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Use def_warps_to macro for automatic warp_to entries
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224 changed files with 257 additions and 1019 deletions
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@ -27,10 +27,4 @@ ViridianForest_Object:
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object SPRITE_POKE_BALL, 1, 31, STAY, NONE, 7, POKE_BALL
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object SPRITE_YOUNGSTER, 27, 40, STAY, NONE, 8 ; person
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; warp-to
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warp_to 1, 0, VIRIDIAN_FOREST_WIDTH ; VIRIDIAN_FOREST_NORTH_GATE
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warp_to 2, 0, VIRIDIAN_FOREST_WIDTH ; VIRIDIAN_FOREST_NORTH_GATE
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warp_to 15, 47, VIRIDIAN_FOREST_WIDTH ; VIRIDIAN_FOREST_SOUTH_GATE
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warp_to 16, 47, VIRIDIAN_FOREST_WIDTH ; VIRIDIAN_FOREST_SOUTH_GATE
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warp_to 17, 47, VIRIDIAN_FOREST_WIDTH ; VIRIDIAN_FOREST_SOUTH_GATE
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warp_to 18, 47, VIRIDIAN_FOREST_WIDTH ; VIRIDIAN_FOREST_SOUTH_GATE
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def_warps_to VIRIDIAN_FOREST
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