TM/HM constants named after moves

This commit is contained in:
Rangi 2020-07-05 22:52:27 -04:00
parent 66ebe56adc
commit 405889193e
203 changed files with 330 additions and 302 deletions

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@ -102,58 +102,82 @@ SAFARI_ROCK EQU $16 ; overload
const_value = $C4 const_value = $C4
const HM_01 ; $C4 add_hm: MACRO
const HM_02 ; $C5 if !DEF(HM01)
const HM_03 ; $C6 HM01 EQU const_value
const HM_04 ; $C7 enum_start 51 ; NUM_TMS + 1
const HM_05 ; $C8 endc
const TM_01 ; $C9 const HM_\1
const TM_02 ; $CA enum \1_TMNUM
const TM_03 ; $CB ENDM
const TM_04 ; $CC
const TM_05 ; $CD add_hm CUT ; $C4
const TM_06 ; $CE add_hm FLY ; $C5
const TM_07 ; $CF add_hm SURF ; $C6
const TM_08 ; $D0 add_hm STRENGTH ; $C7
const TM_09 ; $D1 add_hm FLASH ; $C8
const TM_10 ; $D2 NUM_HMS EQU const_value - HM01
const TM_11 ; $D3
const TM_12 ; $D4 add_tm: MACRO
const TM_13 ; $D5 if !DEF(TM01)
const TM_14 ; $D6 TM01 EQU const_value
const TM_15 ; $D7 enum_start 1
const TM_16 ; $D8 endc
const TM_17 ; $D9 const TM_\1
const TM_18 ; $DA enum \1_TMNUM
const TM_19 ; $DB ENDM
const TM_20 ; $DC
const TM_21 ; $DD add_tm MEGA_PUNCH ; $C9
const TM_22 ; $DE add_tm RAZOR_WIND ; $CA
const TM_23 ; $DF add_tm SWORDS_DANCE ; $CB
const TM_24 ; $E0 add_tm WHIRLWIND ; $CC
const TM_25 ; $E1 add_tm MEGA_KICK ; $CD
const TM_26 ; $E2 add_tm TOXIC ; $CE
const TM_27 ; $E3 add_tm HORN_DRILL ; $CF
const TM_28 ; $E4 add_tm BODY_SLAM ; $D0
const TM_29 ; $E5 add_tm TAKE_DOWN ; $D1
const TM_30 ; $E6 add_tm DOUBLE_EDGE ; $D2
const TM_31 ; $E7 add_tm BUBBLEBEAM ; $D3
const TM_32 ; $E8 add_tm WATER_GUN ; $D4
const TM_33 ; $E9 add_tm ICE_BEAM ; $D5
const TM_34 ; $EA add_tm BLIZZARD ; $D6
const TM_35 ; $EB add_tm HYPER_BEAM ; $D7
const TM_36 ; $EC add_tm PAY_DAY ; $D8
const TM_37 ; $ED add_tm SUBMISSION ; $D9
const TM_38 ; $EE add_tm COUNTER ; $DA
const TM_39 ; $EF add_tm SEISMIC_TOSS ; $DB
const TM_40 ; $F0 add_tm RAGE ; $DC
const TM_41 ; $F1 add_tm MEGA_DRAIN ; $DD
const TM_42 ; $F2 add_tm SOLARBEAM ; $DE
const TM_43 ; $F3 add_tm DRAGON_RAGE ; $DF
const TM_44 ; $F4 add_tm THUNDERBOLT ; $E0
const TM_45 ; $F5 add_tm THUNDER ; $E1
const TM_46 ; $F6 add_tm EARTHQUAKE ; $E2
const TM_47 ; $F7 add_tm FISSURE ; $E3
const TM_48 ; $F8 add_tm DIG ; $E4
const TM_49 ; $F9 add_tm PSYCHIC_M ; $E5
const TM_50 ; $FA add_tm TELEPORT ; $E6
add_tm MIMIC ; $E7
add_tm DOUBLE_TEAM ; $E8
add_tm REFLECT ; $E9
add_tm BIDE ; $EA
add_tm METRONOME ; $EB
add_tm SELFDESTRUCT ; $EC
add_tm EGG_BOMB ; $ED
add_tm FIRE_BLAST ; $EE
add_tm SWIFT ; $EF
add_tm SKULL_BASH ; $F0
add_tm SOFTBOILED ; $F1
add_tm DREAM_EATER ; $F2
add_tm SKY_ATTACK ; $F3
add_tm REST ; $F4
add_tm THUNDER_WAVE ; $F5
add_tm PSYWAVE ; $F6
add_tm EXPLOSION ; $F7
add_tm ROCK_SLIDE ; $F8
add_tm TRI_ATTACK ; $F9
add_tm SUBSTITUTE ; $FA
NUM_TMS EQU const_value - TM01
enum_start NUM_TMS + NUM_HMS + 1
enum UNUSED_TMNUM

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@ -60,9 +60,9 @@ ENDC
db "@" db "@"
PrizeMenuTMsEntries: PrizeMenuTMsEntries:
db TM_23 db TM_DRAGON_RAGE
db TM_15 db TM_HYPER_BEAM
db TM_50 db TM_SUBSTITUTE
db "@" db "@"
PrizeMenuTMsCost: PrizeMenuTMsCost:

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@ -30,7 +30,7 @@ CeladonMart2Clerk1Text::
; Celadon Dept. Store 2F (2) ; Celadon Dept. Store 2F (2)
CeladonMart2Clerk2Text:: CeladonMart2Clerk2Text::
script_mart TM_32, TM_33, TM_02, TM_07, TM_37, TM_01, TM_05, TM_09, TM_17 script_mart TM_DOUBLE_TEAM, TM_REFLECT, TM_RAZOR_WIND, TM_HORN_DRILL, TM_EGG_BOMB, TM_MEGA_PUNCH, TM_MEGA_KICK, TM_TAKE_DOWN, TM_SUBMISSION
; Celadon Dept. Store 4F ; Celadon Dept. Store 4F
CeladonMart4ClerkText:: CeladonMart4ClerkText::

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@ -1,27 +1,27 @@
TechnicalMachinePrices: TechnicalMachinePrices:
; In thousands (nybbles). ; In thousands (nybbles).
dn 3, 2 ; TM_01, TM_02 dn 3, 2 ; TM01, TM02
dn 2, 1 ; TM_03, TM_04 dn 2, 1 ; TM03, TM04
dn 3, 4 ; TM_05, TM_06 dn 3, 4 ; TM05, TM06
dn 2, 4 ; TM_07, TM_08 dn 2, 4 ; TM07, TM08
dn 3, 4 ; TM_09, TM_10 dn 3, 4 ; TM09, TM10
dn 2, 1 ; TM_11, TM_12 dn 2, 1 ; TM11, TM12
dn 4, 5 ; TM_13, TM_14 dn 4, 5 ; TM13, TM14
dn 5, 5 ; TM_15, TM_16 dn 5, 5 ; TM15, TM16
dn 3, 2 ; TM_17, TM_18 dn 3, 2 ; TM17, TM18
dn 3, 2 ; TM_19, TM_20 dn 3, 2 ; TM19, TM20
dn 5, 5 ; TM_21, TM_22 dn 5, 5 ; TM21, TM22
dn 5, 2 ; TM_23, TM_24 dn 5, 2 ; TM23, TM24
dn 5, 4 ; TM_25, TM_26 dn 5, 4 ; TM25, TM26
dn 5, 2 ; TM_27, TM_28 dn 5, 2 ; TM27, TM28
dn 4, 1 ; TM_29, TM_30 dn 4, 1 ; TM29, TM30
dn 2, 1 ; TM_31, TM_32 dn 2, 1 ; TM31, TM32
dn 1, 2 ; TM_33, TM_34 dn 1, 2 ; TM33, TM34
dn 4, 2 ; TM_35, TM_36 dn 4, 2 ; TM35, TM36
dn 2, 5 ; TM_37, TM_38 dn 2, 5 ; TM37, TM38
dn 2, 4 ; TM_39, TM_40 dn 2, 4 ; TM39, TM40
dn 2, 2 ; TM_41, TM_42 dn 2, 2 ; TM41, TM42
dn 5, 2 ; TM_43, TM_44 dn 5, 2 ; TM43, TM44
dn 2, 4 ; TM_45, TM_46 dn 2, 4 ; TM45, TM46
dn 3, 4 ; TM_47, TM_48 dn 3, 4 ; TM47, TM48
dn 4, 2 ; TM_49, TM_50 dn 4, 2 ; TM49, TM50

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@ -24,7 +24,7 @@ MtMoon1F_Object:
object SPRITE_BALL, 35, 31, STAY, NONE, 10, RARE_CANDY object SPRITE_BALL, 35, 31, STAY, NONE, 10, RARE_CANDY
object SPRITE_BALL, 36, 23, STAY, NONE, 11, ESCAPE_ROPE object SPRITE_BALL, 36, 23, STAY, NONE, 11, ESCAPE_ROPE
object SPRITE_BALL, 20, 33, STAY, NONE, 12, POTION object SPRITE_BALL, 20, 33, STAY, NONE, 12, POTION
object SPRITE_BALL, 5, 32, STAY, NONE, 13, TM_12 object SPRITE_BALL, 5, 32, STAY, NONE, 13, TM_WATER_GUN
; warp-to ; warp-to
warp_to 14, 35, MT_MOON_1F_WIDTH warp_to 14, 35, MT_MOON_1F_WIDTH

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@ -18,7 +18,7 @@ MtMoonB2F_Object:
object SPRITE_OMANYTE, 12, 6, STAY, NONE, 6 ; person object SPRITE_OMANYTE, 12, 6, STAY, NONE, 6 ; person
object SPRITE_OMANYTE, 13, 6, STAY, NONE, 7 ; person object SPRITE_OMANYTE, 13, 6, STAY, NONE, 7 ; person
object SPRITE_BALL, 25, 21, STAY, NONE, 8, HP_UP object SPRITE_BALL, 25, 21, STAY, NONE, 8, HP_UP
object SPRITE_BALL, 29, 5, STAY, NONE, 9, TM_01 object SPRITE_BALL, 29, 5, STAY, NONE, 9, TM_MEGA_PUNCH
; warp-to ; warp-to
warp_to 25, 9, MT_MOON_B2F_WIDTH ; MT_MOON_B1F warp_to 25, 9, MT_MOON_B2F_WIDTH ; MT_MOON_B1F

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@ -11,8 +11,8 @@ PokemonMansionB1F_Object:
object SPRITE_OAK_AIDE, 27, 11, STAY, DOWN, 2, OPP_SCIENTIST, 13 object SPRITE_OAK_AIDE, 27, 11, STAY, DOWN, 2, OPP_SCIENTIST, 13
object SPRITE_BALL, 10, 2, STAY, NONE, 3, RARE_CANDY object SPRITE_BALL, 10, 2, STAY, NONE, 3, RARE_CANDY
object SPRITE_BALL, 1, 22, STAY, NONE, 4, FULL_RESTORE object SPRITE_BALL, 1, 22, STAY, NONE, 4, FULL_RESTORE
object SPRITE_BALL, 19, 25, STAY, NONE, 5, TM_14 object SPRITE_BALL, 19, 25, STAY, NONE, 5, TM_BLIZZARD
object SPRITE_BALL, 5, 4, STAY, NONE, 6, TM_22 object SPRITE_BALL, 5, 4, STAY, NONE, 6, TM_SOLARBEAM
object SPRITE_BOOK_MAP_DEX, 16, 20, STAY, NONE, 7 ; person object SPRITE_BOOK_MAP_DEX, 16, 20, STAY, NONE, 7 ; person
object SPRITE_BALL, 5, 13, STAY, NONE, 8, SECRET_KEY object SPRITE_BALL, 5, 13, STAY, NONE, 8, SECRET_KEY

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@ -21,8 +21,8 @@ PowerPlant_Object:
object SPRITE_BALL, 7, 25, STAY, NONE, 10, CARBOS object SPRITE_BALL, 7, 25, STAY, NONE, 10, CARBOS
object SPRITE_BALL, 28, 3, STAY, NONE, 11, HP_UP object SPRITE_BALL, 28, 3, STAY, NONE, 11, HP_UP
object SPRITE_BALL, 34, 3, STAY, NONE, 12, RARE_CANDY object SPRITE_BALL, 34, 3, STAY, NONE, 12, RARE_CANDY
object SPRITE_BALL, 26, 32, STAY, NONE, 13, TM_25 object SPRITE_BALL, 26, 32, STAY, NONE, 13, TM_THUNDER
object SPRITE_BALL, 20, 32, STAY, NONE, 14, TM_33 object SPRITE_BALL, 20, 32, STAY, NONE, 14, TM_REFLECT
; warp-to ; warp-to
warp_to 4, 35, POWER_PLANT_WIDTH warp_to 4, 35, POWER_PLANT_WIDTH

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@ -14,7 +14,7 @@ RocketHideoutB2F_Object:
object SPRITE_ROCKET, 20, 12, STAY, DOWN, 1, OPP_ROCKET, 13 object SPRITE_ROCKET, 20, 12, STAY, DOWN, 1, OPP_ROCKET, 13
object SPRITE_BALL, 1, 11, STAY, NONE, 2, MOON_STONE object SPRITE_BALL, 1, 11, STAY, NONE, 2, MOON_STONE
object SPRITE_BALL, 16, 8, STAY, NONE, 3, NUGGET object SPRITE_BALL, 16, 8, STAY, NONE, 3, NUGGET
object SPRITE_BALL, 6, 12, STAY, NONE, 4, TM_07 object SPRITE_BALL, 6, 12, STAY, NONE, 4, TM_HORN_DRILL
object SPRITE_BALL, 3, 21, STAY, NONE, 5, SUPER_POTION object SPRITE_BALL, 3, 21, STAY, NONE, 5, SUPER_POTION
; warp-to ; warp-to

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@ -10,7 +10,7 @@ RocketHideoutB3F_Object:
db 4 ; objects db 4 ; objects
object SPRITE_ROCKET, 10, 22, STAY, RIGHT, 1, OPP_ROCKET, 14 object SPRITE_ROCKET, 10, 22, STAY, RIGHT, 1, OPP_ROCKET, 14
object SPRITE_ROCKET, 26, 12, STAY, UP, 2, OPP_ROCKET, 15 object SPRITE_ROCKET, 26, 12, STAY, UP, 2, OPP_ROCKET, 15
object SPRITE_BALL, 26, 17, STAY, NONE, 3, TM_10 object SPRITE_BALL, 26, 17, STAY, NONE, 3, TM_DOUBLE_EDGE
object SPRITE_BALL, 20, 14, STAY, NONE, 4, RARE_CANDY object SPRITE_BALL, 20, 14, STAY, NONE, 4, RARE_CANDY
; warp-to ; warp-to

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@ -14,7 +14,7 @@ RocketHideoutB4F_Object:
object SPRITE_ROCKET, 26, 12, STAY, DOWN, 3, OPP_ROCKET, 17 object SPRITE_ROCKET, 26, 12, STAY, DOWN, 3, OPP_ROCKET, 17
object SPRITE_ROCKET, 11, 2, STAY, DOWN, 4, OPP_ROCKET, 18 object SPRITE_ROCKET, 11, 2, STAY, DOWN, 4, OPP_ROCKET, 18
object SPRITE_BALL, 10, 12, STAY, NONE, 5, HP_UP object SPRITE_BALL, 10, 12, STAY, NONE, 5, HP_UP
object SPRITE_BALL, 9, 4, STAY, NONE, 6, TM_02 object SPRITE_BALL, 9, 4, STAY, NONE, 6, TM_RAZOR_WIND
object SPRITE_BALL, 12, 20, STAY, NONE, 7, IRON object SPRITE_BALL, 12, 20, STAY, NONE, 7, IRON
object SPRITE_BALL, 25, 2, STAY, NONE, 8, SILPH_SCOPE object SPRITE_BALL, 25, 2, STAY, NONE, 8, SILPH_SCOPE
object SPRITE_BALL, 10, 2, STAY, NONE, 9, LIFT_KEY object SPRITE_BALL, 10, 2, STAY, NONE, 9, LIFT_KEY

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@ -20,7 +20,7 @@ Route12_Object:
object SPRITE_FISHER2, 12, 40, STAY, LEFT, 6, OPP_FISHER, 5 object SPRITE_FISHER2, 12, 40, STAY, LEFT, 6, OPP_FISHER, 5
object SPRITE_FISHER2, 9, 52, STAY, RIGHT, 7, OPP_FISHER, 6 object SPRITE_FISHER2, 9, 52, STAY, RIGHT, 7, OPP_FISHER, 6
object SPRITE_FISHER2, 6, 87, STAY, DOWN, 8, OPP_FISHER, 11 object SPRITE_FISHER2, 6, 87, STAY, DOWN, 8, OPP_FISHER, 11
object SPRITE_BALL, 14, 35, STAY, NONE, 9, TM_16 object SPRITE_BALL, 14, 35, STAY, NONE, 9, TM_PAY_DAY
object SPRITE_BALL, 5, 89, STAY, NONE, 10, IRON object SPRITE_BALL, 5, 89, STAY, NONE, 10, IRON
; warp-to ; warp-to

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@ -21,7 +21,7 @@ Route15_Object:
object SPRITE_BIKER, 46, 10, STAY, DOWN, 8, OPP_BIKER, 4 object SPRITE_BIKER, 46, 10, STAY, DOWN, 8, OPP_BIKER, 4
object SPRITE_LASS, 37, 5, STAY, RIGHT, 9, OPP_JR_TRAINER_F, 22 object SPRITE_LASS, 37, 5, STAY, RIGHT, 9, OPP_JR_TRAINER_F, 22
object SPRITE_LASS, 18, 13, STAY, UP, 10, OPP_JR_TRAINER_F, 23 object SPRITE_LASS, 18, 13, STAY, UP, 10, OPP_JR_TRAINER_F, 23
object SPRITE_BALL, 18, 5, STAY, NONE, 11, TM_20 object SPRITE_BALL, 18, 5, STAY, NONE, 11, TM_RAGE
; warp-to ; warp-to
warp_to 7, 8, ROUTE_15_WIDTH ; ROUTE_15_GATE_1F warp_to 7, 8, ROUTE_15_WIDTH ; ROUTE_15_GATE_1F

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@ -13,4 +13,4 @@ Route24_Object:
object SPRITE_BUG_CATCHER, 11, 25, STAY, LEFT, 5, OPP_YOUNGSTER, 4 object SPRITE_BUG_CATCHER, 11, 25, STAY, LEFT, 5, OPP_YOUNGSTER, 4
object SPRITE_LASS, 10, 28, STAY, RIGHT, 6, OPP_LASS, 8 object SPRITE_LASS, 10, 28, STAY, RIGHT, 6, OPP_LASS, 8
object SPRITE_BUG_CATCHER, 11, 31, STAY, LEFT, 7, OPP_BUG_CATCHER, 9 object SPRITE_BUG_CATCHER, 11, 31, STAY, LEFT, 7, OPP_BUG_CATCHER, 9
object SPRITE_BALL, 10, 5, STAY, NONE, 8, TM_45 object SPRITE_BALL, 10, 5, STAY, NONE, 8, TM_THUNDER_WAVE

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@ -17,7 +17,7 @@ Route25_Object:
object SPRITE_HIKER, 8, 4, STAY, RIGHT, 7, OPP_HIKER, 2 object SPRITE_HIKER, 8, 4, STAY, RIGHT, 7, OPP_HIKER, 2
object SPRITE_HIKER, 23, 9, STAY, UP, 8, OPP_HIKER, 3 object SPRITE_HIKER, 23, 9, STAY, UP, 8, OPP_HIKER, 3
object SPRITE_HIKER, 13, 7, STAY, RIGHT, 9, OPP_HIKER, 4 object SPRITE_HIKER, 13, 7, STAY, RIGHT, 9, OPP_HIKER, 4
object SPRITE_BALL, 22, 2, STAY, NONE, 10, TM_19 object SPRITE_BALL, 22, 2, STAY, NONE, 10, TM_SEISMIC_TOSS
; warp-to ; warp-to
warp_to 45, 3, ROUTE_25_WIDTH ; BILLS_HOUSE warp_to 45, 3, ROUTE_25_WIDTH ; BILLS_HOUSE

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@ -14,7 +14,7 @@ Route4_Object:
db 3 ; objects db 3 ; objects
object SPRITE_LASS, 9, 8, WALK, 0, 1 ; person object SPRITE_LASS, 9, 8, WALK, 0, 1 ; person
object SPRITE_LASS, 63, 3, STAY, RIGHT, 2, OPP_LASS, 4 object SPRITE_LASS, 63, 3, STAY, RIGHT, 2, OPP_LASS, 4
object SPRITE_BALL, 57, 3, STAY, NONE, 3, TM_04 object SPRITE_BALL, 57, 3, STAY, NONE, 3, TM_WHIRLWIND
; warp-to ; warp-to
warp_to 11, 5, ROUTE_4_WIDTH ; MT_MOON_POKECENTER warp_to 11, 5, ROUTE_4_WIDTH ; MT_MOON_POKECENTER

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@ -16,4 +16,4 @@ Route9_Object:
object SPRITE_BUG_CATCHER, 22, 2, STAY, DOWN, 7, OPP_BUG_CATCHER, 13 object SPRITE_BUG_CATCHER, 22, 2, STAY, DOWN, 7, OPP_BUG_CATCHER, 13
object SPRITE_HIKER, 45, 15, STAY, RIGHT, 8, OPP_HIKER, 5 object SPRITE_HIKER, 45, 15, STAY, RIGHT, 8, OPP_HIKER, 5
object SPRITE_BUG_CATCHER, 40, 8, STAY, RIGHT, 9, OPP_BUG_CATCHER, 14 object SPRITE_BUG_CATCHER, 40, 8, STAY, RIGHT, 9, OPP_BUG_CATCHER, 14
object SPRITE_BALL, 10, 15, STAY, NONE, 10, TM_30 object SPRITE_BALL, 10, 15, STAY, NONE, 10, TM_TELEPORT

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@ -21,7 +21,7 @@ SSAnne1FRooms_Object:
object SPRITE_LITTLE_GIRL, 2, 11, STAY, DOWN, 7 ; person object SPRITE_LITTLE_GIRL, 2, 11, STAY, DOWN, 7 ; person
object SPRITE_CLEFAIRY, 3, 11, STAY, DOWN, 8 ; person object SPRITE_CLEFAIRY, 3, 11, STAY, DOWN, 8 ; person
object SPRITE_GIRL, 10, 13, STAY, RIGHT, 9 ; person object SPRITE_GIRL, 10, 13, STAY, RIGHT, 9 ; person
object SPRITE_BALL, 12, 15, STAY, NONE, 10, TM_08 object SPRITE_BALL, 12, 15, STAY, NONE, 10, TM_BODY_SLAM
object SPRITE_GENTLEMAN, 21, 13, WALK, 2, 11 ; person object SPRITE_GENTLEMAN, 21, 13, WALK, 2, 11 ; person
; warp-to ; warp-to

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@ -25,7 +25,7 @@ SSAnneB1FRooms_Object:
object SPRITE_BLACK_HAIR_BOY_2, 10, 13, STAY, RIGHT, 7 ; person object SPRITE_BLACK_HAIR_BOY_2, 10, 13, STAY, RIGHT, 7 ; person
object SPRITE_SLOWBRO, 11, 12, STAY, NONE, 8 ; person object SPRITE_SLOWBRO, 11, 12, STAY, NONE, 8 ; person
object SPRITE_BALL, 20, 2, STAY, NONE, 9, ETHER object SPRITE_BALL, 20, 2, STAY, NONE, 9, ETHER
object SPRITE_BALL, 10, 2, STAY, NONE, 10, TM_44 object SPRITE_BALL, 10, 2, STAY, NONE, 10, TM_REST
object SPRITE_BALL, 12, 11, STAY, NONE, 11, MAX_POTION object SPRITE_BALL, 12, 11, STAY, NONE, 11, MAX_POTION
; warp-to ; warp-to

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@ -17,7 +17,7 @@ SafariZoneEast_Object:
object SPRITE_BALL, 21, 10, STAY, NONE, 1, FULL_RESTORE object SPRITE_BALL, 21, 10, STAY, NONE, 1, FULL_RESTORE
object SPRITE_BALL, 3, 7, STAY, NONE, 2, MAX_POTION object SPRITE_BALL, 3, 7, STAY, NONE, 2, MAX_POTION
object SPRITE_BALL, 20, 13, STAY, NONE, 3, CARBOS object SPRITE_BALL, 20, 13, STAY, NONE, 3, CARBOS
object SPRITE_BALL, 15, 12, STAY, NONE, 4, TM_37 object SPRITE_BALL, 15, 12, STAY, NONE, 4, TM_EGG_BOMB
; warp-to ; warp-to
warp_to 0, 4, SAFARI_ZONE_EAST_WIDTH ; SAFARI_ZONE_NORTH warp_to 0, 4, SAFARI_ZONE_EAST_WIDTH ; SAFARI_ZONE_NORTH

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@ -21,7 +21,7 @@ SafariZoneNorth_Object:
db 2 ; objects db 2 ; objects
object SPRITE_BALL, 25, 1, STAY, NONE, 1, PROTEIN object SPRITE_BALL, 25, 1, STAY, NONE, 1, PROTEIN
object SPRITE_BALL, 19, 7, STAY, NONE, 2, TM_40 object SPRITE_BALL, 19, 7, STAY, NONE, 2, TM_SKULL_BASH
; warp-to ; warp-to
warp_to 2, 35, SAFARI_ZONE_NORTH_WIDTH ; SAFARI_ZONE_WEST warp_to 2, 35, SAFARI_ZONE_NORTH_WIDTH ; SAFARI_ZONE_WEST

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@ -19,7 +19,7 @@ SafariZoneWest_Object:
db 4 ; objects db 4 ; objects
object SPRITE_BALL, 8, 20, STAY, NONE, 1, MAX_POTION object SPRITE_BALL, 8, 20, STAY, NONE, 1, MAX_POTION
object SPRITE_BALL, 9, 7, STAY, NONE, 2, TM_32 object SPRITE_BALL, 9, 7, STAY, NONE, 2, TM_DOUBLE_TEAM
object SPRITE_BALL, 18, 18, STAY, NONE, 3, MAX_REVIVE object SPRITE_BALL, 18, 18, STAY, NONE, 3, MAX_REVIVE
object SPRITE_BALL, 19, 7, STAY, NONE, 4, GOLD_TEETH object SPRITE_BALL, 19, 7, STAY, NONE, 4, GOLD_TEETH

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@ -15,7 +15,7 @@ SilphCo10F_Object:
object SPRITE_ROCKET, 1, 9, STAY, RIGHT, 1, OPP_ROCKET, 39 object SPRITE_ROCKET, 1, 9, STAY, RIGHT, 1, OPP_ROCKET, 39
object SPRITE_OAK_AIDE, 10, 2, STAY, LEFT, 2, OPP_SCIENTIST, 11 object SPRITE_OAK_AIDE, 10, 2, STAY, LEFT, 2, OPP_SCIENTIST, 11
object SPRITE_ERIKA, 9, 15, WALK, 0, 3 ; person object SPRITE_ERIKA, 9, 15, WALK, 0, 3 ; person
object SPRITE_BALL, 2, 12, STAY, NONE, 4, TM_26 object SPRITE_BALL, 2, 12, STAY, NONE, 4, TM_EARTHQUAKE
object SPRITE_BALL, 4, 14, STAY, NONE, 5, RARE_CANDY object SPRITE_BALL, 4, 14, STAY, NONE, 5, RARE_CANDY
object SPRITE_BALL, 5, 11, STAY, NONE, 6, CARBOS object SPRITE_BALL, 5, 11, STAY, NONE, 6, CARBOS

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@ -18,7 +18,7 @@ SilphCo5F_Object:
object SPRITE_OAK_AIDE, 8, 3, STAY, RIGHT, 3, OPP_SCIENTIST, 6 object SPRITE_OAK_AIDE, 8, 3, STAY, RIGHT, 3, OPP_SCIENTIST, 6
object SPRITE_ROCKER, 18, 10, STAY, UP, 4, OPP_JUGGLER, 1 object SPRITE_ROCKER, 18, 10, STAY, UP, 4, OPP_JUGGLER, 1
object SPRITE_ROCKET, 28, 4, STAY, UP, 5, OPP_ROCKET, 29 object SPRITE_ROCKET, 28, 4, STAY, UP, 5, OPP_ROCKET, 29
object SPRITE_BALL, 2, 13, STAY, NONE, 6, TM_09 object SPRITE_BALL, 2, 13, STAY, NONE, 6, TM_TAKE_DOWN
object SPRITE_BALL, 4, 6, STAY, NONE, 7, PROTEIN object SPRITE_BALL, 4, 6, STAY, NONE, 7, PROTEIN
object SPRITE_BALL, 21, 16, STAY, NONE, 8, CARD_KEY object SPRITE_BALL, 21, 16, STAY, NONE, 8, CARD_KEY
object SPRITE_CLIPBOARD, 22, 12, STAY, NONE, 9 ; person object SPRITE_CLIPBOARD, 22, 12, STAY, NONE, 9 ; person

View file

@ -22,7 +22,7 @@ SilphCo7F_Object:
object SPRITE_ROCKET, 19, 14, STAY, RIGHT, 8, OPP_ROCKET, 34 object SPRITE_ROCKET, 19, 14, STAY, RIGHT, 8, OPP_ROCKET, 34
object SPRITE_BLUE, 3, 7, STAY, UP, 9 ; person object SPRITE_BLUE, 3, 7, STAY, UP, 9 ; person
object SPRITE_BALL, 1, 9, STAY, NONE, 10, CALCIUM object SPRITE_BALL, 1, 9, STAY, NONE, 10, CALCIUM
object SPRITE_BALL, 24, 11, STAY, NONE, 11, TM_03 object SPRITE_BALL, 24, 11, STAY, NONE, 11, TM_SWORDS_DANCE
; warp-to ; warp-to
warp_to 16, 0, SILPH_CO_7F_WIDTH ; SILPH_CO_8F warp_to 16, 0, SILPH_CO_7F_WIDTH ; SILPH_CO_8F

View file

@ -11,7 +11,7 @@ VictoryRoad1F_Object:
db 7 ; objects db 7 ; objects
object SPRITE_LASS, 7, 5, STAY, RIGHT, 1, OPP_COOLTRAINER_F, 5 object SPRITE_LASS, 7, 5, STAY, RIGHT, 1, OPP_COOLTRAINER_F, 5
object SPRITE_BLACK_HAIR_BOY_1, 3, 2, STAY, DOWN, 2, OPP_COOLTRAINER_M, 5 object SPRITE_BLACK_HAIR_BOY_1, 3, 2, STAY, DOWN, 2, OPP_COOLTRAINER_M, 5
object SPRITE_BALL, 11, 0, STAY, NONE, 3, TM_43 object SPRITE_BALL, 11, 0, STAY, NONE, 3, TM_SKY_ATTACK
object SPRITE_BALL, 9, 2, STAY, NONE, 4, RARE_CANDY object SPRITE_BALL, 9, 2, STAY, NONE, 4, RARE_CANDY
object SPRITE_BOULDER, 5, 15, STAY, BOULDER_MOVEMENT_BYTE_2, 5 ; person object SPRITE_BOULDER, 5, 15, STAY, BOULDER_MOVEMENT_BYTE_2, 5 ; person
object SPRITE_BOULDER, 14, 2, STAY, BOULDER_MOVEMENT_BYTE_2, 6 ; person object SPRITE_BOULDER, 14, 2, STAY, BOULDER_MOVEMENT_BYTE_2, 6 ; person

View file

@ -19,9 +19,9 @@ VictoryRoad2F_Object:
object SPRITE_BLACK_HAIR_BOY_2, 4, 2, STAY, DOWN, 4, OPP_POKEMANIAC, 6 object SPRITE_BLACK_HAIR_BOY_2, 4, 2, STAY, DOWN, 4, OPP_POKEMANIAC, 6
object SPRITE_BLACK_HAIR_BOY_2, 26, 3, STAY, LEFT, 5, OPP_JUGGLER, 5 object SPRITE_BLACK_HAIR_BOY_2, 26, 3, STAY, LEFT, 5, OPP_JUGGLER, 5
object SPRITE_BIRD, 11, 5, STAY, UP, 6, MOLTRES, 50 object SPRITE_BIRD, 11, 5, STAY, UP, 6, MOLTRES, 50
object SPRITE_BALL, 27, 5, STAY, NONE, 7, TM_17 object SPRITE_BALL, 27, 5, STAY, NONE, 7, TM_SUBMISSION
object SPRITE_BALL, 18, 9, STAY, NONE, 8, FULL_HEAL object SPRITE_BALL, 18, 9, STAY, NONE, 8, FULL_HEAL
object SPRITE_BALL, 9, 11, STAY, NONE, 9, TM_05 object SPRITE_BALL, 9, 11, STAY, NONE, 9, TM_MEGA_KICK
object SPRITE_BALL, 11, 0, STAY, NONE, 10, GUARD_SPEC object SPRITE_BALL, 11, 0, STAY, NONE, 10, GUARD_SPEC
object SPRITE_BOULDER, 4, 14, STAY, BOULDER_MOVEMENT_BYTE_2, 11 ; person object SPRITE_BOULDER, 4, 14, STAY, BOULDER_MOVEMENT_BYTE_2, 11 ; person
object SPRITE_BOULDER, 5, 5, STAY, BOULDER_MOVEMENT_BYTE_2, 12 ; person object SPRITE_BOULDER, 5, 5, STAY, BOULDER_MOVEMENT_BYTE_2, 12 ; person

View file

@ -15,7 +15,7 @@ VictoryRoad3F_Object:
object SPRITE_BLACK_HAIR_BOY_1, 6, 14, STAY, LEFT, 3, OPP_COOLTRAINER_M, 3 object SPRITE_BLACK_HAIR_BOY_1, 6, 14, STAY, LEFT, 3, OPP_COOLTRAINER_M, 3
object SPRITE_LASS, 13, 3, STAY, RIGHT, 4, OPP_COOLTRAINER_F, 3 object SPRITE_LASS, 13, 3, STAY, RIGHT, 4, OPP_COOLTRAINER_F, 3
object SPRITE_BALL, 26, 5, STAY, NONE, 5, MAX_REVIVE object SPRITE_BALL, 26, 5, STAY, NONE, 5, MAX_REVIVE
object SPRITE_BALL, 7, 7, STAY, NONE, 6, TM_47 object SPRITE_BALL, 7, 7, STAY, NONE, 6, TM_EXPLOSION
object SPRITE_BOULDER, 22, 3, STAY, BOULDER_MOVEMENT_BYTE_2, 7 ; person object SPRITE_BOULDER, 22, 3, STAY, BOULDER_MOVEMENT_BYTE_2, 7 ; person
object SPRITE_BOULDER, 13, 12, STAY, BOULDER_MOVEMENT_BYTE_2, 8 ; person object SPRITE_BOULDER, 13, 12, STAY, BOULDER_MOVEMENT_BYTE_2, 8 ; person
object SPRITE_BOULDER, 24, 10, STAY, BOULDER_MOVEMENT_BYTE_2, 9 ; person object SPRITE_BOULDER, 24, 10, STAY, BOULDER_MOVEMENT_BYTE_2, 9 ; person

View file

@ -14,7 +14,7 @@
db 3 ; growth rate db 3 ; growth rate
; tm/hm learnset ; tm/hm learnset
tmhm 1, 5, 6, 8, 9, 10, 17, 18, 19, 20, 29, 30, 31, 32, 33, 34, 35, 40, 44, 45, 46, 49, 50, 55 tmhm MEGA_PUNCH, MEGA_KICK, TOXIC, BODY_SLAM, TAKE_DOWN, DOUBLE_EDGE, SUBMISSION, COUNTER, SEISMIC_TOSS, RAGE, PSYCHIC_M, TELEPORT, MIMIC, DOUBLE_TEAM, REFLECT, BIDE, METRONOME, SKULL_BASH, REST, THUNDER_WAVE, PSYWAVE, TRI_ATTACK, SUBSTITUTE, FLASH
; end ; end
db 0 ; padding db 0 ; padding

View file

@ -14,7 +14,7 @@
db 5 ; growth rate db 5 ; growth rate
; tm/hm learnset ; tm/hm learnset
tmhm 2, 4, 6, 9, 10, 15, 20, 23, 31, 32, 33, 34, 38, 39, 43, 44, 50, 52 tmhm RAZOR_WIND, WHIRLWIND, TOXIC, TAKE_DOWN, DOUBLE_EDGE, HYPER_BEAM, RAGE, DRAGON_RAGE, MIMIC, DOUBLE_TEAM, REFLECT, BIDE, FIRE_BLAST, SWIFT, SKY_ATTACK, REST, SUBSTITUTE, FLY
; end ; end
db 0 ; padding db 0 ; padding

View file

@ -14,7 +14,7 @@
db 3 ; growth rate db 3 ; growth rate
; tm/hm learnset ; tm/hm learnset
tmhm 1, 5, 6, 8, 9, 10, 15, 17, 18, 19, 20, 28, 29, 30, 31, 32, 33, 34, 35, 40, 44, 45, 46, 49, 50, 55 tmhm MEGA_PUNCH, MEGA_KICK, TOXIC, BODY_SLAM, TAKE_DOWN, DOUBLE_EDGE, HYPER_BEAM, SUBMISSION, COUNTER, SEISMIC_TOSS, RAGE, DIG, PSYCHIC_M, TELEPORT, MIMIC, DOUBLE_TEAM, REFLECT, BIDE, METRONOME, SKULL_BASH, REST, THUNDER_WAVE, PSYWAVE, TRI_ATTACK, SUBSTITUTE, FLASH
; end ; end
db 0 ; padding db 0 ; padding

View file

@ -14,7 +14,7 @@
db 0 ; growth rate db 0 ; growth rate
; tm/hm learnset ; tm/hm learnset
tmhm 6, 8, 9, 10, 15, 20, 21, 26, 27, 28, 31, 32, 34, 40, 44, 48, 50, 54 tmhm TOXIC, BODY_SLAM, TAKE_DOWN, DOUBLE_EDGE, HYPER_BEAM, RAGE, MEGA_DRAIN, EARTHQUAKE, FISSURE, DIG, MIMIC, DOUBLE_TEAM, BIDE, SKULL_BASH, REST, ROCK_SLIDE, SUBSTITUTE, STRENGTH
; end ; end
db 0 ; padding db 0 ; padding

View file

@ -14,7 +14,7 @@
db 5 ; growth rate db 5 ; growth rate
; tm/hm learnset ; tm/hm learnset
tmhm 6, 8, 9, 10, 15, 20, 23, 28, 30, 31, 32, 33, 34, 38, 39, 40, 44, 50 tmhm TOXIC, BODY_SLAM, TAKE_DOWN, DOUBLE_EDGE, HYPER_BEAM, RAGE, DRAGON_RAGE, DIG, TELEPORT, MIMIC, DOUBLE_TEAM, REFLECT, BIDE, FIRE_BLAST, SWIFT, SKULL_BASH, REST, SUBSTITUTE
; end ; end
db 0 ; padding db 0 ; padding

View file

@ -14,7 +14,7 @@
db 5 ; growth rate db 5 ; growth rate
; tm/hm learnset ; tm/hm learnset
tmhm 2, 4, 6, 9, 10, 11, 12, 13, 14, 15, 20, 31, 32, 33, 34, 39, 43, 44, 50, 52 tmhm RAZOR_WIND, WHIRLWIND, TOXIC, TAKE_DOWN, DOUBLE_EDGE, BUBBLEBEAM, WATER_GUN, ICE_BEAM, BLIZZARD, HYPER_BEAM, RAGE, MIMIC, DOUBLE_TEAM, REFLECT, BIDE, SWIFT, SKY_ATTACK, REST, SUBSTITUTE, FLY
; end ; end
db 0 ; padding db 0 ; padding

View file

@ -14,7 +14,7 @@
db 0 ; growth rate db 0 ; growth rate
; tm/hm learnset ; tm/hm learnset
tmhm 3, 6, 9, 10, 15, 20, 21, 31, 32, 33, 34, 39, 40, 44, 50, 51 tmhm SWORDS_DANCE, TOXIC, TAKE_DOWN, DOUBLE_EDGE, HYPER_BEAM, RAGE, MEGA_DRAIN, MIMIC, DOUBLE_TEAM, REFLECT, BIDE, SWIFT, SKULL_BASH, REST, SUBSTITUTE, CUT
; end ; end
db 0 ; padding db 0 ; padding

View file

@ -14,7 +14,7 @@
db 3 ; growth rate db 3 ; growth rate
; tm/hm learnset ; tm/hm learnset
tmhm 3, 6, 9, 10, 20, 21, 22, 31, 32, 33, 34, 44, 50, 51 tmhm SWORDS_DANCE, TOXIC, TAKE_DOWN, DOUBLE_EDGE, RAGE, MEGA_DRAIN, SOLARBEAM, MIMIC, DOUBLE_TEAM, REFLECT, BIDE, REST, SUBSTITUTE, CUT
; end ; end
db 0 ; padding db 0 ; padding

View file

@ -14,7 +14,7 @@
db 3 ; growth rate db 3 ; growth rate
; tm/hm learnset ; tm/hm learnset
tmhm 1, 5, 6, 8, 9, 10, 11, 12, 13, 14, 15, 17, 18, 19, 20, 26, 27, 28, 31, 32, 33, 34, 40, 44, 50, 53, 54 tmhm MEGA_PUNCH, MEGA_KICK, TOXIC, BODY_SLAM, TAKE_DOWN, DOUBLE_EDGE, BUBBLEBEAM, WATER_GUN, ICE_BEAM, BLIZZARD, HYPER_BEAM, SUBMISSION, COUNTER, SEISMIC_TOSS, RAGE, EARTHQUAKE, FISSURE, DIG, MIMIC, DOUBLE_TEAM, REFLECT, BIDE, SKULL_BASH, REST, SUBSTITUTE, SURF, STRENGTH
; end ; end
db 0 ; padding db 0 ; padding

View file

@ -14,7 +14,7 @@
db 3 ; growth rate db 3 ; growth rate
; tm/hm learnset ; tm/hm learnset
tmhm 3, 6, 8, 9, 10, 20, 21, 22, 31, 32, 33, 34, 44, 50, 51 tmhm SWORDS_DANCE, TOXIC, BODY_SLAM, TAKE_DOWN, DOUBLE_EDGE, RAGE, MEGA_DRAIN, SOLARBEAM, MIMIC, DOUBLE_TEAM, REFLECT, BIDE, REST, SUBSTITUTE, CUT
; end ; end
db 0 ; padding db 0 ; padding

View file

@ -14,7 +14,7 @@
db 0 ; growth rate db 0 ; growth rate
; tm/hm learnset ; tm/hm learnset
tmhm 2, 4, 6, 9, 10, 15, 20, 21, 22, 29, 30, 31, 32, 33, 34, 39, 44, 46, 50 tmhm RAZOR_WIND, WHIRLWIND, TOXIC, TAKE_DOWN, DOUBLE_EDGE, HYPER_BEAM, RAGE, MEGA_DRAIN, SOLARBEAM, PSYCHIC_M, TELEPORT, MIMIC, DOUBLE_TEAM, REFLECT, BIDE, SWIFT, REST, PSYWAVE, SUBSTITUTE
; end ; end
db 0 ; padding db 0 ; padding

View file

@ -14,7 +14,7 @@
db 4 ; growth rate db 4 ; growth rate
; tm/hm learnset ; tm/hm learnset
tmhm 1, 5, 6, 8, 9, 10, 11, 12, 13, 14, 15, 17, 18, 19, 20, 22, 24, 25, 29, 30, 31, 32, 33, 34, 35, 37, 38, 40, 41, 44, 45, 46, 49, 50, 54, 55 tmhm MEGA_PUNCH, MEGA_KICK, TOXIC, BODY_SLAM, TAKE_DOWN, DOUBLE_EDGE, BUBBLEBEAM, WATER_GUN, ICE_BEAM, BLIZZARD, HYPER_BEAM, SUBMISSION, COUNTER, SEISMIC_TOSS, RAGE, SOLARBEAM, THUNDERBOLT, THUNDER, PSYCHIC_M, TELEPORT, MIMIC, DOUBLE_TEAM, REFLECT, BIDE, METRONOME, EGG_BOMB, FIRE_BLAST, SKULL_BASH, SOFTBOILED, REST, THUNDER_WAVE, PSYWAVE, TRI_ATTACK, SUBSTITUTE, STRENGTH, FLASH
; end ; end
db 0 ; padding db 0 ; padding

View file

@ -14,7 +14,7 @@
db 3 ; growth rate db 3 ; growth rate
; tm/hm learnset ; tm/hm learnset
tmhm 1, 3, 5, 6, 8, 9, 10, 15, 17, 18, 19, 20, 23, 26, 27, 28, 31, 32, 33, 34, 38, 39, 40, 44, 50, 51, 54 tmhm MEGA_PUNCH, SWORDS_DANCE, MEGA_KICK, TOXIC, BODY_SLAM, TAKE_DOWN, DOUBLE_EDGE, HYPER_BEAM, SUBMISSION, COUNTER, SEISMIC_TOSS, RAGE, DRAGON_RAGE, EARTHQUAKE, FISSURE, DIG, MIMIC, DOUBLE_TEAM, REFLECT, BIDE, FIRE_BLAST, SWIFT, SKULL_BASH, REST, SUBSTITUTE, CUT, STRENGTH
; end ; end
db 0 ; padding db 0 ; padding

View file

@ -14,7 +14,7 @@
db 3 ; growth rate db 3 ; growth rate
; tm/hm learnset ; tm/hm learnset
tmhm 1, 3, 5, 6, 8, 9, 10, 17, 18, 19, 20, 23, 28, 31, 32, 33, 34, 38, 39, 40, 44, 50, 51, 54 tmhm MEGA_PUNCH, SWORDS_DANCE, MEGA_KICK, TOXIC, BODY_SLAM, TAKE_DOWN, DOUBLE_EDGE, SUBMISSION, COUNTER, SEISMIC_TOSS, RAGE, DRAGON_RAGE, DIG, MIMIC, DOUBLE_TEAM, REFLECT, BIDE, FIRE_BLAST, SWIFT, SKULL_BASH, REST, SUBSTITUTE, CUT, STRENGTH
; end ; end
db 0 ; padding db 0 ; padding

View file

@ -14,7 +14,7 @@
db 3 ; growth rate db 3 ; growth rate
; tm/hm learnset ; tm/hm learnset
tmhm 1, 3, 5, 6, 8, 9, 10, 17, 18, 19, 20, 23, 28, 31, 32, 33, 34, 38, 39, 40, 44, 50, 51, 54 tmhm MEGA_PUNCH, SWORDS_DANCE, MEGA_KICK, TOXIC, BODY_SLAM, TAKE_DOWN, DOUBLE_EDGE, SUBMISSION, COUNTER, SEISMIC_TOSS, RAGE, DRAGON_RAGE, DIG, MIMIC, DOUBLE_TEAM, REFLECT, BIDE, FIRE_BLAST, SWIFT, SKULL_BASH, REST, SUBSTITUTE, CUT, STRENGTH
; end ; end
db 0 ; padding db 0 ; padding

View file

@ -14,7 +14,7 @@
db 4 ; growth rate db 4 ; growth rate
; tm/hm learnset ; tm/hm learnset
tmhm 1, 5, 6, 8, 9, 10, 11, 12, 13, 14, 15, 17, 18, 19, 20, 22, 24, 25, 29, 30, 31, 32, 33, 34, 35, 38, 40, 44, 45, 46, 49, 50, 54, 55 tmhm MEGA_PUNCH, MEGA_KICK, TOXIC, BODY_SLAM, TAKE_DOWN, DOUBLE_EDGE, BUBBLEBEAM, WATER_GUN, ICE_BEAM, BLIZZARD, HYPER_BEAM, SUBMISSION, COUNTER, SEISMIC_TOSS, RAGE, SOLARBEAM, THUNDERBOLT, THUNDER, PSYCHIC_M, TELEPORT, MIMIC, DOUBLE_TEAM, REFLECT, BIDE, METRONOME, FIRE_BLAST, SKULL_BASH, REST, THUNDER_WAVE, PSYWAVE, TRI_ATTACK, SUBSTITUTE, STRENGTH, FLASH
; end ; end
db 0 ; padding db 0 ; padding

View file

@ -14,7 +14,7 @@
db 4 ; growth rate db 4 ; growth rate
; tm/hm learnset ; tm/hm learnset
tmhm 1, 5, 6, 8, 9, 10, 11, 12, 13, 14, 17, 18, 19, 20, 22, 24, 25, 29, 30, 31, 32, 33, 34, 35, 38, 40, 44, 45, 46, 49, 50, 54, 55 tmhm MEGA_PUNCH, MEGA_KICK, TOXIC, BODY_SLAM, TAKE_DOWN, DOUBLE_EDGE, BUBBLEBEAM, WATER_GUN, ICE_BEAM, BLIZZARD, SUBMISSION, COUNTER, SEISMIC_TOSS, RAGE, SOLARBEAM, THUNDERBOLT, THUNDER, PSYCHIC_M, TELEPORT, MIMIC, DOUBLE_TEAM, REFLECT, BIDE, METRONOME, FIRE_BLAST, SKULL_BASH, REST, THUNDER_WAVE, PSYWAVE, TRI_ATTACK, SUBSTITUTE, STRENGTH, FLASH
; end ; end
db 0 ; padding db 0 ; padding

View file

@ -14,7 +14,7 @@
db 5 ; growth rate db 5 ; growth rate
; tm/hm learnset ; tm/hm learnset
tmhm 6, 9, 10, 11, 12, 13, 14, 15, 20, 30, 31, 32, 33, 34, 36, 39, 44, 47, 49, 50, 53 tmhm TOXIC, TAKE_DOWN, DOUBLE_EDGE, BUBBLEBEAM, WATER_GUN, ICE_BEAM, BLIZZARD, HYPER_BEAM, RAGE, TELEPORT, MIMIC, DOUBLE_TEAM, REFLECT, BIDE, SELFDESTRUCT, SWIFT, REST, EXPLOSION, TRI_ATTACK, SUBSTITUTE, SURF
; end ; end
db 0 ; padding db 0 ; padding

View file

@ -14,7 +14,7 @@
db 0 ; growth rate db 0 ; growth rate
; tm/hm learnset ; tm/hm learnset
tmhm 1, 5, 6, 8, 9, 10, 11, 12, 13, 14, 17, 18, 19, 20, 26, 27, 28, 31, 32, 34, 38, 40, 44, 50, 54 tmhm MEGA_PUNCH, MEGA_KICK, TOXIC, BODY_SLAM, TAKE_DOWN, DOUBLE_EDGE, BUBBLEBEAM, WATER_GUN, ICE_BEAM, BLIZZARD, SUBMISSION, COUNTER, SEISMIC_TOSS, RAGE, EARTHQUAKE, FISSURE, DIG, MIMIC, DOUBLE_TEAM, BIDE, FIRE_BLAST, SKULL_BASH, REST, SUBSTITUTE, STRENGTH
; end ; end
db 0 ; padding db 0 ; padding

View file

@ -14,7 +14,7 @@
db 0 ; growth rate db 0 ; growth rate
; tm/hm learnset ; tm/hm learnset
tmhm 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 20, 31, 32, 34, 40, 44, 50, 53, 54 tmhm TOXIC, HORN_DRILL, BODY_SLAM, TAKE_DOWN, DOUBLE_EDGE, BUBBLEBEAM, WATER_GUN, ICE_BEAM, BLIZZARD, HYPER_BEAM, PAY_DAY, RAGE, MIMIC, DOUBLE_TEAM, BIDE, SKULL_BASH, REST, SUBSTITUTE, SURF, STRENGTH
; end ; end
db 0 ; padding db 0 ; padding

View file

@ -14,7 +14,7 @@
db 0 ; growth rate db 0 ; growth rate
; tm/hm learnset ; tm/hm learnset
tmhm 6, 8, 9, 10, 20, 26, 27, 28, 31, 32, 34, 44, 48, 50 tmhm TOXIC, BODY_SLAM, TAKE_DOWN, DOUBLE_EDGE, RAGE, EARTHQUAKE, FISSURE, DIG, MIMIC, DOUBLE_TEAM, BIDE, REST, ROCK_SLIDE, SUBSTITUTE
; end ; end
db 0 ; padding db 0 ; padding

View file

@ -14,7 +14,7 @@
db 0 ; growth rate db 0 ; growth rate
; tm/hm learnset ; tm/hm learnset
tmhm 4, 6, 8, 9, 10, 15, 20, 31, 32, 33, 34, 40, 43, 44, 49, 50, 52 tmhm WHIRLWIND, TOXIC, BODY_SLAM, TAKE_DOWN, DOUBLE_EDGE, HYPER_BEAM, RAGE, MIMIC, DOUBLE_TEAM, REFLECT, BIDE, SKULL_BASH, SKY_ATTACK, REST, TRI_ATTACK, SUBSTITUTE, FLY
; end ; end
db 0 ; padding db 0 ; padding

View file

@ -14,7 +14,7 @@
db 0 ; growth rate db 0 ; growth rate
; tm/hm learnset ; tm/hm learnset
tmhm 4, 6, 8, 9, 10, 20, 31, 32, 33, 34, 40, 43, 44, 49, 50, 52 tmhm WHIRLWIND, TOXIC, BODY_SLAM, TAKE_DOWN, DOUBLE_EDGE, RAGE, MIMIC, DOUBLE_TEAM, REFLECT, BIDE, SKULL_BASH, SKY_ATTACK, REST, TRI_ATTACK, SUBSTITUTE, FLY
; end ; end
db 0 ; padding db 0 ; padding

View file

@ -14,7 +14,7 @@
db 5 ; growth rate db 5 ; growth rate
; tm/hm learnset ; tm/hm learnset
tmhm 6, 7, 8, 9, 10, 11, 12, 13, 14, 20, 23, 24, 25, 31, 32, 33, 34, 38, 39, 40, 44, 45, 50, 53 tmhm TOXIC, HORN_DRILL, BODY_SLAM, TAKE_DOWN, DOUBLE_EDGE, BUBBLEBEAM, WATER_GUN, ICE_BEAM, BLIZZARD, RAGE, DRAGON_RAGE, THUNDERBOLT, THUNDER, MIMIC, DOUBLE_TEAM, REFLECT, BIDE, FIRE_BLAST, SWIFT, SKULL_BASH, REST, THUNDER_WAVE, SUBSTITUTE, SURF
; end ; end
db 0 ; padding db 0 ; padding

View file

@ -14,7 +14,7 @@
db 5 ; growth rate db 5 ; growth rate
; tm/hm learnset ; tm/hm learnset
tmhm 2, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 20, 23, 24, 25, 31, 32, 33, 34, 38, 39, 40, 44, 45, 50, 53, 54 tmhm RAZOR_WIND, TOXIC, HORN_DRILL, BODY_SLAM, TAKE_DOWN, DOUBLE_EDGE, BUBBLEBEAM, WATER_GUN, ICE_BEAM, BLIZZARD, HYPER_BEAM, RAGE, DRAGON_RAGE, THUNDERBOLT, THUNDER, MIMIC, DOUBLE_TEAM, REFLECT, BIDE, FIRE_BLAST, SWIFT, SKULL_BASH, REST, THUNDER_WAVE, SUBSTITUTE, SURF, STRENGTH
; end ; end
db 0 ; padding db 0 ; padding

View file

@ -14,7 +14,7 @@
db 5 ; growth rate db 5 ; growth rate
; tm/hm learnset ; tm/hm learnset
tmhm 6, 8, 9, 10, 11, 12, 13, 14, 20, 23, 24, 25, 31, 32, 33, 34, 38, 39, 40, 44, 45, 50, 53 tmhm TOXIC, BODY_SLAM, TAKE_DOWN, DOUBLE_EDGE, BUBBLEBEAM, WATER_GUN, ICE_BEAM, BLIZZARD, RAGE, DRAGON_RAGE, THUNDERBOLT, THUNDER, MIMIC, DOUBLE_TEAM, REFLECT, BIDE, FIRE_BLAST, SWIFT, SKULL_BASH, REST, THUNDER_WAVE, SUBSTITUTE, SURF
; end ; end
db 0 ; padding db 0 ; padding

View file

@ -14,7 +14,7 @@
db 0 ; growth rate db 0 ; growth rate
; tm/hm learnset ; tm/hm learnset
tmhm 1, 5, 6, 8, 9, 10, 17, 18, 19, 20, 29, 30, 31, 32, 33, 34, 35, 40, 42, 44, 45, 46, 49, 50, 55 tmhm MEGA_PUNCH, MEGA_KICK, TOXIC, BODY_SLAM, TAKE_DOWN, DOUBLE_EDGE, SUBMISSION, COUNTER, SEISMIC_TOSS, RAGE, PSYCHIC_M, TELEPORT, MIMIC, DOUBLE_TEAM, REFLECT, BIDE, METRONOME, SKULL_BASH, DREAM_EATER, REST, THUNDER_WAVE, PSYWAVE, TRI_ATTACK, SUBSTITUTE, FLASH
; end ; end
db 0 ; padding db 0 ; padding

View file

@ -14,7 +14,7 @@
db 0 ; growth rate db 0 ; growth rate
; tm/hm learnset ; tm/hm learnset
tmhm 6, 8, 9, 10, 15, 20, 26, 27, 28, 31, 32, 34, 44, 48, 50 tmhm TOXIC, BODY_SLAM, TAKE_DOWN, DOUBLE_EDGE, HYPER_BEAM, RAGE, EARTHQUAKE, FISSURE, DIG, MIMIC, DOUBLE_TEAM, BIDE, REST, ROCK_SLIDE, SUBSTITUTE
; end ; end
db 0 ; padding db 0 ; padding

View file

@ -14,7 +14,7 @@
db 0 ; growth rate db 0 ; growth rate
; tm/hm learnset ; tm/hm learnset
tmhm 6, 8, 9, 10, 20, 31, 32, 33, 34, 39, 40, 44, 50 tmhm TOXIC, BODY_SLAM, TAKE_DOWN, DOUBLE_EDGE, RAGE, MIMIC, DOUBLE_TEAM, REFLECT, BIDE, SWIFT, SKULL_BASH, REST, SUBSTITUTE
; end ; end
db 0 ; padding db 0 ; padding

View file

@ -14,7 +14,7 @@
db 0 ; growth rate db 0 ; growth rate
; tm/hm learnset ; tm/hm learnset
tmhm 6, 8, 9, 10, 20, 21, 26, 27, 28, 31, 32, 34, 40, 44, 48, 50, 54 tmhm TOXIC, BODY_SLAM, TAKE_DOWN, DOUBLE_EDGE, RAGE, MEGA_DRAIN, EARTHQUAKE, FISSURE, DIG, MIMIC, DOUBLE_TEAM, BIDE, SKULL_BASH, REST, ROCK_SLIDE, SUBSTITUTE, STRENGTH
; end ; end
db 0 ; padding db 0 ; padding

View file

@ -14,7 +14,7 @@
db 0 ; growth rate db 0 ; growth rate
; tm/hm learnset ; tm/hm learnset
tmhm 1, 5, 6, 8, 9, 10, 15, 17, 18, 19, 20, 24, 25, 29, 30, 31, 32, 33, 34, 35, 39, 40, 44, 45, 46, 50, 54, 55 tmhm MEGA_PUNCH, MEGA_KICK, TOXIC, BODY_SLAM, TAKE_DOWN, DOUBLE_EDGE, HYPER_BEAM, SUBMISSION, COUNTER, SEISMIC_TOSS, RAGE, THUNDERBOLT, THUNDER, PSYCHIC_M, TELEPORT, MIMIC, DOUBLE_TEAM, REFLECT, BIDE, METRONOME, SWIFT, SKULL_BASH, REST, THUNDER_WAVE, PSYWAVE, SUBSTITUTE, STRENGTH, FLASH
; end ; end
db 0 ; padding db 0 ; padding

View file

@ -14,7 +14,7 @@
db 0 ; growth rate db 0 ; growth rate
; tm/hm learnset ; tm/hm learnset
tmhm 6, 9, 15, 20, 24, 25, 30, 31, 32, 33, 34, 36, 39, 40, 44, 45, 47, 50, 55 tmhm TOXIC, TAKE_DOWN, HYPER_BEAM, RAGE, THUNDERBOLT, THUNDER, TELEPORT, MIMIC, DOUBLE_TEAM, REFLECT, BIDE, SELFDESTRUCT, SWIFT, SKULL_BASH, REST, THUNDER_WAVE, EXPLOSION, SUBSTITUTE, FLASH
; end ; end
db 0 ; padding db 0 ; padding

View file

@ -14,7 +14,7 @@
db 5 ; growth rate db 5 ; growth rate
; tm/hm learnset ; tm/hm learnset
tmhm 6, 9, 10, 20, 29, 30, 31, 32, 33, 34, 36, 37, 44, 46, 47, 50 tmhm TOXIC, TAKE_DOWN, DOUBLE_EDGE, RAGE, PSYCHIC_M, TELEPORT, MIMIC, DOUBLE_TEAM, REFLECT, BIDE, SELFDESTRUCT, EGG_BOMB, REST, PSYWAVE, EXPLOSION, SUBSTITUTE
; end ; end
db 0 ; padding db 0 ; padding

View file

@ -14,7 +14,7 @@
db 5 ; growth rate db 5 ; growth rate
; tm/hm learnset ; tm/hm learnset
tmhm 6, 9, 10, 15, 20, 21, 22, 29, 30, 31, 32, 33, 34, 36, 37, 44, 46, 47, 50, 54 tmhm TOXIC, TAKE_DOWN, DOUBLE_EDGE, HYPER_BEAM, RAGE, MEGA_DRAIN, SOLARBEAM, PSYCHIC_M, TELEPORT, MIMIC, DOUBLE_TEAM, REFLECT, BIDE, SELFDESTRUCT, EGG_BOMB, REST, PSYWAVE, EXPLOSION, SUBSTITUTE, STRENGTH
; end ; end
db 0 ; padding db 0 ; padding

View file

@ -14,7 +14,7 @@
db 0 ; growth rate db 0 ; growth rate
; tm/hm learnset ; tm/hm learnset
tmhm 2, 3, 4, 6, 8, 9, 10, 20, 31, 32, 33, 34, 39, 40, 44, 50, 51, 52 tmhm RAZOR_WIND, SWORDS_DANCE, WHIRLWIND, TOXIC, BODY_SLAM, TAKE_DOWN, DOUBLE_EDGE, RAGE, MIMIC, DOUBLE_TEAM, REFLECT, BIDE, SWIFT, SKULL_BASH, REST, SUBSTITUTE, CUT, FLY
; end ; end
db 0 ; padding db 0 ; padding

View file

@ -14,7 +14,7 @@
db 0 ; growth rate db 0 ; growth rate
; tm/hm learnset ; tm/hm learnset
tmhm 2, 4, 6, 9, 10, 15, 20, 31, 32, 34, 39, 43, 44, 50, 52 tmhm RAZOR_WIND, WHIRLWIND, TOXIC, TAKE_DOWN, DOUBLE_EDGE, HYPER_BEAM, RAGE, MIMIC, DOUBLE_TEAM, BIDE, SWIFT, SKY_ATTACK, REST, SUBSTITUTE, FLY
; end ; end
db 0 ; padding db 0 ; padding

View file

@ -14,7 +14,7 @@
db 0 ; growth rate db 0 ; growth rate
; tm/hm learnset ; tm/hm learnset
tmhm 6, 8, 9, 10, 15, 20, 31, 32, 33, 34, 38, 39, 40, 44, 50 tmhm TOXIC, BODY_SLAM, TAKE_DOWN, DOUBLE_EDGE, HYPER_BEAM, RAGE, MIMIC, DOUBLE_TEAM, REFLECT, BIDE, FIRE_BLAST, SWIFT, SKULL_BASH, REST, SUBSTITUTE
; end ; end
db 0 ; padding db 0 ; padding

View file

@ -14,7 +14,7 @@
db 3 ; growth rate db 3 ; growth rate
; tm/hm learnset ; tm/hm learnset
tmhm 6, 20, 21, 24, 25, 29, 31, 32, 34, 36, 42, 44, 46, 47, 50 tmhm TOXIC, RAGE, MEGA_DRAIN, THUNDERBOLT, THUNDER, PSYCHIC_M, MIMIC, DOUBLE_TEAM, BIDE, SELFDESTRUCT, DREAM_EATER, REST, PSYWAVE, EXPLOSION, SUBSTITUTE
; end ; end
db 0 ; padding db 0 ; padding

View file

@ -14,7 +14,7 @@
db 3 ; growth rate db 3 ; growth rate
; tm/hm learnset ; tm/hm learnset
tmhm 1, 5, 6, 8, 9, 10, 15, 17, 18, 19, 20, 21, 24, 25, 29, 31, 32, 34, 35, 36, 40, 42, 44, 46, 47, 50, 54 tmhm MEGA_PUNCH, MEGA_KICK, TOXIC, BODY_SLAM, TAKE_DOWN, DOUBLE_EDGE, HYPER_BEAM, SUBMISSION, COUNTER, SEISMIC_TOSS, RAGE, MEGA_DRAIN, THUNDERBOLT, THUNDER, PSYCHIC_M, MIMIC, DOUBLE_TEAM, BIDE, METRONOME, SELFDESTRUCT, SKULL_BASH, DREAM_EATER, REST, PSYWAVE, EXPLOSION, SUBSTITUTE, STRENGTH
; end ; end
db 0 ; padding db 0 ; padding

View file

@ -14,7 +14,7 @@
db 3 ; growth rate db 3 ; growth rate
; tm/hm learnset ; tm/hm learnset
tmhm 1, 6, 8, 9, 10, 17, 18, 19, 20, 26, 27, 28, 31, 32, 34, 35, 36, 38, 44, 47, 48, 50, 54 tmhm MEGA_PUNCH, TOXIC, BODY_SLAM, TAKE_DOWN, DOUBLE_EDGE, SUBMISSION, COUNTER, SEISMIC_TOSS, RAGE, EARTHQUAKE, FISSURE, DIG, MIMIC, DOUBLE_TEAM, BIDE, METRONOME, SELFDESTRUCT, FIRE_BLAST, REST, EXPLOSION, ROCK_SLIDE, SUBSTITUTE, STRENGTH
; end ; end
db 0 ; padding db 0 ; padding

View file

@ -14,7 +14,7 @@
db 3 ; growth rate db 3 ; growth rate
; tm/hm learnset ; tm/hm learnset
tmhm 3, 6, 9, 10, 20, 21, 22, 31, 32, 33, 34, 44, 50, 51 tmhm SWORDS_DANCE, TOXIC, TAKE_DOWN, DOUBLE_EDGE, RAGE, MEGA_DRAIN, SOLARBEAM, MIMIC, DOUBLE_TEAM, REFLECT, BIDE, REST, SUBSTITUTE, CUT
; end ; end
db 0 ; padding db 0 ; padding

View file

@ -14,7 +14,7 @@
db 0 ; growth rate db 0 ; growth rate
; tm/hm learnset ; tm/hm learnset
tmhm 2, 4, 6, 9, 10, 15, 20, 21, 31, 32, 34, 39, 44, 50 tmhm RAZOR_WIND, WHIRLWIND, TOXIC, TAKE_DOWN, DOUBLE_EDGE, HYPER_BEAM, RAGE, MEGA_DRAIN, MIMIC, DOUBLE_TEAM, BIDE, SWIFT, REST, SUBSTITUTE
; end ; end
db 0 ; padding db 0 ; padding

View file

@ -14,7 +14,7 @@
db 0 ; growth rate db 0 ; growth rate
; tm/hm learnset ; tm/hm learnset
tmhm 6, 7, 9, 10, 11, 12, 13, 14, 20, 31, 32, 34, 39, 40, 44, 50, 53 tmhm TOXIC, HORN_DRILL, TAKE_DOWN, DOUBLE_EDGE, BUBBLEBEAM, WATER_GUN, ICE_BEAM, BLIZZARD, RAGE, MIMIC, DOUBLE_TEAM, BIDE, SWIFT, SKULL_BASH, REST, SUBSTITUTE, SURF
; end ; end
db 0 ; padding db 0 ; padding

View file

@ -14,7 +14,7 @@
db 0 ; growth rate db 0 ; growth rate
; tm/hm learnset ; tm/hm learnset
tmhm 1, 5, 6, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 28, 31, 32, 34, 39, 40, 44, 50, 53, 54 tmhm MEGA_PUNCH, MEGA_KICK, TOXIC, BODY_SLAM, TAKE_DOWN, DOUBLE_EDGE, BUBBLEBEAM, WATER_GUN, ICE_BEAM, BLIZZARD, HYPER_BEAM, PAY_DAY, SUBMISSION, COUNTER, SEISMIC_TOSS, RAGE, DIG, MIMIC, DOUBLE_TEAM, BIDE, SWIFT, SKULL_BASH, REST, SUBSTITUTE, SURF, STRENGTH
; end ; end
db 0 ; padding db 0 ; padding

View file

@ -14,7 +14,7 @@
db 3 ; growth rate db 3 ; growth rate
; tm/hm learnset ; tm/hm learnset
tmhm 1, 5, 6, 8, 9, 10, 15, 17, 18, 19, 20, 26, 27, 28, 31, 32, 34, 35, 36, 38, 44, 47, 48, 50, 54 tmhm MEGA_PUNCH, MEGA_KICK, TOXIC, BODY_SLAM, TAKE_DOWN, DOUBLE_EDGE, HYPER_BEAM, SUBMISSION, COUNTER, SEISMIC_TOSS, RAGE, EARTHQUAKE, FISSURE, DIG, MIMIC, DOUBLE_TEAM, BIDE, METRONOME, SELFDESTRUCT, FIRE_BLAST, REST, EXPLOSION, ROCK_SLIDE, SUBSTITUTE, STRENGTH
; end ; end
db 0 ; padding db 0 ; padding

View file

@ -14,7 +14,7 @@
db 3 ; growth rate db 3 ; growth rate
; tm/hm learnset ; tm/hm learnset
tmhm 1, 6, 8, 9, 10, 17, 18, 19, 20, 26, 27, 28, 31, 32, 34, 35, 36, 38, 44, 47, 48, 50, 54 tmhm MEGA_PUNCH, TOXIC, BODY_SLAM, TAKE_DOWN, DOUBLE_EDGE, SUBMISSION, COUNTER, SEISMIC_TOSS, RAGE, EARTHQUAKE, FISSURE, DIG, MIMIC, DOUBLE_TEAM, BIDE, METRONOME, SELFDESTRUCT, FIRE_BLAST, REST, EXPLOSION, ROCK_SLIDE, SUBSTITUTE, STRENGTH
; end ; end
db 0 ; padding db 0 ; padding

View file

@ -14,7 +14,7 @@
db 0 ; growth rate db 0 ; growth rate
; tm/hm learnset ; tm/hm learnset
tmhm 6, 8, 20, 21, 24, 25, 31, 32, 34, 36, 38, 44, 47, 50 tmhm TOXIC, BODY_SLAM, RAGE, MEGA_DRAIN, THUNDERBOLT, THUNDER, MIMIC, DOUBLE_TEAM, BIDE, SELFDESTRUCT, FIRE_BLAST, REST, EXPLOSION, SUBSTITUTE
; end ; end
db 0 ; padding db 0 ; padding

View file

@ -14,7 +14,7 @@
db 5 ; growth rate db 5 ; growth rate
; tm/hm learnset ; tm/hm learnset
tmhm 6, 8, 9, 10, 20, 23, 28, 31, 32, 33, 34, 38, 39, 40, 44, 50 tmhm TOXIC, BODY_SLAM, TAKE_DOWN, DOUBLE_EDGE, RAGE, DRAGON_RAGE, DIG, MIMIC, DOUBLE_TEAM, REFLECT, BIDE, FIRE_BLAST, SWIFT, SKULL_BASH, REST, SUBSTITUTE
; end ; end
db 0 ; padding db 0 ; padding

View file

@ -14,7 +14,7 @@
db 5 ; growth rate db 5 ; growth rate
; tm/hm learnset ; tm/hm learnset
tmhm 6, 8, 9, 10, 11, 12, 13, 14, 15, 20, 23, 24, 25, 31, 32, 33, 34, 38, 40, 44, 50, 53, 54 tmhm TOXIC, BODY_SLAM, TAKE_DOWN, DOUBLE_EDGE, BUBBLEBEAM, WATER_GUN, ICE_BEAM, BLIZZARD, HYPER_BEAM, RAGE, DRAGON_RAGE, THUNDERBOLT, THUNDER, MIMIC, DOUBLE_TEAM, REFLECT, BIDE, FIRE_BLAST, SKULL_BASH, REST, SUBSTITUTE, SURF, STRENGTH
; end ; end
db 0 ; padding db 0 ; padding

View file

@ -14,7 +14,7 @@
db 3 ; growth rate db 3 ; growth rate
; tm/hm learnset ; tm/hm learnset
tmhm 6, 20, 21, 24, 25, 29, 31, 32, 34, 36, 42, 44, 46, 47, 50 tmhm TOXIC, RAGE, MEGA_DRAIN, THUNDERBOLT, THUNDER, PSYCHIC_M, MIMIC, DOUBLE_TEAM, BIDE, SELFDESTRUCT, DREAM_EATER, REST, PSYWAVE, EXPLOSION, SUBSTITUTE
; end ; end
db 0 ; padding db 0 ; padding

View file

@ -14,7 +14,7 @@
db 0 ; growth rate db 0 ; growth rate
; tm/hm learnset ; tm/hm learnset
tmhm 1, 5, 6, 8, 9, 10, 17, 18, 19, 20, 31, 32, 34, 35, 39, 40, 44, 50, 54 tmhm MEGA_PUNCH, MEGA_KICK, TOXIC, BODY_SLAM, TAKE_DOWN, DOUBLE_EDGE, SUBMISSION, COUNTER, SEISMIC_TOSS, RAGE, MIMIC, DOUBLE_TEAM, BIDE, METRONOME, SWIFT, SKULL_BASH, REST, SUBSTITUTE, STRENGTH
; end ; end
db 0 ; padding db 0 ; padding

View file

@ -14,7 +14,7 @@
db 0 ; growth rate db 0 ; growth rate
; tm/hm learnset ; tm/hm learnset
tmhm 1, 5, 6, 8, 9, 10, 17, 18, 19, 20, 31, 32, 34, 35, 39, 40, 44, 50, 54 tmhm MEGA_PUNCH, MEGA_KICK, TOXIC, BODY_SLAM, TAKE_DOWN, DOUBLE_EDGE, SUBMISSION, COUNTER, SEISMIC_TOSS, RAGE, MIMIC, DOUBLE_TEAM, BIDE, METRONOME, SWIFT, SKULL_BASH, REST, SUBSTITUTE, STRENGTH
; end ; end
db 0 ; padding db 0 ; padding

View file

@ -14,7 +14,7 @@
db 0 ; growth rate db 0 ; growth rate
; tm/hm learnset ; tm/hm learnset
tmhm 6, 9, 10, 11, 12, 13, 14, 20, 31, 32, 34, 39, 40, 44, 50, 53 tmhm TOXIC, TAKE_DOWN, DOUBLE_EDGE, BUBBLEBEAM, WATER_GUN, ICE_BEAM, BLIZZARD, RAGE, MIMIC, DOUBLE_TEAM, BIDE, SWIFT, SKULL_BASH, REST, SUBSTITUTE, SURF
; end ; end
db 0 ; padding db 0 ; padding

View file

@ -14,7 +14,7 @@
db 0 ; growth rate db 0 ; growth rate
; tm/hm learnset ; tm/hm learnset
tmhm 1, 5, 6, 8, 9, 10, 15, 17, 18, 19, 20, 29, 30, 31, 32, 33, 34, 35, 40, 42, 44, 45, 46, 49, 50, 55 tmhm MEGA_PUNCH, MEGA_KICK, TOXIC, BODY_SLAM, TAKE_DOWN, DOUBLE_EDGE, HYPER_BEAM, SUBMISSION, COUNTER, SEISMIC_TOSS, RAGE, PSYCHIC_M, TELEPORT, MIMIC, DOUBLE_TEAM, REFLECT, BIDE, METRONOME, SKULL_BASH, DREAM_EATER, REST, THUNDER_WAVE, PSYWAVE, TRI_ATTACK, SUBSTITUTE, FLASH
; end ; end
db 0 ; padding db 0 ; padding

View file

@ -14,7 +14,7 @@
db 3 ; growth rate db 3 ; growth rate
; tm/hm learnset ; tm/hm learnset
tmhm 3, 6, 8, 9, 10, 20, 21, 22, 31, 32, 33, 34, 44, 50, 51 tmhm SWORDS_DANCE, TOXIC, BODY_SLAM, TAKE_DOWN, DOUBLE_EDGE, RAGE, MEGA_DRAIN, SOLARBEAM, MIMIC, DOUBLE_TEAM, REFLECT, BIDE, REST, SUBSTITUTE, CUT
; end ; end
db 0 ; padding db 0 ; padding

View file

@ -14,7 +14,7 @@
db 4 ; growth rate db 4 ; growth rate
; tm/hm learnset ; tm/hm learnset
tmhm 1, 5, 6, 8, 9, 10, 11, 12, 13, 14, 17, 18, 19, 20, 22, 24, 25, 29, 30, 31, 32, 33, 34, 38, 40, 44, 45, 46, 49, 50, 54, 55 tmhm MEGA_PUNCH, MEGA_KICK, TOXIC, BODY_SLAM, TAKE_DOWN, DOUBLE_EDGE, BUBBLEBEAM, WATER_GUN, ICE_BEAM, BLIZZARD, SUBMISSION, COUNTER, SEISMIC_TOSS, RAGE, SOLARBEAM, THUNDERBOLT, THUNDER, PSYCHIC_M, TELEPORT, MIMIC, DOUBLE_TEAM, REFLECT, BIDE, FIRE_BLAST, SKULL_BASH, REST, THUNDER_WAVE, PSYWAVE, TRI_ATTACK, SUBSTITUTE, STRENGTH, FLASH
; end ; end
db 0 ; padding db 0 ; padding

View file

@ -14,7 +14,7 @@
db 0 ; growth rate db 0 ; growth rate
; tm/hm learnset ; tm/hm learnset
tmhm 6, 8, 9, 10, 15, 20, 24, 25, 31, 32, 33, 34, 39, 40, 44, 45, 50, 55 tmhm TOXIC, BODY_SLAM, TAKE_DOWN, DOUBLE_EDGE, HYPER_BEAM, RAGE, THUNDERBOLT, THUNDER, MIMIC, DOUBLE_TEAM, REFLECT, BIDE, SWIFT, SKULL_BASH, REST, THUNDER_WAVE, SUBSTITUTE, FLASH
; end ; end
db 0 ; padding db 0 ; padding

View file

@ -14,7 +14,7 @@
db 0 ; growth rate db 0 ; growth rate
; tm/hm learnset ; tm/hm learnset
tmhm 1, 5, 6, 8, 9, 10, 11, 12, 13, 14, 15, 17, 18, 19, 20, 29, 30, 31, 32, 33, 34, 35, 40, 44, 46, 50 tmhm MEGA_PUNCH, MEGA_KICK, TOXIC, BODY_SLAM, TAKE_DOWN, DOUBLE_EDGE, BUBBLEBEAM, WATER_GUN, ICE_BEAM, BLIZZARD, HYPER_BEAM, SUBMISSION, COUNTER, SEISMIC_TOSS, RAGE, PSYCHIC_M, TELEPORT, MIMIC, DOUBLE_TEAM, REFLECT, BIDE, METRONOME, SKULL_BASH, REST, PSYWAVE, SUBSTITUTE
; end ; end
db 0 ; padding db 0 ; padding

View file

@ -14,7 +14,7 @@
db 0 ; growth rate db 0 ; growth rate
; tm/hm learnset ; tm/hm learnset
tmhm 6, 8, 9, 10, 11, 12, 13, 14, 20, 31, 32, 33, 34, 44, 50, 53 tmhm TOXIC, BODY_SLAM, TAKE_DOWN, DOUBLE_EDGE, BUBBLEBEAM, WATER_GUN, ICE_BEAM, BLIZZARD, RAGE, MIMIC, DOUBLE_TEAM, REFLECT, BIDE, REST, SUBSTITUTE, SURF
; end ; end
db 0 ; padding db 0 ; padding

View file

@ -14,7 +14,7 @@
db 0 ; growth rate db 0 ; growth rate
; tm/hm learnset ; tm/hm learnset
tmhm 2, 3, 5, 6, 8, 9, 10, 11, 12, 13, 14, 15, 17, 19, 20, 31, 32, 33, 34, 40, 44, 50, 53 tmhm RAZOR_WIND, SWORDS_DANCE, MEGA_KICK, TOXIC, BODY_SLAM, TAKE_DOWN, DOUBLE_EDGE, BUBBLEBEAM, WATER_GUN, ICE_BEAM, BLIZZARD, HYPER_BEAM, SUBMISSION, SEISMIC_TOSS, RAGE, MIMIC, DOUBLE_TEAM, REFLECT, BIDE, SKULL_BASH, REST, SUBSTITUTE, SURF
; end ; end
db 0 ; padding db 0 ; padding

View file

@ -14,7 +14,7 @@
db 3 ; growth rate db 3 ; growth rate
; tm/hm learnset ; tm/hm learnset
tmhm 1, 5, 6, 8, 9, 10, 17, 18, 19, 20, 28, 29, 30, 31, 32, 33, 34, 35, 40, 44, 45, 46, 49, 50, 55 tmhm MEGA_PUNCH, MEGA_KICK, TOXIC, BODY_SLAM, TAKE_DOWN, DOUBLE_EDGE, SUBMISSION, COUNTER, SEISMIC_TOSS, RAGE, DIG, PSYCHIC_M, TELEPORT, MIMIC, DOUBLE_TEAM, REFLECT, BIDE, METRONOME, SKULL_BASH, REST, THUNDER_WAVE, PSYWAVE, TRI_ATTACK, SUBSTITUTE, FLASH
; end ; end
db 0 ; padding db 0 ; padding

View file

@ -14,7 +14,7 @@
db 0 ; growth rate db 0 ; growth rate
; tm/hm learnset ; tm/hm learnset
tmhm 1, 5, 6, 8, 9, 10, 11, 12, 13, 14, 15, 17, 18, 19, 20, 24, 25, 26, 27, 31, 32, 34, 38, 40, 44, 48, 50, 53, 54 tmhm MEGA_PUNCH, MEGA_KICK, TOXIC, BODY_SLAM, TAKE_DOWN, DOUBLE_EDGE, BUBBLEBEAM, WATER_GUN, ICE_BEAM, BLIZZARD, HYPER_BEAM, SUBMISSION, COUNTER, SEISMIC_TOSS, RAGE, THUNDERBOLT, THUNDER, EARTHQUAKE, FISSURE, MIMIC, DOUBLE_TEAM, BIDE, FIRE_BLAST, SKULL_BASH, REST, ROCK_SLIDE, SUBSTITUTE, SURF, STRENGTH
; end ; end
db 0 ; padding db 0 ; padding

View file

@ -14,7 +14,7 @@
db 0 ; growth rate db 0 ; growth rate
; tm/hm learnset ; tm/hm learnset
tmhm 3, 6, 8, 9, 10, 11, 12, 13, 14, 15, 20, 31, 32, 34, 44, 50, 51, 53, 54 tmhm SWORDS_DANCE, TOXIC, BODY_SLAM, TAKE_DOWN, DOUBLE_EDGE, BUBBLEBEAM, WATER_GUN, ICE_BEAM, BLIZZARD, HYPER_BEAM, RAGE, MIMIC, DOUBLE_TEAM, BIDE, REST, SUBSTITUTE, CUT, SURF, STRENGTH
; end ; end
db 0 ; padding db 0 ; padding

View file

@ -14,7 +14,7 @@
db 0 ; growth rate db 0 ; growth rate
; tm/hm learnset ; tm/hm learnset
tmhm 6, 20, 24, 25, 31, 32, 34, 36, 38, 44, 47, 50 tmhm TOXIC, RAGE, THUNDERBOLT, THUNDER, MIMIC, DOUBLE_TEAM, BIDE, SELFDESTRUCT, FIRE_BLAST, REST, EXPLOSION, SUBSTITUTE
; end ; end
db 0 ; padding db 0 ; padding

View file

@ -14,7 +14,7 @@
db 0 ; growth rate db 0 ; growth rate
; tm/hm learnset ; tm/hm learnset
tmhm 3, 6, 8, 9, 10, 11, 12, 13, 14, 20, 31, 32, 34, 44, 50, 51, 53, 54 tmhm SWORDS_DANCE, TOXIC, BODY_SLAM, TAKE_DOWN, DOUBLE_EDGE, BUBBLEBEAM, WATER_GUN, ICE_BEAM, BLIZZARD, RAGE, MIMIC, DOUBLE_TEAM, BIDE, REST, SUBSTITUTE, CUT, SURF, STRENGTH
; end ; end
db 0 ; padding db 0 ; padding

View file

@ -14,7 +14,7 @@
db 5 ; growth rate db 5 ; growth rate
; tm/hm learnset ; tm/hm learnset
tmhm 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 20, 22, 23, 24, 25, 29, 31, 32, 33, 34, 40, 44, 46, 50, 53, 54 tmhm TOXIC, HORN_DRILL, BODY_SLAM, TAKE_DOWN, DOUBLE_EDGE, BUBBLEBEAM, WATER_GUN, ICE_BEAM, BLIZZARD, HYPER_BEAM, RAGE, SOLARBEAM, DRAGON_RAGE, THUNDERBOLT, THUNDER, PSYCHIC_M, MIMIC, DOUBLE_TEAM, REFLECT, BIDE, SKULL_BASH, REST, PSYWAVE, SUBSTITUTE, SURF, STRENGTH
; end ; end
db 0 ; padding db 0 ; padding

View file

@ -14,7 +14,7 @@
db 0 ; growth rate db 0 ; growth rate
; tm/hm learnset ; tm/hm learnset
tmhm 1, 3, 5, 6, 8, 9, 10, 11, 12, 13, 14, 15, 17, 18, 19, 20, 24, 25, 26, 27, 31, 32, 34, 38, 40, 44, 50, 51, 53, 54 tmhm MEGA_PUNCH, SWORDS_DANCE, MEGA_KICK, TOXIC, BODY_SLAM, TAKE_DOWN, DOUBLE_EDGE, BUBBLEBEAM, WATER_GUN, ICE_BEAM, BLIZZARD, HYPER_BEAM, SUBMISSION, COUNTER, SEISMIC_TOSS, RAGE, THUNDERBOLT, THUNDER, EARTHQUAKE, FISSURE, MIMIC, DOUBLE_TEAM, BIDE, FIRE_BLAST, SKULL_BASH, REST, SUBSTITUTE, CUT, SURF, STRENGTH
; end ; end
db 0 ; padding db 0 ; padding

View file

@ -14,7 +14,7 @@
db 3 ; growth rate db 3 ; growth rate
; tm/hm learnset ; tm/hm learnset
tmhm 1, 5, 6, 8, 9, 10, 15, 17, 18, 19, 20, 26, 27, 28, 31, 32, 34, 35, 38, 40, 44, 48, 50, 54 tmhm MEGA_PUNCH, MEGA_KICK, TOXIC, BODY_SLAM, TAKE_DOWN, DOUBLE_EDGE, HYPER_BEAM, SUBMISSION, COUNTER, SEISMIC_TOSS, RAGE, EARTHQUAKE, FISSURE, DIG, MIMIC, DOUBLE_TEAM, BIDE, METRONOME, FIRE_BLAST, SKULL_BASH, REST, ROCK_SLIDE, SUBSTITUTE, STRENGTH
; end ; end
db 0 ; padding db 0 ; padding

View file

@ -14,7 +14,7 @@
db 3 ; growth rate db 3 ; growth rate
; tm/hm learnset ; tm/hm learnset
tmhm 1, 5, 6, 8, 9, 10, 17, 18, 19, 20, 26, 27, 28, 31, 32, 34, 35, 38, 40, 44, 48, 50, 54 tmhm MEGA_PUNCH, MEGA_KICK, TOXIC, BODY_SLAM, TAKE_DOWN, DOUBLE_EDGE, SUBMISSION, COUNTER, SEISMIC_TOSS, RAGE, EARTHQUAKE, FISSURE, DIG, MIMIC, DOUBLE_TEAM, BIDE, METRONOME, FIRE_BLAST, SKULL_BASH, REST, ROCK_SLIDE, SUBSTITUTE, STRENGTH
; end ; end
db 0 ; padding db 0 ; padding

View file

@ -14,7 +14,7 @@
db 3 ; growth rate db 3 ; growth rate
; tm/hm learnset ; tm/hm learnset
tmhm 1, 5, 6, 8, 9, 10, 17, 18, 19, 20, 26, 27, 28, 31, 32, 34, 35, 38, 40, 44, 48, 50, 54 tmhm MEGA_PUNCH, MEGA_KICK, TOXIC, BODY_SLAM, TAKE_DOWN, DOUBLE_EDGE, SUBMISSION, COUNTER, SEISMIC_TOSS, RAGE, EARTHQUAKE, FISSURE, DIG, MIMIC, DOUBLE_TEAM, BIDE, METRONOME, FIRE_BLAST, SKULL_BASH, REST, ROCK_SLIDE, SUBSTITUTE, STRENGTH
; end ; end
db 0 ; padding db 0 ; padding

View file

@ -14,7 +14,7 @@
db 0 ; growth rate db 0 ; growth rate
; tm/hm learnset ; tm/hm learnset
tmhm 1, 5, 6, 8, 9, 10, 15, 17, 18, 19, 20, 29, 30, 31, 32, 34, 35, 38, 40, 44, 46, 50, 54 tmhm MEGA_PUNCH, MEGA_KICK, TOXIC, BODY_SLAM, TAKE_DOWN, DOUBLE_EDGE, HYPER_BEAM, SUBMISSION, COUNTER, SEISMIC_TOSS, RAGE, PSYCHIC_M, TELEPORT, MIMIC, DOUBLE_TEAM, BIDE, METRONOME, FIRE_BLAST, SKULL_BASH, REST, PSYWAVE, SUBSTITUTE, STRENGTH
; end ; end
db 0 ; padding db 0 ; padding

View file

@ -14,7 +14,7 @@
db 0 ; growth rate db 0 ; growth rate
; tm/hm learnset ; tm/hm learnset
tmhm 6, 9, 10, 20, 24, 25, 30, 31, 32, 33, 34, 39, 44, 45, 50, 55 tmhm TOXIC, TAKE_DOWN, DOUBLE_EDGE, RAGE, THUNDERBOLT, THUNDER, TELEPORT, MIMIC, DOUBLE_TEAM, REFLECT, BIDE, SWIFT, REST, THUNDER_WAVE, SUBSTITUTE, FLASH
; end ; end
db 0 ; padding db 0 ; padding

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