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Separate maps.asm, pics.asm, sprites.asm, and tilesets.asm from main.asm (#251)
Each new file builds its own .o, along with separate main.o and home.o, which necessitates many more "exported::" labels.
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GameCornerPrizeRoom_h:
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GameCornerPrizeRoom_h::
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db LOBBY ; tileset
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db GAME_CORNER_PRIZE_ROOM_HEIGHT, GAME_CORNER_PRIZE_ROOM_WIDTH ; dimensions (y, x)
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dw GameCornerPrizeRoom_Blocks ; blocks
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