diff --git a/constants/map_constants.asm b/constants/map_constants.asm index de7b143f..86b6e25a 100644 --- a/constants/map_constants.asm +++ b/constants/map_constants.asm @@ -193,7 +193,7 @@ DEF FIRST_INDOOR_MAP EQU const_value map_const CINNABAR_LAB_FOSSIL_ROOM, 4, 4 ; $AB map_const CINNABAR_POKECENTER, 7, 4 ; $AC map_const CINNABAR_MART, 4, 4 ; $AD - map_const BRUNSWICK_TRAIL, 30, 9 ; $AE - was unused Cinnabar Mart copy + map_const BRUNSWICK_TRAIL, 31, 12 ; $AE - was unused Cinnabar Mart copy map_const INDIGO_PLATEAU_LOBBY, 8, 6 ; $AF map_const COPYCATS_HOUSE_1F, 4, 4 ; $B0 map_const COPYCATS_HOUSE_2F, 4, 4 ; $B1 diff --git a/data/maps/headers/BrunswickTrail.asm b/data/maps/headers/BrunswickTrail.asm index 7b1cbc55..69eb75af 100644 --- a/data/maps/headers/BrunswickTrail.asm +++ b/data/maps/headers/BrunswickTrail.asm @@ -1,2 +1,2 @@ - map_header BrunswickTrail, BRUNSWICK_TRAIL, CELESTE, 0 + map_header BrunswickTrail, BRUNSWICK_TRAIL, CITRINE, 0 end_map_header diff --git a/data/pokemon/tradeback_moves.asm b/data/pokemon/tradeback_moves.asm index 26ab7e67..ae234e3b 100644 --- a/data/pokemon/tradeback_moves.asm +++ b/data/pokemon/tradeback_moves.asm @@ -650,7 +650,7 @@ PsyduckTradebackMoves: db 1, HYPNOSIS db 1, LIGHT_SCREEN db 1, PSYBEAM - db 1, PSYCHIC + db 1, PSYCHIC_M db 1, PETAL_DANCE db 1, TRI_ATTACK db 0 @@ -1218,7 +1218,7 @@ WeirduckTradebackMoves: db 1, HYPNOSIS db 1, LIGHT_SCREEN db 1, PSYBEAM - db 1, PSYCHIC + db 1, PSYCHIC_M db 1, PETAL_DANCE db 1, TRI_ATTACK db 0 @@ -1232,7 +1232,7 @@ GolduckTradebackMoves: db 1, HYPNOSIS db 1, LIGHT_SCREEN db 1, PSYBEAM - db 1, PSYCHIC + db 1, PSYCHIC_M db 1, PETAL_DANCE db 1, TRI_ATTACK db 0 diff --git a/main.asm b/main.asm index b2d87473..5464fcfd 100644 --- a/main.asm +++ b/main.asm @@ -187,11 +187,13 @@ INCLUDE "data/moves/moves.asm" INCLUDE "data/pokemon/base_stats.asm" INCLUDE "data/pokemon/cries.asm" INCLUDE "engine/battle/unused_stats_functions.asm" -INCLUDE "engine/pokemon/evos_moves.asm" INCLUDE "engine/battle/move_effects/heal.asm" INCLUDE "engine/battle/move_effects/transform.asm" INCLUDE "engine/battle/move_effects/reflect_light_screen.asm" +SECTION "Evos and Moves", ROMX + +INCLUDE "engine/pokemon/evos_moves.asm" SECTION "Battle Core", ROMX