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https://github.com/thornAvery/kep-hack.git
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Disassemble the BLUEMONS.GB debug ROM
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commit
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25 changed files with 364 additions and 81 deletions
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@ -3,42 +3,66 @@
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SECTION "rst0", ROM0[$0000]
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rst $38
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ds $08 - @, 0 ; unused
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SECTION "rst8", ROM0[$0008]
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rst $38
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ds $10 - @, 0 ; unused
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SECTION "rst10", ROM0[$0010]
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rst $38
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ds $18 - @, 0 ; unused
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SECTION "rst18", ROM0[$0018]
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rst $38
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ds $20 - @, 0 ; unused
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SECTION "rst20", ROM0[$0020]
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rst $38
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ds $28 - @, 0 ; unused
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SECTION "rst28", ROM0[$0028]
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rst $38
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ds $30 - @, 0 ; unused
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SECTION "rst30", ROM0[$0030]
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rst $38
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ds $38 - @, 0 ; unused
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SECTION "rst38", ROM0[$0038]
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rst $38
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ds $40 - @, 0 ; unused
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; Game Boy hardware interrupts
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SECTION "vblank", ROM0[$0040]
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jp VBlank
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ds $48 - @, 0 ; unused
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SECTION "lcd", ROM0[$0048]
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rst $38
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ds $50 - @, 0 ; unused
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SECTION "timer", ROM0[$0050]
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jp Timer
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ds $58 - @, 0 ; unused
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SECTION "serial", ROM0[$0058]
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jp Serial
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ds $60 - @, 0 ; unused
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SECTION "joypad", ROM0[$0060]
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reti
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@ -54,4 +78,4 @@ Start::
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; The Game Boy cartridge header data is patched over by rgbfix.
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; This makes sure it doesn't get used for anything else.
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ds $0150 - @, $00
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ds $0150 - @
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@ -50,5 +50,15 @@ RunNPCMovementScript::
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EndNPCMovementScript::
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farjp _EndNPCMovementScript
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EmptyFunc2::
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DebugPressedOrHeldB::
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IF DEF(_DEBUG)
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ld a, [wd732]
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bit 1, a
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ret z
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ldh a, [hJoyHeld]
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bit BIT_B_BUTTON, a
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ret nz
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ldh a, [hJoyPressed]
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bit BIT_B_BUTTON, a
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ENDC
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ret
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@ -2436,7 +2436,11 @@ CheckForUserInterruption::
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jr z, .input
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ldh a, [hJoy5]
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IF DEF(_DEBUG)
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and START | SELECT | A_BUTTON
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ELSE
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and START | A_BUTTON
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ENDC
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jr nz, .input
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dec c
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@ -622,7 +622,11 @@ TextCommandJumpTable::
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dw TextCommand_BOX ; TX_BOX
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dw TextCommand_LOW ; TX_LOW
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dw TextCommand_PROMPT_BUTTON ; TX_PROMPT_BUTTON
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IF DEF(_DEBUG)
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dw _ContTextNoPause ; TX_SCROLL
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ELSE
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dw TextCommand_SCROLL ; TX_SCROLL
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ENDC
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dw TextCommand_START_ASM ; TX_START_ASM
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dw TextCommand_NUM ; TX_NUM
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dw TextCommand_PAUSE ; TX_PAUSE
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@ -126,10 +126,15 @@ TalkToTrainer::
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; checks if any trainers are seeing the player and wanting to fight
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CheckFightingMapTrainers::
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IF DEF(_DEBUG)
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call DebugPressedOrHeldB
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jr nz, .trainerNotEngaging
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ENDC
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call CheckForEngagingTrainers
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ld a, [wSpriteIndex]
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cp $ff
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jr nz, .trainerEngaging
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.trainerNotEngaging
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xor a
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ld [wSpriteIndex], a
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ld [wTrainerHeaderFlagBit], a
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