TM/HM constants named after moves

This commit is contained in:
Rangi 2020-07-05 22:52:27 -04:00
parent 66ebe56adc
commit 405889193e
203 changed files with 330 additions and 302 deletions

View file

@ -14,7 +14,7 @@ RocketHideoutB4F_Object:
object SPRITE_ROCKET, 26, 12, STAY, DOWN, 3, OPP_ROCKET, 17
object SPRITE_ROCKET, 11, 2, STAY, DOWN, 4, OPP_ROCKET, 18
object SPRITE_BALL, 10, 12, STAY, NONE, 5, HP_UP
object SPRITE_BALL, 9, 4, STAY, NONE, 6, TM_02
object SPRITE_BALL, 9, 4, STAY, NONE, 6, TM_RAZOR_WIND
object SPRITE_BALL, 12, 20, STAY, NONE, 7, IRON
object SPRITE_BALL, 25, 2, STAY, NONE, 8, SILPH_SCOPE
object SPRITE_BALL, 10, 2, STAY, NONE, 9, LIFT_KEY