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Use 'tile' and 'tiles' macros
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30 changed files with 188 additions and 303 deletions
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@ -69,14 +69,14 @@ MoveBoulderDustFunctionPointerTable:
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dw AdjustOAMBlockXPos
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LoadSmokeTileFourTimes::
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ld hl, vChars1 + $7c0
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ld c, $4
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ld hl, vChars1 tile $7c
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ld c, 4
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.loop
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push bc
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push hl
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call LoadSmokeTile
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pop hl
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ld bc, $10
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ld bc, 1 tiles
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add hl, bc
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pop bc
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dec c
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