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82
music/pokeredmusicdisasm/Velocity.cpp
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82
music/pokeredmusicdisasm/Velocity.cpp
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#include <sstream>
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#include "Velocity.h"
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using namespace std;
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Velocity::Velocity()
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{
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velocity = 0;
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length = 0;
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}
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Velocity::Velocity(unsigned char* byte) // Parse Immidiately
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{
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Parse(byte);
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}
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Velocity::Velocity(unsigned char velocity, unsigned char length, bool) // Set value
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{
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SetVelocity(velocity);
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SetLength(length);
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}
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// Direct Getters/Setters
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unsigned char Velocity::GetVelocity()
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{
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return velocity;
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}
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void Velocity::SetVelocity(unsigned char value)
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{
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velocity = value;
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}
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unsigned char Velocity::GetLength()
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{
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return length;
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}
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void Velocity::SetLength(unsigned char value)
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{
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length = value;
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}
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bool Velocity::IsValid(unsigned char* byte)
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{
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if(byte[0] == 0xDC)
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{
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error = false;
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return true;
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}
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else
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{
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error = true;
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return false;
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}
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}
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string Velocity::GenAsm()
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{
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string tmpRet = AbstractData::GenAsm();
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if(tmpRet != "") return tmpRet;
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stringstream tmpAsmOut;
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tmpAsmOut << "mus_vel" << " " << (short)velocity << ", " << (short)length;
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return tmpAsmOut.str();
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}
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bool Velocity::Parse(unsigned char* byte)
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{
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if(!AbstractData::Parse(byte)) return false;
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velocity = byte[1] & 0xF0;
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velocity >>= 4;
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length = byte[1] & 0x0F;
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return true;
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}
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unsigned int Velocity::Arguments()
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{
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// 1 1-byte argument
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return 1;
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}
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