Groundwork for Garnet Cavern

Currently just uses the RG Unknown Dungeon map, which should be changed accordingly. The warps and stuff outside of basic entry aren't implemented.

Has a halved encounter rate compared to other maps, which matches the idea that caverns don't sustain much wildlife.

Mt Moon theme may not be used in the final product.
This commit is contained in:
Llinos Evans 2023-04-30 17:06:44 +01:00
parent 986c84d02d
commit 4d40fe09f0
33 changed files with 198 additions and 30 deletions

View file

@ -261,4 +261,5 @@ DEF SHOW EQU $15
const HS_MT_MOON_CRATER_ITEM_9 ; F9
const HS_MT_MOON_CRATER_ITEM_10 ; FA
const HS_MT_MOON_CRATER_ITEM_11 ; FB
;const HS_GARNET_CAVERN_MOLTRES_G ; FC
DEF NUM_HS_OBJECTS EQU const_value

View file

@ -225,8 +225,8 @@ DEF FIRST_INDOOR_MAP EQU const_value
map_const ROCKET_HIDEOUT_B4F, 15, 12 ; $CB - Currently unused
map_const ROCKET_HIDEOUT_ELEVATOR, 3, 4 ; $CC - Currently unused
map_const CITRINE_MART, 4, 4 ; $CD - was UNUSED_MAP_CC
map_const UNUSED_MAP_CD, 0, 0 ; $CE - Unused
map_const UNUSED_MAP_CE, 0, 0 ; $CF - Unused
map_const GARNET_CAVERN_1F, 15, 9 ; $CE - was UNUSED_MAP_CD
map_const GARNET_CAVERN_B1F, 15, 9 ; $CF - was UNUSED_MAP_CE
map_const SILPH_CO_2F, 15, 9 ; $D0
map_const SILPH_CO_3F, 15, 9 ; $D1
map_const SILPH_CO_4F, 15, 9 ; $D2
@ -257,7 +257,7 @@ DEF FIRST_INDOOR_MAP EQU const_value
map_const SILPH_CO_10F, 8, 9 ; $EB
map_const SILPH_CO_11F, 9, 9 ; $EC
map_const SILPH_CO_ELEVATOR, 2, 2 ; $ED
map_const UNUSED_MAP_ED, 0, 0 ; $EE - Unused
map_const GARNET_CAVERN_B2F, 15, 9 ; $EE - was UNUSED_MAP_ED
map_const UNDERWATER_TUNNEL, 15, 9 ; $EF - Was UNUSED_MAP_EE
map_const TRADE_CENTER, 5, 4 ; $F0
map_const COLOSSEUM, 5, 4 ; $F1