TM/HM constants named after moves

This commit is contained in:
Rangi 2020-07-05 22:52:27 -04:00
parent 66ebe56adc
commit 405889193e
203 changed files with 330 additions and 302 deletions

View file

@ -19,9 +19,9 @@ VictoryRoad2F_Object:
object SPRITE_BLACK_HAIR_BOY_2, 4, 2, STAY, DOWN, 4, OPP_POKEMANIAC, 6
object SPRITE_BLACK_HAIR_BOY_2, 26, 3, STAY, LEFT, 5, OPP_JUGGLER, 5
object SPRITE_BIRD, 11, 5, STAY, UP, 6, MOLTRES, 50
object SPRITE_BALL, 27, 5, STAY, NONE, 7, TM_17
object SPRITE_BALL, 27, 5, STAY, NONE, 7, TM_SUBMISSION
object SPRITE_BALL, 18, 9, STAY, NONE, 8, FULL_HEAL
object SPRITE_BALL, 9, 11, STAY, NONE, 9, TM_05
object SPRITE_BALL, 9, 11, STAY, NONE, 9, TM_MEGA_KICK
object SPRITE_BALL, 11, 0, STAY, NONE, 10, GUARD_SPEC
object SPRITE_BOULDER, 4, 14, STAY, BOULDER_MOVEMENT_BYTE_2, 11 ; person
object SPRITE_BOULDER, 5, 5, STAY, BOULDER_MOVEMENT_BYTE_2, 12 ; person