mirror of
https://github.com/thornAvery/kep-hack.git
synced 2026-02-22 07:02:17 +13:00
Remove most static wram addresses. Use labels instead.
For unknown addresses, use "w<address>". Label overleads are still an issue.
This commit is contained in:
parent
52ba96f5f4
commit
40c17c906b
290 changed files with 8262 additions and 7759 deletions
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@ -1,30 +1,30 @@
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DisplayPokemartDialogue_: ; 6c20 (1:6c20)
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ld a,[wListScrollOffset]
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ld [$d07e],a
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ld [wd07e],a
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call UpdateSprites ; move sprites
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xor a
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ld [$cf0a],a ; flag that is set if something is sold or bought
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ld [wcf0a],a ; flag that is set if something is sold or bought
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.loop
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xor a
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ld [wListScrollOffset],a
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ld [wCurrentMenuItem],a
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ld [$cc2f],a
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ld [wPlayerMonNumber],a
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inc a
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ld [$cf93],a
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ld [wcf93],a
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ld a,$13
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ld [$d125],a
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ld [wd125],a
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call DisplayTextBoxID ; draw money text box
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ld a,$15
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ld [$d125],a
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ld [wd125],a
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call DisplayTextBoxID ; do buy/sell/quit menu
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ld hl,$d128 ; pointer to this pokemart's inventory
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ld hl,wd128 ; pointer to this pokemart's inventory
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ld a,[hli]
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ld l,[hl]
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ld h,a ; hl = address of inventory
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ld a,[$d12e]
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ld a,[wd12e]
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cp a,$02
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jp z,.done
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ld a,[$d12d] ; ID of the chosen menu item
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ld a,[wd12d] ; ID of the chosen menu item
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and a ; buying?
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jp z,.buyMenu
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dec a ; selling?
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@ -33,9 +33,9 @@ DisplayPokemartDialogue_: ; 6c20 (1:6c20)
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jp z,.done
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.sellMenu
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xor a
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ld [$cf93],a
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ld [wcf93],a
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ld a,$02
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ld [$d11b],a
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ld [wd11b],a
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callab Func_39bd5
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ld a,[wNumBagItems]
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and a
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@ -46,15 +46,15 @@ DisplayPokemartDialogue_: ; 6c20 (1:6c20)
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.sellMenuLoop
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call LoadScreenTilesFromBuffer1 ; restore saved screen
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ld a,$13
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ld [$d125],a
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ld [wd125],a
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call DisplayTextBoxID ; draw money text box
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ld hl,wNumBagItems
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ld a,l
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ld [$cf8b],a
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ld [wcf8b],a
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ld a,h
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ld [$cf8c],a
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ld [wcf8c],a
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xor a
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ld [$cf93],a
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ld [wcf93],a
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ld [wCurrentMenuItem],a
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ld a,ITEMLISTMENU
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ld [wListMenuID],a
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@ -62,10 +62,10 @@ DisplayPokemartDialogue_: ; 6c20 (1:6c20)
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jp c,.returnToMainPokemartMenu ; if the player closed the menu
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.confirmItemSale ; if the player is trying to sell a specific item
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call IsKeyItem ; check if item is unsellable
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ld a,[$d124]
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ld a,[wd124]
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and a
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jr nz,.unsellableItem
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ld a,[$cf91]
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ld a,[wcf91]
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call IsItemHM
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jr c,.unsellableItem
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ld a,PRICEDITEMLISTMENU
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@ -81,20 +81,20 @@ DisplayPokemartDialogue_: ; 6c20 (1:6c20)
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ld hl,Coord
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ld bc,$080f
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ld a,$14
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ld [$d125],a
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ld [wd125],a
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call DisplayTextBoxID ; yes/no menu
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ld a,[$d12e]
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ld a,[wd12e]
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cp a,$02
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jr z,.sellMenuLoop ; if the player pressed the B button
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ld a,[$d12d] ; ID of the chosen menu item
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ld a,[wd12d] ; ID of the chosen menu item
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dec a
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jr z,.sellMenuLoop ; if the player chose No
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.sellItem
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ld a,[$cf0a] ; flag that is set if something is sold or bought
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ld a,[wcf0a] ; flag that is set if something is sold or bought
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and a
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jr nz,.skipSettingFlag1
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inc a
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ld [$cf0a],a
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ld [wcf0a],a
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.skipSettingFlag1
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call AddAmountSoldToMoney
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ld hl,wNumBagItems
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@ -111,9 +111,9 @@ DisplayPokemartDialogue_: ; 6c20 (1:6c20)
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jp .returnToMainPokemartMenu
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.buyMenu
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ld a,$01
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ld [$cf93],a
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ld [wcf93],a
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ld a,$03
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ld [$d11b],a
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ld [wd11b],a
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callab Func_39bd5
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ld hl,PokemartBuyingGreetingText
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call PrintText
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@ -121,44 +121,44 @@ DisplayPokemartDialogue_: ; 6c20 (1:6c20)
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.buyMenuLoop
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call LoadScreenTilesFromBuffer1 ; restore saved screen
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ld a,$13
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ld [$d125],a
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ld [wd125],a
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call DisplayTextBoxID ; draw money text box
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ld hl,$cf7b
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ld hl,wStringBuffer2 + 11
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ld a,l
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ld [$cf8b],a
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ld [wcf8b],a
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ld a,h
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ld [$cf8c],a
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ld [wcf8c],a
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xor a
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ld [wCurrentMenuItem],a
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inc a
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ld [$cf93],a
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ld [wcf93],a
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inc a ; a = 2 (PRICEDITEMLISTMENU)
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ld [wListMenuID],a
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call DisplayListMenuID
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jr c,.returnToMainPokemartMenu ; if the player closed the menu
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ld a,$63
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ld [$cf97],a
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ld [wcf97],a
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xor a
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ld [$ff8e],a
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call DisplayChooseQuantityMenu
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inc a
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jr z,.buyMenuLoop ; if the player closed the choose quantity menu with the B button
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ld a,[$cf91] ; item ID
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ld [$d11e],a ; store item ID for GetItemName
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ld a,[wcf91] ; item ID
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ld [wd11e],a ; store item ID for GetItemName
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call GetItemName
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call CopyStringToCF4B ; copy name to $cf4b
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call CopyStringToCF4B ; copy name to wcf4b
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ld hl,PokemartTellBuyPriceText
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call PrintText
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FuncCoord 14,7
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ld hl,Coord
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ld bc,$080f
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ld a,$14
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ld [$d125],a
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ld [wd125],a
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call DisplayTextBoxID ; yes/no menu
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ld a,[$d12e]
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ld a,[wd12e]
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cp a,$02
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jp z,.buyMenuLoop ; if the player pressed the B button
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ld a,[$d12d] ; ID of the chosen menu item
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ld a,[wd12d] ; ID of the chosen menu item
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dec a
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jr z,.buyMenuLoop ; if the player chose No
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.buyItem
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@ -168,11 +168,11 @@ DisplayPokemartDialogue_: ; 6c20 (1:6c20)
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call AddItemToInventory
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jr nc,.bagFull
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call SubtractAmountPaidFromMoney
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ld a,[$cf0a] ; flag that is set if something is sold or bought
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ld a,[wcf0a] ; flag that is set if something is sold or bought
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and a
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jr nz,.skipSettingFlag2
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ld a,$01
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ld [$cf0a],a
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ld [wcf0a],a
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.skipSettingFlag2
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ld a,(SFX_02_5a - SFX_Headers_02) / 3
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call PlaySoundWaitForCurrent ; play sound
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@ -183,7 +183,7 @@ DisplayPokemartDialogue_: ; 6c20 (1:6c20)
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.returnToMainPokemartMenu
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call LoadScreenTilesFromBuffer1 ; restore save screen
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ld a,$13
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ld [$d125],a
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ld [wd125],a
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call DisplayTextBoxID ; draw money text box
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ld hl,PokemartAnythingElseText
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call PrintText
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@ -205,9 +205,9 @@ DisplayPokemartDialogue_: ; 6c20 (1:6c20)
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ld hl,PokemartThankYouText
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call PrintText
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ld a,$01
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ld [$cfcb],a
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ld [wcfcb],a
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call UpdateSprites ; move sprites
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ld a,[$d07e]
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ld a,[wd07e]
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ld [wListScrollOffset],a
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ret
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