Use assertions to catch the GetName bug, and use a NAME_BUFFER_LENGTH constant

This commit is contained in:
Rangi 2021-04-13 20:08:07 -04:00
parent 506a14084e
commit 4b64b146e4
4 changed files with 22 additions and 11 deletions

View file

@ -1,5 +1,6 @@
NAME_LENGTH EQU 11
ITEM_NAME_LENGTH EQU 13
NAME_BUFFER_LENGTH EQU 20
; PrintNumber
const_def 5

View file

@ -210,7 +210,7 @@ GetDefaultName:
ld h, d
ld l, e
ld de, wcd6d
ld bc, $14
ld bc, NAME_BUFFER_LENGTH
jp CopyData
INCLUDE "data/player_names_list.asm"

View file

@ -20,6 +20,12 @@ GetName::
; TM names are separate from item names.
; BUG: This applies to all names instead of just items.
assert NUM_POKEMON_INDEXES < HM01, \
"A bug in GetName will get TM/HM names for Pokémon above ${x:HM01}."
assert NUM_ATTACKS < HM01, \
"A bug in GetName will get TM/HM names for moves above ${x:HM01}."
assert NUM_TRAINERS < HM01, \
"A bug in GetName will get TM/HM names for trainers above ${x:HM01}."
cp HM01
jp nc, GetMachineName
@ -28,10 +34,10 @@ GetName::
push hl
push bc
push de
ld a, [wNameListType] ;List3759_entrySelector
ld a, [wNameListType]
dec a
jr nz, .otherEntries
;1 = MON_NAMES
; 1 = MONSTER_NAME
call GetMonName
ld hl, NAME_LENGTH
add hl, de
@ -39,11 +45,11 @@ GetName::
ld d, h
jr .gotPtr
.otherEntries
;2-7 = OTHER ENTRIES
; 2-7 = other names
ld a, [wPredefBank]
ldh [hLoadedROMBank], a
ld [MBC1RomBank], a
ld a, [wNameListType] ;VariousNames' entryID
ld a, [wNameListType]
dec a
add a
ld d, 0
@ -62,8 +68,8 @@ GetName::
ldh a, [hSwapTemp + 1]
ld l, a
ld a, [wd0b5]
ld b, a
ld c, 0
ld b, a ; wanted entry
ld c, 0 ; entry counter
.nextName
ld d, h
ld e, l
@ -71,14 +77,14 @@ GetName::
ld a, [hli]
cp "@"
jr nz, .nextChar
inc c ;entry counter
ld a, b ;wanted entry
inc c
ld a, b
cp c
jr nz, .nextName
ld h, d
ld l, e
ld de, wcd6d
ld bc, $14
ld bc, NAME_BUFFER_LENGTH
call CopyData
.gotPtr
ld a, e

View file

@ -1173,7 +1173,11 @@ wNumMovesMinusOne::
UNION
wcd6d:: ds 4 ; buffer for various data
wcd6d:: ds NAME_BUFFER_LENGTH ; buffer for various data
NEXTU
ds 4
wStatusScreenCurrentPP::
; temp variable used to print a move's current PP on the status screen