Use 'tile' and 'tiles' macros

This commit is contained in:
Rangi 2020-07-07 15:09:54 -04:00
parent b945988a0a
commit 4a7d1513f3
30 changed files with 188 additions and 303 deletions

View file

@ -80,23 +80,23 @@ InitCutAnimOAM:
cp $52
jr z, .grass
; tree
ld de, Overworld_GFX + $2d0 ; cuttable tree sprite top row
ld hl, vChars1 + $7c0
lb bc, BANK(Overworld_GFX), $02
ld de, Overworld_GFX tile $2d ; cuttable tree sprite top row
ld hl, vChars1 tile $7c
lb bc, BANK(Overworld_GFX), 2
call CopyVideoData
ld de, Overworld_GFX + $3d0 ; cuttable tree sprite bottom row
ld hl, vChars1 + $7e0
lb bc, BANK(Overworld_GFX), $02
ld de, Overworld_GFX tile $3d ; cuttable tree sprite bottom row
ld hl, vChars1 tile $7e
lb bc, BANK(Overworld_GFX), 2
call CopyVideoData
jr WriteCutOrBoulderDustAnimationOAMBlock
.grass
ld hl, vChars1 + $7c0
ld hl, vChars1 tile $7c
call LoadCutGrassAnimationTilePattern
ld hl, vChars1 + $7d0
ld hl, vChars1 tile $7d
call LoadCutGrassAnimationTilePattern
ld hl, vChars1 + $7e0
ld hl, vChars1 tile $7e
call LoadCutGrassAnimationTilePattern
ld hl, vChars1 + $7f0
ld hl, vChars1 tile $7f
call LoadCutGrassAnimationTilePattern
call WriteCutOrBoulderDustAnimationOAMBlock
ld hl, wOAMBuffer + $93
@ -112,8 +112,8 @@ InitCutAnimOAM:
ret
LoadCutGrassAnimationTilePattern:
ld de, AnimationTileset2 + $60 ; tile depicting a leaf
lb bc, BANK(AnimationTileset2), $01
ld de, AnimationTileset2 tile 6 ; tile depicting a leaf
lb bc, BANK(AnimationTileset2), 1
jp CopyVideoData
WriteCutOrBoulderDustAnimationOAMBlock: