTH
; end
db 0 ; padding

View file

@ -14,7 +14,7 @@
db 0 ; growth rate
; tm/hm learnset
tmhm 3, 6, 8, 9, 10, 11, 12, 13, 14, 15, 20, 31, 32, 34, 44, 50, 51, 53, 54
tmhm SWORDS_DANCE, TOXIC, BODY_SLAM, TAKE_DOWN, DOUBLE_EDGE, BUBBLEBEAM, WATER_GUN, ICE_BEAM, BLIZZARD, HYPER_BEAM, RAGE, MIMIC, DOUBLE_TEAM, BIDE, REST, SUBSTITUTE, CUT, SURF, STRENGTH
; end
db 0 ; padding

View file

@ -14,7 +14,7 @@
db 0 ; growth rate
; tm/hm learnset
tmhm 6, 20, 24, 25, 31, 32, 34, 36, 38, 44, 47, 50
tmhm TOXIC, RAGE, THUNDERBOLT, THUNDER, MIMIC, DOUBLE_TEAM, BIDE, SELFDESTRUCT, FIRE_BLAST, REST, EXPLOSION, SUBSTITUTE
; end
db 0 ; padding

View file

@ -14,7 +14,7 @@
db 0 ; growth rate
; tm/hm learnset
tmhm 3, 6, 8, 9, 10, 11, 12, 13, 14, 20, 31, 32, 34, 44, 50, 51, 53, 54
tmhm SWORDS_DANCE, TOXIC, BODY_SLAM, TAKE_DOWN, DOUBLE_EDGE, BUBBLEBEAM, WATER_GUN, ICE_BEAM, BLIZZARD, RAGE, MIMIC, DOUBLE_TEAM, BIDE, REST, SUBSTITUTE, CUT, SURF, STRENGTH
; end
db 0 ; padding

View file

@ -14,7 +14,7 @@
db 5 ; growth rate
; tm/hm learnset
tmhm 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 20, 22, 23, 24, 25, 29, 31, 32, 33, 34, 40, 44, 46, 50, 53, 54
tmhm TOXIC, HORN_DRILL, BODY_SLAM, TAKE_DOWN, DOUBLE_EDGE, BUBBLEBEAM, WATER_GUN, ICE_BEAM, BLIZZARD, HYPER_BEAM, RAGE, SOLARBEAM, DRAGON_RAGE, THUNDERBOLT, THUNDER, PSYCHIC_M, MIMIC, DOUBLE_TEAM, REFLECT, BIDE, SKULL_BASH, REST, PSYWAVE, SUBSTITUTE, SURF, STRENGTH
; end
db 0 ; padding

View file

@ -14,7 +14,7 @@
db 0 ; growth rate
; tm/hm learnset
tmhm 1, 3, 5, 6, 8, 9, 10, 11, 12, 13, 14, 15, 17, 18, 19, 20, 24, 25, 26, 27, 31, 32, 34, 38, 40, 44, 50, 51, 53, 54
tmhm MEGA_PUNCH, SWORDS_DANCE, MEGA_KICK, TOXIC, BODY_SLAM, TAKE_DOWN, DOUBLE_EDGE, BUBBLEBEAM, WATER_GUN, ICE_BEAM, BLIZZARD, HYPER_BEAM, SUBMISSION, COUNTER, SEISMIC_TOSS, RAGE, THUNDERBOLT, THUNDER, EARTHQUAKE, FISSURE, MIMIC, DOUBLE_TEAM, BIDE, FIRE_BLAST, SKULL_BASH, REST, SUBSTITUTE, CUT, SURF, STRENGTH
; end
db 0 ; padding

View file

@ -14,7 +14,7 @@
db 3 ; growth rate
; tm/hm learnset
tmhm 1, 5, 6, 8, 9, 10, 15, 17, 18, 19, 20, 26, 27, 28, 31, 32, 34, 35, 38, 40, 44, 48, 50, 54
tmhm MEGA_PUNCH, MEGA_KICK, TOXIC, BODY_SLAM, TAKE_DOWN, DOUBLE_EDGE, HYPER_BEAM, SUBMISSION, COUNTER, SEISMIC_TOSS, RAGE, EARTHQUAKE, FISSURE, DIG, MIMIC, DOUBLE_TEAM, BIDE, METRONOME, FIRE_BLAST, SKULL_BASH, REST, ROCK_SLIDE, SUBSTITUTE, STRENGTH
; end
db 0 ; padding

View file

@ -14,7 +14,7 @@
db 3 ; growth rate
; tm/hm learnset
tmhm 1, 5, 6, 8, 9, 10, 17, 18, 19, 20, 26, 27, 28, 31, 32, 34, 35, 38, 40, 44, 48, 50, 54
tmhm MEGA_PUNCH, MEGA_KICK, TOXIC, BODY_SLAM, TAKE_DOWN, DOUBLE_EDGE, SUBMISSION, COUNTER, SEISMIC_TOSS, RAGE, EARTHQUAKE, FISSURE, DIG, MIMIC, DOUBLE_TEAM, BIDE, METRONOME, FIRE_BLAST, SKULL_BASH, REST, ROCK_SLIDE, SUBSTITUTE, STRENGTH
; end
db 0 ; padding

View file

@ -14,7 +14,7 @@
db 3 ; growth rate
; tm/hm learnset
tmhm 1, 5, 6, 8, 9, 10, 17, 18, 19, 20, 26, 27, 28, 31, 32, 34, 35, 38, 40, 44, 48, 50, 54
tmhm MEGA_PUNCH, MEGA_KICK, TOXIC, BODY_SLAM, TAKE_DOWN, DOUBLE_EDGE, SUBMISSION, COUNTER, SEISMIC_TOSS, RAGE, EARTHQUAKE, FISSURE, DIG, MIMIC, DOUBLE_TEAM, BIDE, METRONOME, FIRE_BLAST, SKULL_BASH, REST, ROCK_SLIDE, SUBSTITUTE, STRENGTH
; end
db 0 ; padding

View file

@ -14,7 +14,7 @@
db 0 ; growth rate
; tm/hm learnset
tmhm 1, 5, 6, 8, 9, 10, 15, 17, 18, 19, 20, 29, 30, 31, 32, 34, 35, 38, 40, 44, 46, 50, 54
tmhm MEGA_PUNCH, MEGA_KICK, TOXIC, BODY_SLAM, TAKE_DOWN, DOUBLE_EDGE, HYPER_BEAM, SUBMISSION, COUNTER, SEISMIC_TOSS, RAGE, PSYCHIC_M, TELEPORT, MIMIC, DOUBLE_TEAM, BIDE, METRONOME, FIRE_BLAST, SKULL_BASH, REST, PSYWAVE, SUBSTITUTE, STRENGTH
; end
db 0 ; padding

View file

@ -14,7 +14,7 @@
db 0 ; growth rate
; tm/hm learnset
tmhm 6, 9, 10, 20, 24, 25, 30, 31, 32, 33, 34, 39, 44, 45, 50, 55
tmhm TOXIC, TAKE_DOWN, DOUBLE_EDGE, RAGE, THUNDERBOLT, THUNDER, TELEPORT, MIMIC, DOUBLE_TEAM, REFLECT, BIDE, SWIFT, REST, THUNDER_WAVE, SUBSTITUTE, FLASH
; end
db 0 ; padding

View file

@ -14,7 +14,7 @@
db 0 ; growth rate
; tm/hm learnset
tmhm 6, 9, 10, 15, 20, 24, 25, 30, 31, 32, 33, 34, 39, 44, 45, 50, 55
tmhm TOXIC, TAKE_DOWN, DOUBLE_EDGE, HYPER_BEAM, RAGE, THUNDERBOLT, THUNDER, TELEPORT, MIMIC, DOUBLE_TEAM, REFLECT, BIDE, SWIFT, REST, THUNDER_WAVE, SUBSTITUTE, FLASH
; end
db 0 ; padding

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