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Clean up white space, fix label typo
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@ -7382,14 +7382,14 @@ FreezeBurnParalyzeEffect: ; 3f30c (f:730c)
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ld [wEnemyMonStatus], a
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ld [wEnemyMonStatus], a
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call QuarterSpeedDueToParalysis ; quarter speed of affected mon
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call QuarterSpeedDueToParalysis ; quarter speed of affected mon
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ld a, ANIM_A9
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ld a, ANIM_A9
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call PlayBattleAnimatiom
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call PlayBattleAnimation
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jp PrintMayNotAttackText ; print paralysis text
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jp PrintMayNotAttackText ; print paralysis text
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.burn
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.burn
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ld a, 1 << BRN
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ld a, 1 << BRN
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ld [wEnemyMonStatus], a
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ld [wEnemyMonStatus], a
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call HalveAttackDueToBurn ; halve attack of affected mon
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call HalveAttackDueToBurn ; halve attack of affected mon
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ld a, ANIM_A9
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ld a, ANIM_A9
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call PlayBattleAnimatiom
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call PlayBattleAnimation
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ld hl, BurnedText
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ld hl, BurnedText
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jp PrintText
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jp PrintText
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.freeze
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.freeze
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@ -7397,7 +7397,7 @@ FreezeBurnParalyzeEffect: ; 3f30c (f:730c)
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ld a, 1 << FRZ
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ld a, 1 << FRZ
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ld [wEnemyMonStatus], a
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ld [wEnemyMonStatus], a
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ld a, ANIM_A9
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ld a, ANIM_A9
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call PlayBattleAnimatiom
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call PlayBattleAnimation
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ld hl, FrozenText
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ld hl, FrozenText
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jp PrintText
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jp PrintText
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opponentAttacker: ; 3f382 (f:7382)
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opponentAttacker: ; 3f382 (f:7382)
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@ -8057,7 +8057,7 @@ SwitchAndTeleportEffect: ; 3f739 (f:7739)
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jp Func_3fb4e
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jp Func_3fb4e
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.asm_3f7e4
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.asm_3f7e4
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push af
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push af
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call PlayBattleAnimatiom
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call PlayBattleAnimation
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ld c, $14
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ld c, $14
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call DelayFrames
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call DelayFrames
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pop af
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pop af
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@ -8185,7 +8185,7 @@ ChargeEffect: ; 3f88c (f:788c)
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xor a
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xor a
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ld [wcc5b], a
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ld [wcc5b], a
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ld a, b
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ld a, b
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call PlayBattleAnimatiom
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call PlayBattleAnimation
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ld a, [de]
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ld a, [de]
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ld [wWhichTrade], a
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ld [wWhichTrade], a
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ld hl, ChargeMoveEffectText
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ld hl, ChargeMoveEffectText
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@ -8660,7 +8660,7 @@ Func_3fba8: ; 3fba8 (f:7ba8)
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and a
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and a
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ret z
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ret z
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PlayBattleAnimatiom: ; 3fbb9 (f:7bb9)
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PlayBattleAnimation: ; 3fbb9 (f:7bb9)
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ld [W_ANIMATIONID], a
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ld [W_ANIMATIONID], a
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Func_3fbbc: ; 3fbbc (f:7bbc)
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Func_3fbbc: ; 3fbbc (f:7bbc)
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