Use 'tile' and 'tiles' macros

This commit is contained in:
Rangi 2020-07-07 15:09:54 -04:00
parent b945988a0a
commit 4a7d1513f3
30 changed files with 188 additions and 303 deletions

View file

@ -325,7 +325,7 @@ DisplayNamingScreen:
LoadEDTile:
ld de, ED_Tile
ld hl, vFont + $700
ld hl, vFont tile $70
ld bc, (ED_TileEnd - ED_Tile) / $8
; to fix the graphical bug on poor emulators
;lb bc, BANK(ED_Tile), (ED_TileEnd - ED_Tile) / $8