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hg-commit-id: 1145e088ee27
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96
music/pokeredmusicdisasm/Modulation.cpp
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96
music/pokeredmusicdisasm/Modulation.cpp
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#include <sstream>
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#include "Modulation.h"
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using namespace std;
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Modulation::Modulation()
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{
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delay = 0;
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depth = 0;
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rate = 0;
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}
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Modulation::Modulation(unsigned char* byte) // Parse Immidiately
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{
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Parse(byte);
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}
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Modulation::Modulation(unsigned char delay, unsigned char depth, unsigned char rate, bool) // Set value
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{
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SetDelay(delay);
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SetDepth(depth);
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SetRate(rate);
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}
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// Direct Getter/Setter Functions
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unsigned char Modulation::GetDelay()
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{
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return delay;
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}
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void Modulation::SetDelay(unsigned char value)
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{
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delay = value;
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}
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unsigned char Modulation::GetDepth()
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{
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return depth;
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}
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void Modulation::SetDepth(unsigned char value)
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{
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depth = value;
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}
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unsigned char Modulation::GetRate()
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{
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return rate;
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}
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void Modulation::SetRate(unsigned char value)
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{
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rate = value;
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}
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bool Modulation::IsValid(unsigned char* byte)
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{
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if(byte[0] == 0xEA)
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{
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error = false; // Unblock assembling
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return true;
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}
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else
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{
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error = true; // Block assembling
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return false;
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}
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}
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string Modulation::GenAsm()
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{
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string tmpRet = AbstractData::GenAsm();
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if(tmpRet != "") return tmpRet;
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stringstream tmpAsmOut;
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tmpAsmOut << "mus_mod " << hex << (short)delay << ", " << (short)depth << ", " << (short)rate;
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return tmpAsmOut.str();
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}
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bool Modulation::Parse(unsigned char* byte)
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{
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if(!AbstractData::Parse(byte)) return false;
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delay = byte[1];
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depth = byte[2] & 0xF0;
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depth >>= 4;
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rate = byte[2] & 0x0F;
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return true;
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}
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unsigned int Modulation::Arguments()
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{
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// 2 1-byte arguments = 2
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return 2;
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}
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