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Use def_warps_to macro for automatic warp_to entries
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224 changed files with 257 additions and 1019 deletions
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@ -22,7 +22,4 @@ GameCorner_Object:
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object SPRITE_GENTLEMAN, 17, 13, STAY, RIGHT, 10 ; person
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object SPRITE_ROCKET, 9, 5, STAY, UP, 11, OPP_ROCKET, 7
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; warp-to
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warp_to 15, 17, GAME_CORNER_WIDTH
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warp_to 16, 17, GAME_CORNER_WIDTH
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warp_to 17, 4, GAME_CORNER_WIDTH ; ROCKET_HIDEOUT_B1F
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def_warps_to GAME_CORNER
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