mirror of
https://github.com/thornAvery/kep-hack.git
synced 2025-09-17 02:40:50 +12:00
Misc clean up and small improvements
This commit is contained in:
parent
e8dd755e18
commit
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141
audio.asm
141
audio.asm
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@ -13,18 +13,24 @@ INCLUDE "audio/headers/sfxheaders2.asm"
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SECTION "Sound Effect Headers 3", ROMX
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INCLUDE "audio/headers/sfxheaders3.asm"
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SECTION "Sound Effects 1", ROMX
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INCLUDE "audio/sfx/get_item1_1.asm"
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INCLUDE "audio/sfx/get_item2_1.asm"
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INCLUDE "audio/sfx/tink_1.asm"
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INCLUDE "audio/sfx/heal_hp_1.asm"
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INCLUDE "audio/sfx/heal_ailment_1.asm"
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INCLUDE "audio/sfx/start_menu_1.asm"
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INCLUDE "audio/sfx/pokeflute.asm"
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INCLUDE "audio/sfx/cut_1.asm"
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INCLUDE "audio/sfx/go_inside_1.asm"
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INCLUDE "audio/sfx/swap_1.asm"
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INCLUDE "audio/sfx/tink_1.asm"
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INCLUDE "audio/sfx/59_1.asm"
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INCLUDE "audio/sfx/purchase_1.asm"
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INCLUDE "audio/sfx/collision_1.asm"
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INCLUDE "audio/sfx/go_outside_1.asm"
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INCLUDE "audio/sfx/press_ab_1.asm"
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INCLUDE "audio/sfx/pokedex_rating_1.asm"
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INCLUDE "audio/sfx/get_key_item_1.asm"
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INCLUDE "audio/sfx/save_1.asm"
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INCLUDE "audio/sfx/heal_hp_1.asm"
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INCLUDE "audio/sfx/poisoned_1.asm"
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INCLUDE "audio/sfx/heal_ailment_1.asm"
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INCLUDE "audio/sfx/trade_machine_1.asm"
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INCLUDE "audio/sfx/turn_on_pc_1.asm"
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INCLUDE "audio/sfx/turn_off_pc_1.asm"
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@ -43,26 +49,22 @@ INCLUDE "audio/sfx/arrow_tiles_1.asm"
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INCLUDE "audio/sfx/push_boulder_1.asm"
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INCLUDE "audio/sfx/ss_anne_horn_1.asm"
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INCLUDE "audio/sfx/withdraw_deposit_1.asm"
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INCLUDE "audio/sfx/cut_1.asm"
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INCLUDE "audio/sfx/go_inside_1.asm"
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INCLUDE "audio/sfx/swap_1.asm"
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INCLUDE "audio/sfx/59_1.asm"
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INCLUDE "audio/sfx/purchase_1.asm"
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INCLUDE "audio/sfx/collision_1.asm"
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INCLUDE "audio/sfx/go_outside_1.asm"
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INCLUDE "audio/sfx/save_1.asm"
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INCLUDE "audio/sfx/pokeflute.asm"
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INCLUDE "audio/sfx/safari_zone_pa.asm"
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INCLUDE "audio/sfx/get_item1_1.asm"
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INCLUDE "audio/sfx/pokedex_rating_1.asm"
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INCLUDE "audio/sfx/get_item2_1.asm"
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INCLUDE "audio/sfx/get_key_item_1.asm"
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SECTION "Sound Effects 2", ROMX
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INCLUDE "audio/sfx/level_up.asm"
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INCLUDE "audio/sfx/silph_scope.asm"
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INCLUDE "audio/sfx/ball_toss.asm"
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INCLUDE "audio/sfx/ball_poof.asm"
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INCLUDE "audio/sfx/faint_thud.asm"
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INCLUDE "audio/sfx/run.asm"
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INCLUDE "audio/sfx/dex_page_added.asm"
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INCLUDE "audio/sfx/caught_mon.asm"
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INCLUDE "audio/sfx/peck.asm"
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INCLUDE "audio/sfx/faint_fall.asm"
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INCLUDE "audio/sfx/battle_09.asm"
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@ -111,7 +113,10 @@ INCLUDE "audio/sfx/battle_33.asm"
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INCLUDE "audio/sfx/battle_34.asm"
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INCLUDE "audio/sfx/battle_35.asm"
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INCLUDE "audio/sfx/battle_36.asm"
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INCLUDE "audio/sfx/silph_scope.asm"
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INCLUDE "audio/sfx/level_up.asm"
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INCLUDE "audio/sfx/caught_mon.asm"
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SECTION "Sound Effects 3", ROMX
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@ -184,6 +189,7 @@ SECTION "Songs 2", ROMX
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inc_section "crysaudio/music/route3.asm"
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inc_section "crysaudio/music/route12.asm"
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inc_section "crysaudio/music/kantogymbattle.asm"
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inc_section "crysaudio/music/kantotrainerbattle.asm"
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inc_section "crysaudio/music/kantowildbattle.asm"
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inc_section "crysaudio/music/pokemoncenter.asm"
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inc_section "crysaudio/music/looklass.asm"
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@ -278,7 +284,6 @@ SECTION "Songs 5", ROMX
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inc_section "crysaudio/music/suicunebattle.asm"
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inc_section "crysaudio/music/battletowerlobby.asm"
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inc_section "crysaudio/music/mobilecenter.asm"
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inc_section "crysaudio/music/kantotrainerbattle.asm"
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SECTION "Extra Songs 1", ROMX
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@ -287,6 +292,7 @@ SECTION "Extra Songs 1", ROMX
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inc_section "crysaudio/music/clair.asm"
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inc_section "crysaudio/music/mobileadapter.asm"
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SECTION "Extra Songs 2", ROMX
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inc_section "crysaudio/music/postcredits.asm"
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@ -294,35 +300,6 @@ SECTION "Extra Songs 2", ROMX
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SECTION "RBY Songs 1", ROMX
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inc_section "crysaudio/music/RBY/bikeriding.asm"
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inc_section "crysaudio/music/RBY/dungeon1.asm"
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inc_section "crysaudio/music/RBY/gamecorner.asm"
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inc_section "crysaudio/music/RBY/titlescreen.asm"
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inc_section "crysaudio/music/RBY/dungeon2.asm"
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inc_section "crysaudio/music/RBY/dungeon3.asm"
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inc_section "crysaudio/music/RBY/cinnabarmansion.asm"
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inc_section "crysaudio/music/RBY/oakslab.asm"
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inc_section "crysaudio/music/RBY/pokemontower.asm"
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inc_section "crysaudio/music/RBY/silphco.asm"
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inc_section "crysaudio/music/RBY/meeteviltrainer.asm"
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inc_section "crysaudio/music/RBY/meetfemaletrainer.asm"
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inc_section "crysaudio/music/RBY/meetmaletrainer.asm"
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inc_section "crysaudio/music/RBY/introbattle.asm"
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inc_section "crysaudio/music/RBY/surfing.asm"
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inc_section "crysaudio/music/RBY/jigglypuffsong.asm"
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inc_section "crysaudio/music/RBY/halloffame.asm"
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inc_section "crysaudio/music/RBY/credits.asm"
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inc_section "crysaudio/music/RBY/gymleaderbattle.asm"
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inc_section "crysaudio/music/RBY/trainerbattle.asm"
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inc_section "crysaudio/music/RBY/wildbattle.asm"
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inc_section "crysaudio/music/RBY/finalbattle.asm"
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SECTION "RBY Songs 2", ROMX
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inc_section "crysaudio/music/RBY/defeatedtrainer.asm"
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inc_section "crysaudio/music/RBY/defeatedwildmon.asm"
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inc_section "crysaudio/music/RBY/defeatedgymleader.asm"
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inc_section "crysaudio/music/RBY/pkmnhealed.asm"
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inc_section "crysaudio/music/RBY/routes1.asm"
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inc_section "crysaudio/music/RBY/routes2.asm"
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@ -344,13 +321,51 @@ SECTION "RBY Songs 2", ROMX
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inc_section "crysaudio/music/RBY/safarizone.asm"
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inc_section "crysaudio/music/RBY/gym.asm"
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inc_section "crysaudio/music/RBY/pokecenter.asm"
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SECTION "RBY Songs 2", ROMX
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inc_section "crysaudio/music/RBY/gymleaderbattle.asm"
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inc_section "crysaudio/music/RBY/trainerbattle.asm"
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inc_section "crysaudio/music/RBY/wildbattle.asm"
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inc_section "crysaudio/music/RBY/finalbattle.asm"
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inc_section "crysaudio/music/RBY/defeatedtrainer.asm"
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inc_section "crysaudio/music/RBY/defeatedwildmon.asm"
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inc_section "crysaudio/music/RBY/defeatedgymleader.asm"
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SECTION "RBY Songs 3", ROMX
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inc_section "crysaudio/music/RBY/bikeriding.asm"
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inc_section "crysaudio/music/RBY/dungeon1.asm"
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inc_section "crysaudio/music/RBY/gamecorner.asm"
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inc_section "crysaudio/music/RBY/titlescreen.asm"
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inc_section "crysaudio/music/RBY/dungeon2.asm"
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inc_section "crysaudio/music/RBY/dungeon3.asm"
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inc_section "crysaudio/music/RBY/cinnabarmansion.asm"
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inc_section "crysaudio/music/RBY/oakslab.asm"
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inc_section "crysaudio/music/RBY/pokemontower.asm"
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inc_section "crysaudio/music/RBY/silphco.asm"
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inc_section "crysaudio/music/RBY/meeteviltrainer.asm"
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inc_section "crysaudio/music/RBY/meetfemaletrainer.asm"
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inc_section "crysaudio/music/RBY/meetmaletrainer.asm"
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inc_section "crysaudio/music/RBY/introbattle.asm"
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inc_section "crysaudio/music/RBY/surfing.asm"
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inc_section "crysaudio/music/RBY/jigglypuffsong.asm"
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inc_section "crysaudio/music/RBY/halloffame.asm"
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inc_section "crysaudio/music/RBY/credits.asm"
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SECTION "RBY Songs 4", ROMX
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inc_section "crysaudio/music/RBY/yellowintro.asm"
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inc_section "crysaudio/music/RBY/surfingpikachu.asm"
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inc_section "crysaudio/music/RBY/meetjessiejames.asm"
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inc_section "crysaudio/music/RBY/yellowunusedsong.asm"
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inc_section "crysaudio/music/RBY/meetjessiejames.asm"
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SECTION "TCG Songs 1", ROMX
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inc_section "crysaudio/music/TCG/titlescreen.asm"
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inc_section "crysaudio/music/TCG/dueltheme1.asm"
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inc_section "crysaudio/music/TCG/dueltheme2.asm"
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@ -368,6 +383,7 @@ SECTION "TCG Songs 1", ROMX
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SECTION "TCG Songs 2", ROMX
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inc_section "crysaudio/music/TCG/ronald.asm"
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inc_section "crysaudio/music/TCG/imakuni.asm"
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inc_section "crysaudio/music/TCG/hallofhonor.asm"
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@ -383,6 +399,7 @@ SECTION "TCG Songs 2", ROMX
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SECTION "TCG2 Songs 1", ROMX
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inc_section "crysaudio/music/TCG2/titlescreen.asm"
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inc_section "crysaudio/music/TCG2/herecomesgr.asm"
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inc_section "crysaudio/music/TCG2/groverworld.asm"
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@ -395,6 +412,7 @@ SECTION "TCG2 Songs 1", ROMX
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SECTION "TCG2 Songs 2", ROMX
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inc_section "crysaudio/music/TCG2/gamecorner.asm"
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inc_section "crysaudio/music/TCG2/grblimp.asm"
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inc_section "crysaudio/music/TCG2/grdueltheme1.asm"
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@ -404,6 +422,7 @@ SECTION "TCG2 Songs 2", ROMX
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SECTION "TCG2 Songs 3", ROMX
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inc_section "crysaudio/music/TCG2/imakuni2.asm"
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inc_section "crysaudio/music/TCG2/credits.asm"
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inc_section "crysaudio/music/TCG2/diddly1.asm"
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@ -414,7 +433,8 @@ SECTION "TCG2 Songs 3", ROMX
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inc_section "crysaudio/music/TCG2/diddly6.asm"
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SECTION "Pinball Songs", ROMX
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SECTION "Pinball Songs 1", ROMX
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inc_section "crysaudio/music/pinball/redfield.asm"
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inc_section "crysaudio/music/pinball/catchemred.asm"
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inc_section "crysaudio/music/pinball/hurryupred.asm"
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@ -423,22 +443,35 @@ SECTION "Gastly and Haunter Graveyard", ROMX
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INCLUDE "crysaudio/music/pinball/gastlyinthegraveyard.asm"
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INCLUDE "crysaudio/music/pinball/haunterinthegraveyard.asm"
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inc_section "crysaudio/music/pinball/gengarinthegraveyard.asm"
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SECTION "Pinball Songs 2", ROMX
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inc_section "crysaudio/music/pinball/bluefield.asm"
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inc_section "crysaudio/music/pinball/catchemblue.asm"
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inc_section "crysaudio/music/pinball/hurryupblue.asm"
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inc_section "crysaudio/music/pinball/hiscore.asm"
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inc_section "crysaudio/music/pinball/gameover.asm"
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SECTION "Pinball Songs 3", ROMX
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inc_section "crysaudio/music/pinball/whackthediglett.asm"
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inc_section "crysaudio/music/pinball/whackthedugtrio.asm"
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SECTION "Pinball Songs 2", ROMX
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inc_section "crysaudio/music/pinball/seelstage.asm"
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inc_section "crysaudio/music/pinball/title.asm"
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SECTION "Pinball Songs 4", ROMX
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inc_section "crysaudio/music/pinball/mewtwostage.asm"
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inc_section "crysaudio/music/pinball/options.asm"
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inc_section "crysaudio/music/pinball/fieldselect.asm"
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inc_section "crysaudio/music/pinball/meowthstage.asm"
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SECTION "Pinball Songs 5", ROMX
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inc_section "crysaudio/music/pinball/endcredits.asm"
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inc_section "crysaudio/music/pinball/nameentry.asm"
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@ -1,29 +1,40 @@
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; an alternate start for MeetRival which has a different first measure
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Music_RivalAlternateStart::
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ld c, 0 ; BANK(Music_MeetRival)
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ld a, MUSIC_MEET_RIVAL
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jp PlayMusic
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;ld hl, wChannelCommandPointers
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;ld de, Music_MeetRival_branch_b1a2
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;call Audio1_OverwriteChannelPointer
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;ld de, Music_MeetRival_branch_b21d
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;call Audio1_OverwriteChannelPointer
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;ld de, Music_MeetRival_branch_b2b5
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; call PlayMusic
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; ld hl, wChannelCommandPointers
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; ld de, Music_MeetRival_branch_b1a2
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; call Audio1_OverwriteChannelPointer
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; ld de, Music_MeetRival_branch_b21d
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; call Audio1_OverwriteChannelPointer
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; ld de, Music_MeetRival_branch_b2b5
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;Audio1_OverwriteChannelPointer:
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; ld a, e
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; ld [hli], a
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; ld a, d
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; ld [hli], a
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; ret
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; an alternate tempo for MeetRival which is slightly slower
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Music_RivalAlternateTempo::
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ld c, BANK(Music_MeetRival)
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ld c, 0 ; BANK(Music_MeetRival)
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ld a, MUSIC_MEET_RIVAL
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jp PlayMusic
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;ld hl, wChannelCommandPointers
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;ld de, Music_MeetRival_branch_b119
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;jp Audio1_OverwriteChannelPointer
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; call PlayMusic
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; ld hl, wChannelCommandPointers
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; ld de, Music_MeetRival_branch_b119
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; jp Audio1_OverwriteChannelPointer
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; applies both the alternate start and alternate tempo
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Music_RivalAlternateStartAndTempo::
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jp Music_RivalAlternateStart
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;ld hl, wChannelCommandPointers
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;ld de, Music_MeetRival_branch_b19b
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;jp Audio1_OverwriteChannelPointer
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; call Music_RivalAlternateStart
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; ld hl, wChannelCommandPointers
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; ld de, Music_MeetRival_branch_b19b
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; jp Audio1_OverwriteChannelPointer
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; an alternate tempo for Cities1 which is used for the Hall of Fame room
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Music_Cities1AlternateTempo::
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ld [wAudioFadeOutControl], a
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ld c, 100
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call DelayFrames ; wait for the fade-out to finish
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ld c, BANK(Music_Cities1)
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ld c, 0 ; BANK(Music_Cities1)
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ld a, MUSIC_CITIES1
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jp PlayMusic
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;ld hl, wChannelCommandPointers
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;ld de, Music_Cities1_branch_aa6f
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;jp Audio1_OverwriteChannelPointer
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; call PlayMusic
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; ld hl, wChannelCommandPointers
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; ld de, Music_Cities1_branch_aa6f
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; jp Audio1_OverwriteChannelPointer
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@ -163,7 +163,7 @@ Audio2_PlayNextNote:
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ld a, c
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cp Ch5
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jr nz, .beginChecks
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ld a, [wLowHealthAlarm] ; low health alarm enabled?
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ld a, [wLowHealthAlarmOrig] ; low health alarm enabled?
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bit 7, a
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ret nz
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.beginChecks
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@ -976,7 +976,7 @@ Audio2_ResetCryModifiers:
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ld a, c
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cp Ch5
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jr nz, .skip
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ld a, [wLowHealthAlarm]
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ld a, [wLowHealthAlarmOrig]
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bit 7, a
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jr z, .skip
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xor a
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@ -1,5 +1,5 @@
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Music_DoLowHealthAlarm::
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ld a, [wLowHealthAlarm]
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ld a, [wLowHealthAlarmOrig]
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cp $ff
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jr z, .disableAlarm
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@ -21,19 +21,19 @@ Music_DoLowHealthAlarm::
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.asm_2138a
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ld a, $86
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ld [wChannelSoundIDs + Ch5], a ;disable sound channel?
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ld a, [wLowHealthAlarm]
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ld a, [wLowHealthAlarmOrig]
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and $7f ;decrement alarm timer.
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dec a
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.asm_21395
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; reset the timer and enable flag.
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set 7, a
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ld [wLowHealthAlarm], a
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ld [wLowHealthAlarmOrig], a
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ret
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.disableAlarm
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xor a
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ld [wLowHealthAlarm], a ;disable alarm
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ld [wLowHealthAlarmOrig], a ;disable alarm
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ld [wChannelSoundIDs + Ch5], a ;re-enable sound channel?
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ld de, .toneDataSilence
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jr .playTone
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|
|
|
@ -1,13 +1,13 @@
|
|||
PlayBattleMusic::
|
||||
xor a
|
||||
ld [wAudioFadeOutControl], a
|
||||
ld [wLowHealthAlarm], a
|
||||
ld [wLowHealthAlarmOrig], a
|
||||
ld [wMusicFade], a
|
||||
dec a ; SFX_STOP_ALL_MUSIC
|
||||
ld [wNewSoundID], a
|
||||
call PlayMusic
|
||||
call DelayFrame
|
||||
;ld c, BANK(Music_GymLeaderBattle)
|
||||
ld c, 0 ; BANK(Music_GymLeaderBattle)
|
||||
ld a, [wGymLeaderNo]
|
||||
and a
|
||||
jr z, .notGymLeaderBattle
|
||||
|
|
|
@ -25,13 +25,13 @@ PlayPokedexRatingSfx::
|
|||
jp PlayDefaultMusic
|
||||
|
||||
PokedexRatingSfxPointers:
|
||||
db SFX_DENIED, BANK(SFX_Denied_1)
|
||||
db SFX_POKEDEX_RATING, BANK(SFX_Pokedex_Rating_1)
|
||||
db SFX_GET_ITEM_1, BANK(SFX_Get_Item1_1)
|
||||
db SFX_CAUGHT_MON, BANK(SFX_Caught_Mon)
|
||||
db SFX_LEVEL_UP, BANK(SFX_Level_Up)
|
||||
db SFX_GET_KEY_ITEM, BANK(SFX_Get_Key_Item_1)
|
||||
db SFX_GET_ITEM_2, BANK(SFX_Get_Item2_1)
|
||||
db SFX_DENIED, 0 ; BANK(SFX_Denied_1)
|
||||
db SFX_POKEDEX_RATING, 0 ; BANK(SFX_Pokedex_Rating_1)
|
||||
db SFX_GET_ITEM_1, 0 ; BANK(SFX_Get_Item1_1)
|
||||
db SFX_CAUGHT_MON, 0 ; BANK(SFX_Caught_Mon)
|
||||
db SFX_LEVEL_UP, 0 ; BANK(SFX_Level_Up)
|
||||
db SFX_GET_KEY_ITEM, 0 ; BANK(SFX_Get_Key_Item_1)
|
||||
db SFX_GET_ITEM_2, 0 ; BANK(SFX_Get_Item2_1)
|
||||
|
||||
OwnedMonValues:
|
||||
db 10, 40, 60, 90, 120, 150, $ff
|
||||
|
|
|
@ -236,7 +236,7 @@ UpdateChannels:
|
|||
dw .Channel8
|
||||
|
||||
.Channel1:
|
||||
ld a, [wDanger] ; XXX
|
||||
ld a, [wLowHealthAlarm]
|
||||
bit DANGER_ON_F, a
|
||||
ret nz
|
||||
.Channel5:
|
||||
|
@ -527,7 +527,7 @@ _CheckSFX:
|
|||
ret
|
||||
|
||||
PlayDanger:
|
||||
ld a, [wDanger] ; XXX
|
||||
ld a, [wLowHealthAlarm]
|
||||
bit DANGER_ON_F, a
|
||||
ret z
|
||||
|
||||
|
@ -575,7 +575,7 @@ PlayDanger:
|
|||
.noreset
|
||||
; Make sure the danger sound is kept on
|
||||
or 1 << DANGER_ON_F
|
||||
ld [wDanger], a ; XXX
|
||||
ld [wLowHealthAlarm], a
|
||||
|
||||
; Enable channel 1 if it's off
|
||||
ld a, [wSoundOutput]
|
||||
|
|
|
@ -106,7 +106,7 @@ FIRST_MUSIC_CMD EQU const_value
|
|||
|
||||
const octave_cmd ; $d0
|
||||
octave: MACRO
|
||||
assert 0 < (\1) && (\1) <= 8, "octave must be 1-8"
|
||||
assert 1 <= (\1) && (\1) <= 8, "octave must be 1-8"
|
||||
db octave_cmd | 8 - (\1) ; octave
|
||||
ENDM
|
||||
|
||||
|
|
|
@ -633,17 +633,17 @@ Music_MewtwoStage_branch_49043:
|
|||
sound_ret
|
||||
|
||||
; unreferenced
|
||||
; note_type 2, 12, 8
|
||||
; octave 3
|
||||
; note B_, 1
|
||||
; volume_envelope 10, 8
|
||||
; note G_, 1
|
||||
; volume_envelope 7, 8
|
||||
; note D#, 1
|
||||
; volume_envelope 4, 8
|
||||
; octave 2
|
||||
; note B_, 1
|
||||
; sound_ret
|
||||
note_type 2, 12, 8
|
||||
octave 3
|
||||
note B_, 1
|
||||
volume_envelope 10, 8
|
||||
note G_, 1
|
||||
volume_envelope 7, 8
|
||||
note D#, 1
|
||||
volume_envelope 4, 8
|
||||
octave 2
|
||||
note B_, 1
|
||||
sound_ret
|
||||
|
||||
Music_MewtwoStage_branch_49062:
|
||||
note_type 3, 12, 8
|
||||
|
|
|
@ -1063,6 +1063,8 @@ Sfx_RegisterPhoneNumber_Ch5:
|
|||
rest 8
|
||||
sound_ret
|
||||
|
||||
toggle_sfx ; unused
|
||||
|
||||
Sfx_RegisterPhoneNumber_Ch6:
|
||||
toggle_sfx
|
||||
duty_cycle 3
|
||||
|
@ -1085,6 +1087,8 @@ Sfx_RegisterPhoneNumber_Ch6:
|
|||
rest 8
|
||||
sound_ret
|
||||
|
||||
toggle_sfx ; unused
|
||||
|
||||
Sfx_RegisterPhoneNumber_Ch7:
|
||||
toggle_sfx
|
||||
note_type 12, 2, 5
|
||||
|
@ -1104,6 +1108,8 @@ Sfx_RegisterPhoneNumber_Ch7:
|
|||
rest 8
|
||||
sound_ret
|
||||
|
||||
toggle_sfx ; unused
|
||||
|
||||
Sfx_RegisterPhoneNumber_Ch8:
|
||||
toggle_sfx
|
||||
sfx_toggle_noise 4
|
||||
|
@ -1113,6 +1119,8 @@ Sfx_RegisterPhoneNumber_Ch8:
|
|||
rest 16
|
||||
sound_ret
|
||||
|
||||
toggle_sfx ; unused
|
||||
|
||||
Sfx_3rdPlace:
|
||||
channel_count 3
|
||||
channel 5, Sfx_3rdPlace_Ch5
|
||||
|
@ -1136,6 +1144,8 @@ Sfx_3rdPlace_Ch5:
|
|||
note D_, 6
|
||||
sound_ret
|
||||
|
||||
toggle_sfx ; unused
|
||||
|
||||
Sfx_3rdPlace_Ch6:
|
||||
toggle_sfx
|
||||
duty_cycle 2
|
||||
|
@ -1151,6 +1161,8 @@ Sfx_3rdPlace_Ch6:
|
|||
note G_, 6
|
||||
sound_ret
|
||||
|
||||
toggle_sfx ; unused
|
||||
|
||||
Sfx_3rdPlace_Ch7:
|
||||
toggle_sfx
|
||||
note_type 12, 2, 5
|
||||
|
@ -1166,6 +1178,8 @@ Sfx_3rdPlace_Ch7:
|
|||
note B_, 6
|
||||
sound_ret
|
||||
|
||||
toggle_sfx ; unused
|
||||
|
||||
Sfx_GetEgg:
|
||||
channel_count 4
|
||||
channel 5, Sfx_GetEgg_Ch5
|
||||
|
@ -1203,6 +1217,8 @@ Sfx_GetEgg_Ch5:
|
|||
rest 9
|
||||
sound_ret
|
||||
|
||||
toggle_sfx ; unused
|
||||
|
||||
Sfx_GetEgg_Ch6:
|
||||
toggle_sfx
|
||||
vibrato 18, 3, 4
|
||||
|
@ -1230,6 +1246,8 @@ Sfx_GetEgg_Ch6:
|
|||
rest 9
|
||||
sound_ret
|
||||
|
||||
toggle_sfx ; unused
|
||||
|
||||
Sfx_GetEgg_Ch7:
|
||||
toggle_sfx
|
||||
note_type 8, 2, 5
|
||||
|
@ -1247,6 +1265,8 @@ Sfx_GetEgg_Ch7:
|
|||
rest 9
|
||||
sound_ret
|
||||
|
||||
toggle_sfx ; unused
|
||||
|
||||
Sfx_GetEgg_Ch8:
|
||||
toggle_sfx
|
||||
sfx_toggle_noise 4
|
||||
|
@ -1257,6 +1277,8 @@ Sfx_GetEgg_Ch8:
|
|||
rest 12
|
||||
sound_ret
|
||||
|
||||
toggle_sfx ; unused
|
||||
|
||||
Sfx_MoveDeleted:
|
||||
channel_count 4
|
||||
channel 5, Sfx_MoveDeleted_Ch5
|
||||
|
@ -1292,6 +1314,8 @@ Sfx_MoveDeleted_Ch5:
|
|||
rest 6
|
||||
sound_ret
|
||||
|
||||
toggle_sfx ; unused
|
||||
|
||||
Sfx_MoveDeleted_Ch6:
|
||||
toggle_sfx
|
||||
duty_cycle 3
|
||||
|
@ -1326,6 +1350,8 @@ Sfx_MoveDeleted_Ch6:
|
|||
rest 6
|
||||
sound_ret
|
||||
|
||||
toggle_sfx ; unused
|
||||
|
||||
Sfx_MoveDeleted_Ch7:
|
||||
toggle_sfx
|
||||
note_type 6, 2, 5
|
||||
|
@ -1351,6 +1377,8 @@ Sfx_MoveDeleted_Ch7:
|
|||
rest 6
|
||||
sound_ret
|
||||
|
||||
toggle_sfx ; unused
|
||||
|
||||
Sfx_MoveDeleted_Ch8:
|
||||
toggle_sfx
|
||||
sfx_toggle_noise 3
|
||||
|
@ -1361,6 +1389,8 @@ Sfx_MoveDeleted_Ch8:
|
|||
rest 6
|
||||
sound_ret
|
||||
|
||||
toggle_sfx ; unused
|
||||
|
||||
Sfx_2ndPlace:
|
||||
channel_count 4
|
||||
channel 5, Sfx_2ndPlace_Ch5
|
||||
|
@ -1400,6 +1430,8 @@ Sfx_2ndPlace_Ch5:
|
|||
rest 6
|
||||
sound_ret
|
||||
|
||||
toggle_sfx ; unused
|
||||
|
||||
Sfx_2ndPlace_Ch6:
|
||||
toggle_sfx
|
||||
duty_cycle 2
|
||||
|
@ -1422,6 +1454,8 @@ Sfx_2ndPlace_Ch6:
|
|||
rest 6
|
||||
sound_ret
|
||||
|
||||
toggle_sfx ; unused
|
||||
|
||||
Sfx_2ndPlace_Ch7:
|
||||
toggle_sfx
|
||||
note_type 8, 2, 5
|
||||
|
@ -1458,6 +1492,8 @@ Sfx_2ndPlace_Ch7:
|
|||
rest 6
|
||||
sound_ret
|
||||
|
||||
toggle_sfx ; unused
|
||||
|
||||
Sfx_2ndPlace_Ch8:
|
||||
toggle_sfx
|
||||
sfx_toggle_noise 3
|
||||
|
@ -1471,6 +1507,8 @@ Sfx_2ndPlace_Ch8:
|
|||
rest 6
|
||||
sound_ret
|
||||
|
||||
toggle_sfx ; unused
|
||||
|
||||
Sfx_1stPlace:
|
||||
channel_count 4
|
||||
channel 5, Sfx_1stPlace_Ch5
|
||||
|
@ -1517,6 +1555,8 @@ Sfx_1stPlace_Ch5:
|
|||
rest 6
|
||||
sound_ret
|
||||
|
||||
toggle_sfx ; unused
|
||||
|
||||
Sfx_1stPlace_Ch6:
|
||||
toggle_sfx
|
||||
duty_cycle 3
|
||||
|
@ -1539,6 +1579,8 @@ Sfx_1stPlace_Ch6:
|
|||
rest 6
|
||||
sound_ret
|
||||
|
||||
toggle_sfx ; unused
|
||||
|
||||
Sfx_1stPlace_Ch7:
|
||||
toggle_sfx
|
||||
note_type 12, 2, 5
|
||||
|
@ -1561,6 +1603,8 @@ Sfx_1stPlace_Ch7:
|
|||
rest 6
|
||||
sound_ret
|
||||
|
||||
toggle_sfx ; unused
|
||||
|
||||
Sfx_1stPlace_Ch8:
|
||||
toggle_sfx
|
||||
sfx_toggle_noise 4
|
||||
|
@ -1580,6 +1624,8 @@ Sfx_1stPlace_Ch8:
|
|||
rest 6
|
||||
sound_ret
|
||||
|
||||
toggle_sfx ; unused
|
||||
|
||||
Sfx_ChooseACard:
|
||||
channel_count 4
|
||||
channel 5, Sfx_ChooseACard_Ch5
|
||||
|
@ -1631,6 +1677,8 @@ Sfx_ChooseACard_Ch5:
|
|||
rest 12
|
||||
sound_ret
|
||||
|
||||
toggle_sfx ; unused
|
||||
|
||||
Sfx_ChooseACard_Ch6:
|
||||
toggle_sfx
|
||||
duty_cycle 3
|
||||
|
@ -1661,6 +1709,8 @@ Sfx_ChooseACard_Ch6:
|
|||
rest 12
|
||||
sound_ret
|
||||
|
||||
toggle_sfx ; unused
|
||||
|
||||
Sfx_ChooseACard_Ch7:
|
||||
toggle_sfx
|
||||
note_type 6, 2, 5
|
||||
|
@ -1695,6 +1745,8 @@ Sfx_ChooseACard_Ch7:
|
|||
rest 12
|
||||
sound_ret
|
||||
|
||||
toggle_sfx ; unused
|
||||
|
||||
Sfx_ChooseACard_Ch8:
|
||||
toggle_sfx
|
||||
sfx_toggle_noise 4
|
||||
|
@ -1718,6 +1770,8 @@ Sfx_ChooseACard_Ch8:
|
|||
note B_, 16
|
||||
sound_ret
|
||||
|
||||
toggle_sfx ; unused
|
||||
|
||||
Sfx_GetTm:
|
||||
channel_count 4
|
||||
channel 5, Sfx_GetTm_Ch5
|
||||
|
@ -1749,6 +1803,8 @@ Sfx_GetTm_Ch5:
|
|||
rest 6
|
||||
sound_ret
|
||||
|
||||
toggle_sfx ; unused
|
||||
|
||||
Sfx_GetTm_Ch6:
|
||||
toggle_sfx
|
||||
duty_cycle 3
|
||||
|
@ -1770,6 +1826,8 @@ Sfx_GetTm_Ch6:
|
|||
rest 6
|
||||
sound_ret
|
||||
|
||||
toggle_sfx ; unused
|
||||
|
||||
Sfx_GetTm_Ch7:
|
||||
toggle_sfx
|
||||
note_type 6, 2, 5
|
||||
|
@ -1799,6 +1857,8 @@ Sfx_GetTm_Ch7:
|
|||
rest 6
|
||||
sound_ret
|
||||
|
||||
toggle_sfx ; unused
|
||||
|
||||
Sfx_GetTm_Ch8:
|
||||
toggle_sfx
|
||||
sfx_toggle_noise 4
|
||||
|
@ -1817,6 +1877,8 @@ Sfx_GetTm_Ch8:
|
|||
rest 6
|
||||
sound_ret
|
||||
|
||||
toggle_sfx ; unused
|
||||
|
||||
Sfx_GetBadge:
|
||||
channel_count 4
|
||||
channel 5, Sfx_GetBadge_Ch5
|
||||
|
@ -1843,6 +1905,8 @@ Sfx_GetBadge_Ch5:
|
|||
rest 6
|
||||
sound_ret
|
||||
|
||||
toggle_sfx ; unused
|
||||
|
||||
.sub1:
|
||||
rest 5
|
||||
octave 3
|
||||
|
@ -1912,6 +1976,8 @@ Sfx_GetBadge_Ch6:
|
|||
rest 6
|
||||
sound_ret
|
||||
|
||||
toggle_sfx ; unused
|
||||
|
||||
Sfx_GetBadge_Ch7:
|
||||
toggle_sfx
|
||||
note_type 6, 2, 5
|
||||
|
@ -1949,6 +2015,8 @@ Sfx_GetBadge_Ch7:
|
|||
rest 6
|
||||
sound_ret
|
||||
|
||||
toggle_sfx ; unused
|
||||
|
||||
Sfx_GetBadge_Ch8:
|
||||
toggle_sfx
|
||||
sfx_toggle_noise 4
|
||||
|
@ -1973,6 +2041,8 @@ Sfx_GetBadge_Ch8:
|
|||
rest 6
|
||||
sound_ret
|
||||
|
||||
toggle_sfx ; unused
|
||||
|
||||
Sfx_QuitSlots:
|
||||
channel_count 4
|
||||
channel 5, Sfx_QuitSlots_Ch5
|
||||
|
@ -2010,6 +2080,8 @@ Sfx_QuitSlots_Ch5:
|
|||
rest 6
|
||||
sound_ret
|
||||
|
||||
toggle_sfx ; unused
|
||||
|
||||
Sfx_QuitSlots_Ch6:
|
||||
toggle_sfx
|
||||
duty_cycle 2
|
||||
|
@ -2035,6 +2107,8 @@ Sfx_QuitSlots_Ch6:
|
|||
rest 6
|
||||
sound_ret
|
||||
|
||||
toggle_sfx ; unused
|
||||
|
||||
Sfx_QuitSlots_Ch7:
|
||||
toggle_sfx
|
||||
note_type 8, 2, 5
|
||||
|
@ -2064,6 +2138,8 @@ Sfx_QuitSlots_Ch7:
|
|||
rest 6
|
||||
sound_ret
|
||||
|
||||
toggle_sfx ; unused
|
||||
|
||||
Sfx_QuitSlots_Ch8:
|
||||
toggle_sfx
|
||||
sfx_toggle_noise 3
|
||||
|
@ -2082,6 +2158,8 @@ Sfx_QuitSlots_Ch8:
|
|||
rest 6
|
||||
sound_ret
|
||||
|
||||
toggle_sfx ; unused
|
||||
|
||||
Sfx_Protect:
|
||||
channel_count 2
|
||||
channel 5, Sfx_Protect_Ch5
|
||||
|
@ -2970,6 +3048,8 @@ Sfx_DexFanfareLessThan20_Ch5:
|
|||
note D_, 6
|
||||
sound_ret
|
||||
|
||||
toggle_sfx ; unused
|
||||
|
||||
Sfx_DexFanfareLessThan20_Ch6:
|
||||
toggle_sfx
|
||||
note_type 8, 12, 1
|
||||
|
@ -2987,6 +3067,8 @@ Sfx_DexFanfareLessThan20_Ch6:
|
|||
note F#, 6
|
||||
sound_ret
|
||||
|
||||
toggle_sfx ; unused
|
||||
|
||||
Sfx_DexFanfareLessThan20_Ch7:
|
||||
toggle_sfx
|
||||
note_type 8, 2, 5
|
||||
|
@ -3013,6 +3095,8 @@ Sfx_DexFanfareLessThan20_Ch7:
|
|||
rest 6
|
||||
sound_ret
|
||||
|
||||
toggle_sfx ; unused
|
||||
|
||||
Sfx_DexFanfareLessThan20_Ch8:
|
||||
toggle_sfx
|
||||
sfx_toggle_noise 4
|
||||
|
@ -3022,6 +3106,8 @@ Sfx_DexFanfareLessThan20_Ch8:
|
|||
rest 12
|
||||
sound_ret
|
||||
|
||||
toggle_sfx ; unused
|
||||
|
||||
Sfx_DexFanfare140169:
|
||||
channel_count 4
|
||||
channel 5, Sfx_DexFanfare140169_Ch5
|
||||
|
@ -3056,6 +3142,8 @@ Sfx_DexFanfare140169_Ch5:
|
|||
rest 8
|
||||
sound_ret
|
||||
|
||||
toggle_sfx ; unused
|
||||
|
||||
Sfx_DexFanfare140169_Ch6:
|
||||
toggle_sfx
|
||||
duty_cycle 2
|
||||
|
@ -3080,6 +3168,8 @@ Sfx_DexFanfare140169_Ch6:
|
|||
rest 8
|
||||
sound_ret
|
||||
|
||||
toggle_sfx ; unused
|
||||
|
||||
Sfx_DexFanfare140169_Ch7:
|
||||
toggle_sfx
|
||||
note_type 12, 2, 5
|
||||
|
@ -3112,6 +3202,8 @@ Sfx_DexFanfare140169_Ch7:
|
|||
rest 4
|
||||
sound_ret
|
||||
|
||||
toggle_sfx ; unused
|
||||
|
||||
Sfx_DexFanfare140169_Ch8:
|
||||
toggle_sfx
|
||||
sfx_toggle_noise 4
|
||||
|
@ -3127,6 +3219,8 @@ Sfx_DexFanfare140169_Ch8:
|
|||
note D_, 8
|
||||
sound_ret
|
||||
|
||||
toggle_sfx ; unused
|
||||
|
||||
Sfx_DexFanfare170199:
|
||||
channel_count 4
|
||||
channel 5, Sfx_DexFanfare170199_Ch5
|
||||
|
@ -3161,6 +3255,8 @@ Sfx_DexFanfare170199_Ch5:
|
|||
rest 4
|
||||
sound_ret
|
||||
|
||||
toggle_sfx ; unused
|
||||
|
||||
Sfx_DexFanfare170199_Ch6:
|
||||
toggle_sfx
|
||||
vibrato 18, 3, 4
|
||||
|
@ -3187,6 +3283,8 @@ Sfx_DexFanfare170199_Ch6:
|
|||
rest 4
|
||||
sound_ret
|
||||
|
||||
toggle_sfx ; unused
|
||||
|
||||
Sfx_DexFanfare170199_Ch7:
|
||||
toggle_sfx
|
||||
note_type 8, 2, 5
|
||||
|
@ -3213,6 +3311,8 @@ Sfx_DexFanfare170199_Ch7:
|
|||
rest 4
|
||||
sound_ret
|
||||
|
||||
toggle_sfx ; unused
|
||||
|
||||
Sfx_DexFanfare170199_Ch8:
|
||||
toggle_sfx
|
||||
sfx_toggle_noise 4
|
||||
|
@ -3233,6 +3333,8 @@ Sfx_DexFanfare170199_Ch8:
|
|||
note B_, 16
|
||||
sound_ret
|
||||
|
||||
db sound_loop_cmd ; unused
|
||||
|
||||
Sfx_DexFanfare200229:
|
||||
channel_count 4
|
||||
channel 5, Sfx_DexFanfare200229_Ch5
|
||||
|
@ -3265,6 +3367,8 @@ Sfx_DexFanfare200229_Ch5:
|
|||
rest 4
|
||||
sound_ret
|
||||
|
||||
toggle_sfx ; unused
|
||||
|
||||
Sfx_DexFanfare200229_Ch6:
|
||||
toggle_sfx
|
||||
vibrato 18, 3, 4
|
||||
|
@ -3286,6 +3390,8 @@ Sfx_DexFanfare200229_Ch6:
|
|||
rest 4
|
||||
sound_ret
|
||||
|
||||
toggle_sfx ; unused
|
||||
|
||||
Sfx_DexFanfare200229_Ch7:
|
||||
toggle_sfx
|
||||
note_type 8, 2, 5
|
||||
|
@ -3328,6 +3434,8 @@ Sfx_DexFanfare200229_Ch7:
|
|||
rest 6
|
||||
sound_ret
|
||||
|
||||
toggle_sfx ; unused
|
||||
|
||||
Sfx_DexFanfare200229_Ch8:
|
||||
toggle_sfx
|
||||
sfx_toggle_noise 4
|
||||
|
@ -3355,6 +3463,8 @@ Sfx_DexFanfare200229_Ch8:
|
|||
note B_, 12
|
||||
sound_ret
|
||||
|
||||
toggle_sfx ; unused
|
||||
|
||||
Sfx_DexFanfare230Plus:
|
||||
channel_count 4
|
||||
channel 5, Sfx_DexFanfare230Plus_Ch5
|
||||
|
@ -3408,6 +3518,8 @@ Sfx_DexFanfare230Plus_Ch5:
|
|||
rest 2
|
||||
sound_ret
|
||||
|
||||
toggle_sfx ; unused
|
||||
|
||||
Sfx_DexFanfare230Plus_Ch6:
|
||||
toggle_sfx
|
||||
vibrato 18, 3, 4
|
||||
|
@ -3441,6 +3553,8 @@ Sfx_DexFanfare230Plus_Ch6:
|
|||
rest 2
|
||||
sound_ret
|
||||
|
||||
toggle_sfx ; unused
|
||||
|
||||
Sfx_DexFanfare230Plus_Ch7:
|
||||
toggle_sfx
|
||||
note_type 8, 2, 5
|
||||
|
@ -3488,6 +3602,8 @@ Sfx_DexFanfare230Plus_Ch7:
|
|||
rest 2
|
||||
sound_ret
|
||||
|
||||
toggle_sfx ; unused
|
||||
|
||||
Sfx_DexFanfare230Plus_Ch8:
|
||||
toggle_sfx
|
||||
sfx_toggle_noise 4
|
||||
|
@ -3522,6 +3638,8 @@ Sfx_DexFanfare230Plus_Ch8:
|
|||
note D_, 6
|
||||
sound_ret
|
||||
|
||||
toggle_sfx ; unused
|
||||
|
||||
Sfx_NotVeryEffective:
|
||||
channel_count 1
|
||||
channel 8, Sfx_NotVeryEffective_Ch8
|
||||
|
|
|
@ -16,7 +16,7 @@ PredefPointers::
|
|||
add_predef ScaleSpriteByTwo
|
||||
add_predef LoadMonBackPic
|
||||
add_predef CopyDownscaledMonTiles
|
||||
add_predef LoadMissableObjects ; add_predef JumpMoveEffect, $03 ; wrong bank
|
||||
add_predef JumpMoveEffect, $03 ; wrong bank
|
||||
add_predef HealParty
|
||||
add_predef MoveAnimation
|
||||
add_predef DivideBCDPredef
|
||||
|
|
|
@ -2618,7 +2618,7 @@ PlayApplyingAttackSound:
|
|||
; play a different sound depending if move is not very effective, neutral, or super-effective
|
||||
; don't play any sound at all if move is ineffective
|
||||
call WaitForSoundToFinish
|
||||
ld a, [wDamageMultipliers] ; effectiveness
|
||||
ld a, [wDamageMultipliers]
|
||||
and $7f
|
||||
ret z
|
||||
cp 10
|
||||
|
|
|
@ -865,7 +865,7 @@ EndLowHealthAlarm:
|
|||
; This function is called when the player has the won the battle. It turns off
|
||||
; the low health alarm and prevents it from reactivating until the next battle.
|
||||
xor a
|
||||
ld [wDanger], a ; turn off low health alarm
|
||||
ld [wLowHealthAlarm], a ; turn off low health alarm
|
||||
ld [wChannelSoundIDs + Ch5], a
|
||||
inc a
|
||||
ld [wLowHealthAlarmDisabled], a ; prevent it from reactivating
|
||||
|
@ -1008,11 +1008,11 @@ RemoveFaintedPlayerMon:
|
|||
predef FlagActionPredef ; clear gain exp flag for fainted mon
|
||||
ld hl, wEnemyBattleStatus1
|
||||
res 2, [hl] ; reset "attacking multiple times" flag
|
||||
ld a, [wDanger]
|
||||
ld a, [wLowHealthAlarm]
|
||||
bit 7, a ; skip sound flag (red bar (?))
|
||||
jr z, .skipWaitForSound
|
||||
ld a, $ff
|
||||
ld [wDanger], a ;disable low health alarm
|
||||
ld [wLowHealthAlarm], a ;disable low health alarm
|
||||
call WaitForSoundToFinish
|
||||
.skipWaitForSound
|
||||
; a is 0, so this zeroes the enemy's accumulated damage.
|
||||
|
@ -1859,7 +1859,7 @@ DrawPlayerHUDAndHPBar:
|
|||
cp HP_BAR_RED
|
||||
jr z, .setLowHealthAlarm
|
||||
.fainted
|
||||
ld hl, wDanger
|
||||
ld hl, wLowHealthAlarm
|
||||
bit 7, [hl] ;low health alarm enabled?
|
||||
ld [hl], $0
|
||||
ret z
|
||||
|
@ -1867,7 +1867,7 @@ DrawPlayerHUDAndHPBar:
|
|||
ld [wChannelSoundIDs + Ch5], a
|
||||
ret
|
||||
.setLowHealthAlarm
|
||||
ld hl, wDanger
|
||||
ld hl, wLowHealthAlarm
|
||||
set 7, [hl] ;enable low health alarm
|
||||
ret
|
||||
|
||||
|
|
|
@ -45,7 +45,7 @@ EndOfBattle:
|
|||
predef EvolutionAfterBattle
|
||||
.resetVariables
|
||||
xor a
|
||||
ld [wDanger], a ;disable low health alarm
|
||||
ld [wLowHealthAlarm], a ;disable low health alarm
|
||||
ld [wChannelSoundIDs + Ch5], a
|
||||
ld [wIsInBattle], a
|
||||
ld [wBattleType], a
|
||||
|
|
|
@ -990,7 +990,7 @@ ItemUseMedicine:
|
|||
jp .cureStatusAilment
|
||||
.notFullHP ; if the pokemon's current HP doesn't equal its max HP
|
||||
xor a
|
||||
ld [wDanger], a ;disable low health alarm
|
||||
ld [wLowHealthAlarm], a ;disable low health alarm
|
||||
ld [wChannelSoundIDs + Ch5], a
|
||||
push hl
|
||||
push de
|
||||
|
@ -1731,7 +1731,7 @@ ItemUsePokeflute:
|
|||
; if some pokemon were asleep
|
||||
ld hl, PlayedFluteHadEffectText
|
||||
call PrintText
|
||||
ld a, [wDanger]
|
||||
ld a, [wLowHealthAlarm]
|
||||
and $80
|
||||
jr nz, .skipMusic
|
||||
call WaitForSoundToFinish ; wait for sound to end
|
||||
|
|
|
@ -7,7 +7,7 @@ EvolveMon:
|
|||
ld a, [wd0b5]
|
||||
push af
|
||||
xor a
|
||||
ld [wDanger], a
|
||||
ld [wLowHealthAlarm], a
|
||||
ld [wChannelSoundIDs + Ch5], a
|
||||
dec a ; SFX_STOP_ALL_MUSIC
|
||||
ld [wNewSoundID], a
|
||||
|
|
|
@ -131,11 +131,15 @@ OakSpeech:
|
|||
ld a, 0 ; BANK(Music_PalletTown)
|
||||
ld [wAudioROMBank], a
|
||||
ld [wAudioSavedROMBank], a
|
||||
|
||||
ld a, 10
|
||||
ld [wAudioFadeOutControl], a
|
||||
ld a, SFX_STOP_ALL_MUSIC
|
||||
ld [wNewSoundID], a
|
||||
call PlaySound
|
||||
call StopMusic
|
||||
; ld a, 10
|
||||
; ld [wAudioFadeOutControl], a
|
||||
; ld a, SFX_STOP_ALL_MUSIC
|
||||
; ld [wNewSoundID], a
|
||||
; call PlaySound
|
||||
|
||||
pop af
|
||||
ldh [hLoadedROMBank], a
|
||||
ld [MBC1RomBank], a
|
||||
|
|
|
@ -182,9 +182,6 @@ ENDC
|
|||
ret
|
||||
|
||||
.finishedBouncingPokemonLogo
|
||||
xor a
|
||||
ldh [hSCY], a
|
||||
|
||||
call LoadScreenTilesFromBuffer1
|
||||
ld c, 36
|
||||
call DelayFrames
|
||||
|
|
|
@ -1,7 +1,4 @@
|
|||
AnimateHealingMachine:
|
||||
xor a
|
||||
call PlayMusic
|
||||
|
||||
ld de, PokeCenterFlashingMonitorAndHealBall
|
||||
ld hl, vChars0 tile $7c
|
||||
lb bc, BANK(PokeCenterFlashingMonitorAndHealBall), 3 ; should be 2
|
||||
|
@ -19,6 +16,9 @@ AnimateHealingMachine:
|
|||
ld de, PokeCenterOAMData
|
||||
call CopyHealingMachineOAM
|
||||
|
||||
ld a, 4
|
||||
call StopMusic
|
||||
call WaitForSongToFinish
|
||||
; ld a, 4
|
||||
; ld [wAudioFadeOutControl], a
|
||||
; ld a, SFX_STOP_ALL_MUSIC
|
||||
|
|
2
home.asm
2
home.asm
|
@ -44,7 +44,7 @@ INCLUDE "data/items/marts.asm"
|
|||
INCLUDE "home/overworld_text.asm"
|
||||
INCLUDE "home/uncompress.asm"
|
||||
INCLUDE "home/reset_player_sprite.asm"
|
||||
INCLUDE "home/fade_audio.asm"
|
||||
;INCLUDE "home/fade_audio.asm"
|
||||
INCLUDE "home/text_script.asm"
|
||||
INCLUDE "home/start_menu.asm"
|
||||
INCLUDE "home/count_set_bits.asm"
|
||||
|
|
|
@ -51,7 +51,7 @@ PlayDefaultMusicCommon::
|
|||
ld a, [wMapMusicSoundID]
|
||||
ld b, a
|
||||
; call CompareMapMusicBankWithCurrentBank
|
||||
jr c, .next4
|
||||
; jr c, .next4
|
||||
|
||||
.next3
|
||||
ld a, [wLastMusicSoundID]
|
||||
|
@ -100,7 +100,7 @@ OpenSRAMForSound::
|
|||
ld [MBC1SRamBank], a
|
||||
ret
|
||||
|
||||
;MapSetup_Sound_Off::
|
||||
;InitSound::
|
||||
; push hl
|
||||
; push de
|
||||
; push bc
|
||||
|
@ -110,11 +110,11 @@ OpenSRAMForSound::
|
|||
;
|
||||
; ldh a, [hLoadedROMBank]
|
||||
; push af
|
||||
; ld a, BANK(_MapSetup_Sound_Off)
|
||||
; ld a, BANK(_InitSound)
|
||||
; ldh [hLoadedROMBank], a
|
||||
; ld [MBC1RomBank], a
|
||||
;
|
||||
; call _MapSetup_Sound_Off
|
||||
; call _InitSound
|
||||
;
|
||||
; pop af
|
||||
; ldh [hLoadedROMBank], a
|
||||
|
@ -155,7 +155,7 @@ UpdateSound::
|
|||
ret
|
||||
|
||||
_LoadMusicByte::
|
||||
; wCurMusicByte = [a:de]
|
||||
; [wCurMusicByte] = [a:de]
|
||||
ldh [hLoadedROMBank], a
|
||||
ld [MBC1RomBank], a
|
||||
|
||||
|
@ -300,7 +300,7 @@ endr
|
|||
|
||||
PlaySFX::
|
||||
; Play sound effect de.
|
||||
; Sound effects are ordered by priority (lowest to highest)
|
||||
; Sound effects are ordered by priority (highest to lowest)
|
||||
|
||||
push hl
|
||||
push de
|
||||
|
@ -348,7 +348,7 @@ WaitPlaySFX::
|
|||
; Wait for sound to finish playing
|
||||
WaitForSoundToFinish::
|
||||
WaitSFX::
|
||||
ld a, [wDanger]
|
||||
ld a, [wLowHealthAlarm]
|
||||
and a
|
||||
ret nz
|
||||
ld a, [wSFXDontWait]
|
||||
|
|
|
@ -771,10 +771,9 @@ HandleBlackOut::
|
|||
jp SpecialEnterMap
|
||||
|
||||
StopMusic::
|
||||
ld [wMusicFade], a
|
||||
xor a
|
||||
ld [wMusicFadeID], a
|
||||
ld a, 1
|
||||
ld [wMusicFade], a
|
||||
.wait0
|
||||
ld a, [wMusicFadeCount]
|
||||
and a
|
||||
|
|
|
@ -138,37 +138,41 @@ LoadFrontSpriteByMonIndex::
|
|||
ret
|
||||
|
||||
|
||||
; PlayCry
|
||||
;PlayCry::
|
||||
; Play monster a's cry.
|
||||
; call GetCryData
|
||||
; call PlaySound
|
||||
; jp WaitForSoundToFinish
|
||||
|
||||
GetCryData::
|
||||
;GetCryData::
|
||||
; Load cry data for monster a.
|
||||
dec a
|
||||
ld c, a
|
||||
ld b, 0
|
||||
ld hl, CryData
|
||||
add hl, bc
|
||||
add hl, bc
|
||||
add hl, bc
|
||||
; dec a
|
||||
; ld c, a
|
||||
; ld b, 0
|
||||
; ld hl, CryData
|
||||
; add hl, bc
|
||||
; add hl, bc
|
||||
; add hl, bc
|
||||
|
||||
ld a, BANK(CryData)
|
||||
call BankswitchHome
|
||||
ld a, [hli]
|
||||
ld b, a ; cry id
|
||||
ld a, [hli]
|
||||
ld [wFrequencyModifier], a
|
||||
ld a, [hl]
|
||||
ld [wTempoModifier], a
|
||||
call BankswitchBack
|
||||
; ld a, BANK(CryData)
|
||||
; call BankswitchHome
|
||||
; ld a, [hli]
|
||||
; ld b, a ; cry id
|
||||
; ld a, [hli]
|
||||
; ld [wFrequencyModifier], a
|
||||
; ld a, [hl]
|
||||
; ld [wTempoModifier], a
|
||||
; call BankswitchBack
|
||||
|
||||
; Cry headers have 3 channels,
|
||||
; and start from index CRY_SFX_START,
|
||||
; so add 3 times the cry id.
|
||||
ld a, b
|
||||
ld c, $14 ; CRY_SFX_START
|
||||
rlca ; * 2
|
||||
add b
|
||||
add c
|
||||
ret
|
||||
; ld a, b
|
||||
; ld c, CRY_SFX_START
|
||||
; rlca ; * 2
|
||||
; add b
|
||||
; add c
|
||||
; ret
|
||||
|
||||
DisplayPartyMenu::
|
||||
ldh a, [hTileAnimations]
|
||||
|
|
|
@ -50,9 +50,9 @@ VBlank::
|
|||
ldh [hFrameCounter], a
|
||||
|
||||
.skipDec
|
||||
call UpdateSound
|
||||
; call FadeOutAudio
|
||||
|
||||
call UpdateSound
|
||||
; ld a, [wAudioROMBank] ; music ROM bank
|
||||
; ldh [hLoadedROMBank], a
|
||||
; ld [MBC1RomBank], a
|
||||
|
|
5
wram.asm
5
wram.asm
|
@ -1756,7 +1756,7 @@ wBaseCoordY::
|
|||
|
||||
; low health alarm counter/enable
|
||||
; high bit = enable, others = timer to cycle frequencies
|
||||
wLowHealthAlarm:: ds 1
|
||||
wLowHealthAlarmOrig:: ds 1
|
||||
|
||||
wFBTileCounter::
|
||||
; counts how many tiles of the current frame block have been drawn
|
||||
|
@ -3254,8 +3254,7 @@ wNoiseSampleDelay:: db
|
|||
wMusicNoiseSampleSet:: db
|
||||
wSFXNoiseSampleSet:: db
|
||||
|
||||
;wLowHealthAlarm::
|
||||
wDanger::
|
||||
wLowHealthAlarm::
|
||||
; bit 7: on/off
|
||||
; bit 4: pitch
|
||||
; bit 0-3: counter
|
||||
|
|
Loading…
Reference in a new issue